Difference between revisions of "Druid"

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{{Unitstats
 
{{Unitstats
  
| description   = Druids are priests of nature and they view the earth as the mother and source of all life. They are the guardians of the forest, nature, and wilderness. They employ Druidic magic, which originates from nature itself.
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| description = Druids are priests of nature and they view the earth as the mother and source of all life. They are the guardians of the forest, nature, and wilderness. They employ Druidic magic, which originates from nature itself.
  
| infoboxcolor =  
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| infoboxcolor =  
| labelcolor   = {{Color Verdant}}
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| labelcolor = {{Color Verdant}}
| color         = [[VERDANT]]
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| color = [[VERDANT]]
| race         = [[ELF]]
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| race = [[ELF]]
| attrib       = [[SPECIAL]]
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| attrib = [[SPECIAL]]
| power         = 40
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| power = 40
| ap           = 220
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| ap = 220
| type         = [[RANGED]] [[MAGIC]]
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| type = [[RANGED]] [[MAGIC]]
| init         = 3
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| init = 3
| counter       = 30
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| counter = 30
| xap           = -
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| xap = -
| xtype         = -
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| xtype = -
| xinit         = -
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| xinit = -
| hp           = 180
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| hp = 180
| recruit       = 150.0 Gold, 0.50 M.P., 2.0 Population
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| recruit = 150.0 Gold, 0.50 M.P., 2.0 Population
| upkeep       = 0.80 Gold, 0.05 M.P.
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| upkeep = 0.80 Gold, 0.05 M.P.
| ability       = [[RECRUIT SPEED]] -15%
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| ability = [[RECRUIT SPEED]] -15%
| spell         = -
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| spell = -
| item         = -
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| item = -
| red           = 50
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| red = 50
| black         = 50
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| black = 50
| blue         = 25
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| blue = 25
| missile       = 50
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| missile = 50
| fire         = 25
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| fire = 25
| poison       = 90
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| poison = 90
| magic         = 50
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| magic = 50
| melee         = 50
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| melee = 50
| ranged       = 50
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| ranged = 50
| lightning     = 25
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| lightning = 25
| cold         = 25
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| cold = 25
| holy         = 25
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| holy = 25
| image         = [[image:Druid.jpg]]
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| image = [[image:Druid.jpg]]
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| hero = [[Enchantress]]
 
}}
 
}}
  
<noinclude>
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<span style="color:#f1c40f;">'''Recommended Role:''' Fodder</span>
[[Category:Units]]  
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[[Category:Verdant Units]]  
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&nbsp;
[[Category:Verdant Recruits]]
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[[Category:Recruits]]
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[[Category:Units]] [[Category:Verdant Units]] [[Category:Verdant Recruits]] [[Category:Recruits]] [[Category:Ranged Units]] [[Category:Magic Units]] [[Category:Elves]]
[[Category:Ranged Units]]
 
[[Category:Magic Units]]
 
[[Category:Elves]]
 
</noinclude>
 

Latest revision as of 12:20, 3 October 2021

Encyclopedia | Units | Spells | Items | Heroes | Skills | Buildings | Guides
Wiki categories | Units | Spells | Items | Heroes | Skills | Resources | All lists
Icon ERADICATION.gif Eradication Units | Icon VERDANT.gif Verdant Units | Icon ASCENDANT.gif Ascendant Units | Icon PHANTASM.gif Phantasm Units | Icon NETHER.gif Nether Units | Icon PLAIN.gif Plain Units

Note: All unit upkeeps listed are from the most recently updated (newest reset) Ultimate Servers (Guild or Solo).
Please check Arch Server values from the in game server encyclopedia or multiply M.P. upkeeps by two


Druids are priests of nature and they view the earth as the mother and source of all life. They are the guardians of the forest, nature, and wilderness. They employ Druidic magic, which originates from nature itself.

Unit Statistics
Name Druid
Magic Speciality Verdant
Race Elf
Attributes Special
Power Rank 40
Attack Power 440
Attack Type Magic Ranged
Attack Initiative 3
Counter Attack 60
Extra Attack Power -
Extra Attack Type -
Extra Attack Initiative -
Hit Points 180
Recruit Cost 150.00 Gold 0.50 M.P. 2.00 Population
Upkeep Cost 0.80 Gold 0.05 M.P.
Abilities Recruit Speed -15%
Related Spell -
Spell Resistances
ASCENDANT 0%
VERDANT 0%
ERADICATION 50%
NETHER 50%
PHANTASM 25%
Attack Resistances
MISSILE 50%
FIRE 25%
POISON 90%
BREATH 0%
MAGIC 50%
MELEE 50%
RANGED 50%
LIGHTNING 25%
COLD 25%
PARALYSE 0%
PSYCHIC 0%
HOLY 25%
Druid.jpg
Servers
Blitz
Guildwar
Lightning
Arch
Solo
Beta
Other Statistics
Related Item -
Related Hero Enchantress


Recommended Role: Fodder