Damage Resistance

From TheReincarnation
Revision as of 13:12, 7 May 2008 by Eltaka trollbait (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
Encyclopedia | Units | Spells | Items | Heroes | Skills | Buildings | Guides
Wiki categories | Units | Spells | Items | Heroes | Skills | Resources | All lists


The more resistances a unit has, the less damage it takes from attacks in battle.

The resistance to an attack is the average of the sum of attack type resistances.

Formula = [Attack Type1+....+Attack TypeN] / N where N=number of attack types]

  • A Djinni have 40% magic res and 95% ranged res. It will have 67.5% resistance to magic ranged attacks.
  • A Red Dragon have 100% fire res and 60% breath res. It will have 80% fire breath resistance.

Items affecting attack types:

Spells affecting attack types:

The maximum number of attack types is 4 :


Notes:

  • The maximum number of attacks used to be 5 when The Holy Light affected all units, and not Ascendant Units only.
  • When resistance goes below zero, the unit take more damage from the attack.