Difference between revisions of "Groentje Players Manual"

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[[Groentje Players Manual Ch2|Chapter 2]] explains how to create a New Mage  
 
[[Groentje Players Manual Ch2|Chapter 2]] explains how to create a New Mage  
 
* one time TR account creation | day-to-day login for mage play.
 
* one time TR account creation | day-to-day login for mage play.
* It advices on what to do when you have trouble to Log In.
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* It advises on what to do when you have trouble Logging In.
* It points to other sources that are useful to learn to play, e.g. by guiding you through your First 120 turns.
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* It points to other sources that are useful when learning to play, e.g. by guiding you through your First 120 turns.
  
 
= THRONE ROOM =  
 
= THRONE ROOM =  
 
[[Groentje Players Manual Ch3|Chapter 3]] goes through the Throne Room options in the Main Menu.
 
[[Groentje Players Manual Ch3|Chapter 3]] goes through the Throne Room options in the Main Menu.
* It explains what your Status Report is for and how In-game messaging works. It then goes along all the mage options, including  
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* It explains what your Status Report is for and how In-game messaging works.  
* [[Mage Description]] | [[Meditation]] | Deleting your mage.  
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* It goes along all the mage options, including [[Mage Description]] | [[Meditation]] | Deleting your mage.  
 
* The Audience link is more or less skipped, as heroes are discussed in a later chapter.
 
* The Audience link is more or less skipped, as heroes are discussed in a later chapter.
  
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[[Groentje Players Manual Ch5|Chapter 5]] goes through the MAGIC section of the main menu. It explains:
 
[[Groentje Players Manual Ch5|Chapter 5]] goes through the MAGIC section of the main menu. It explains:
 
* Adjacent and opposite magic specialities
 
* Adjacent and opposite magic specialities
* Researching spells,
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* Researching spells
* M.P. charging and using [[Spells]] and [[Items]],
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* M.P. charging and using [[Spells]] and [[Items]]
* Running and dispelling enchantments  
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* Running, dispelling and tracking [[enchantments]]
It explains the concept of [[Armageddon]].
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* The concept of [[Armageddon]]
  
 
= WAR =
 
= WAR =
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It briefly explains [[Heroes]].
 
It briefly explains [[Heroes]].
  
= DIPLOMACY =
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= DIPLOMACY AND SOCIETY =
[[Groentje Players Manual Ch8|Chapter 8]] deals with the Diplomacy section of the main menu. It discusses allies and guilds (why to seek them and join them) and explains the guild management functions.
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[[Groentje Players Manual Ch8|Chapter 8]] deals with the Diplomacy and Society sections of the main menu.  
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* It discusses allies and guilds (why to seek them and join them)  
 +
* It explains the guild management functions.
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* It includes the [[Supporting Guild Features]]
  
 
= SKILLS =
 
= SKILLS =
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Come to speak of it, this wiki should also be mentioned there!
 
Come to speak of it, this wiki should also be mentioned there!
  
    (-: We're glad to inform you this was the final chapter :-)
+
 
    The entire development team of The Reincarnation and their helpers wish you good luck and fun playing!
+
 
 +
''(-: We're glad to inform you this was the final chapter :-)
 +
The entire development team of The Reincarnation and their helpers wish you good luck and fun playing!''
 +
 
 +
[[Category:Guides]]

Latest revision as of 17:45, 8 November 2009

Encyclopedia | Units | Spells | Items | Heroes | Skills | Buildings | Guides
Wiki categories | Units | Spells | Items | Heroes | Skills | Resources | All lists


Originally featured on the The Reincarnations portal main page, this is the wiki version of the Player's Manual.

This version is a more up-to-date, edited and cross-linked version, that started from the portal-version by Groentje.

WHAT IS THE REINCARNATION

Chapter 1 briefly introduces wannabe players what the game is:

  • turns and time | competition | the five mage specialities (colours)

HOW TO START

Chapter 2 explains how to create a New Mage

  • one time TR account creation | day-to-day login for mage play.
  • It advises on what to do when you have trouble Logging In.
  • It points to other sources that are useful when learning to play, e.g. by guiding you through your First 120 turns.

THRONE ROOM

Chapter 3 goes through the Throne Room options in the Main Menu.

  • It explains what your Status Report is for and how In-game messaging works.
  • It goes along all the mage options, including Mage Description | Meditation | Deleting your mage.
  • The Audience link is more or less skipped, as heroes are discussed in a later chapter.

INTERIOR

Chapter 4 goes through most of the INTERIOR part of the main menu. It discusses:

  • Buildings and what you need them for.
  • Resources and what you use them for.
  • Gelding, Recruiting and Exploring.

MAGIC

Chapter 5 goes through the MAGIC section of the main menu. It explains:

  • Adjacent and opposite magic specialities
  • Researching spells
  • M.P. charging and using Spells and Items
  • Running, dispelling and tracking enchantments
  • The concept of Armageddon

WAR

Chapter 6 deals with the battle aspects of the game.

SOOTHSAYER

Chapter 7 decribes the SOOTHSAYER part of the main menu. It deals with:

It briefly explains Heroes.

DIPLOMACY AND SOCIETY

Chapter 8 deals with the Diplomacy and Society sections of the main menu.

  • It discusses allies and guilds (why to seek them and join them)
  • It explains the guild management functions.
  • It includes the Supporting Guild Features

SKILLS

This section is not written yet. Will be Chapter 9 one day, perhaps --- for now: see skills.

MISCELLANEOUS

Chapter 10 deals with the cemetery, the decalogue, and the UBB board. Come to speak of it, this wiki should also be mentioned there!


(-: We're glad to inform you this was the final chapter :-) The entire development team of The Reincarnation and their helpers wish you good luck and fun playing!