Difference between revisions of "Items"

From TheReincarnation
Jump to: navigation, search
(Unique Items)
m (grammar issues fixed)
 
(21 intermediate revisions by 6 users not shown)
Line 1: Line 1:
 
{{Navigation}}
 
{{Navigation}}
 
{{resourcesnav}}
 
{{resourcesnav}}
 +
 +
 +
=Introduction=
 +
 +
[[Item generation|See here for information on Item Generation, including the complex formula and what influences it]]
 +
 +
[[Items|Lesser Items]] are a large part of a mage's daily activities and their effects can often have heavy influence on the outcome of certain situations, including battles. [[Items|Lesser Items]] come in many different shapes and sizes: there are battle items and non-battle items, of which the latter includes summon items, resource-granting items, resource-siphoning items, and the list goes on. Unlike [[Unique Items]], [[Items|Lesser Items]] are, for the most part, very common, and are generated invariably as a mage consumes [[turns]] according to the percentage of [[Guilds|Libraries]] that the mage has built in relation to their [[land|land size]]. Mages can hold an infinite quantity of [[Items|Lesser Items]], except for the two 'special' [[Items|Lesser Items]] ([[Magical Compass]] and [[Minor Indulgence]]), which mages can only have three of at any one time.
 +
 +
Other than [[Item generation]], there are several other actions that will produce [[Items|Lesser Items]] for a mage, all of which have their own chances of producing [[Items|Lesser Items]]:
 +
* Purchasing [[Items|Lesser Items]] from the [[Black Market]], which are either sold by other mages or generated naturally by the server at a rate that differs from server to server
 +
* As a reward from a [[God Favour|pleased God]]
 +
* Through the use of other [[Items|Lesser Items]] such as [[Treasure Chest]]s or [[Letters of the Thieves' Guild]]
 +
* Through the [[Pillage|pillaging]] of other mages
 +
* Through the use of [[Spells]] like {{Blue}} [[Steal Artifact]] or {{white}} [[Locate Artifact]]
 +
 +
[[Items|Lesser Items]] have many different purposes, but the three primary methods that mages use to employ [[Items|Lesser Items]] are the 'Use Item' function, the 'Assignment' function, and during battles. Using the 'Use Item' function will do exactly that: it will consume whatever item is chosen outside of battle, and the effects (or lack thereof) will be experienced immediately, whether the target was the user, or an enemy mage. On the other hand, the 'Assignment' function sets a [[Items|Lesser Item]] to be activated during defensive battles (at whatever set parameter) in order to improve the chances of defending ones' [[land]]. Offensive battles, on the other hand, offer mages the option of using a [[Items|Lesser Item]] in order to either strengthen their army, weaken the enemy army, or both.
 +
 +
There are, as detailed above, several ways to generate/earn [[Items|Lesser Items]]. There are also several ways to lose [[Items|Lesser Items]], of which the most common are being [[Pillage|pillaged]] by an enemy mage, being the target of certain [[Spells|spells]] listed above, and obviously, using the [[Items|Lesser Item]], which will consume it (even if blocked by a target's [[barriers]]). In addition, a mage always has the option to sell some or all of their [[Items|Lesser Item]] hoard in the [[Black Market]], trading their items for a varied amount of [[geld|gold]].
 +
 
=Lesser Items=
 
=Lesser Items=
  
 
<font size=-1>Note: [[Unique Items| Unique Items have their own page with shortlisted descriptions]]</font>
 
<font size=-1>Note: [[Unique Items| Unique Items have their own page with shortlisted descriptions]]</font>
 
  
 
<table width=90% align="center">
 
<table width=90% align="center">
 
<tr valign="top"><td width=25%>[[Ash of Invisibility]]
 
<tr valign="top"><td width=25%>[[Ash of Invisibility]]
 
</td><td>
 
</td><td>
All of your units' [[Primary Attack|Primary]] and [[Extra Attack]]s are attributed [[initiative]]=6, making it almost sure that your units strike first in a battle (unless opponent uses [[initiative]] influencing magic too). Notes:
+
The [[initiative]] of all of your units' [[Primary Attack|Primary]] and [[Extra Attack|Extra Attack]] are set to 6, almost guaranteeing that your units will hit first in battle (unless opponent uses [[initiative]]-influencing magic or items, too). Notes:
 
* Any unit having an [[initiative]] above 6 (from multiple modifiers) is treated as having [[initiative]] 6 when the battle starts.  
 
* Any unit having an [[initiative]] above 6 (from multiple modifiers) is treated as having [[initiative]] 6 when the battle starts.  
* [[Paralyze]] will cancel out the effect of [[Ash of Invisibility]] and vice versa (i.e. invisible paralysed unit will have its original initiative; no init=0 nor init=6).  
+
* [[Paralyze]] will cancel out the effect of [[Ash of Invisibility]] and vice-versa (i.e. invisible paralysed unit will have its original initiative; no init=0 nor init=6).  
* In case of Attacker and Defender use [[Ash of Invisibility]] (and no other [[initiative]] modifiers are used) both sides starts their attacks with highest [[initiative]]. It causes the battle to start with attacks of the top stacks while the first hitter is selected at random. Then the scenario repeats for next stacks which are chosen from the highest to the lowest ones.
+
* In the rare case of both the Attacker and the Defender using [[Ash of Invisibility]] at the same time (and no other [[initiative]] modifiers are used), both armies start with their [[initiative|initiatives]] set to 6. This causes the battle to start with the attacks of the top stacks with the first hitter determined at random. This scenario is repeated for all other stacks, from top to bottom in order.
 
</td></tr>
 
</td></tr>
  
 
<tr><td>[[Blood Stained Map]]
 
<tr><td>[[Blood Stained Map]]
 
</td><td>
 
</td><td>
You have a 10% chance of getting one of the five [[Holy Grail]]s.
+
Grants a 3% chance of being awarded each of the five [[Holy Grail]]s, for the cumulative chance of receiving a [[Holy Grail|Grail]] of 15%.
 
</td></tr>
 
</td></tr>
  
 
<tr><td>[[Book of Golem Summoning ]]
 
<tr><td>[[Book of Golem Summoning ]]
 
</td><td>
 
</td><td>
Summon 7-25 [[Iron Golem]]s.
+
Summons 7 - 25 [[Iron Golem]]s.
 
<td></tr>
 
<td></tr>
  
 
<tr><td>[[Book of Prophecy]]
 
<tr><td>[[Book of Prophecy]]
 
</td><td>
 
</td><td>
Creates 4,000-12,000 of [[population]].
+
Grants 5,000 - 10,000 [[population]].
 
