Difference between revisions of "Building"

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[[category:hero abilities]]
 
[[category:hero abilities]]
  
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June 20, 2008, Blitz server:
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At level 14, improves building rate by 24% for all buildings except [[barriers]].
  
At level 9, improves building rate (except for nodes) by 9%
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June 14, 2009, Guild server:
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At level 15, improves building rate by 27% for all buildings except [[barriers]].
  
June 20, 2008, Blitz server:
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Therefore, building rate is increased by 6% + 3% per level.
At level 14, improves building rate by 24% for all buildings except [[barriers]].
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This can be a very valuable ability.  For instance, 299 workshops build 10 towns.  With a level 15 engineer, you can have now 239 workshops that produce the same effect (8 * 1.27 = 10.16).  This means those 60 acres can be used for other structures.
  
If the top statement is true, then it would seems that the building rate is increased by 6% + 3% per level.
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The engineer becomes even more valuable if you want faster build rates.  With 299 workshops, a level 16 engineer is the equivalent of an additional 90 workshops since you increase your build rate by 30%.

Revision as of 00:54, 15 June 2009

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June 20, 2008, Blitz server: At level 14, improves building rate by 24% for all buildings except barriers.

June 14, 2009, Guild server: At level 15, improves building rate by 27% for all buildings except barriers.

Therefore, building rate is increased by 6% + 3% per level.

This can be a very valuable ability. For instance, 299 workshops build 10 towns. With a level 15 engineer, you can have now 239 workshops that produce the same effect (8 * 1.27 = 10.16). This means those 60 acres can be used for other structures.

The engineer becomes even more valuable if you want faster build rates. With 299 workshops, a level 16 engineer is the equivalent of an additional 90 workshops since you increase your build rate by 30%.