Difference between revisions of "Grand Conqueror"

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This [[Skills|skill]] will let you manage your conquered land more efficiently, reducing the amount of land destroyed after battle. Higher levels give a bigger boost.  
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This [[Skills|skill]] will let you manage your conquered land more efficiently, reducing the amount of land destroyed after battle. Higher levels give a bigger boost.
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<br/> ''Effects''
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*The skill allows you to occupy more than the 33.3% of total destroyed land, that you normally occupy after a won battle.
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**Note that [[Siege|sieges]] can destroy up to 10% of a targets' land, and [[Regular|regulars]] up to 5% (depending on amount of surviving units).
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**Those max amounts are fixed and do not get affected by any skill.
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**Thus, this skill does not make your enemy lose more land in a single battle, it only influences the conquered:destroyed ratio. 
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*Level 1-5&nbsp;: increases land taken by 0.5%
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*Level 6-10&nbsp;: increases land taken by 1%
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*Level 11-15&nbsp;: increases land taken by 1.5%
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*Level 16-20&nbsp;: increases land taken by 2%
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**Note: values estimated based on previous patterns and a few data points (like L16) 
  
<br>''Effects''<br>
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<br/> ''Bonuses''
* The skill allows you to occupy more than the 33% of total destroyed land, that you normally occupy after a won battle.
 
** Note that [[siege]]s can destroy up to 10% of a targets' land, and [[regular]]s up to 5% (depending on amount of surviving units).
 
** Those max amounts are fixed and do not get affected by any skill.
 
** Thus, this skill does not make your enemy lose more land in a single battle, it only influences the conquered:destroyed ratio.
 
 
* Level 1-5 : increases land taken by 1%
 
* Level 6-10 : increases land taken by 2%
 
* Level 11-15 : increases land taken by 3%
 
* Level 16-20 : increases land taken by 4%
 
** ''Note: higher levels are unconfirmed''
 
  
<br>''Bonuses''<br>
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*Level 10+&nbsp;: Unknown if existing.
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*Level 15+&nbsp;: Unknown if existing.
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*Level 20 &nbsp;: Unknown if existing.
  
* Level 10+ : Unknown if existing.
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<br/> ''Level By Level''
* Level 15+ : Unknown if existing.
 
* Level 20  : Unknown if existing.
 
  
<br>''Level By Level''<br>
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{| border="0" cellpadding="5" cellspacing="0"
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|-
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|
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{| border="1" cellpadding="5" cellspacing="0"
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|-
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! Skill Level
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! Conquered Land
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|-
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! 0
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| 33.33%
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|-
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! 1
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| 33.83%
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|-
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! 2
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| 34.33%
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|-
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! 3
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| 34.83%
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|-
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! 4
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| 35.33%
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|-
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! 5
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| 35.83%
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|-
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! 6
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| 36.83%
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|}
  
