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  • * Through the use of [[Spells]] like {{Blue}} [[Steal Artifact]] or {{white}} [[Locate Artifact]] ...[Pillage|pillaged]] by an enemy mage, being the target of certain [[Spells|spells]] listed above, and obviously, using the [[Items|Lesser Item]], which will
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  • ...llbook are seen as one of the basic [[Resources|resources]]. The number of spells and their complexity determines a mage's spell level; once a spell is acqui ...gh research. Administrators have their own set of [[:Category:Admin_Spells|spells]], and so [[:Category:God_Spells|have the Gods]].
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  • [[Nodes]] generate and store [[mana|magic power (m.p.)]]. Casting spells and the upkeep of [[enchantments]] draw upon [[mana|magic power]], and so d ...you more [[mana|m.p.]] than already gained with slightly less nodes. Some spells and enchantments influence the [[mana|m.p. production]] by your nodes.
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  • ...ay have recruited using your [[barracks]] and/or may have summoned using [[spells]] and/or [[items]] (previous chapters); and/or may have obtained in the [[B ...in revenge and neither are mages that are enchanted. The offensive use of spells and items is not limited by this limitation: a mage can item and spell any
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  • Attack new nether mages (meaning those you don't know the stacking) at the end of your [[turn ...d still win. If you see a tasty all [[Skelleton|skels]]/[[Zombie|zombies]] nether 200k below your 80% then disband a few [[Soul Speaker|SS]] or other stuff t
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  • ...on the creatures of the world to aid them. Their battles with phantasm and nether mages are historical. The phantasm mages retreated within themselves and le ...e ranks of the assassins soon swelled. Barebones, a mysterious and skilled nether mage rose to the rank of co-leader and along with Maddcow helped train a lo
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  • 2) Have as many guilds as possible. Ideally you want to have all nether complexes researched by 520 turns used. ...ultimates. If BS is your first ultimate don't even worry about the average spells + concentrate. Get it then go back to normal. You can then probably just fo
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  • ...for part of a reset to test the effects of love and peace and a few other spells (largely bless and a few others) ...y really easy wins. here is a good place to burn your staffs of illusions. Spells? Bless/sleep/phantasm magic/blaze. They all work this low. If you are at 2k
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  • | In TR slang: Coordinated wave of attacks, items, spells targetting a single mage (e.g. a guild enemy) ...ttack, usually by a guild, on one or more mages. Usually includes attacks, spells and items
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  • '''Spells or Items:''' RoEs often include the repercussions you should expect if you '''Devils:''' [[Devils]] are a unit the is summoned by the Nether spell [[Contract of the Soul]]. Often guilds will state if they "Respect"
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  • ...Spells (Archwar)]] [[Category:Nether Spells (Archwar)]] [[Category:Complex Spells (Archwar)]]
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  • ...] [[Category:Nether Spells]] [[Category:Battle Spells]] [[Category:Complex Spells]]
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  • ...[[Category:Summoning Spells]] [[Category:Ultimate Spells]] [[Category:God Spells]] [[Category:Enchantments]] [[Category:SelfOnly]]
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  • ...uch as using more off-color [[units]], or more heavily on your own [[Units#Nether|black units]]. Obviously, the more you use population, the lesser you're go If you plan on casting off color [[spells]] often, you will want to have [[Concentration]] on as well.
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  • ***{{black}} Nether: [[Black_Sabbath|Black Sabbath]], [[Shroud_of_Darkness|Shroud of Darkness]] *Offensive Spells: [[Destroy_Artifacts|Destroy Artifacts]], [[Fool's_Gold|Fool's Gold]] and [
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  • ...ek non-eradication units. Eradication mages also have the benefit of using spells such as Gravity Pull, a surprisingly effective strategy (many opponents, pa ..., limit its use). Whether you are defending or attacking, you can use both spells. When you go up against blacks & blues, it's good to use inferno or flamesh
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  • *If the caster is a Nether and affected by [[Shroud_of_Darkness|Shroud of Darkness]], Fear will deal 2 *Is a nether spell, thus can be resisted
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  • ...te slow (1 turn / 8 minutes), and where the most powerful (‘ultimate’) spells are not in use (making guildwars last long and play very different from the ...y, determines to what units (specifically more advanced units) and to what spells you will have access to (the [[Groentje Players Manual|Game Manual]] explai
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  • ...ine-height: normal;"> - Information concerning commonly used/misunderstood spells</span> <br> ...intermediate mages, or mages just wanting to get a basic understanding of Nether.</span><br>
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  • Nether: Black<br> '''Ascendant Spells'''<br>
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  • ...art of the original UBB version of the FAQ, has been incorporated in the [[spells]] page of this wiki.</span> ...on Spell Resistance (ie - your units are more likely to resist eradication spells).
