Difference between revisions of "Bless"

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(Effects)
(Effects)
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*if OPPOSITE: effect = 0.00003*SL
 
*if OPPOSITE: effect = 0.00003*SL
 
*It is fixed at the beginning of the battle, and the final determined percentage is applied to all attacks
 
*It is fixed at the beginning of the battle, and the final determined percentage is applied to all attacks
 +
 +
e.g.: Cast by a mage with SL 452, archangels receive 9% more [[Accuracy]] to all attacks
  
 
<noinclude>
 
<noinclude>

Revision as of 20:16, 3 May 2013

Encyclopedia | Units | Spells | Items | Heroes | Skills | Buildings | Guides
Icon ERADICATION.gif Eradication | Icon VERDANT.gif Verdant | Icon ASCENDANT.gif Ascendant | Icon PHANTASM.gif Phantasm | Icon NETHER.gif Nether | Icon PLAIN.gif Plain

| Spell Attributes | Lists of Simple, Average, Complex, Ultimate & Ancient Spells |


A basic spell of priestly magic, grants God's blessing on your units; Your troops are fighting with better accuracy when blessed with this spell.

Spell Statistics
Name Bless
Magic Speciality Ascendant
Rank Simple
Attributes Instant/Battle
Cast Turn -
Cast M.P. 700
Research Cost 700
Upkeep Cost none
Servers
Blitz
Guildwar
Lightning
Arch
Solo
Beta
Related Unit


Effects

Raises Accuracy of one random allied stack:

  • if ONCOLOR: effect = 0.0002*SL
  • if OFFCOLOR: effect = 0.00006*SL
  • if OPPOSITE: effect = 0.00003*SL
  • It is fixed at the beginning of the battle, and the final determined percentage is applied to all attacks

e.g.: Cast by a mage with SL 452, archangels receive 9% more Accuracy to all attacks