Bursting

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Unit Abilities | Units | Unit Abilities

Bursting can damage the unit doing the bursting.

Bursting deals an extra 10,000 (??) damage in a battle, straight after the unit attacks with its primary attack. No Battle Factors further applied.


Units with these ability are


¤ The Eradication spell Flame Shield grants units "Bursting FIRE" and sets their fire resistance to 100% (items/spells can lower this fire resistance below 100%).

¤ Burst Damage varies depending on the unit Net Power (aka Power Rank), and number of units in the stack. The "10,000 Damage" is based off of Phoenix, as they were originally the only unit with "Bursting".

¤ The item "Oil Flasks" lowers enemy fire resistances, making Bursting FIRE more effective.

¤ Bursting is only triggered on Primary Attacks, and can only be triggered once per unit (Additional Strike does not cause 2 bursts, only 1).

¤ The Phantasm spell Paralyze has a '4th effect' that can prevent bursting on ONE unit.

¤ Attacks with Magic or Ranged in the attack type, will not trigger Bursting. ALL other attack types will trigger bursting unless accompanied by one of these 2 attack types (for example: Medusa will cause Phoenix to Burst with Paralyze, Wraiths will NOT cause Phoenix to burst with Magic Paralyze).