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  • Conceals information from enemy mages about the mage's kingdom (from spells such as [[Scrying_Mirror|Scrying Mirror]] and items like a [[Crystal_Ball|C *{{black}} [[Holy_Grail_(Human_Skull)|The human skull]]: Nether
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  • This weapon looks like a standard Nether ceremonial knife. Only the ancient writing on its handle gives a clue how o ...s during battle (such as a [[Strange Metallic Can]] or the [[Ascendant]] [[Spells|spell]] [[Resurrection]]) for any enemy units damaged by your units.
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  • Cast as a nether<br> (Not sure whether this Nether had Magic favor. I am assuming he cast it with a base 470 [[Spell Level]].
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  • ...ages higher resistance to dark or illusionary magic. It will increase your Nether and Phantasm resistances. ...nchantment gives increased protection (spell resistance) against {{black}} Nether and {{blue}} Phantasm magic.
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  • *OPPOSITE: 0.0172366 x (Spell Level / MaxAscendantSL) ([[Nether]], [[Eradication]]). An Ascendant mage with SL 550 (from purchased spells) on Lightning server would reduce enemy accuracy by 7.735%
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  • ...ou and your troops from the dark arts. It will increase your resistance to Nether magic. Increases Nether spell resistance for your kingdom.
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  • *The ultimated spell is availble to {{black}} nether mages only. ...] [[Category:Nether Spells]] [[Category:Enchantments]] [[Category:Ultimate Spells]] [[Category:Epidemics]] [[Category:SelfOnly]]
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  • This is the most powerful Nether magic. Once this dark containment is performed, your population will almost [[Category:Spells]]
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  • ...es still roamed Terra. It is one of the most highly sought items among the nether mages. Bound with a night-blue ribbon, it contains the ultimate secret of t * This Book grants the user a chance to learn the [[Ancient]] {{black}} [[Spells|spell]] [[Corruption]]
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  • ...enemy stack]]. This effect is halved and applies to all enemy stacks if a Nether mage is running [[Shroud of Darkness]]. [[Category:Spells]]
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  • [[Category:Spells]] [[Category:Nether Spells]]
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  • [[Category:Spells]] [[Category:Nether Spells]]
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  • ...;">Black mages can cast this spell after they have learnt it&nbsp;(through Nether Parchment) or have purchased the spell from the Black Market's Exotic Magew ...[Category:Nether Spells]] [[Category:Summoning Spells]] [[Category:Ancient Spells]]
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  • [[Category:Spells]] [[Category:Nether Spells]]
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  • This powerful nether spell will cover the target mage's country with a heavy fog of death and de [[Category:Spells]]
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  • [[Category:Spells]] [[Category:Nether Spells]]
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  • ...Counter AP</span>&nbsp;by&nbsp;0.3384 * SL / MaxNetherSL = '''~34% '''(For Nether) ...] [[Category:Nether Spells]] [[Category:Battle Spells]] [[Category:Complex Spells]]
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  • ...tance. For those whom you gaze at, death will be a certainty. This complex nether spell is extremally powerful against strong units. Area of effect: 1 random [[Category:Spells]]
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  • [[Category:Spells]] [[Category:Nether Spells]]
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  • [[Category:Spells]] [[Category:Nether Spells]]
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  • ...]] [[Category:Nether Spells]] [[Category:Enchantments]] [[Category:Complex Spells]] [[Category:SelfOnly]]
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  • [[Category:Spells]] [[Category:Nether Spells]]
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  • [[Category:Spells]] [[Category:Nether Spells]]
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  • [[Category:Spells]] [[Category:Nether Spells]]
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  • [[Category:Spells]] [[Category:Nether Spells]]
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  • [[Category:Spells]] [[Category:Nether Spells]]
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  • [[Category:Spells]] [[Category:Nether Spells]]
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  • [[Category:Spells]] [[Category:Nether Spells]]
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  • **+56 Ascendant Magic resistance for 470 SL standard nether **+58 Ascendant Magic resistance for 487 SL nether (Full SL 463 + Magic -> 20 + GE 2 -> 4)
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  • [[Category:Spells]] [[Category:Nether Spells]]
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  • [[Category:Spells]] [[Category:Nether Spells]]
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  • [[Category:Spells]] [[Category:Nether Spells]]
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  • ...of Death, Disintegrate, and Head of Medusa). Due to their high resists to spells though, they need not worry about Gaze or Disintegrate too much, however th ===Nether Units===
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  • using spells and/or items. Units of the [[Undead]] race all have a [[Weakness to]] [[HOL Spells and items affecting [[HOLY]] attacks:
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  • This [[Nether|Nether]] [[Hero_Ability|Hero Ability]]&nbsp;turns one stack of&nbsp;[[Basic|Basic] ...tance. If the Ability has successfully made it through the Unit's [[Nether|Nether]] Resistance, it will then kill:
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  • ...that in the role of an apprentice level archmage, unable to learn ultimate spells. This server is also home to the guild "[[Apprentice Academy]]" which welco ...fastest of the servers, and like server guild, you can learn your ultimate spells here. This server has a very erratic guild base, with many guilds lasting o
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  • ...powerful enchantments (Plant Growth being the most well known) and battle spells (such as Call Hurricane and Rust Armor). Verdant also has the extremely ver ...er in the reset the only color you'll be able to beat reliably this way is Nether (which the choice of item is Flasks of Holy Water). A cheap spell you can u
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  • ...ood land for the power. Now you may be wondering when I'm going to mention spells/items - well, right now - When hunting blue you will want to use sleep almo ...ilar stuff can be said for every other color - just the names of units and spells/items change).
