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  • ...ondary Attacks", are a seperate attack the unit will attempt to perform in battle. These function very similar to [[Primary Attack|primary attacks]], but can ...([[Fatigue]]), and can have their [[Initiative]] affected by spells/items/heroes exactly like [[Primary Attack|primary attacks]] (in fact, if a spell reduce
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  • ...sting of offensive, defensive, and support enchantments both in and out of battle, and the allocation of resources, among other uses. The spells in a mage's Increase your accuracy in battle. It has a hidden mana upkeep, and only works for white mages.
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  • = Getting Heroes = There are a number of ways to gain heroes and these are listed below
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  • * The Audience link is more or less skipped, as heroes are discussed in a later chapter. [[Groentje Players Manual Ch6|Chapter 6]] deals with the battle aspects of the game.
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  • <center>[[Encyclopedia]] | [[Units]] | [[Spells]] | [[Items]] | [[Heroes]] | [[Buildings]]</center> === Battle Report Sharing ===
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  • ...on, its growth and food production. Furthermore, some army [[units]] and [[heroes]] draw upon your [[population]] during recruitment (barrack-troops) and for ...gdom in two ways. Firstly: when your last fort falls, you die in that last battle and it is game over: you have been defeated. You could always reincarnate o
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  • ...nst counter attacks (see below) resulting from the mage's last 24 hours of battle history (so-called ‘open counters’). This protection status will last, :: e.g. brought up after clicking on a mage name in a battle report -- ''best for countering, also on SOLO servers''
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  • ...nds have been at war with. Through the chronicles, links to a mage’s own battle reports of the last 72 hours are provided (offensive attack reports as well == Heroes ==
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  • ...ot different. I never ever cast [[Dominion|Doms]] and usually I dont buy [[heroes]], and yes, I play white. ...higher than eighth, better ninth or tenth, as they can easily lose you the battle. I also like [[High Priest|High Priests]] now. Because [[The Holy Light|THL
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  • ...units you want, and in what order, as stacking plays a very major role in battle success (see e.g.[[Groentje Players Manual Ch6]]). ...tive [[population]] income. Save your geld for [[items]], or [[heroes]]. [[Heroes]] are very important to compete in the higher rankings.
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  • ...deal out half the damage and only have to lose half as many aa to lose the battle. ...ost surely are troopless. Doing this math quickly will give you winners in battle everytime.
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  • | It means either [[Battle_Chant|Battle Chant]] (a {{red}} spell) or [[Blood_Curse|Blood Curse]] (a {{black}} spell | Battle Report
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  • Normally a stack starts attacking with an effiency of 100%. When the battle progresses, however, the efficiency of strikes typically becomes less and l * Initial efficiency for each stack: 100% + level of [[Heroes#Effiency Bonus|leading hero]].
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  • *5% chance to receive a random [[Heroes|hero]] of up to level 17. ...and_Decay|Death and Decay]], [[Meteor_Storm|Meteor Storm]], [[Battle_Chant|Battle Chant]], [[Call_Lightning|Call Lightning]]
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  • * Gelding for off-color spells, heroes etc. (not discussed here; only advisable if the reset has just begun) ...wait for max turns before you move out of Apprentice Status and enter the battle zone.
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  • ...(checking various status, setting defense assignments and disbanding army/heroes are the only actions not taking turns). Using your turns efficiently is imp ** You can start offensive actions (battle) and receive attacks (battle, spelling, iteming)
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  • ...e less than zero geld (no loans!), at which point you start losing stacks, heroes and eventually buildings. * Geld is consumed by many army [[units]] and [[heroes]], by [[buildings]], and by going to war ([[war expense]]). Your status rep
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  • ...y Lizmen, it'll be a mighty fireburst. With this strategy you'll win every battle, as long as your oponent uses Zombies, Skels, Doms, Archangels, Angels, Kni ...an's one attack is an initiative 1 - they can be taken completely out of a battle by an initiative-degrading spell or item.
