Difference between revisions of "Chimera"

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'''Description'''
 
  
The forequarters of a chimera resemble a huge lion, while the hind quarters resemble a black goat. These monsters are created by mixing a goat, lion, and a dragon together with some powerful enchantments. It has a pair of dragon-like wings and three heads, those of a goat, a lion, and a dragon. The dragon head can breathe fire from a distance, while the lion head bites and the goat head butts soldiers in battle.
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{{Unitstats
  
<hr width="175" align="left">
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| description = The forequarters of a chimera resemble a huge lion, while the hind quarters resemble a black goat. These monsters are created by mixing a goat, lion, and a dragon together with some powerful enchantments. It has a pair of dragon-like wings and three heads, those of a goat, a lion, and a dragon. The dragon head can breathe fire from a distance, while the lion head bites and the goat head butts soldiers in battle.
<table>
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<tr>
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| infoboxcolor =
<td>'''Magic Speciality:'''</td><td>Eradication</td><td rowspan="5" valign="top">'''Spell Resistance:'''</td><td rowspan="5"><ul><li>Ascendant: 0%
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| labelcolor = {{Color Eradication}}
<li>Verdant: 0%
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| textcolor =
<li>Eradication: 50%
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| color = [[ERADICATION]]
<li>Nether: 0%
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| race = [[DRAGON]]
<li>Phantasm 0%
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| attrib = [[SUMMON]]
</ul></td>
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| power = 391
</tr>
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| ap = 2,500
<tr>
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| type = [[MELEE]]
<td>'''Race:'''</td><td>Dragon</td>
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| init = 1
</tr>
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| counter = 300
<tr>
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| xap = 5,000
<td>'''Attribute:'''</td><td>Summon</td>
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| xtype = [[FIRE]] [[BREATH]]
</tr>
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| xinit = 3
<tr>
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| hp = 2,200
<td>'''Power Rank:'''</td><td>391</td>
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| recruit = -
</tr>
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| upkeep = 40.0 Gold, 0.65 Mana
<tr>
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| ability = [[FLYING]], [[SCALES]]
<td>'''Attack Power:'''</td><td>2,500</td>
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| spell = [[Summon Chimera]]
</tr>
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| red = 50
<tr>
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| missile = 50
<td>'''Attack Type:'''</td><td>Melee</td><td rowspan="12" valign="top">&nbsp;<br>'''Attack Resistance:'''</td><td rowspan="12" valign="top">-<br><ul><li>Missile: 50%
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| fire = 50
<li>Fire: 50%
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| poison = 33
<li>Poison: 33%
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| breath = 33
<li>Breath: 33%
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| magic = 15
<li>Magic: 15%
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| melee = 50
<li>Melee: 50%
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| ranged = 33
<li>Ranged: 33%
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| lightning = 15
<li>Lightning: 15%
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| paralyze = 33
<li>Cold: 0%
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| holy = 50
<li>Paralyse: 33%
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| image = [[Image:Unit_Chimera.png]]
<li>Psychic: 0%
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| picmargin =
<li>Holy: 50%
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| item = [[The Apparatus]]
</ul></td>
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| hero = [[Dragon Knight]]
</tr>
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}}<br/> &nbsp;
<tr>
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<td>'''Attack Initiative:'''</td><td>1</td>
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<span style="color:#f1c40f;">'''Recommended Role:''' Heavy stacking to win by a single matchup&nbsp;or Lightly sacrificial stacked&nbsp;to provide positional advantage for your other stacks</span>
</tr>
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<tr>
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&nbsp;
<td>'''Counter Attack:'''</td><td>300</td>
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</tr>
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'''<span style="color:#f1c40f;">Recommended Pairings:</span>'''
<tr>
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<td>'''Secondary Attack Power:'''</td><td>5,000</td>
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<span style="color:#f1c40f;">White - Med/Heavy stack [[Unicorn|Unicorn]]&nbsp;to tank or Lightly stacked [[Archangels|Archangels]]&nbsp;as sacrifice</span>
</tr>
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<tr>
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<span style="color:#f1c40f;">Blue - Heavy [[Djinni|Djinni]]/[[Mind_Ripper|Mind Ripper]]&nbsp;to trade favorably&nbsp;(works only if your units don't suffer from stun or oil flasks)</span>
<td>'''Secondary Attack Type:'''</td><td>Fire Breath</td>
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</tr>
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<span style="color:#f1c40f;">Green - Heavy [[High_Elf|High Elf]]/[[Griffon|Griffon]]&nbsp;to trade favorably</span>
<tr>
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<td>'''Secondary Attack Initiative:'''</td><td>3</td>
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<span style="color:#f1c40f;">Black - Heavy [[Dark_Elf_Magician|Dark Elf Magician]] to trade favorably</span>
</tr>
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<tr>
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<span style="color:#f1c40f;">Red - Med/Heavy [[Dwarven_Shaman|Dwarven Shaman]]/[[Fire_Elemental|Fire Elemental]] to tank</span>
<td>'''Hitpoints:'''</td><td>2,200</td>
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</tr>
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&nbsp;
<tr>
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<td>'''Recruit Costs:'''</td><td>-</td>
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[[Category:Units]] [[Category:Eradication Units]] [[Category:Flying Units]] [[Category:Melee Units]] [[Category:Fire Units]] [[Category:Breath Units]] [[Category:Dragons]]
</tr>
 
