Touch of Necromancy

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Revision as of 12:53, 24 March 2008 by Groentje (talk | contribs) (Effects)
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Icon ERADICATION.gif Eradication | Icon VERDANT.gif Verdant | Icon ASCENDANT.gif Ascendant | Icon PHANTASM.gif Phantasm | Icon NETHER.gif Nether | Icon PLAIN.gif Plain

| Spell Attributes | Lists of Simple, Average, Complex, Ultimate & Ancient Spells |


Rank: Icon NETHER.gif Complex
Type: Enchantment/Self
Cost: 10 turns, 50,000 MP
Upkeep: 50 MP

Effects

  • Raises 30% of the NUMBERS of slained UNITS from opponents army as Zombies, which join your army
  • Raises 2.8% of slain units from opponents army as Wraiths with Undead Mastery skill level 10.
  • Touch of Necromancy is capped at replacing combat losses if your mana income is negative.
  • Decreases mana income by 5%


Amount raised is SL dependant, and is subject to randomness (about +/- 20% of %raised)

  • Icon NETHER.gif %raised ~ SL/50 + 20
  • Icon ASCENDANT.gif %raised ~ SL/100 + 5

Obsolete