Difference between revisions of "Nature's Lore"

From TheReincarnation
Jump to: navigation, search
m
Line 1: Line 1:
<center>[[Encyclopedia]] | [[Units]] | <font size=3>'''[[Spells]]'''</font> </center>
+
{{Spellnav}}
  
 
Rank: Ultimate<br>
 
Rank: Ultimate<br>

Revision as of 21:39, 17 March 2008

Encyclopedia | Units | Spells | Items | Heroes | Skills | Buildings | Guides
Icon ERADICATION.gif Eradication | Icon VERDANT.gif Verdant | Icon ASCENDANT.gif Ascendant | Icon PHANTASM.gif Phantasm | Icon NETHER.gif Nether | Icon PLAIN.gif Plain

| Spell Attributes | Lists of Simple, Average, Complex, Ultimate & Ancient Spells |


Rank: Ultimate
Type: Enchantment/Self
Cost: 10 turns, 300,000 MP
Upkeep: 150 MP

Effect

  • Increases your exploring
    • with +50% (i.e. to 150%) up to the server's exploration limit (if present on your server, i.e. upto 3500 acres)
    • always with at least +1 acre/turn, even when you are above exploring limit and would have explored 0 acres without Nature's Lore.
  • Gives a bonus to Elven units
  • Gives a bonus to Animal units
    • 25%-ish AP boost
    • 20%-ish HP boost
    • MrFantastic tested this bonus on Gorillas at SL 436. Modified stats were 302/100/366. [1]

Note

In the far past, Nature's lore did other stuff (such as reducing your mana generation with 30%, and giving 1 acre each turn you moved). This is no longer the case.