Touch of Necromancy

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Revision as of 19:38, 28 January 2007 by 75.80.123.123 (talk) (Effects)
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Encyclopedia | Units | Spells

Rank: Complex
Type: Enchantment/Self
Cost: 10 turns, 50,000 MP
Upkeep: 100 MP

Effects

  • Raises 30% of slain units from opponents army as Zombies, which join your army
  • Off-color(?): Raises 2.8% of slain units from opponents army as Wraiths with Undead Mastery skill level 10.
  • On-color:Raises 13.2% of slain units from opponents army as Wraiths with Undead Mastery skill level 10.

Mage A's 81 Liches are slain during battle.
Mage A's 1419 Wraiths are slain during battle.
Mage A's 7309 Zombies are slain during battle.
Mage A's 1702 Salamanders are slain during battle.
Mage A's 19362 Skeletons are slain during battle.
NET NP: 1014458
842 units (Wraiths [13.2%, SL470]) gained their second lives as truthful followers of Mage B


Mage B's 250 Vampires are slain during battle.
Mage B's 41 Liches are slain during battle.
Mage B's 3 Djinni are slain during battle.
Mage B's 123 Efreeti are slain during battle.
Mage B's 1525 Zombies are slain during battle.
NET NP: 843052
waiting confirmation for info below:
67 units (Lich [16.1%; SL?]) gained their second lives as truthful followers of Mage A