<tr>
 
<td>'''Upkeep Costs:'''</td><td>100.00 Gold , 1.30 M.P.</td>
 
</tr>
 
<tr>
 
<td>'''[[Unit Abilities]]:'''</td><td>Flying , Scales</td>
 
</tr>
 
<tr>
 
<td>'''Related spell:'''</td><td>[[Summon Chimera]]</td>
 
</tr>
 
<tr>
 
<td>'''Related item:'''</td><td>-</td>
 
</tr>
 
</table>
 
----
 
'''Return to:'''<br>
 
- [[Encyclopedia]]<br>
 
- [[Units]]<br>
 

Latest revision as of 06:13, 28 October 2022

Encyclopedia | Units | Spells | Items | Heroes | Skills | Buildings | Guides
Wiki categories | Units | Spells | Items | Heroes | Skills | Resources | All lists
Icon ERADICATION.gif Eradication Units | Icon VERDANT.gif Verdant Units | Icon ASCENDANT.gif Ascendant Units | Icon PHANTASM.gif Phantasm Units | Icon NETHER.gif Nether Units | Icon PLAIN.gif Plain Units

Note: All unit upkeeps listed are from the most recently updated (newest reset) Ultimate Servers (Guild or Solo).
Please check Arch Server values from the in game server encyclopedia or multiply M.P. upkeeps by two


The forequarters of a chimera resemble a huge lion, while the hind quarters resemble a black goat. These monsters are created by mixing a goat, lion, and a dragon together with some powerful enchantments. It has a pair of dragon-like wings and three heads, those of a goat, a lion, and a dragon. The dragon head can breathe fire from a distance, while the lion head bites and the goat head butts soldiers in battle.

Unit Statistics
Name Chimera
Magic Speciality Eradication
Race Dragon
Attributes Summon
Power Rank 391
Attack Power 2,500
Attack Type Melee
Attack Initiative 1
Counter Attack 300
Extra Attack Power 5,000
Extra Attack Type Fire Breath
Extra Attack Initiative 3
Hit Points 2,200
Recruit Cost -
Upkeep Cost 40.00 Gold 0.65 M.P.
Abilities Flying, Scales
Related Spell Summon Chimera
Spell Resistances
ASCENDANT 0%
VERDANT 0%
ERADICATION 50%
NETHER 0%
PHANTASM 0%
Attack Resistances
MISSILE 50%
FIRE 50%
POISON 33%
BREATH 33%
MAGIC 15%
MELEE 50%
RANGED 33%
LIGHTNING 15%
COLD 0%
PARALYSE 33%
PSYCHIC 0%
HOLY 50%
Unit Chimera.png
Servers
Blitz
Guildwar
Lightning
Arch
Solo
Beta
Other Statistics
Related Item The Apparatus
Related Hero Dragon Knight


 

Recommended Role: Heavy stacking to win by a single matchup or Lightly sacrificial stacked to provide positional advantage for your other stacks

 

Recommended Pairings:

White - Med/Heavy stack Unicorn to tank or Lightly stacked Archangels as sacrifice

Blue - Heavy Djinni/Mind Ripper to trade favorably (works only if your units don't suffer from stun or oil flasks)

Green - Heavy High Elf/Griffon to trade favorably

Black - Heavy Dark Elf Magician to trade favorably

Red - Med/Heavy Dwarven Shaman/Fire Elemental to tank