</td></tr>
 
</td></tr>
  
 
<tr><td>[[Bottle of Eversmoking]]
 
<tr><td>[[Bottle of Eversmoking]]
 
</td><td>
 
</td><td>
Increases [[accuracy]] of [[Orc]]s by 10% on both sides.  
+
Increases the [[accuracy]] of both friendly and enemy [[Orc]]s by 10%. This item is disabled on all servers.
 
</td></tr>
 
</td></tr>
  
 
<tr><td>[[Brooch of Protection]]
 
<tr><td>[[Brooch of Protection]]
 
</td><td>
 
</td><td>
All your units gain  50% to their [[MELEE]] [[Damage Resistance|resistance]].  
+
All friendly units are granted +40% to their [[Melee]] [[Damage Resistance|Resistance]]. On Arch server, this value is +50%.
 
</td></tr>
 
</td></tr>
  
 
<tr><td>[[Bubble Wine]]
 
<tr><td>[[Bubble Wine]]
 
</td><td>
 
</td><td>
All your units gain  20% to their [[Primary Attack]] and [[Counter Attack]], and 30% to their [[Health Points]]. No [[Accuracy]] decrease.
+
*All friendly units are granted an increase of 10% to their [[Primary Attack|Primary]], [[Extra Attack|Extra]], and [[Counter]] [[AP]], and 30% to their [[Health Points|HP]].
 +
*On the Arch Server, all friendly units are granted an increase of 20% to their [[Primary Attack|Primary]] and [[Counter]] [[AP]] and 30% to their [[Health Points|HP]].
 
</td></tr>
 
</td></tr>
  
 
<tr><td>[[Candle of Sleeping]]
 
<tr><td>[[Candle of Sleeping]]
 
</td><td>
 
</td><td>
Lowers enemy units' [[Damage Resistance]]s by 10% and lowers their [[efficiency]] by 10%.
+
Reduces all enemy units' [[Damage Resistance]]s by 10% and reduces their [[efficiency]] by 10%.
 
</td></tr>
 
</td></tr>
  
 
<tr><td>[[Capsule monster|Capsule Monster]]  
 
<tr><td>[[Capsule monster|Capsule Monster]]  
 
</td><td>
 
</td><td>
Summon 1,000 [[Capsule Monster]]s in battle that only last that fight.  
+
Summons 1,000 [[Capsule Monster]]s in battle that vanish once the battle is finished. Surviving [[Capsule Monster]]s do not count towards any calculation of conquering [[land]].
 
</td></tr>
 
</td></tr>
  
 
<tr><td>[[Carpet of Flying]]  
 
<tr><td>[[Carpet of Flying]]  
 
</td><td>
 
</td><td>
All your units gain the [[FLYING]] [[Unit Abilities|ability]] if they did not have it already.  
+
Grants [[Flying]] to all friendly units (unless they already had [[Flying]]).  
 
</td></tr>
 
</td></tr>
  
 
<tr><td>[[Coffin]]  
 
<tr><td>[[Coffin]]  
 
</td><td>
 
</td><td>
The item version of [[Night of the Living Dead]], but it summon a set amount of units. 1000 [[Ghoul]]s or 500 [[Wraith]] or 20 [[Lich]]es or 20 [[Vampire]]s. Can also summon 2000 [[Zombie]]s.</td></tr>
+
Summons a set amount of a certain [[units|unit]], either 2000 [[Zombie]]s, 1000 [[Ghoul]]s, 500 [[Wraith]]s, 20 [[Lich]]es, or 20 [[Vampire]]s. The chance is equal for each set of units (20%). The [[Coffin]] is similar to the {{black}} [[Spells|spell]] [[Night of the Living Dead]].
 +
</td></tr>
  
 
<tr><td>[[Cosmetics]]  
 
<tr><td>[[Cosmetics]]  
 
</td><td>
 
</td><td>
Gives all [[:Category:Humans|Humans]] and [[:Category:Elves|Elves]] the [[Beauty]] [[Unit Abilities|ability]].
+
Grants all [[:Category:Humans|Humans]] and [[:Category:Elves|Elves]] the [[Beauty]] [[Unit Abilities|ability]]. This item is disabled on all servers.
 
</td></tr>
 
</td></tr>
  
 
<tr><td>[[Crystal Ball]]  
 
<tr><td>[[Crystal Ball]]  
 
</td><td>
 
</td><td>
Spies on an enemy mage for information like the [[Scrying Mirror]] spell, but less efficient.  
+
Spies on an enemy mage and reveals pieces of information, such as number of buildings, stack order, number of units in a stack, etc. Item is similar to the {{blue}} [[Spells|spell]] [[Scrying Mirror]], albeit less effective.  
 
</td></tr>
 
</td></tr>
  
 
<tr><td>[[Dozens of Silver-tipped Arrows]]  
 
<tr><td>[[Dozens of Silver-tipped Arrows]]  
 
</td><td>
 
</td><td>
Adds [[HOLY]] [[Attack_Types|attack type]] to units with a [[MISSILE]] [[Attack_Types|attack]].  
+
Adds the [[Holy]] [[Attack_Types|attack type]] to all friendly units with a [[Missile]] [[Attack_Types|attack type]]. This item is disabled on all servers.
 
</td></tr>
 
</td></tr>
  
 
<tr><td>[[Drums of War]]  
 
<tr><td>[[Drums of War]]  
 
</td><td>
 
</td><td>
Reduces [[Primary Attack|Primary]] [[Attack Power]] of all enemy units by 10%.  
+
Reduces the [[Primary Attack|Primary]], [[Extra Attack|Extra]], and [[Counter]] [[Attack Power|AP]] of all enemy units by 10%. On the Arch Server, there is no reduction to [[Extra Attack|Extra]] [[Attack Power|AP]].
 
</td></tr>
 
</td></tr>
  
 
<tr><td>[[Figurine of Ice Queen]]  
 
<tr><td>[[Figurine of Ice Queen]]  
 
</td><td>
 
</td><td>
Deals a small amount of [[COLD]] damage to all enemy units.  
+
*Deals a variable amount of [[Cold]] damage to all enemy stacks.
 +
*The damage is equal to:    (100,000 + [(random number between 1-3) x (numberofunitsinstack)].
 +
*For example, if the random number turns out to be 2 and there are 1,000 units in a stack, the damage would be 102,000.
 
</td></tr>
 
</td></tr>
  
 
<tr><td>[[Flasks of Holy Water]]  
 
<tr><td>[[Flasks of Holy Water]]  
 
</td><td>  
 
</td><td>  
Deals 100,000 [[HOLY]] damage to all enemy [[:Category:Undeads|undead]] units.  
+
Deals 100,000 [[Holy]] damage to all enemy [[:Category:Undeads|Undead]] units.  
 