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  • ...useful piece of information unless combined with the other sections of the battle formula (such as [[Accuracy]], [[Efficiency]], [[Resistance|Resistances]] t ...[[spells]], [[enchantments]], [[items]], [[Unique Items|unique items]], [[heroes|hero abilities]] modify AP from the base values mentioned in the [[Encyclop
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  • Efficiency is a "unit-wide" modifier for battle, much like [[Accuracy]], its value carries across both [[Primary Attack|pri ...ing [[Fatigue]], and several spells/items, and can be increased by certain heroes (depends on hero color&race, and unit color&race matching), as well as very
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  • ...primary attack is not necessarily the first attack that a stack does in a battle: if your unit also has an [[Extra Attack]], and that is of higher [[Initiat ...ers, and [[Efficiency]] Boosters/Diminishers. These include modifiers from heroes such as [[Valor]], [[Berserk]], and [[Song]]. The Primary Attack's type af
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  • ...efer magic that heals rather than harms. Nevertheless they are fearsome in battle as they call down a host of divine beings from the heavens to fight togethe ...n of the size of your kingdom (acres of land), the size of your army (your battle power), the number of forts you maintain and a number of generally less imp
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  • [[Section 3 - Battle]] <span style="color: rgb(205, 205, 205); font-size: 9px; line-height: norm ...205, 205); font-size: 9px; line-height: normal;"> - Information concerning Heroes and Heroines</span><br>
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  • Battle Chant: BC<br> Battle Lust: BL, Lust<br>
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  • '''Battle Heroes''' ...pprentice: 12 experience per turn + 24 experience for leading a stack in a battle
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  • <br>There are 3 conditions an attacker must meet to win a battle: <br>3. Attacker must have at least 1 unit remaining at the end of the battle.
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  • - Turn Taken: Upkeeps paid, turn by turn effects such as enchantments, heroes, etc. perform their tasks.<br> ...turns here (notice - you do not pay the upkeep for the units that died in battle)</span></tr></td></table>
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  • ...ments affecting ones Kingdom). Some grant a one-time blessing, such as a [[Heroes|Hero]] or [[Geld|Geld]]. Some grant the mage an ability for use during batt **Wisdom: Raises a random friendly [[Heroes|hero's]] level by 1
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  • ...''eg'' [[GodFavour|Lucifer's favor]] bonus, [[Luck]] and [[Summoner]]'s [[Heroes|Summoning]] ability ===Battle Effects===
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  • ...ther enhanced by gods and heroes, net income can be improved by spells and heroes. There is no limit on the amount of geld you can store. You can generate ad Spells and Items are integral parts of this game, both in battle and in the general maintainance of your mage. Lesser Items can be generated
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  • ...und its powerful enchantments (Plant Growth being the most well known) and battle spells (such as Call Hurricane and Rust Armor). Verdant also has the extrem ...(animals are not affected by serenity because their only boosts come from heroes and spells). Animals are also superior until you've gotten a high enough sp
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  • Non-battle Items Offensive enchantments (non-battle spells)
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  • ...rdesses are not naturally hostile, their sheep will join great armies into battle if the kingdom is endangered. Most powerful Shepherdesses possess wide know [[Category:Heroes]] [[Category:Verdant Heroes]] [[Category:Nonbattle Heroes]]
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  • ...is required to join the ranks of the Dragon Riders, and their ferocity in battle while mounted upon a Dragon is unmatched. [[Category:Heroes]] [[Category:Eradication Heroes]] [[Category:Battle heroes]]
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  • ...these [[Heroes|heroes]] deal [[COLD]] damage to a random stack at begin of battle.
