Shieldmaiden

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Revision as of 09:40, 16 March 2013 by Spiritsl (talk | contribs) (Healing)
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The Shieldmaidens are comprised of those women who have lost their mates in battle, and grown tired of watching the endless slaughter of war. Knowing they cannot stop the wars of the great mages, they themselves have taken up arms in an effort to prevent as much bloodshed as possible. When leading armies they organize troops defensive formations. Some maidens know basic priesterly magic and can heal wounded on the battlefield.

Hero Statistics
Profession Shieldmaiden
Magic Speciality Ascendant
Race Human
Attributes Mercenary
Gender Female
Attack Power 6000 + 3000*level
Attack Type Melee
Counter Attack 3000 + 1500*level
Hit Points 4000 + 2000*level
Upkeep Cost -5000 + 2500*level gold 5 + 2.5*level m.p.
Abilities Rally (9) Healing (14)
Re PLAIN.jpg
Servers
Blitz
Guildwar
Lightning
Arch
Solo
Beta


Abilities

Rally (Lv.9):

  • Increases HP of all your units by 2% + 1%/lvl

Healing (Lv.14):

  • Resurrects 2% + 1%/lvl of your slain units

Summary

Shieldmaiden is a Human Ascendant hero and thus can lead your most powerful stack of Catapults, Crusaders, Knights, Knight Templars, Paladins, Preachers, or High Priests and give that stack an efficiency bonus.

She has a melee attack and is fairly expensive to maintain. She is very popular as a defensive hero. In practice they are usually found leading Knight Templars, as they are the only decent Human barracks unit.

Be careful not to have Shieldmaidens lead preachers from Love and Peace.

High level Shieldmaidens combo fairly well with Priestesses and white healing magic/items.

Outdated Information

Shieldmaidens used to gain Tactics ability at level 16 which was removed for balance reasons.