</td></tr>
 
</td></tr>
  
 
<tr><td>[[Horn of Valhalla]]  
 
<tr><td>[[Horn of Valhalla]]  
 
</td><td>  
 
</td><td>  
Summon 2,000-4,000 [[Knight]]s.  
+
Grants the user 2,000 - 4,000 [[Knight]]s.  
 
</td></tr>
 
</td></tr>
  
 
<tr><td>[[Javelin of Lightning Bolt]]  
 
<tr><td>[[Javelin of Lightning Bolt]]  
 
</td><td>
 
</td><td>
Deals some [[LIGHTNING]] damage and reduces enemy units' [[Counter Attack]] damage by 25%.  
+
*Deals a variable amount of [[Lightning]] damage to all enemy stacks and reduces all enemy units' [[Counter]] [[Attack Power|AP]] by 25%.
 +
*The damage is equal to:      (100,000 + [(random number between 1-3) x (numberofunitsinstack)].
 +
*For example, if the random number turns out to be 2 and there are 1,000 units in a stack, the damage would be 102,000.
 
</td></tr>
 
</td></tr>
  
 
<tr><td>[[Letters of the Thieves' Guild]]  
 
<tr><td>[[Letters of the Thieves' Guild]]  
 
</td><td>
 
</td><td>
Steal some [[Geld|gold]] or an item from the target. The only way to steal a [[Unique_Items|unique]] from an opponent (VERY low chance).
+
Enables the user to steal [[Geld]], an item, or a [[Unique Items|Unique Item]] from the target enemy mage, if the item passes through [[barriers]]. The [[Letters of the Thieves' Guild|Letters]] are the only way to steal a [[Unique_Items|unique item]] from an opponent.
 
</td></tr>
 
</td></tr>
  
 
<tr><td>[[Magical Compass]]  
 
<tr><td>[[Magical Compass]]  
 
</td><td>
 
</td><td>
Gain roughly 100-200 acres (usually on the less side). Yield decreases as the user's [[land]] increases.
+
Grants roughly 100 - 250 [[land|acres]] of [[Wilderness]]. Yields decrease as the user's [[land]] increases.
 
</td></tr>
 
</td></tr>
  
 
<tr><td>[[Mana Crystal]]  
 
<tr><td>[[Mana Crystal]]  
 
</td><td>
 
</td><td>
Gain 30,000-70,000 [[Mana|mana]].  
+
Grants 30,000 - 70,000 [[Mana|mana]]. [[Mana]] is granted after upkeep is taken away.
 
</td></tr>
 
</td></tr>
  
 
<tr><td>[[Mana Vortex]]  
 
<tr><td>[[Mana Vortex]]  
 
</td><td>
 
</td><td>
Destroy 3,000-9,000 of the target's [[Mana|mana]]. Unless they have more [[Mana|mana]] then their [[nodes]] can hold, in which case it causes his/her [[Mana|mana]] reserves to equal the maximum amount of [[Mana|mana]] his [[nodes]] can hold. (e.g. johny has reserves of 1,000,000 but only has 500 [[nodes]]( 500,000 max [[Mana|mana]] reserves) now you use a vortex on him, and he loses 500,000 [[Mana|mana]])
+
*Destroy 3,000 - 9,000 of the target's [[Mana|mana]], or 6,000 - 18,000 of the target's [[Mana|mana]] on Arch.
 +
*If a Mage has more than maximum [[mana]], that [[mana]] is drained instead (i.e. a Mage has 1,000,000/800,000 [[Mana|mana]]. 200,000 [[Mana|mana]] is destroyed).
 
</td></tr>
 
</td></tr>
  
 
<tr><td>[[Minor Indulgence]]  
 
<tr><td>[[Minor Indulgence]]  
 
</td><td>
 
</td><td>
Dispels spells cast by [[God_Favour | Gods]], other mages and spells that have the No Dispel attribute. Only dispels one spell at a time.
+
Dispels [[spells]] cast by [[God Favour|Gods]], other mages, and spells that have the No Dispel attribute, such as {{blue}} [[The Wall of Silence]]. Only dispels one spell at a time, and it will not dispel a mage's own beneficial spells, like {{blue}} [[Concentration]] or {{white}} [[The Holy Light]]. A mage can only hold 3 of these items, and they can never be pillaged.
 
</td></tr>
 
</td></tr>
 
  
 
<tr><td>[[Missile shield]]  
 
<tr><td>[[Missile shield]]  
 
</td><td>  
 
</td><td>  
Increases [[RANGED]] [[Damage_Resistance|resistance]] for your units by 50%.  
+
Increases [[Ranged]] [[Damage_Resistance|Resistance]] of all friendly units by 50%. [[Damage Resistance|Resistance]] is capped at 100%.
 
</td></tr>
 
</td></tr>
  
 
<tr><td>[[Monkey Brains]]  
 
<tr><td>[[Monkey Brains]]  
 
</td><td>  
 
</td><td>  
Doubles the [[Primary Attack]] [[Attack Power|power]] of all units with a [[PSYCHIC]] attack.  
+
*Doubles the [[Primary Attack|Primary]], [[Extra Attack|Extra]], and [[Counter]] [[AP]] of all friendly units that possess a [[Psychic]] [[Attack Type|attack type]] in either their [[Primary Attack]] or [[Extra Attack]] types. On the Arch Server, this double bonus does not apply to [[Extra Attack]].
 +
*For example, an [[Unholy Reaver]] possesses a [[Psychic]] [[Ranged]] [[Attack Type|attack type]] as its [[Extra Attack]]. For this reason, [[Unholy Reaver]]s will receive the bonus from [[Monkey Brains]], and the bonus will apply to [[Primary Attack|Primary]], [[Extra Attack|Extra]], and [[Counter]] [[AP]].
 +
</td></tr>
 +
 
 +
<tr><td>[[Nets of Ensnarement]]
 +
</td><td>
 +
Grounds one [[random stack|random enemy stack]]. If the randomly-chosen stack has [[Flying]], it also suffers -1 [[Initiative|initiative]]. If the randomly-chosen stack does not have [[Flying]], this item has no effect. This item is only active on Arch Server.
 
