Difference between revisions of "Beta:Fireball"

From TheReincarnation
Jump to: navigation, search
m (Changed protection level for "Beta:Fireball" ([edit=autoconfirmed] (indefinite) [move=sysop] (indefinite)))
Line 1: Line 1:
{{:Fireball}}
+
{{Spellstats
 +
| description  =
 +
This spell shoots a huge flaming ball of fire into the middle of enemy troops, causing heavy fire damage. Although not very complex magic, this spell is a very powerful eradication weapon.
 +
| image        =
 +
| unit          =
 +
}}
 +
 
 +
==Effects==
 +
Deals direct [[FIRE]] damage to ONE random enemy stack, provided they fail to resist the spell, according to the following formula:
 +
*1,700 * Current SL, rounded down (on color)
 +
*1,000 * Current SL, rounded down (off color)
 +
*800 * Current SL, rounded down (opposite color)
 +
**Damage is affected by Unit Resistance and special abilities such as [[Scales]] and [[:Weaken Resistance to|Weakness]]
 +
 
 
[[Category:Spells (Beta)|{{PAGENAME}}]]
 
[[Category:Spells (Beta)|{{PAGENAME}}]]
 
[[Category:Eradication Spells (Beta)|{{PAGENAME}}]]
 
[[Category:Eradication Spells (Beta)|{{PAGENAME}}]]
 
[[Category:Average Spells (Beta)|{{PAGENAME}}]]
 
[[Category:Average Spells (Beta)|{{PAGENAME}}]]

Revision as of 16:49, 18 August 2012

Encyclopedia (Beta) | Units | Spells | Items | Heroes | Skills | Resources

Icon ERADICATION.gif Eradication | Icon VERDANT.gif Verdant | Icon ASCENDANT.gif Ascendant | Icon PHANTASM.gif Phantasm | Icon NETHER.gif Nether | Icon PLAIN.gif Plain

Spell Attributes | Lists of Simple, Average, Complex, Ultimate & Ancient Spells


This spell shoots a huge flaming ball of fire into the middle of enemy troops, causing heavy fire damage. Although not very complex magic, this spell is a very powerful eradication weapon.

Spell Statistics
Name Fireball
Magic Speciality Eradication
Rank Average
Attributes Instant/Battle
Cast Turn -
Cast M.P. 20,000
Research Cost 2,500
Upkeep Cost none
Servers
Blitz
Guildwar
Lightning
Arch
Solo
Beta
Related Unit


Effects

Deals direct FIRE damage to ONE random enemy stack, provided they fail to resist the spell, according to the following formula:

  • 1,700 * Current SL, rounded down (on color)
  • 1,000 * Current SL, rounded down (off color)
  • 800 * Current SL, rounded down (opposite color)
    • Damage is affected by Unit Resistance and special abilities such as Scales and Weakness