Difference between revisions of "Astral Magician"

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<td>'''[[Unit Abilities]]:'''</td><td>[[Beauty]], [[Healing]]</td>
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<td>'''[[Unit Abilities]]:'''</td><td>[[Additional Strike]], [[Swift]]</td>
 
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Revision as of 03:01, 10 November 2007

Ascendant Units | Spells | Guides

"Came thro' the jaws of Death, Back from the mouth of Hell, All that was left of them" - Alfred Lord Tennyson, Charge of the Light Brigade The Astral Magicians were Ascendant mages of Terra's past that were so powerful they escaped the maw of Hell during the time of Arma geddon, taking refuge in other planes of existence. Sensing that they are needed once more in the mortal realm, they have returned to the mortal plane of Terra, but are only at a fraction of their previous power.


Magic Speciality:AscendantSpell Resistance:
  • Ascendant: 0%
  • Verdant: 0%
  • Eradication: 30%
  • Nether: 70%
  • Phantasm 10%
Race:Astral
Attribute:Summon
Power Rank:170
Attack Power:400
Attack Type:Magic Holy 
Attack Resistance:
-
  • Missile: 30%
  • Fire: 20%
  • Poison: 0%
  • Breath: 0%
  • Magic: 25%
  • Melee: 30%
  • Ranged: 0%
  • Lightning: 55%
  • Cold: 0%
  • Paralyse: 0%
  • Psychic: 20%
  • Holy: 0%
Attack Initiative:2
Counter Attack:0
Extra Attack Power:1,100
Extra Attack Type:Lightning
Extra Attack Initiative:3
Hitpoints:650
Recruit Costs:-
Upkeep Costs:0.40 MP
Unit Abilities:Additional Strike, Swift
Related spell:Summon Astral Magician
Related item:-

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