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  • Battle reports examples with the stack recommended: factors for battle result:
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  • Battle: [[Tactics|Tactics]] (Obtained at level 14) [[Category:Heroes]] [[Category:Eradication Heroes]] [[Category:Battle Heroes]]
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  • ---& Pimping/supering up/upgrading on its available units, colored heroes, and spells. <br> ...targets. If you devil…well, I can devil back and see a very interesting battle report:D<br><br>
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  • ...he tricks of the soldiering trade, and uses them to his every advantage in battle. When put in command of a mercenary unit, the veteran is able to lead it mu Battle: [[Valor|Valor]]&nbsp;(Obtained at level 9)
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  • ...; ranged. By being ranged, they don’t get countered after they attack in battle, hence minimizing your losses (and the need to resummon them after a land r ...ability, but otherwise they are generally useless. [[Bard]]s are also good heroes to have, with their [[Song]] ability alone making them worth it. However, y
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  • ...Instead, he stays behind the throne, observing everything. He appropriates battle spoils and drains magic power for his own purposes. [[Category:Heroes]]
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  • Battle: [[Valor|Valor]] (Obtained at level 9) Battle: [[Animal_Taming|Animal Taming]] (Obtained at level 12)
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  • ...e feared. With no regard for their own safety, they charge recklessly into battle, and inspire your units to do the same. One can always find a Berserker by Battle: [[Valor|Valor]] (Obtained at level 9)
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  • ...not powerful in size and strength, witches can still be somewhat useful in battle, calling upon the dark arts; they can place powerful curses upon your oppon Battle: [[Cursing|Cursing]] (Obtained at level 9)
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  • Battle: [[Song|Song]] (Obtained at level 9) [[Category:Heroes]] [[Category:Battle heroes]] [[Category:Phantasm Heroes]]
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  • Battle: [[Turn_Undead|Turn Undead]] (Obtained at level 9) Battle: [[Vampire Hunter]] (Obtained at level 16)
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  • Battle: [[Plant_Control|Plant Control]] (Obtained at level 14) Battle: [[Wall_of_Thorn|Wall of Thorn]] (Obtained at level 18)
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  • ...size of the stack in relation to your total army size, can be seen in the Battle Report with the percents next to your unit name. ...position in battle rather than their actual net power. This is because in battle, different conditions cause certain units to move higher in a stacking. Kno
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  • ...estion, and especially jokes/other stuffs---the driving forces behind this battle method. So, Hit Edit, G'Dammit! ...units (13%-20% or +) and filler sized units (3%-10%) and using the spell Battle Lust (BL) and either Brooch of Protection, (Bouch) Missile Shield (MS), Bub
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  • Battle: [[Chill_Touch|Chill Touch]] (Obtained at level 9) Battle: [[Soul_Devour|Soul Devour]] (Obtained at level 14)
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  • Battle: [[Arcfire|Arcfire]] (Obtained at level 9) Battle: [[Firestorm|Firestorm]]&nbsp;(Obtained at level 16)
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  • ...chmagi dare not travel. White Knights are gallant, and all but fearless in battle, living to slay the nightmares of others. Any man would be proud to serve u Battle: [[Valor|Valor]] (Obtained at level 9)
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  • Enchantresses are elven maidens who are skilled in magic. Unlike many heroes, their power is selective. When present in an army they can improve not onl Battle: [[Enchant_Weapon|Enchant Weapon]] (Obtained at level 14)
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  • ...esses can resurrect themselves after being killed leading your forces into battle. However, the resurrection leaves them less powerful than before. Battle: [[Healing_(Hero_Ability)|Healing]] (Obtained at level 9)
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  • The Shieldmaidens are women who have lost their friends and loved ones in battle, and have grown tired of watching the endless slaughter of war. Knowing the Battle: [[Rally|Rally]] (Obtained at level 9)
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  • Battle: [[Valor|Valor]] (Obtained at level 9) Battle: [[Unholy_Aura|Unholy Aura]] (Obtained at level 14)
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  • Battle: [[Valor|Valor]] (Obtained at level 9) Battle: [[Icicle|Icicle]] (Obtained at level 14)
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  • Battle: [[Mind_Blast|Mind Blast]] (Obtained at level 9) Battle: [[Mind_Shield|Mind Shield]] (Obtained at level 14)
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  • Battle: [[Squirrel_Dance|Squirrel Dance]] (Obtained at level 9) ...10k per skill level number of Squirrels that last for the duration of the battle only
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  • ...ells]] ▪&nbsp;[[Items|Items]] ▪&nbsp;[[Units|Units]] ▪&nbsp;[[Heroes|Heroes]] ▪&nbsp;[[Buildings|Buildings]] ▪&nbsp;[[Resources|Resources]] ▪&nbs ;[[Battle_Mechanics|Battle Mechanics]]
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  • Battle: [[Animate_Dead|Animate Dead]] (Obtained at level 9) ...3% + 1% per skill level&nbsp;of your slain undead units at the end of each battle
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  • Battle: [[Chill_Touch|Chill Touch]] (Obtained at level 9) Battle: [[Animate_Dead|Animate Dead]] (Obtained at level 16)
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  • ...ts, casting offensive and defensive enchantments both in battle and out of battle, allocation of resources, and more. Each color can learn their own [[:Cate |'''[[Battle Chant]]''' ||Increases AP and decreases HP of own units in battle.