</td></tr>
 
</td></tr>
  
 
<tr><td>[[Official List of Demands]]  
 
<tr><td>[[Official List of Demands]]  
 
</td><td>  
 
</td><td>  
Has a random effect of one of the following items' effects: {[[Book of Prophecy]], [[Letters of the Thieves Guild]], [[Mana Vortex]], [[Pipes of the Sewer]], [[Rotten Food]], [[Voodoo Doll]]}
+
Has an equal chance to trigger an effect of one of the four following items against target enemy mage:  
 +
*[[Letters of the Thieves Guild]]
 +
*[[Mana Vortex]]
 +
*[[Rotten Food]]
 +
*[[Voodoo Doll]]
 
</td></tr>
 
</td></tr>
  
 
<tr><td>[[Oil Flasks]]  
 
<tr><td>[[Oil Flasks]]  
 
</td><td>  
 
</td><td>  
Reduces the enemy's [[FIRE]] [[Damage_Resistance|resistance]] by 50%, which CAN put [[Damage_Resistance|resistances]] BELOW 0.  
+
Reduces all enemy units' [[Fire]] [[Damage_Resistance|resistance]] by 40%, which can put [[Damage_Resistance|fire resistance]] below 0%. On Arch Server, this reduction value is 50%.
 
</td></tr>
 
</td></tr>
  
 
<tr><td>[[Ointment of Healing]]  
 
<tr><td>[[Ointment of Healing]]  
 
</td><td>  
 
</td><td>  
Acts like the White mage spell "[[Healing]]" and heals a set amount of [[hit points]]. Also gives some [[POISON]] [[Damage_Resistance|resistance]] to all your units.  
+
Heals 1 - 5 [[Health Points|HP]] for each unit in each stack. For example, if there are 1,000 units in a stack, it will heal between 1,000 and 5,000 [[Health Points|HP]]. It is similar to the {{white}} [[Spells|Spell]] [[Healing]], albeit a bit more varied in its healing.
 
</td></tr>
 
</td></tr>
  
 
<tr><td>[[Peaches]]  
 
<tr><td>[[Peaches]]  
 
</td><td>  
 
</td><td>  
Summon 1,500-5,000 [[Gorilla]]s  
+
Grants the user 1,500 - 5,000 [[Gorilla]]s.
 
</td></tr>
 
</td></tr>
  
 
<tr><td>[[Pipes of the Sewer]]  
 
<tr><td>[[Pipes of the Sewer]]  
 
</td><td>  
 
</td><td>  
Use on a target to destroy 500,000 [[Geld|gold]] and 15,000 [[population]] (unless they have less).  
+
Destroys exactly 500,000 [[Geld|gold]] and 7,500 [[population]], unless these values are higher than what the target mage currently has. On the Arch Server, the [[Pipes of the Sewer|Pipes]] destroy 15,000 [[population]] rather than 7,500.
 +
</td></tr>
 +
 
 +
<tr><td>[[Pixie Dust]]
 +
</td><td>
 +
Reduces all [[Damage Resistance]]s of the enemy army by a total of 20% divided by the number of stacks. This item differs from [[Candle of Sleeping]] because it assigns this penalty to each stack equally. For example, if the enemy mage has 10 stacks, then it will reduce each stacks' [[Damage Resistance]] by 2%. If the enemy mage has 2 stacks, it will reduce each stacks' [[Damage Resistance]] by 10%.  
 
</td></tr>
 
</td></tr>
  
 
<tr><td>[[Potion of Valor]]  
 
<tr><td>[[Potion of Valor]]  
 
</td><td>  
 
</td><td>  
25% [[Attack Power|AP]] to [[Primary Attack]] and [[Counter Attack]] only (not to [[Extra Attack]])
+
Increases the [[Primary Attack|Primary]], [[Extra Attack|Extra]] and [[Counter]] [[Attack Power|AP]] of all friendly [[units]] by 20%. On Arch Server, the increase is 30% with no effect to [[Extra Attack|Extra]] [[AP]].
 
</td></tr>
 
</td></tr>
  
 
<tr><td>[[Pouch of Herbs]]  
 
<tr><td>[[Pouch of Herbs]]  
 
</td><td>
 
</td><td>
Resurrects 10% of your casualties (barring ultimates). Acts like a weakened [[Platinum Hand of Healing]].  
+
Resurrects 15% of losses after a battle of all friendly stacks who survived the battle, and increases [[Poison]] [[Damage Resistance|Resistance]] of all friendly units by 10%.
 
</td></tr>
 
</td></tr>
  
 
<tr><td>[[Powder Keg]]  
 
<tr><td>[[Powder Keg]]  
 
</td><td>
 
</td><td>
Deals a small amount of [[FIRE]] damage to all enemy units and reduces the [[Attack Power|AP]] of their [[Primary Attack]] and [[Counter Attack]] by 5%.
+
*Deals a variable amount of [[Fire]] damage to all enemy stacks and reduces the [[Attack Power|AP]] of their [[Primary Attack|Primary]], [[Extra Attack|Extra]] and [[Counter Attack|Counter]] attacks by 5%.
 +
*Damage is equal to:    (random number between 1-3) * (numberofunitsinstack).
 +
*On Arch Server, there is no reduction to [[Extra Attack|Extra]] [[Attack Power|AP]].  
 
</td></tr>
 
</td></tr>
  
 
<tr><td>[[Ring of Animal Command]]  
 
<tr><td>[[Ring of Animal Command]]  
 
</td><td>
 
</td><td>
Increases the [[Attack Power|AP]] of [[Primary Attack]] and [[Counter Attack]] of your [[:Category:Animals|animal units]] by 100% while reducing the [[Attack Power|AP]] of [[Primary Attack]] and [[Counter Attack]] of your opponent's [[:Category:Animals|animal units]] by 100%.  
+
Increases the base [[Attack Power|AP]] of the [[Primary Attack|Primary]], [[Extra Attack|Extra]] and [[Counter]] attacks of all friendly [[:Category:Animals|Animal units]] by 100% while reducing the base [[Attack Power|AP]] of the [[Primary Attack|Primary]], [[Extra Attack|Extra]] and [[Counter]] attacks of all enemy [[:Category:Animals|Animal units]] by 100%. Note that this item's increase and decrease are to base unit values, so [[Enlarge Animal]] will still improve statistics significantly and will distort the reduction results. Also note that on the Arch Server, there is no increase or reduction to [[Extra Attack|Extra]] [[Attack Power|AP]].
 
</td></tr>
 
</td></tr>
  
 
<tr><td>[[Rotten Food]]  
 
<tr><td>[[Rotten Food]]  
 
</td><td>
 
</td><td>
Destroys 10,000-30,000k of the target's [[population]].  
+
Destroys 5,000 - 15,000 of the target enemy mage's [[population]]. On Arch Server, this value is 10,000 - 30,000.
 
