Difference between revisions of "Berserker"

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The Berserker is an outcast dwarven warrior seeking death to regain his honor. A wildman in battle, he cuts down his foes left and right leaving a trail of bodies wherever he goes. The Berserker has no natural leadership ability, but when his comrades see the destruction he is causing, it instills a sense of fearlessness into the troops.
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Outcast dwarves seeking death in battle to regain their honor, Berserkers are a force to be feared. With no regard for their own safety, they charge recklessly into battle, and inspire your units to do the same. One can always find a Berserker by following the trail of bodies to the most vicious fighting on the field. No other hero can match the Berserker's ability to increase your army's attack power. However, your units achieve this power with the loss of defense. Armies with high initiative become juggernauts, while slower armies can suffer large casualties before launching the first attack.
 
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==Valor==
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== Abilities ==
Increases Primary and Counter AP of all your units by 2% + 1%/lvl. Stacks linearly with multiple valor using heroes(2 heroes with level 5 valor will give you a (2%+5%) + (2%+5%) boost to AP.
 
  
==Berserk==
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Battle: [[Valor|Valor]] (Obtained at level 9)
*Increases Primary and Counter AP of all your units by 10% + 5%/lvl.
 
* Decreases HP of all your units by 3% + 3%/lvl.
 
On the face of things, the Berserker has a lot going for him, but he's not always right for every color.
 
  
==Summary==
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*Increases Primary and Counter AP of all your units by 3% + 1% per skill level
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*Does not affect secondary attacks
  
He is a Valor hero, so that is always good, of course (e.g. see [[Valor versus Tactics]]).  He is a red dwarf, so unless you are using barracks recruits as an Eradication, he will only ever give Dwarven Death Seekers an [[efficiency]] bonus.
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Battle: [[Berserk|Berserk]] (Obtained at level 14)
  
He has a standard Melee attack and doesn't cost too much.
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*Increases Primary and Counter AP of all your units by 10% + 5% per skill level
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*Decreases HP of all your units by 5% + 2.5% per skill level
  
The question comes in with his Berserk ability at lvl 14.  At its first lvl you will see your PRIMARY and counter abilities go up by 15%, but your health reduced by 6%.  As is often the case with TR heroes, this might help its native color, red, the least.  Red has very powerful secondary attacks in Chimeras and in Red Dragons (not so potent, but they will almost certainly be present and represent a lot of net power).  The only eradication units that see good benefits out of the Berserk ability are salamanders and to a lesser extent hydras.
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== Preferred Units ==
  
Add in to this the fact that Red will often be running Battle Chant, which is going to reduce the health of its units by 10% already (for a bonus of 30% to AP/counter).
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*Increases the [[Efficiency|efficiency]] of on-color [[:Category:Dwarves|dwarves]] ([[Dwarven_Deathseeker|Dwarven Deathseeker]]/[[Dwarven_Elite|Dwarven Elite]]/[[Dwarven_Shaman|Dwarven Shaman]]/[[Dwarven_Warrior|Dwarven Warrior]]) only
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*Will always prioritize commanding [[:Category:Dwarves|dwarf]] stacks
  
At high levels, the health reduction increases.  A 17th lvl Berserker will offer +11% primary/counter from Valor and +30% primary/counter from Berserk, for a total of +41%!  The downside is you'll also be at negative 15% health.  If you were running Battle Chant, that would be an incredible +71% Primary and -25% health.
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[[Category:Heroes]] [[Category:Battle heroes]] [[Category:Eradication Heroes]] [[Category:Valor Heroes]]
 
 
It's a tricky situation.  If enemy damaging items/spells get in, -25% health can really hurt.  Especially for simple/fodder units.  But it's hard to deny the huge bonus to damage.
 
 
 
Berserker is a hero you can build your army around, however.  At high enough levels, you should be looking for units with that have a large primary attack power when compared to its net worth. For example, salamander has 3000 attack power and each unit is worth 188. So it has a 15.95 Ap/Hp ratio. These are some commonly used units that receive the most benefit out of Primary AP boosts.
 
 
 
Salamander,
 
Hydra(2/3)
 
 
 
Nymph,
 
Werebear
 
 
 
Unicorn,
 
Most Ascendant barracks,
 
Titan(2/3)
 
 
 
Air Elemental,
 
Water Elemental,
 
Levi(2/3),
 
Medusa
 
 
 
Horned Demon,
 
Death Knight (2/3),
 
Ghoul,
 
Shadow,
 
Wraith
 
 
 
[[category:heroes]] [[category:battle heroes]] [[category:Eradication Heroes]] [[category:Valor Heroes]]
 

Latest revision as of 08:32, 13 March 2021

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Outcast dwarves seeking death in battle to regain their honor, Berserkers are a force to be feared. With no regard for their own safety, they charge recklessly into battle, and inspire your units to do the same. One can always find a Berserker by following the trail of bodies to the most vicious fighting on the field. No other hero can match the Berserker's ability to increase your army's attack power. However, your units achieve this power with the loss of defense. Armies with high initiative become juggernauts, while slower armies can suffer large casualties before launching the first attack.

Hero Statistics
Profession Berserker
Magic Speciality Eradication
Race Dwarf
Attributes Mercenary
Gender Male
Attack Power 13000 + 6500*level
Attack Type Melee
Counter Attack 5000 + 2500*level
Hit Points 6400 + 3200*level
Upkeep Cost -1000 + 1000*level gold 5 + 2.5*level m.p.
Abilities Valor (9) Berserk (14)
Re PLAIN.jpg
Servers
Blitz
Guildwar
Lightning
Arch
Solo
Beta


 

Abilities

Battle: Valor (Obtained at level 9)

  • Increases Primary and Counter AP of all your units by 3% + 1% per skill level
  • Does not affect secondary attacks

Battle: Berserk (Obtained at level 14)

  • Increases Primary and Counter AP of all your units by 10% + 5% per skill level
  • Decreases HP of all your units by 5% + 2.5% per skill level

Preferred Units