Difference between revisions of "Accuracy Modifiers"

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in construction
 
in construction
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Normally [[units]] have 30% (base) accuracy.
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* On a Siege Attack, your units will suffer -10% Accuracy (30%-10% = 20%). Units with the [[Unit Abilities|unit abilities]] [[Flying]] or [[Siege]] do not suffer this penalty.
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* On a Regular Attack and any defensive combat, your units will suffer no accuracy penalty.
  
 
Unit Abilities:
 
Unit Abilities:
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Hero Abilities:
 
Hero Abilities:
 
*[[Cursing]], [[Enchant Weapon]], [[Tactics]], [[Terror]]
 
*[[Cursing]], [[Enchant Weapon]], [[Tactics]], [[Terror]]
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Accuracy Formula:

Revision as of 11:14, 7 August 2007

in construction

Normally units have 30% (base) accuracy.

  • On a Siege Attack, your units will suffer -10% Accuracy (30%-10% = 20%). Units with the unit abilities Flying or Siege do not suffer this penalty.
  • On a Regular Attack and any defensive combat, your units will suffer no accuracy penalty.

Unit Abilities:

Items:

Spells:

Sun Favor - +3% accuracy

Hero Abilities:

Accuracy Formula: