Difference between revisions of "Talk:Resurrection"

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(Inaccurate)
(added some BRs / examples)
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I believe the Wiki is inaccurate and [[Resurrection]] does not bring back a flat 30% of units. Also, it seems to react with the unit ability [[Healing]] in an interesting way. Offcolor, it gets more interesting.
 
I believe the Wiki is inaccurate and [[Resurrection]] does not bring back a flat 30% of units. Also, it seems to react with the unit ability [[Healing]] in an interesting way. Offcolor, it gets more interesting.
  
As a 589 blue, casting only Resurrection in 2 separate battles:
+
'''As a 589 blue (running conc), casting only Resurrection in 2 separate battles:'''
  
 
1129 DJ<br />
 
1129 DJ<br />
Paralytic (#XXX)'s 114 Djinni were slain during battle.<br />
+
(#XXX)'s 114 Djinni were slain during battle.<br />
Paralytic (#XXX)'s 11 Djinni are resurrected from death.<br />
+
(#XXX)'s 11 Djinni are resurrected from death.<br />
9.6%<br />
+
'''9.6%'''<br />
  
 
1673 AA<br />
 
1673 AA<br />
Paralytic (#XXX)'s 204 Archangels were slain during battle.<br />
+
(#XXX)'s 204 Archangels were slain during battle.<br />
Paralytic (#XXX)'s 69 Archangels are resurrected from death.<br />
+
(#XXX)'s 69 Archangels are resurrected from death.<br />
33.8%<br />
+
'''33.8%'''<br />
  
 
29 Lev<br />
 
29 Lev<br />
Paralytic (#XXX)'s 6 Leviathans were slain during battle.<br />
+
(#XXX)'s 6 Leviathans were slain during battle.<br />
Paralytic (#XXX)'s 3 Leviathans are resurrected from death.<br />
+
(#XXX)'s 3 Leviathans are resurrected from death.<br />
50%<br />
+
'''50%'''<br />
  
 
1227 MR<br />
 
1227 MR<br />
Paralytic (#XXX)'s 101 Mind Rippers were slain during battle.<br />
+
(#XXX)'s 101 Mind Rippers were slain during battle.<br />
Paralytic (#XXX)'s 11 Mind Rippers are resurrected from death.<br />
+
(#XXX)'s 11 Mind Rippers are resurrected from death.<br />
10.8%<br />
+
'''10.8%'''<br />
  
--------------------------------<br />
+
- - - - -<br />
  
 
1026 DJ<br />
 
1026 DJ<br />
Paralytic (#XXX)'s 270 Djinni were slain during battle.<br />
+
(#XXX)'s 270 Djinni were slain during battle.<br />
Paralytic (#XXX)'s 11 Djinni are resurrected from death.<br />
+
(#XXX)'s 11 Djinni are resurrected from death.<br />
4%<br />
+
'''4%'''<br />
  
 
1538 AA<br />
 
1538 AA<br />
Paralytic (#XXX)'s 49 Archangels were slain during battle.<br />
+
(#XXX)'s 49 Archangels were slain during battle.<br />
Paralytic (#XXX)'s 22 Archangels are resurrected from death.<br />
+
(#XXX)'s 22 Archangels are resurrected from death.<br />
44.9%<br />
+
'''44.9'''%<br />
  
26<br />
+
26 Lev<br />
Paralytic (#XXX)'s 2 Leviathans were slain during battle.<br />
+
(#XXX)'s 2 Leviathans were slain during battle.<br />
Paralytic (#XXX)'s 1 Leviathans are resurrected from death.<br />
+
(#XXX)'s 1 Leviathans are resurrected from death.<br />
50%<br />
+
'''50%'''<br />
  
 
1137 MR<br />
 
1137 MR<br />
Paralytic (#XXX)'s 33 Mind Rippers were slain during battle.<br />
+
(#XXX)'s 33 Mind Rippers were slain during battle.<br />
Paralytic (#XXX)'s 11 Mind Rippers are resurrected from death.<br />
+
(#XXX)'s 11 Mind Rippers are resurrected from death.<br />
33.3%<br />
+
'''33.3'''%<br />
  
  
  
 +
It seems to Res 50% on ultimate units - that much seems fairly certain. Isn't it interesting that it seems to Res 11 units each time on the MRs and DJ? Possible hard cap? In other BRs (as blue) when using SMC + Res the totals are much higher (~70 DJ out of 250 killed). I do not think SMC can account for 60 DJ.
  
