Difference between revisions of "Buildings"

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<center>[[Encyclopedia]] | [[Units]] | [[Spells]] | [[Items]] | [[Heroes]] | [[Buildings]]</center>
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[[Wilderness]] - is land without any building on it, what you get from exploring and what you leave after [[pillage|pillaging]].
 
[[Wilderness]] - is land without any building on it, what you get from exploring and what you leave after [[pillage|pillaging]].
 
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Revision as of 08:20, 6 March 2006

Encyclopedia | Units | Spells | Items | Heroes | Buildings

Wilderness - is land without any building on it, what you get from exploring and what you leave after pillaging.


Farms - Give food for a lot population and army, houses little population

Towns - House a lot of population and recruited army, population that generates geld

Nodes - Give mana, the main resource for performing magic.


Workshops - Expensive buildings that control the speed at which you can build.

Guilds - Buildings where you study magic, to learn spells and add them to your spellbook and to producte items.

Barracks - Buildings where you train population to be recruited for your army.


Forts - Buildings that guard your kingdom and protect your army a bit in Siege battles.

Barriers - Surreal buildings that give resistance against enemy magic from affecting your kingdom.