</td></tr>
 
</td></tr>
  
 
<tr><td>[[Sage Stone]]  
 
<tr><td>[[Sage Stone]]  
 
</td><td>
 
</td><td>
You gain 1,000,000-2,000,000 [[geld]].  
+
Grants the user 1,000,000 - 2,000,000 [[geld]].
 
</td></tr>
 
</td></tr>
  
 
<tr><td>[[Satchel of Mist]]  
 
<tr><td>[[Satchel of Mist]]  
 
</td><td>
 
</td><td>
Reduces the [[accuracy]] of all units on both sides by 10%.  
+
Reduces the [[accuracy]] of both friendly and enemy units by 10%.  
 
</td></tr>
 
</td></tr>
  
 
<tr><td>[[Scroll of Protection from Fire]]  
 
<tr><td>[[Scroll of Protection from Fire]]  
 
</td><td>  
 
</td><td>  
Gives all units a 50% bonus to their [[FIRE]] [[Damage Resistance|resistance]].  
+
Grants all friendly units +40% [[Fire]] [[Damage Resistance|Resistance]]. On the Arch Server, this bonus value is 50%.  
 
</td></tr>
 
</td></tr>
  
 
<tr><td>[[Sogrom's Binding]]
 
<tr><td>[[Sogrom's Binding]]
 
</td><td>
 
</td><td>
Reduces the attack initiatives of a random enemy stack to 0.
+
Sets the [[initiative]] of a [[random stack|random enemy stack]] to 0. This item is only active on Arch Server.
 
</td></tr>
 
</td></tr>
  
 
<tr><td>[[Staff of Illusion]]  
 
<tr><td>[[Staff of Illusion]]  
 
</td><td>  
 
</td><td>  
Deal a small amount of [[MAGIC]] damage.  
+
*Deals a variable amount of [[Magic]] damage to all enemy stacks.
 +
*The damage is equal to:        (100,000 + [(random number between 1-3) x (numberofunitsinstack)].
 +
*For example, if the random number turns out to be 2 and there are 1,000 units in a stack, the damage would be 102,000.  
 
</td></tr>
 
</td></tr>
  
 
<tr><td>[[Strange Metallic Can]]  
 
<tr><td>[[Strange Metallic Can]]  
 
</td><td>  
 
</td><td>  
Reduces your units [[Attack Power]] by 10% but resurrects 25% of your casualties.  
+
Resurrects 25% of the user's casualties at the end of battle for all stacks that were not completely annihilated.
 
</td></tr>
 
</td></tr>
  
 
<tr><td>[[The Head of Medusa]]  
 
<tr><td>[[The Head of Medusa]]  
 
</td><td>  
 
</td><td>  
Kills 1-10 units of one random enemy stack.  
+
Destroys 1 - 10 [[units]] of one [[random stack|random enemy stack]].  
 
</td></tr>
 
</td></tr>
  
 
<tr><td>[[The Spider's Web]]  
 
<tr><td>[[The Spider's Web]]  
 
</td><td>  
 
</td><td>  
Reduces all enemy unit's [[initiative]]s by 1.  
+
Reduces the [[initiative]] of all enemy [[units]] by 1.
 
</td></tr>
 
</td></tr>
  
 
<tr><td>[[Total Newbie Handbook]]  
 
<tr><td>[[Total Newbie Handbook]]  
 
</td><td>  
 
</td><td>  
Summon 5,000 [[frog]]s or [[squirrel]]s.  
+
Summons 5,000 [[frog]]s or 5,000 [[squirrel]]s.  
 
</td></tr>
 
</td></tr>
  
 
<tr><td>[[Treasure Chest]]  
 
<tr><td>[[Treasure Chest]]  
 
</td><td>  
 
</td><td>  
Gets you either nothing, 300,000 [[geld]], 3 [[items#lesser items|lesser items]], or a [[Unique Items|unique]].  
+
Grants either 500,000 [[geld]], 5 [[items#lesser items|lesser items]], a [[Unique Items|Unique Item]], or nothing. The chances for a Unique are 2%. The Unique comes from the Unique Items currently present in the [[Unique Pool]]. If there are no [[Unique Items]] in the [[Unique Pool|Pool]], then the mage will get a message stating that there are no Uniques available. On Beta and Lightning Server, it will take a random Unique and give it to the mage, regardless of if it was owned or not (it is capable of stealing).  
 
</td></tr>
 
</td></tr>
  
 
<tr><td>[[Treasure Map]]  
 
<tr><td>[[Treasure Map]]  
 
</td><td>  
 
</td><td>  
Get either nothing, 500,000 [[geld]], 5 [[items#lesser items|lesser items]], or a [[Unique Items|unique]].
+
Grants either 1,000,000 [[geld]], 5 [[items#lesser items|lesser items]], the location of a [[Unique Items|Unique Item]] (displays the mage who possesses the [[Unique Items|Unique]]), or nothing. This item is disabled on all servers except Arch and Guildwar.
 
</td></tr>
 
</td></tr>
  
 
<tr><td>[[Vial of Venom]]  
 
<tr><td>[[Vial of Venom]]  
 
</td><td>  
 
</td><td>  
Adds the [[POISON]] [[Attack Types|Attack Type]] to the [[Primary Attack]] of units with a [[MELEE]] [[Attack Types|Attack Type]].  
+
Adds the [[Poison]] [[Attack Types|attack type]] to the [[Primary Attack]] of all friendly units with a [[Melee]] [[Attack Types|attack type]]. This item is disabled on the Solo Server.
 
</td></tr>
 
</td></tr>
  
 
<tr><td>[[Voodoo Doll]]  
 
<tr><td>[[Voodoo Doll]]  
 
</td><td>  
 
</td><td>  
Destroys 2-8 [[turns]] from the targeted mage. Target's [[turns]] can not go negative by using this item.
+
Destroys 2-8 [[turns]] from target enemy mage. The target enemy mage's [[turns]] cannot go into negative by being targeted by the [[Voodoo Doll|Doll]].
 
</td></tr>
 
</td></tr>
  
 
<tr><td>[[Wine of the Three Whips]]  
 
<tr><td>[[Wine of the Three Whips]]  
 
</td><td>  
 
</td><td>  
You increase your current [[population]] by 10%.
+
Increase your [[population]] by 10% or the delta between your current [[population]] and your [[population]] limit, whichever is lower.
 
<td></tr>
 
<td></tr>
 
</table>
 
</table>
Line 265: Line 308:
 
Note: [[Unique Items| Unique Items have their own page with shortlisted descriptions]]
 
Note: [[Unique Items| Unique Items have their own page with shortlisted descriptions]]
  
Unique items go through barriers just like non-unique items. E.g.: an atomic bomb can be blocked.
+
[[Unique Items]] go through [[barriers]] just like Lesser Items (i.e. an atomic bomb can be blocked by barriers).  
  
