Chain Lightning

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Revision as of 17:39, 11 November 2007 by 86.90.100.19 (talk) (Notes)
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Encyclopedia | Units | Spells

Name: Chain Lightning
Rank: Complex
Type: Instant/Battle
Cost: 100,000 MP

Effects

  • Is doing strong lightning damage to one enemy group and is doing weak lightning damage to all groups. This now only applies to enemy units. Before 2007, it applied to all units (own and enemy. maybe it decrease the acc of the first group, which was hit. Seems to do more damage to smaller units.

02:33, 16 November 2006 (CET)

Cast as a nether
Name - # of Units Attack Counter Hit point
Skeleton 815846 115 46 87
Wraith 8947 1380 0 1250
Zombie 140949 241 34 212
Pikeman 49500 110 44 108

weaver (#2239)'s 128657 Skeletons are slain.
weaver (#2239)'s 98 Wraiths are slain.
weaver (#2239)'s 9121 Zombies are slain.
weaver (#2239)'s 6288 Pikemen are slain.

CL damage
11 193 159 to skele = 13.7196 per skel
00 122 500 to wraith = 13.69 per wraith
01 933 652 to zombie = 13.7188060 per zombie
00 679 104 to pikeman = 13.71 per pikeman

I guess does 13.7 damage per unit to each stack.

video of how it works

Notes

Given the nature of equations used to calculate the power of direct damage stacks, I would estimate the damage Chain Lightning deals is dictated by the following formula:

Spell Level * X * # of units in the stack

Where X is equal to: (Not sure whether this Nether had Magic favor. I am assuming he cast it with a base 470 Spell Level. The first number is without Magic favor, second is with. This coefficient is theorized to be 50% of on-color size for off-color casters, and 25% of on-color size for opposing color casters).

On-Color: .0582 or .0558 Off-Color: .0291 or .0279 Opposing Color: .01455 or .01395

Keep in mind that this is unconfirmed.

-Egotism