Difference between revisions of "Ash of Invisibility"

From TheReincarnation
Jump to: navigation, search
m
m
Line 1: Line 1:
(empty)
+
All of your units' [[Primary Attack|Primary]] and [[Extra attack]]s are attibuted [[initiative]]=6, making it almost sure that your units strike first in a battle (unless opponent uses [[initiative]] influencing magic too). Notes:
 +
* Any unit having an [[initiative]] above 6 (from multiple modifiers) is treated as having [[initiative]] 6 when the battle starts.
 +
* [[Paralyze]] will cancel out the effect of [[Ash of Invisibility]] and vice versa (i.e. invisible paralysed unit will have its original initiative; no init=0 or init=6).
  
 
[[Items#Lesser Items|Lesser Items]]
 
[[Items#Lesser Items|Lesser Items]]

Revision as of 17:30, 5 March 2006

All of your units' Primary and Extra attacks are attibuted initiative=6, making it almost sure that your units strike first in a battle (unless opponent uses initiative influencing magic too). Notes:

  • Any unit having an initiative above 6 (from multiple modifiers) is treated as having initiative 6 when the battle starts.
  • Paralyze will cancel out the effect of Ash of Invisibility and vice versa (i.e. invisible paralysed unit will have its original initiative; no init=0 or init=6).

Lesser Items