Druid

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Note: All unit upkeeps listed are from the most recently updated (newest reset) Ultimate Servers (Guild or Solo).
Please check Arch Server values from the in game server encyclopedia or multiply M.P. upkeeps by two


Description

Druids are the priests of nature and they view the earth as the mother and source of all life. They are the guardians of the forest, nature, and wilderness. They employ Druidic magic, which originates from nature itself.

Magic Speciality:VERDANT
Image:Druid.jpg
Druid by _
Druid by _
Race:Elf
Attribute:Special
Power Rank:40
Attack Power:220
Attack Type: MAGIC RANGED
Attack Initiative:3
Counter Attack:30
Extra Attack Power:-
Extra Attack Type:-
Extra Attack Initiative:-
Hitpoints: 180




Spell Resistance:

ASCENDANT: 0%
VERDANT: 0%
ERADICATION: 50%
NETHER: 50%

PHANTASM: 25%
Attack Resistance:

MISSILE: 50%
FIRE: 23%
POISON: 90%
BREATH: 0%
MAGIC: 50%
MELEE: 50%
RANGED: 50%
LIGHTING: 25%
COLD: 25%
PARALYSE: 0%
PSYCHIC: 0%

HOLY: 25%




Recruit Costs: 150.00 Geld, 0.50 M.P., 2.00 Population
Upkeep Costs: 0.80 Gold , 0.05 M.P.
Abilities:Recruit Speed -15%
Related spell:-
Related item:-

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