Category:Spell attributes

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| Spell Attributes | Lists of Simple, Average, Complex, Ultimate & Ancient Spells |



The following category lists the definitions of the various spell attributes found in the game.

Battle:This spell can only be cast during a battle
Contract:Spell summons Devil Prince
Enchantment:This spell will have effect when target is making turns
Epidemic:The spell will take transfer to anyone attacking mage under its effect
Instant:This spell has one-time instant effect
LimitCount:The Council puts daily limit on how many times one mage can be the target of this spell
NoCancel:Spell cannot be canceled
NoDispell:Spell cannot be dispelled
Ranged:This spell is most effective when caster and target have similar net power
Require*:Spell requires minimum amount of given resource to be cast successfully
Selective:Spell has random effect
SelfOnly:This spell can be cast only on the caster himself
Summon:Spell will summon units to your army.
Uncastable:This spell cannot be cast, it has continuous effect

Subcategories

There are 2 subcategories to this category.

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Articles in category "Spell attributes"

There are 11 articles in this category.

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