  
 
<TABLE BORDER = 0 CELLSPACING = 6 CELLPADDING = 6 align=center>
 
<TABLE BORDER = 0 CELLSPACING = 6 CELLPADDING = 6 align=center>
 
<FONT FACE="times new roman"><tr><td align="left">[[Ancient Staff of Pure Quartz]]</td><td align="right">[[Ancient Tome]]</td></tr>
 
<FONT FACE="times new roman"><tr><td align="left">[[Ancient Staff of Pure Quartz]]</td><td align="right">[[Ancient Tome]]</td></tr>
<tr><td align="left">[[Archmage Strategic Guide]]</td><td align="right">[[The Assassin's Cloak]]</td></tr>
+
<tr><td align="left">[[Archmage Strategic Guide]]</td><td align="right">[[Atomic Bomb]]</td></tr>
<tr><td align="right">[[Atomic Bomb]]</td></tr>
 
 
<tr><td align="left">[[Basin of Far Seeing]]</td><td align="right">[[Black Ankh]]</td></tr>
 
<tr><td align="left">[[Basin of Far Seeing]]</td><td align="right">[[Black Ankh]]</td></tr>
 
<tr><td align="left">[[Blood Knife]]</td><td align="right">[[Blue Ice]]</td></tr>
 
<tr><td align="left">[[Blood Knife]]</td><td align="right">[[Blue Ice]]</td></tr>
Line 279: Line 321:
 
<tr><td align="left">[[Excalibur]]</td><td align="right">[[Hell Fire]]</td></tr>
 
<tr><td align="left">[[Excalibur]]</td><td align="right">[[Hell Fire]]</td></tr>
 
<tr><td align="left">[[Helm of ESP]]</td><td align="right">[[Holy Grail]]</td></tr>
 
<tr><td align="left">[[Helm of ESP]]</td><td align="right">[[Holy Grail]]</td></tr>
<tr><td align="left">[[The Iron Golem]]</td><td align="right">[[Lipstick of Enslavement]]</td></tr>
+
<tr><td align="left">[[Holy Hand Grenade]]</td><td align="right">[[Lipstick of Enslavement]]</td></tr>
 
<tr><td align="left">[[Love Potion #9]]</td><td align="right">[[Lucky Charm]]</td></tr>
 
<tr><td align="left">[[Love Potion #9]]</td><td align="right">[[Lucky Charm]]</td></tr>
 
<tr><td align="left">[[Nether Parchment]]</td><td align="right">[[Orb of Protection]]</td></tr>
 
<tr><td align="left">[[Nether Parchment]]</td><td align="right">[[Orb of Protection]]</td></tr>
<tr><td align="left">[[Pan's Flute]]</td><td align="right">[[Pouch of Infinite Wealth]]</td></tr>
+
<tr><td align="left">[[Pan's Flute]]</td><td align="right">[[Pandora's Box]]</td></tr>
<tr><td align="left">[[Pandora's Box]]</td><td align="right">-<td></tr>
+
<tr><td align="left">[[Phoenix Pendant]]</td><td align="right">[[Pouch of Infinite Wealth]]<td></tr>
 
<tr><td align="left">[[Ring of Djinni Summoning]]</td><td align="right">[[Sceptre of Rulership]]</td></tr>
 
<tr><td align="left">[[Ring of Djinni Summoning]]</td><td align="right">[[Sceptre of Rulership]]</td></tr>
 
<tr><td align="left">[[Scroll of Cancellation]]</td><td align="right">[[Scroll of Insight]]</td></tr>
 
<tr><td align="left">[[Scroll of Cancellation]]</td><td align="right">[[Scroll of Insight]]</td></tr>
Line 289: Line 331:
 
<tr><td align="left">[[Spectacles of True Seeing]]</td><td align="right">[[St. Nara's Lock of Hair]]</td></tr>
 
<tr><td align="left">[[Spectacles of True Seeing]]</td><td align="right">[[St. Nara's Lock of Hair]]</td></tr>
 
<tr><td align="left">[[Staff of the Archmage]]</td><td align="right">[[Altar of Blood|The Altar of Blood]]</td></tr>
 
<tr><td align="left">[[Staff of the Archmage]]</td><td align="right">[[Altar of Blood|The Altar of Blood]]</td></tr>
<tr><td align="left">[[Apparatus]]</td><td align="right">[[Crimson Banner]]</td></tr>
+
<tr><td align="left">[[The Amulet of Kael]]</td><td align="right">[[Apparatus|The Apparatus]]</td></tr>
 +
<tr><td align="left">[[The Assassin's Cloak]]</td><td align="right">[[Crimson Banner|The Crimson Banner]]</td></tr>
 
<tr><td align="left">[[Crystal of Tear|The Crystal of Tear]]</td><td align="right">[[Dead Sea Scroll|The Dead Sea Scroll]]</td></tr>
 
<tr><td align="left">[[Crystal of Tear|The Crystal of Tear]]</td><td align="right">[[Dead Sea Scroll|The Dead Sea Scroll]]</td></tr>
<tr><td align="left">[[Hand of Negation|The Hand of Negation]]</td><td align="right">[[Magic Mirror]]</td></tr>
+
<tr><td align="left">[[The Golden Crown]]</td><td align="right">[[Hand of Negation|The Hand of Negation]]</td></tr>
<tr><td align="left">[[The Last Defense]]
+
<tr><td align="left">[[The Iron Golem]]</td><td align="right">[[The Last Defense]]</td></tr>
<tr><td align="left">[[The Mirror of the Grey Witch]]</td><td align="right">[[Protector|The Protector]]</td></tr>
+
<tr><td align="left">[[The Magic Mirror]]</td><td align="right">[[The Mirror of the Grey Witch]]</td></tr>
<tr><td align="left">[[Ring of Amethyst|The Ring of Amethyst]]</td><td align="right">[[The Sinner]]</td></tr>
+
<tr><td align="left">[[Protector|The Protector]]</td><td align="right">[[Ring of Amethyst|The Ring of Amethyst]]</td></tr>
 +
<tr><td align="left">[[The Searing Stone]]</td><td align="right">[[The Sinner]]</td></tr>
 
<tr><td align="left">[[Wings of Glory|The Wings of Glory]]</td><td align="right">[[Thor's Hammer]]</td></tr>
 
<tr><td align="left">[[Wings of Glory|The Wings of Glory]]</td><td align="right">[[Thor's Hammer]]</td></tr>
 
