Difference between revisions of "Meditation"

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* Player cannot login to his mage.
 
* Player cannot login to his mage.
  
=Exiting Mediation=
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=Exiting Meditation=
 
* [[Turns]] will have accumulated, so you will have full turns when exiting.
 
* [[Turns]] will have accumulated, so you will have full turns when exiting.
 
* meditation on fast servers (Blitz) makes you have lost more turns than on slow servers (Apprentice)
 
* meditation on fast servers (Blitz) makes you have lost more turns than on slow servers (Apprentice)

Revision as of 14:06, 15 November 2006

Meditation is a feature that allows you to 'park your mage' for 3 days, without anyone able to attack it - so you can have a brief holiday - or take long time to think what you will do next.

Meditation lasts 72 hours. You cannot stop it halfway or something: when you try, a clock is displayed that tells you when your mage returns to terra.


To enter Meditation: go to the option screen.

To be able to enter Mediation

  • No open counters remaining, i.e. you have not attacked someone in the last 24 hrs, nor have thrown offensive items nor spells.
  • It is at least 7 days since you last entered Meditation (4 days since you last exited meditation).
  • it is not very close to Armageddon day.
  • Meditation does not take a turn.

Once in Meditation

  • All your own enchantments are cancelled (spells you have on the enemy too)
  • Enchantments from enemies or Gods on you are NOT dispelled - they stay on.
  • You keep sending reinforcements to your allies
  • No mage can attack you (M in ranking list)
  • Player cannot login to his mage.

Exiting Meditation

  • Turns will have accumulated, so you will have full turns when exiting.
  • meditation on fast servers (Blitz) makes you have lost more turns than on slow servers (Apprentice)