Difference between revisions of "Foul Water"

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This spell will turn a pool of clear water into poisonous water. By dipping your weapons into the pool, your units' attack become more powerful and poisonus. Area of effect: all your units with melee attack type.
 
This spell will turn a pool of clear water into poisonous water. By dipping your weapons into the pool, your units' attack become more powerful and poisonus. Area of effect: all your units with melee attack type.
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== Effects ==
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=== All servers ===
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*Affects all units with a [[MELEE|MELEE]] or [[POISON|POISON]] attack type in either Primary or Extra attack
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*Adds [[POISON|POISON]] attack type to affected units' Primary attack
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*Increases Primary<span style="color:#2ecc71;">, Extra and Counter AP</span>&nbsp;by&nbsp;0.3384 * SL / MaxNetherSL = '''~34% '''(For Nether)
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**<span style="color:#2ecc71;">On the [[Beta_Server|Beta Server]], the AP increase effect for off-color and opposite-color is reduced by 50% and 75% respectively</span> 
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=== Lightning and Beta only ===
  
==Effects==
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*Negates all healing and resurrection effects of enemy units. (Even those not hit by melee attacks)
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*This affect still occurs even when cast off color.
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*Battle simulator shows that the AP bonus no longer occurs on this server (please confirm)
  
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[[Category:Spells]] [[Category:Nether Spells]] [[Category:Battle Spells]] [[Category:Complex Spells]]
* Adds the Poison attack type to the primary attack of all your units with a melee attack.
 
* Affects all poison units (May 20, 2010)
 
* Increases primary and Extra AP of affected units (35/36% at nether spell level 490/498)
 
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<noinclude>
 
[[Category:Spells]]
 
[[Category:Nether Spells]]
 
[[Category:Battle Spells]]
 
[[Category:Complex Spells]]
 
</noinclude>
 

Latest revision as of 06:10, 28 October 2022

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| Spell Attributes | Lists of Simple, Average, Complex, Ultimate & Ancient Spells |


This spell will turn a pool of clear water into poisonous water. By dipping your weapons into the pool, your units' attack become more powerful and poisonus. Area of effect: all your units with melee attack type.

Spell Statistics
Name Foul Water
Magic Speciality Nether
Rank Complex
Attributes Instant/Battle
Cast Turn -
Cast M.P. 20,000
Research Cost 4,000
Upkeep Cost none
Servers
Blitz
Guildwar
Lightning
Arch
Solo
Beta
Related Unit


 

Effects

All servers

  • Affects all units with a MELEE or POISON attack type in either Primary or Extra attack
  • Adds POISON attack type to affected units' Primary attack
  • Increases Primary, Extra and Counter AP by 0.3384 * SL / MaxNetherSL = ~34% (For Nether)
    • On the Beta Server, the AP increase effect for off-color and opposite-color is reduced by 50% and 75% respectively

Lightning and Beta only

  • Negates all healing and resurrection effects of enemy units. (Even those not hit by melee attacks)
  • This affect still occurs even when cast off color.
  • Battle simulator shows that the AP bonus no longer occurs on this server (please confirm)