<tr><td align="left">[[Thunder Blade]]</td><td align="right">[[Wand of the Moon]]</td></tr>
 
<tr><td align="left">[[Thunder Blade]]</td><td align="right">[[Wand of the Moon]]</td></tr>

Latest revision as of 04:24, 19 October 2015

Encyclopedia | Units | Spells | Items | Heroes | Skills | Buildings | Guides
Wiki categories | Units | Spells | Items | Heroes | Skills | Resources | All lists
Turns | Mana | Geld | Population | Land | Items | Spells


Introduction

See here for information on Item Generation, including the complex formula and what influences it

Lesser Items are a large part of a mage's daily activities and their effects can often have heavy influence on the outcome of certain situations, including battles. Lesser Items come in many different shapes and sizes: there are battle items and non-battle items, of which the latter includes summon items, resource-granting items, resource-siphoning items, and the list goes on. Unlike Unique Items, Lesser Items are, for the most part, very common, and are generated invariably as a mage consumes turns according to the percentage of Libraries that the mage has built in relation to their land size. Mages can hold an infinite quantity of Lesser Items, except for the two 'special' Lesser Items (Magical Compass and Minor Indulgence), which mages can only have three of at any one time.

Other than Item generation, there are several other actions that will produce Lesser Items for a mage, all of which have their own chances of producing Lesser Items:

Lesser Items have many different purposes, but the three primary methods that mages use to employ Lesser Items are the 'Use Item' function, the 'Assignment' function, and during battles. Using the 'Use Item' function will do exactly that: it will consume whatever item is chosen outside of battle, and the effects (or lack thereof) will be experienced immediately, whether the target was the user, or an enemy mage. On the other hand, the 'Assignment' function sets a Lesser Item to be activated during defensive battles (at whatever set parameter) in order to improve the chances of defending ones' land. Offensive battles, on the other hand, offer mages the option of using a Lesser Item in order to either strengthen their army, weaken the enemy army, or both.

There are, as detailed above, several ways to generate/earn Lesser Items. There are also several ways to lose Lesser Items, of which the most common are being pillaged by an enemy mage, being the target of certain spells listed above, and obviously, using the Lesser Item, which will consume it (even if blocked by a target's barriers). In addition, a mage always has the option to sell some or all of their Lesser Item hoard in the Black Market, trading their items for a varied amount of gold.

Lesser Items

Note: Unique Items have their own page with shortlisted descriptions

Ash of Invisibility

The initiative of all of your units' Primary and Extra Attack are set to 6, almost guaranteeing that your units will hit first in battle (unless opponent uses initiative-influencing magic or items, too). Notes:

  • Any unit having an initiative above 6 (from multiple modifiers) is treated as having initiative 6 when the battle starts.
  • Paralyze will cancel out the effect of Ash of Invisibility and vice-versa (i.e. invisible paralysed unit will have its original initiative; no init=0 nor init=6).
  • In the rare case of both the Attacker and the Defender using Ash of Invisibility at the same time (and no other initiative modifiers are used), both armies start with their initiatives set to 6. This causes the battle to start with the attacks of the top stacks with the first hitter determined at random. This scenario is repeated for all other stacks, from top to bottom in order.
Blood Stained Map

Grants a 3% chance of being awarded each of the five Holy Grails, for the cumulative chance of receiving a Grail of 15%.

Book of Golem Summoning

Summons 7 - 25 Iron Golems.

Book of Prophecy

Grants 5,000 - 10,000 population.

Bottle of Eversmoking

Increases the accuracy of both friendly and enemy Orcs by 10%. This item is disabled on all servers.

Brooch of Protection

All friendly units are granted +40% to their Melee Resistance. On Arch server, this value is +50%.

Bubble Wine
  • All friendly units are granted an increase of 10% to their Primary, Extra, and Counter AP, and 30% to their HP.
  • On the Arch Server, all friendly units are granted an increase of 20% to their Primary and Counter AP and 30% to their HP.
Candle of Sleeping

Reduces all enemy units' Damage Resistances by 10% and reduces their efficiency by 10%.

Capsule Monster

Summons 1,000 Capsule Monsters in battle that vanish once the battle is finished. Surviving Capsule Monsters do not count towards any calculation of conquering land.

Carpet of Flying

Grants Flying to all friendly units (unless they already had Flying).

Coffin

Summons a set amount of a certain unit, either 2000 Zombies, 1000 Ghouls, 500 Wraiths, 20 Liches, or 20 Vampires. The chance is equal for each set of units (20%). The Coffin is similar to the Icon NETHER.gif spell Night of the Living Dead.

Cosmetics

Grants all Humans and Elves the Beauty ability. This item is disabled on all servers.

Crystal Ball

Spies on an enemy mage and reveals pieces of information, such as number of buildings, stack order, number of units in a stack, etc. Item is similar to the Icon PHANTASM.gif spell Scrying Mirror, albeit less effective.

Dozens of Silver-tipped Arrows

Adds the Holy attack type to all friendly units with a Missile attack type. This item is disabled on all servers.

Drums of War

Reduces the Primary, Extra, and Counter AP of all enemy units by 10%. On the Arch Server, there is no reduction to Extra AP.

Figurine of Ice Queen
  • Deals a variable amount of Cold damage to all enemy stacks.
  • The damage is equal to: (100,000 + [(random number between 1-3) x (numberofunitsinstack)].
  • For example, if the random number turns out to be 2 and there are 1,000 units in a stack, the damage would be 102,000.
Flasks of Holy Water

Deals 100,000 Holy damage to all enemy Undead units.

Horn of Valhalla

Grants the user 2,000 - 4,000 Knights.

Javelin of Lightning Bolt
  • Deals a variable amount of Lightning damage to all enemy stacks and reduces all enemy units' Counter AP by 25%.
  • The damage is equal to: (100,000 + [(random number between 1-3) x (numberofunitsinstack)].
  • For example, if the random number turns out to be 2 and there are 1,000 units in a stack, the damage would be 102,000.
Letters of the Thieves' Guild

Enables the user to steal Geld, an item, or a Unique Item from the target enemy mage, if the item passes through barriers. The Letters are the only way to steal a unique item from an opponent.

Magical Compass

Grants roughly 100 - 250 acres of Wilderness. Yields decrease as the user's land increases.

Mana Crystal

Grants 30,000 - 70,000 mana. Mana is granted after upkeep is taken away.

