Difference between revisions of "Bursting"

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m (Triggering Bursting)
m (Triggering Bursting)
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=Triggering Bursting=
 
=Triggering Bursting=
 
Units with [[Attack Types|Magic]], [[Attack Types|Psychic]] or [[Attack Types|Ranged]] in their primary attack type, will not trigger Bursting.  
 
Units with [[Attack Types|Magic]], [[Attack Types|Psychic]] or [[Attack Types|Ranged]] in their primary attack type, will not trigger Bursting.  
* ALL other attack types will trigger bursting unless accompanied by one of these 2 attack types  
+
* ALL other primary attack types will trigger bursting unless accompanied by one of these 2 attack types  
 
** e.g. [[Medusa]] will cause [[Phoenix]] to burst, because of attack type [[PARALYZE]],
 
** e.g. [[Medusa]] will cause [[Phoenix]] to burst, because of attack type [[PARALYZE]],
 
** [[Wraith]]s will NOT cause [[Phoenix]] to burst, because of attack type [[MAGIC|MAGIC PARALYZE]]).
 
** [[Wraith]]s will NOT cause [[Phoenix]] to burst, because of attack type [[MAGIC|MAGIC PARALYZE]]).

Revision as of 22:17, 29 March 2008

Unit Abilities | Units | Unit Abilities

The ability Bursting allows the unit to deal an extra amount of damage in a battle, straight after the unit is attacked by NON-RANGED/MAGIC/PSYCHIC primary attack. It can be fatigued and triggered multiple times. Additional Strike does not cause 2 bursts, only 1.


Units with the Bursting ability are


Burst Damage of a stack depends on the unit's Power Rank and the number of them in the stack.
Damage is 1.356 x Unit's NP and is reduced by 15% for every primary attack that hits the unit, whether or not it causes a burst [1] [2].

Triggering Bursting

Units with Magic, Psychic or Ranged in their primary attack type, will not trigger Bursting.

  • ALL other primary attack types will trigger bursting unless accompanied by one of these 2 attack types

When Bursting is triggered, this can damage the unit doing the bursting. Such happens when their resistance against the bursted attack type is too low).

Modifying Bursting

  • The Eradication spell Flame Shield grants units "Bursting FIRE" and sets their fire resistance to 100% (items/spells can lower this fire resistance below 100%).
  • The item Oil Flasks lowers enemy fire resistances, making Bursting FIRE more effective.
  • The Phantasm spell Paralyze has a '4th effect' that can prevent bursting on ONE unit.