* L1 : Total undestroyed land taken is 34% out of the conquered land.
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|
* L2 : Total undestroyed land taken is 35% out of the conquered land.
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{| border="1" cellpadding="5" cellspacing="0"
* L3 : Total undestroyed land taken is 36% out of the conquered land.
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|-
* L4 : Total undestroyed land taken is 37% out of the conquered land.
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! Skill Level
* L5 : Total undestroyed land taken is 38% out of the conquered land.
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! Conquered Land
* L6 : Total undestroyed land taken is 40% out of the conquered land.
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|-
* L7 : Total undestroyed land taken is 42% out of the conquered land.
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! 7
* L8 : Total undestroyed land taken is 44% out of the conquered land.
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| 37.83%
* L9 : Total undestroyed land taken is 46% out of the conquered land.
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|-
* L10: Total undestroyed land taken is 48% out of the conquered land.
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! 8
* L11: Total undestroyed land taken is 51% out of the conquered land.
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| 38.83%
* L12: Total undestroyed land taken is 54% out of the conquered land.
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|-
* L13: Total undestroyed land taken is 57% out of the conquered land.
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! 9
* L14: Total undestroyed land taken is 60% out of the conquered land.
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| 39.83%
* L15: Total undestroyed land taken is 63% out of the conquered land.
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|-
* L16: Total undestroyed land taken is 67% out of the conquered land.
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! 10
* L17: Total undestroyed land taken is 71% out of the conquered land.
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| 40.83%
* L18: Total undestroyed land taken is 75% out of the conquered land.
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|-
* L19: Total undestroyed land taken is 79% out of the conquered land.
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! 11
* L20: Total undestroyed land taken is 83% out of the conquered land.
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| 42.33%
''at higher levels these percentages are unconfirmed''
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|-
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! 12
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| 43.83%
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|-
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! 13
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| 45.33%
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|}
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|
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{| border="1" cellpadding="5" cellspacing="0"
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|-
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! Skill Level
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! Conquered Land
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|-
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! 14
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| 46.83%
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|-
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! 15
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| 48.33%
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|-
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! 16
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| 50.33%
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|-
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! 17
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| 52.33%
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|-
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! 18
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| 54.33%
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|-
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! 19
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| 56.33%
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|-
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! 20
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| 58.33%
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|}
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|}
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*values estimated based on previous patterns and a few data points (like L16)
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*all values end in a repeating 3, merely truncated to 2 decimal places
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GC disabled on arma [Hailer Aug 2012 - Confirmed Jun 2014]. - This is partially correct. If attacking a target in the normal 125%-80% range GC still gives extra land.
  
 
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'''Return to:'''<br>
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- [[Encyclopedia]]<br>
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'''Return to:'''<br/> - [[Encyclopedia|Encyclopedia]]<br/> - [[Skills|Skills]]
- [[Skills]]<br>
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[[Category:Skills]]
 
[[Category:Skills]]

Latest revision as of 19:47, 13 February 2021

Encyclopedia | Units | Spells | Items | Heroes | Skills | Buildings | Guides
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Icon PLAIN.gif Barrier Proficiency | Icon PLAIN.gif Grand Enchanter | Icon PLAIN.gif Legendary Commander | Icon PLAIN.gif Augment Summoning | Icon PLAIN.gif Grand Conqueror



This skill will let you manage your conquered land more efficiently, reducing the amount of land destroyed after battle. Higher levels give a bigger boost.


Effects

  • The skill allows you to occupy more than the 33.3% of total destroyed land, that you normally occupy after a won battle.
    • Note that sieges can destroy up to 10% of a targets' land, and regulars up to 5% (depending on amount of surviving units).
    • Those max amounts are fixed and do not get affected by any skill.
    • Thus, this skill does not make your enemy lose more land in a single battle, it only influences the conquered:destroyed ratio.
  • Level 1-5 : increases land taken by 0.5%
  • Level 6-10 : increases land taken by 1%
  • Level 11-15 : increases land taken by 1.5%
  • Level 16-20 : increases land taken by 2%
    • Note: values estimated based on previous patterns and a few data points (like L16)


Bonuses

  • Level 10+ : Unknown if existing.
  • Level 15+ : Unknown if existing.
  • Level 20  : Unknown if existing.


Level By Level

Skill Level Conquered Land
0 33.33%
1 33.83%
2 34.33%
3 34.83%
4 35.33%
5 35.83%
6 36.83%
Skill Level Conquered Land
7 37.83%
8 38.83%
9 39.83%
10 40.83%
11 42.33%
12 43.83%
13 45.33%
Skill Level Conquered Land
14 46.83%
15 48.33%
16 50.33%
17 52.33%
18 54.33%
19 56.33%
20 58.33%
  • values estimated based on previous patterns and a few data points (like L16)
  • all values end in a repeating 3, merely truncated to 2 decimal places

GC disabled on arma [Hailer Aug 2012 - Confirmed Jun 2014]. - This is partially correct. If attacking a target in the normal 125%-80% range GC still gives extra land.


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