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  • ...tp://guild.the-reincarnation.com Guild Server]. Any other form of playing nether is faggotry and probably involves clicking the geld button like a [http://w ==Why play Nether?==
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  • ...most powerful Spell Masters can reduce the number of turns needed to cast spells as well. ...spell casting turn cost by a percentage (1% per level). E.g., at level 20, spells that take 5 turns will only take 4 turns to cast.
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  • Magical barriers block enemy's [[spells]] and [[items]] to your country. Requiring certain formula and technique, o ...color_resistance = $target_mage->getResistanceNether() if $spell_color eq 'NETHER';
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  • ''A Guide to Playing Nether by Umbra'' ''nether winning against ascendant''
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  • ...tp://guild.the-reincarnation.com Guild Server]. Any other form of playing nether is faggotry and probably involves clicking the geld button like a [http://w ==Why play Nether?==
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  • ...n several phantasm, eradication, and nether units. It is most prevalent on nether units.<br> * Melee is boosted/modified by a wide variety of spells and items, making it a very versitile attack type, downside is "Melee" itse
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  • ...re. This stack can be used with relative success if you only choose to hit Nether mages below 10M in net power. If you wish to continue winning your battles, ...op stacks due to the ease of resummoning and the lower cost of casting the spells. You can imagine how frustrating it is to resummon an off-colour and to los
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  • ...blue guides, I've decided to get to work on a guide for my native color - Nether (black). I've played black since way back in the Mari Archmage days, and ha ...the offense department, the top 2 of these being Wraith and Horned Demons. Nether, with all of this, makes it a not so newbie friendly color. Population cras
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  • ...to the units' natural abilities. This is important, because some items and spells can e.g. make your unit fly. But no item, spell, enchantment or hero will i * your heroes, items and spells can create temporarily extra stacks in battle (see dummy stacks section bel
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  • ...Category:Nether Spells]] [[Category:Summoning Spells]] [[Category:Ultimate Spells]]
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  • :▪&nbsp;[[Skills|Skills]] ▪&nbsp;[[Spells|Spells]] ▪&nbsp;[[Items|Items]] ▪&nbsp;[[Units|Units]] ▪&nbsp;[[Heroes|Heroe ...ASCENDANT.gif|RTENOTITLE]][[File:Icon PHANTASM.gif|RTENOTITLE]][[File:Icon NETHER.gif|RTENOTITLE]][[File:Icon ERADICATION.gif|RTENOTITLE]][[File:Icon VERDANT
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  • ...resistance. It decreases target mages' [[Barriers|barrier resistance]] to spells. *Reduces enemy barrier resistance to your spells by 1.25% per level.
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  • * This ability can be resisted (resistance to [[COLD]], resistance to Nether magic). [[category:hero spells]]
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  • Fire is an attack type that is found on Eradication units and on the on the nether unit [[Devil]].<br> Several items and spells alter the effect of [[FIRE]] attacks.
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  • ...eradication, and nether [[units]]. It is most prevalent on [[units#nether|nether units]].<br> Some items and spells add [http://www.youtube.com/v/vZpuHqJT9yg POISON]
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  • #redirect[[Spells]] ...e seen as one of mages basic [[resources|resource]], because the amount of spells that you have, determines your basic spell level ([[GodFavour|Gods]] and [[
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  • * {{blue}} It can't resist blue spells, ...is however stupidity, and a newbie mistake. An option to "let me pick two spells to use at the same time" has not been discovered yet as far as i know. Thus
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  • === Spells === <nowiki><center>[[Encyclopedia]] | [[Units]] | <font size=3>'''[[Spells]]'''</font> </center></nowiki><br>
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  • *If you are a Nether (Black) Mage and you've been attacked by someone, try casting Contract of t ...ion is the single most important skill you will learn on Terra (other than spells, and strategy, and etc…) Use your message function and arrows and try to
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  • ...mage (including [[Battle Chant]] rewards). Ability is associated with the Nether spell [[Contract of the Soul]]. Reduces the casting cost of all spells by 2% + 1%/level.
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  • *Reduces HP of all units in the target mage's kingdom by 15% (normal nether SL.) [[Category:Spells (Beta)]]
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