Difference between revisions of "Paralyze"

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This powerfull spell hits an enemy unit with immense and crippling pain, causing them to fall to the ground, twitching and convulsing, unable to control their own bodies. Paralyze can strike 3 enemy groups at once. Paralyze is one of the more feared Phantasm spells on the battlefield.
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<center>[[Encyclopedia]] | [[Units]] | <font size=3>'''[[Spells]]'''</font> </center>
  
Area of effect. has 3 effects, each one effects one random stack.
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Rank: Complex<br>
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Type: Instant/Battle<br>
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Cost: 10,000 MP<br>
  
Magic Speciality: PHANTASM
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==Effects==
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*paralyze has 3 different effects, they are: random enemy stack recieves -5 initive, random enemy stack has its attack power set to 0(this may be changed by a hero/item/spell), counter attack power is set to 0(may also be effected by hero/spell/item % increases are based on power before paralyse)
  
Rank: Complexe
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==Notes==
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This is probibly a monostackers worst nightmare, but each effect can be resisted.
  
Type: INSTANT BATTLE
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[[Category:Spells]] [[Category:Phantasm Spells]] [[Category:Battle Spells]]
 
 
Cast Turn: 0
 
 
 
Cast M.p.: 10,000
 
 
 
Research Cost: 3,500
 
 
 
Upkeep: none
 
 
 
==effect:==
 
paralyze has 3 different effects, they are: random enemy stack recieves -5 initive, random enemy stack has its attack power set to 0(this may be changed by a hero/item/spell), counter attack power is set to 0(may also be effected by hero/spell/item % increases are based on power before paralyse)
 
 
 
==note:==
 
this is probibly a monostackers worst nightmare, but each effect can be resisted.
 

Revision as of 18:58, 24 March 2006

Encyclopedia | Units | Spells

Rank: Complex
Type: Instant/Battle
Cost: 10,000 MP

Effects

  • paralyze has 3 different effects, they are: random enemy stack recieves -5 initive, random enemy stack has its attack power set to 0(this may be changed by a hero/item/spell), counter attack power is set to 0(may also be effected by hero/spell/item % increases are based on power before paralyse)

Notes

This is probibly a monostackers worst nightmare, but each effect can be resisted.