Arch:Fallen Dominion

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Icon ERADICATION.gif Eradication Units | Icon VERDANT.gif Verdant Units | Icon ASCENDANT.gif Ascendant Units | Icon PHANTASM.gif Phantasm Units | Icon NETHER.gif Nether Units | Icon PLAIN.gif Plain Units


Fallen Dominions are corrupted dominions that were cast out from the heaven. Their outer appearance is very similar to normal dominions except their wings are pitch black instead of glittering white. Although they have been cast out from the heaven, they still keep most of their original power. In fact, they are even empowered after the transformation. They radiate a strong aura of awe and power.

Unit Statistics
Name Fallen Dominion
Magic Speciality Nether
Race Angel
Attributes Summon, Undisbandable, No Market
Power Rank 59,020
Attack Power 600,000
Attack Type Magic
Attack Initiative 2
Counter Attack 60,000
Extra Attack Power 800,000
Extra Attack Type Magic
Extra Attack Initiative 3
Hit Points 120,000
Recruit Cost -
Upkeep Cost 580.00 M.P.
Abilities Beauty, Fear, Flying, Healing
Related Spell -
Spell Resistances
ASCENDANT 80%
VERDANT 50%
ERADICATION 80%
NETHER 80%
PHANTASM 50%
Attack Resistances
MISSILE 85%
FIRE 85%
POISON 85%
BREATH 85%
MAGIC 85%
MELEE 85%
RANGED 85%
LIGHTNING 85%
COLD 85%
PARALYSE 85%
PSYCHIC 85%
HOLY 80%
IntfNETHER.gif
Servers
Blitz
Guildwar
Lightning
Arch
Solo
Beta
Other Statistics
Related Item -
Related Hero -


Recommended Role: Magic sniper

 

Recommended Pairing:

White - Archangel to tank

Blue - Djinni for position

Black - Vampire for position, Dark Elf Magician to tank, Lich to snipe

Red - Dwarven Shaman to tank, Red Dragon/Efreeti to snipe

Green - Griffon/Treant to tank