Difference between revisions of "The Crimson Banner"

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(Effects)
(Effects)
Line 14: Line 14:
 
AP without Crimson Banner<br>
 
AP without Crimson Banner<br>
 
Djinni AP: 2,500<br>
 
Djinni AP: 2,500<br>
Sprite AP: 200<br>
+
Sprite AP: 200<br><br>
 
AP with Crimson Banner<br>
 
AP with Crimson Banner<br>
 
Djinni AP: 3250<br>
 
Djinni AP: 3250<br>

Revision as of 04:41, 22 July 2008

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This large crimson banner carries on it a strange mark. All of your units become incredibly bloodthirsty when you hold the banner up high.

Attribute: UNIQUE PERMANENT
Charge Turn: 0
Data on this page needs confirmation

Effects

Confirmed on July 21, 2008.

Increases units' primary AP by 30%.

AP without Crimson Banner
Djinni AP: 2,500
Sprite AP: 200

AP with Crimson Banner
Djinni AP: 3250
Sprite AP: 260


Unique Items