Difference between revisions of "Legendary Commander"

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This [[Skills|skill]] will allow your units to fight with increased attack power under a Legendary Commander. Higher levels give a bigger boost.
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<br>''Effects''<br>
 
<br>''Effects''<br>
  
* Level 1-5 : increases AP and Counter of all your units by 1% per level.
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* Level 1-5 :   increases accuracy of all your units by 0.3% per level.
* Level 6-10 : increases AP and Counter of all your units by 2% per level.
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* Level 6-10 : increases accuracy of all your units by 0.6% per level.
* Level 11-15 : increases AP and Counter of all your units by 3% per level.
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* Level 11-15 : increases accuracy of all your units by 0.9% per level.
* Level 16-20 : increases AP and Counter of all your units by 4% per level.
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* Level 16-20 : increases accuracy of all your units by 1.2% per level.
  
 
<br>''Bonuses''<br>
 
<br>''Bonuses''<br>
  
* Level 10+ : Probably none. The rumour of +1% accuracy was tested and found to be not true.
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* Level 10+ : Increases recruitment speed; numbers still need to be tested.
* Level 15+ : Probably none. Description also doesn't give hints on this.
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* Level 15+ : Probably none.
* Level 20  : Probably none. Description also doesn't give hints on this.
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* Level 20  : All your ground units will gain SIEGE ability.
  
 
<br>''Level By Level''<br>
 
<br>''Level By Level''<br>
  
* L1 : AP/Counter increased by 1%
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* L1 : accuracy increased by 0.3%
* L2 : AP/Counter increased by 2%
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* L2 : accuracy increased by 0.6%
* L3 : AP/Counter increased by 3%
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* L3 : accuracy increased by 0.9%
* L4 : AP/Counter increased by 4%
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* L4 : accuracy increased by 1.2%
* L5 : AP/Counter increased by 5%
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* L5 : accuracy increased by 1.5%
* L6 : AP/Counter increased by 7%
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* L6 : accuracy increased by 2.1%
* L7 : AP/Counter increased by 9%
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* L7 : accuracy increased by 2.7%
* L8 : AP/Counter increased by 11%
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* L8 : accuracy increased by 3.3%
* L9 : AP/Counter increased by 13%
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* L9 : accuracy increased by 3.9%
* L10: AP/Counter increased by 15%
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* L10: accuracy increased by 4.5%
* L11: AP/Counter increased by 18%
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* L11: accuracy increased by 5.4%
* L12: AP/Counter increased by 21%
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* L12: accuracy increased by 6.3%
* L13: AP/Counter increased by 24%
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* L13: accuracy increased by 7.2%
* L14: AP/Counter increased by 27%
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* L14: accuracy increased by 8.1%
* L15: AP/Counter increased by 30%
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* L15: accuracy increased by 9%
* L16: AP/Counter increased by 34%
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* L16: accuracy increased by 10.2%
* L17: AP/Counter increased by 38%
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* L17: accuracy increased by 11.4%
* L18: AP/Counter increased by 42%
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* L18: accuracy increased by 12.6%
* L19: AP/Counter increased by 46%
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* L19: accuracy increased by 13.8%
* L20: AP/Counter increased by 50%
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* L20: accuracy increased by 15%
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Updated tests on Legendary Commander
 
* Level 1-5 :  increases accuracy of all your units by 0.3% per level.
 
* Level 6-10 :  increases accuracy of all your units by 0.6% per level.
 
* Level 11-15 : increases accuracy of all your units by 0.9% per level.
 
* Level 16-20 : increases accuracy of all your units by 1.2% per level.
 
  
 
At level 20, aside from the 15% accuracy bonus, all of your ground units will gain SIEGE ability (nullifies the siege penalty of -0.1 accuracy for ground units). This means from 0.2 accuracy, it will be boosted to as high as 0.45, thus making them 2.25 times more effective. Flying units' accuracy will also be 0.45 at level 20 LC. This skill is probably the best one as of the moment. Advisable for every color.
 
At level 20, aside from the 15% accuracy bonus, all of your ground units will gain SIEGE ability (nullifies the siege penalty of -0.1 accuracy for ground units). This means from 0.2 accuracy, it will be boosted to as high as 0.45, thus making them 2.25 times more effective. Flying units' accuracy will also be 0.45 at level 20 LC. This skill is probably the best one as of the moment. Advisable for every color.

Revision as of 05:03, 27 August 2007

Encyclopedia | Units | Spells | Items | Heroes | Skills | Buildings | Guides
Icon ASCENDANT.gif Legendary Artificer | Icon VERDANT.gif Animal Mastery | Icon ERADICATION.gif Spell Penetration | Icon NETHER.gif Undead Mastery | Icon PHANTASM.gif Spell Mastery

Icon PLAIN.gif Barrier Proficiency | Icon PLAIN.gif Grand Enchanter | Icon PLAIN.gif Legendary Commander | Icon PLAIN.gif Augment Summoning | Icon PLAIN.gif Grand Conqueror





Effects

  • Level 1-5 : increases accuracy of all your units by 0.3% per level.
  • Level 6-10 : increases accuracy of all your units by 0.6% per level.
  • Level 11-15 : increases accuracy of all your units by 0.9% per level.
  • Level 16-20 : increases accuracy of all your units by 1.2% per level.


Bonuses

  • Level 10+ : Increases recruitment speed; numbers still need to be tested.
  • Level 15+ : Probably none.
  • Level 20  : All your ground units will gain SIEGE ability.


Level By Level

  • L1 : accuracy increased by 0.3%
  • L2 : accuracy increased by 0.6%
  • L3 : accuracy increased by 0.9%
  • L4 : accuracy increased by 1.2%
  • L5 : accuracy increased by 1.5%
  • L6 : accuracy increased by 2.1%
  • L7 : accuracy increased by 2.7%
  • L8 : accuracy increased by 3.3%
  • L9 : accuracy increased by 3.9%
  • L10: accuracy increased by 4.5%
  • L11: accuracy increased by 5.4%
  • L12: accuracy increased by 6.3%
  • L13: accuracy increased by 7.2%
  • L14: accuracy increased by 8.1%
  • L15: accuracy increased by 9%
  • L16: accuracy increased by 10.2%
  • L17: accuracy increased by 11.4%
  • L18: accuracy increased by 12.6%
  • L19: accuracy increased by 13.8%
  • L20: accuracy increased by 15%


At level 20, aside from the 15% accuracy bonus, all of your ground units will gain SIEGE ability (nullifies the siege penalty of -0.1 accuracy for ground units). This means from 0.2 accuracy, it will be boosted to as high as 0.45, thus making them 2.25 times more effective. Flying units' accuracy will also be 0.45 at level 20 LC. This skill is probably the best one as of the moment. Advisable for every color.


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