Difference between revisions of "Foul Water"

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(Effects)
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==Effects==  
 
==Effects==  
 
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*Gives +10% AP to all [[MELEE]] units and gives them [[POISON]] attack type.
+
* Adds the Poison attack type to the primary attack of all your units with a melee attack. Also increases primary AP of all previously mentioned units by +35% at spell level 490 (base spell level + Magic favor).
** Isn't it 34% with Normal spell level + Magic (SL490) concentration?
 
 
 
 
[[Category:Spells]]
 
[[Category:Spells]]
 
[[Category:Nether Spells]]
 
[[Category:Nether Spells]]
 
[[Category:Battle Spells]]
 
[[Category:Battle Spells]]
 
[[Category:Complex Spells]]
 
[[Category:Complex Spells]]

Revision as of 20:18, 14 July 2008

Encyclopedia | Units | Spells | Items | Heroes | Skills | Buildings | Guides
Icon ERADICATION.gif Eradication | Icon VERDANT.gif Verdant | Icon ASCENDANT.gif Ascendant | Icon PHANTASM.gif Phantasm | Icon NETHER.gif Nether | Icon PLAIN.gif Plain

| Spell Attributes | Lists of Simple, Average, Complex, Ultimate & Ancient Spells |


This spell will turn a pool of clear water into poisonous water. By dipping your weapons into the pool, your units' attack become more powerful and poisonus. Area of effect: all your units with melee attack type.

Magic Specialty: Icon NETHER.gif
Rank: Complex
Type: Instant/Battle
Cast Turn: 0
Cast M.P.: 20,000
Research Cost: 4,000
Upkeep: None
Related Unit: None

Effects

Data on this page needs confirmation
  • Adds the Poison attack type to the primary attack of all your units with a melee attack. Also increases primary AP of all previously mentioned units by +35% at spell level 490 (base spell level + Magic favor).