It seems to Res 50% on ultimate units - that much seems fairly certain.
+
 
 +
--------------------------------<br />
 +
 
 +
 
 +
'''As a white (unknown SL & enchants), casting Resurrection (no hero/item):'''
 +
 
 +
(#AAA)'s 19 Dominions were slain during battle.<br />
 +
(#AAA)'s 12 Dominions are resurrected from death.<br />
 +
'''63.1%''' ''- 63.1%, see next Dom example for possible idea''<br />
 +
 
 +
 
 +
--------------------------------<br />
 +
 
 +
 
 +
'''As a white (unknown SL & enchants), casting Resurrection (no hero/item):'''
 +
 
 +
(#BBB)'s 5 Dominions were slain during battle.<br />
 +
(#BBB)'s 3 Dominions are resurrected from death.<br />
 +
'''60%''' ''- clearly more than 30% + unit's healing ability, unless unit healing is 30%''<br />
 +
 
 +
(#BBB)'s 3482 Knights Templar were slain during battle.<br />
 +
(#BBB)'s 1070 Knights Templar are resurrected from death.<br />
 +
'''30.7%''' ''- 30.7% should have been covered by the unit's own healing ability, therefore Resurrection had no effect?''<br />
 +
 
 +
(#BBB)'s 27 Unicorns were slain during battle.<br />
 +
(#BBB)'s 13 Unicorns are resurrected from death.<br />
 +
'''48%.1''' ''- wtf? 48.1% is a lot more than the claimed 30%''<br />
 +
 
 +
 
 +
--------------------------------<br />

Revision as of 18:45, 3 December 2009

Inaccurate

I believe the Wiki is inaccurate and Resurrection does not bring back a flat 30% of units. Also, it seems to react with the unit ability Healing in an interesting way. Offcolor, it gets more interesting.

As a 589 blue (running conc), casting only Resurrection in 2 separate battles:

1129 DJ
(#XXX)'s 114 Djinni were slain during battle.
(#XXX)'s 11 Djinni are resurrected from death.
9.6%

1673 AA
(#XXX)'s 204 Archangels were slain during battle.
(#XXX)'s 69 Archangels are resurrected from death.
33.8%

29 Lev
(#XXX)'s 6 Leviathans were slain during battle.
(#XXX)'s 3 Leviathans are resurrected from death.
50%

1227 MR
(#XXX)'s 101 Mind Rippers were slain during battle.
(#XXX)'s 11 Mind Rippers are resurrected from death.
10.8%

- - - - -

1026 DJ
(#XXX)'s 270 Djinni were slain during battle.
(#XXX)'s 11 Djinni are resurrected from death.
4%

1538 AA
(#XXX)'s 49 Archangels were slain during battle.
(#XXX)'s 22 Archangels are resurrected from death.
44.9%

26 Lev
(#XXX)'s 2 Leviathans were slain during battle.
(#XXX)'s 1 Leviathans are resurrected from death.
50%

1137 MR
(#XXX)'s 33 Mind Rippers were slain during battle.
(#XXX)'s 11 Mind Rippers are resurrected from death.
33.3%


It seems to Res 50% on ultimate units - that much seems fairly certain. Isn't it interesting that it seems to Res 11 units each time on the MRs and DJ? Possible hard cap? In other BRs (as blue) when using SMC + Res the totals are much higher (~70 DJ out of 250 killed). I do not think SMC can account for 60 DJ.





As a white (unknown SL & enchants), casting Resurrection (no hero/item):

(#AAA)'s 19 Dominions were slain during battle.
(#AAA)'s 12 Dominions are resurrected from death.
63.1% - 63.1%, see next Dom example for possible idea





As a white (unknown SL & enchants), casting Resurrection (no hero/item):

(#BBB)'s 5 Dominions were slain during battle.
(#BBB)'s 3 Dominions are resurrected from death.
60% - clearly more than 30% + unit's healing ability, unless unit healing is 30%

(#BBB)'s 3482 Knights Templar were slain during battle.
(#BBB)'s 1070 Knights Templar are resurrected from death.
30.7% - 30.7% should have been covered by the unit's own healing ability, therefore Resurrection had no effect?

(#BBB)'s 27 Unicorns were slain during battle.
(#BBB)'s 13 Unicorns are resurrected from death.
48%.1 - wtf? 48.1% is a lot more than the claimed 30%