Difference between revisions of "Undead Mastery"

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* Level 15+ : creates [[Lich|Liches]] instead of [[Zombie|Zombies]] with [[Touch of Necromancy]].
 
* Level 15+ : creates [[Lich|Liches]] instead of [[Zombie|Zombies]] with [[Touch of Necromancy]].
 
* Level 20 : gives +1 init to simple and average units
 
* Level 20 : gives +1 init to simple and average units
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apparently this set on apprentice  UndeadMastery gets a reduction on upkeep for undeads after lvl 10. Currently at lvl 12 it gives me  Lich 0.00/4.50/2.25 . No Crypt keeper, Necromancer involved.
  
 
<br>''Level By Level''<br>
 
<br>''Level By Level''<br>
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* L20: AP/Counter/HP increased by 50%
 
* L20: AP/Counter/HP increased by 50%
  
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'''Return to:'''<br>
 
'''Return to:'''<br>

Revision as of 11:44, 16 July 2007

Encyclopedia | Units | Spells | Items | Heroes | Skills | Buildings | Guides
Icon ASCENDANT.gif Legendary Artificer | Icon VERDANT.gif Animal Mastery | Icon ERADICATION.gif Spell Penetration | Icon NETHER.gif Undead Mastery | Icon PHANTASM.gif Spell Mastery

Icon PLAIN.gif Barrier Proficiency | Icon PLAIN.gif Grand Enchanter | Icon PLAIN.gif Legendary Commander | Icon PLAIN.gif Augment Summoning | Icon PLAIN.gif Grand Conqueror



This skill will increase the attack power and hitpoints of your Undead units. Higher levels give a bigger boost. Trained Undead Masters are able to create Wraiths or even Liches from the enchantment Touch of Necromancy. The most powerful Undead Masters can increase the attack initiative of their minions. greatly empowers all your Undead units.


Effects

  • Level 1-5 : increases AP, Counter and HP of all undead by 1% per level.
  • Level 6-10 : increases AP, Counter and HP of all undead by 2% per level.
  • Level 11-15 : increases AP, Counter and HP of all undead by 3% per level.
  • Level 16-20 : increases AP, Counter and HP of all undead by 4% per level.


Bonuses

apparently this set on apprentice UndeadMastery gets a reduction on upkeep for undeads after lvl 10. Currently at lvl 12 it gives me Lich 0.00/4.50/2.25 . No Crypt keeper, Necromancer involved.


Level By Level

  • L1 : AP/Counter/HP increased by 1%
  • L2 : AP/Counter/HP increased by 2%
  • L3 : AP/Counter/HP increased by 3%
  • L4 : AP/Counter/HP increased by 4%
  • L5 : AP/Counter/HP increased by 5%
  • L6 : AP/Counter/HP increased by 7%
  • L7 : AP/Counter/HP increased by 9%
  • L8 : AP/Counter/HP increased by 11%
  • L9 : AP/Counter/HP increased by 13%
  • L10: AP/Counter/HP increased by 15%
  • L11: AP/Counter/HP increased by 18%
  • L12: AP/Counter/HP increased by 21%
  • L13: AP/Counter/HP increased by 24%
  • L14: AP/Counter/HP increased by 27%
  • L15: AP/Counter/HP increased by 30%
  • L16: AP/Counter/HP increased by 34%
  • L17: AP/Counter/HP increased by 38%
  • L18: AP/Counter/HP increased by 42%
  • L19: AP/Counter/HP increased by 46%
  • L20: AP/Counter/HP increased by 50%



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