Mana Vortex
  • Destroy 3,000 - 9,000 of the target's mana, or 6,000 - 18,000 of the target's mana on Arch.
  • If a Mage has more than maximum mana, that mana is drained instead (i.e. a Mage has 1,000,000/800,000 mana. 200,000 mana is destroyed).
Minor Indulgence

Dispels spells cast by Gods, other mages, and spells that have the No Dispel attribute, such as Icon PHANTASM.gif The Wall of Silence. Only dispels one spell at a time, and it will not dispel a mage's own beneficial spells, like Icon PHANTASM.gif Concentration or Icon ASCENDANT.gif The Holy Light. A mage can only hold 3 of these items, and they can never be pillaged.

Missile shield

Increases Ranged Resistance of all friendly units by 50%. Resistance is capped at 100%.

Monkey Brains
Nets of Ensnarement

Grounds one random enemy stack. If the randomly-chosen stack has Flying, it also suffers -1 initiative. If the randomly-chosen stack does not have Flying, this item has no effect. This item is only active on Arch Server.

Official List of Demands

Has an equal chance to trigger an effect of one of the four following items against target enemy mage:

Oil Flasks

Reduces all enemy units' Fire resistance by 40%, which can put fire resistance below 0%. On Arch Server, this reduction value is 50%.

Ointment of Healing

Heals 1 - 5 HP for each unit in each stack. For example, if there are 1,000 units in a stack, it will heal between 1,000 and 5,000 HP. It is similar to the Icon ASCENDANT.gif Spell Healing, albeit a bit more varied in its healing.

Peaches

Grants the user 1,500 - 5,000 Gorillas.

Pipes of the Sewer

Destroys exactly 500,000 gold and 7,500 population, unless these values are higher than what the target mage currently has. On the Arch Server, the Pipes destroy 15,000 population rather than 7,500.

Pixie Dust

Reduces all Damage Resistances of the enemy army by a total of 20% divided by the number of stacks. This item differs from Candle of Sleeping because it assigns this penalty to each stack equally. For example, if the enemy mage has 10 stacks, then it will reduce each stacks' Damage Resistance by 2%. If the enemy mage has 2 stacks, it will reduce each stacks' Damage Resistance by 10%.

Potion of Valor

Increases the Primary, Extra and Counter AP of all friendly units by 20%. On Arch Server, the increase is 30% with no effect to Extra AP.

Pouch of Herbs

Resurrects 15% of losses after a battle of all friendly stacks who survived the battle, and increases Poison Resistance of all friendly units by 10%.

Powder Keg
  • Deals a variable amount of Fire damage to all enemy stacks and reduces the AP of their Primary, Extra and Counter attacks by 5%.
  • Damage is equal to: (random number between 1-3) * (numberofunitsinstack).
  • On Arch Server, there is no reduction to Extra AP.
Ring of Animal Command

Increases the base AP of the Primary, Extra and Counter attacks of all friendly Animal units by 100% while reducing the base AP of the Primary, Extra and Counter attacks of all enemy Animal units by 100%. Note that this item's increase and decrease are to base unit values, so Enlarge Animal will still improve statistics significantly and will distort the reduction results. Also note that on the Arch Server, there is no increase or reduction to Extra AP.

Rotten Food

Destroys 5,000 - 15,000 of the target enemy mage's population. On Arch Server, this value is 10,000 - 30,000.

Sage Stone

Grants the user 1,000,000 - 2,000,000 geld.

Satchel of Mist

Reduces the accuracy of both friendly and enemy units by 10%.

Scroll of Protection from Fire

Grants all friendly units +40% Fire Resistance. On the Arch Server, this bonus value is 50%.

Sogrom's Binding

Sets the initiative of a random enemy stack to 0. This item is only active on Arch Server.

Staff of Illusion
  • Deals a variable amount of Magic damage to all enemy stacks.
  • The damage is equal to: (100,000 + [(random number between 1-3) x (numberofunitsinstack)].
  • For example, if the random number turns out to be 2 and there are 1,000 units in a stack, the damage would be 102,000.
Strange Metallic Can

Resurrects 25% of the user's casualties at the end of battle for all stacks that were not completely annihilated.

The Head of Medusa

Destroys 1 - 10 units of one random enemy stack.

The Spider's Web

Reduces the initiative of all enemy units by 1.

Total Newbie Handbook

Summons 5,000 frogs or 5,000 squirrels.

Treasure Chest

Grants either 500,000 geld, 5 lesser items, a Unique Item, or nothing. The chances for a Unique are 2%. The Unique comes from the Unique Items currently present in the Unique Pool. If there are no Unique Items in the Pool, then the mage will get a message stating that there are no Uniques available. On Beta and Lightning Server, it will take a random Unique and give it to the mage, regardless of if it was owned or not (it is capable of stealing).

Treasure Map

Grants either 1,000,000 geld, 5 lesser items, the location of a Unique Item (displays the mage who possesses the Unique), or nothing. This item is disabled on all servers except Arch and Guildwar.

Vial of Venom

Adds the Poison attack type to the Primary Attack of all friendly units with a Melee attack type. This item is disabled on the Solo Server.

Voodoo Doll

Destroys 2-8 turns from target enemy mage. The target enemy mage's turns cannot go into negative by being targeted by the Doll.

Wine of the Three Whips

Increase your population by 10% or the delta between your current population and your population limit, whichever is lower.

Unique Items

Note: Unique Items have their own page with shortlisted descriptions

Unique Items go through barriers just like Lesser Items (i.e. an atomic bomb can be blocked by barriers).


Ancient Staff of Pure QuartzAncient Tome
Archmage Strategic GuideAtomic Bomb
Basin of Far SeeingBlack Ankh
Blood KnifeBlue Ice
Book of GeologyBurning Incense
Chaos WardDragon Slayer
Efreeti BottleEgg of Time
ExcaliburHell Fire
Helm of ESPHoly Grail
Holy Hand GrenadeLipstick of Enslavement
Love Potion #9Lucky Charm
Nether ParchmentOrb of Protection
Pan's FlutePandora's Box
Phoenix PendantPouch of Infinite Wealth
Ring of Djinni SummoningSceptre of Rulership
Scroll of CancellationScroll of Insight
Skull RingSoul Eater
Spectacles of True SeeingSt. Nara's Lock of Hair
Staff of the ArchmageThe Altar of Blood
The Amulet of KaelThe Apparatus
The Assassin's CloakThe Crimson Banner
The Crystal of TearThe Dead Sea Scroll
The Golden CrownThe Hand of Negation
The Iron GolemThe Last Defense
The Magic MirrorThe Mirror of the Grey Witch
The ProtectorThe Ring of Amethyst
The Searing StoneThe Sinner
The Wings of GloryThor's Hammer
Thunder BladeWand of the Moon
World Peace