Difference between revisions of "Aureate Conversion"

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(Effects)
(Effects)
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* More effective on-color (probably). (edit) On-Color at 410 it reduced mana upkeep to 82.4% of normal and geld base income to 90.5%.  Good if you have nodes above 30%. Efficiency seems to decrease as SL increases, although there might be another hidden factor causing this.
 
* More effective on-color (probably). (edit) On-Color at 410 it reduced mana upkeep to 82.4% of normal and geld base income to 90.5%.  Good if you have nodes above 30%. Efficiency seems to decrease as SL increases, although there might be another hidden factor causing this.
 
* Current (7 June 2010) data at Guild server -  
 
* Current (7 June 2010) data at Guild server -  
   * SL589 = -10% mana upkeep (Djinni upkeep at 2.25)
+
   * SL589 Phantasm = -10% mana upkeep (Djinni upkeep at 2.25)
   * SL609 = -10.4% mana upkeep (Djinni upkeep at 2.24), -10% geld income (177,809 down from 197,566).
+
   * SL609 Phantasm = -10.4% mana upkeep (Djinni upkeep at 2.24), -10% geld income (177,809 down from 197,566).
  
 
==Examples==
 
==Examples==

Revision as of 04:18, 7 June 2010

Encyclopedia | Units | Spells | Items | Heroes | Skills | Buildings | Guides
Icon ERADICATION.gif Eradication | Icon VERDANT.gif Verdant | Icon ASCENDANT.gif Ascendant | Icon PHANTASM.gif Phantasm | Icon NETHER.gif Nether | Icon PLAIN.gif Plain

| Spell Attributes | Lists of Simple, Average, Complex, Ultimate & Ancient Spells |


By releasing the stored magical potential of your geld, you are able to directly use your wealth to pay a portion of the mana upkeep cost of your army.

Magic Specialty: Icon PHANTASM.gif
Rank: Complex
Type: Enchantment SelfOnly
Cast Turn: 10
Cast M.P.: 50,000
Research Cost: 4,000
Upkeep: 100 m.p. (and hidden geld upkeep)
Related Unit: None

Effects

  • Decreases base geld income. (also known as hidden upkeep)
  • Decreases unit mana upkeep.
  • More effective on-color (probably). (edit) On-Color at 410 it reduced mana upkeep to 82.4% of normal and geld base income to 90.5%. Good if you have nodes above 30%. Efficiency seems to decrease as SL increases, although there might be another hidden factor causing this.
  • Current (7 June 2010) data at Guild server -
 * SL589 Phantasm = -10% mana upkeep (Djinni upkeep at 2.25)
 * SL609 Phantasm = -10.4% mana upkeep (Djinni upkeep at 2.24), -10% geld income (177,809 down from 197,566).

Examples

Icon PHANTASM.gif: Effective at 589SL on roughly 2.5k acres and more (assuming 44.99% nodes). This is the break even point, where the spell's mana production will outweigh the mana upkeep. At 3k acres you will see roughly 300mp/turn increase and 20k geld/turn decrease. Effectiveness increases with land size. Currently being tested/investigated by Paralytic (Dec/09).

Icon NETHER.gif: casting at SL 598, reduced base geld income from 1,506,195 to 1,172,925 (22%). There was with a level 15 merchant but no other geld income modifiers. Reduced unit mana upkeep from 16,005 to 15,302 (4.4%). Conclusion: terrible offcolor, except at the very end of Geddon.

Icon VERDANT.gif: casting at SL 639, reduced geld net income from 832,704 to 507,568 and net mana income from 357 to 266. Conclusion: completely worthless as green.