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  • ...nt]]?. The answer is: Very little really. Green does not need to rely on [[heroes]] much at all, and in apprentice is the richest [[geld]] speciality in the ...eriously being maimed on defense. Furthermore, green's lack of reliance on heroes in a server where they are so hard makes it a very dominant color defensive
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  • ...em with them they die too easily to ranged attack. Sometimes will lose the battle for you because of this but they are decent killers if they can attack firs ...roves, the net power (NP) loss won't be included in the computation of the battle outcome. To you who might be reading it the first thought that would go in
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  • ...aith]] vs [[Djinni]] (no enchantments/spells/items/fatigue/healing/HPboost/heroes/skills involved): wraith and djinni is same in this battle, they will kill 12% of djinni, 19.
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  • ...come into play for battles, so you can have a better understanding of your Battle Reports and make adjustments to your kingdom/army based on them.<br> Before we get into Mechanics of the actual Battle itself, it will be best for you to understand something about stacking.<br>
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  • Example: 93 Nymphs are slain during battle. With level 4 healing, 5 Nymphs would resurrected from death. Actual number == Heroes with ability ==
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  • *[[Training_Grounds|Training Grounds]] Heroes can now be trained. **Visit the [[Audience|Audience]] screen to speak with your [[Heroes|Heroes]], and then click on the new link for the "Imperial Training Ground". You c
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  • ...increases in level, the unlocked ability also becomes more powerful. Most heroes have two abilities, one unlocking in the level 8-10 range, and one unlockin Two types of hero abilities exist: battle and non-battle.
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  • ...ensive and rare ability [[Tactics|Tactics]] (lvl 14+ [[Warlord|Warlord]]). Heroes with [[Valor|Valor]] enabled (lvl&nbsp;9 and higher) are much easier and ch :Assuming a regular or defensive battle and Sun favor, a 100,000 primary attack becomes modified by a level 14 Valo
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  • ...t of [[Heroes2|experience]] that the owner's [[Heroes|heroes]] gain during battle
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  • = Getting Heroes = There are a number of ways to gain heroes and these are listed below
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  • Battle: [[Slay|Slay]] (Obtained at level 14) *The hero is randomly chosen including non-battle ones
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  • [[Category:Heroes (Lightning)|{{PAGENAME}}]] [[Category:Plain Heroes (Lightning)|{{PAGENAME}}]]
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  • ...le that look at the black market non-stop for any good bargains or uniques/heroes/items/spells. You will see a frequent over-bid on your bid in the market ju ...can make your stack unbeatable to attackers by using items/spells/uniques/heroes/enchantments or even skills. Losing lands to attackers doesn't mean much, i
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  • Non-battle Items<br> Offensive enchantments (non-battle spells)
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  • -The Chronicle Terra – This page allows you to look up the chronicles (battle report) of any mage. Thus, it is a specialized version of the “arena arch -Tavern O' Heroes – Here, you can bid for various heroes, which act as leaders for your units and give you certain advantages.
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  • ...and banished Lucifer from the heavens forever. This took place in an epic battle between the Highfather and his first lieutenant. After his downfall, only t ...Minimum 15,000,000 Geld&nbsp;or 10% of your current Geld (Including items/heroes/units/spells you are selling and buying)
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  • [[Category:Heroes (Guildwar)|{{PAGENAME}}]] [[Category:Plain Heroes (Guildwar)|{{PAGENAME}}]]
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  • [[Category:Heroes (Guildwar)|{{PAGENAME}}]] [[Category:Plain Heroes (Guildwar)|{{PAGENAME}}]]
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  • [[Category:Heroes (Guildwar)|{{PAGENAME}}]] [[Category:Plain Heroes (Guildwar)|{{PAGENAME}}]]
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  • The battle simulator feature is a decent method for inquiring how much damage one unit *'''UnitA_attack_power''' may be modified by valor, berserk, battle spells, battle items, etc.
    8 KB (1,028 words) - 16:15, 6 July 2016
  • = Krystalline's Battle Guide = ...your stack. A good snipe or two of stacks can single handedly win you the battle.</span>''
    15 KB (2,421 words) - 05:28, 22 October 2021