Difference between revisions of "Healing (disambiguation)"

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Rank: Simple<br>
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Type: Instant/Battle<br>
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Cost: 500 MP<br>
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The Healing ability resurrects 30% of a stacks dead units at the end of a battle, providing at least 1 unit of that stack survives until the battle is over. Units killed and then resurrected after battle do not count towards [[Net Power]] loss.
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==Effects==
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*The Healing ability resurrects 30% of a stacks dead units at the end of a battle, providing at least 1 unit of that stack survives until the battle is over. Units killed and then resurrected after battle do not count towards [[Net Power]] loss.
 
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'''[[Units]]'''
 
'''[[Units]]'''
 
[[Category:Unit Abilities]]
 
[[Category:Unit Abilities]]
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[[Category:Spells]]
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[[Category:Ascendant Spells]]
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[[Category:Battle Spells]]

Revision as of 19:33, 22 March 2006

Rank: Simple
Type: Instant/Battle
Cost: 500 MP

Effects

  • The Healing ability resurrects 30% of a stacks dead units at the end of a battle, providing at least 1 unit of that stack survives until the battle is over. Units killed and then resurrected after battle do not count towards Net Power loss.

Units with Healing ability -

Angel
Archangel
Astral Magician
Dominion
Knight Templar
High Priest
Preacher
Soul Speaker


Unit Abilities

Units