Difference between revisions of "Undead Mastery"

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[[Barrier Proficiency]] | [[Animal Mastery]] | [[Spell Penetration]] | [[Undead Mastery]] | [[Spell Mastery]]<br>
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{{skillnav}}
[[Grand Enchanter]] | [[Legendary Commander]] | [[Augment Summoning]] | [[Grand Conquerer]]
 
<br><br>
 
  
This [[Skills|skill]] will increase the attack power and hitpoints of your [[Undead]] units. Higher levels give a bigger boost. Trained Undead Masters are able to create Wraiths or even Liches from the enchantment Touch of Necromancy. The most powerful Undead Masters can increase the attack initiative of their minions. greatly empowers all your [[Undead]] units.
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This [[Skills|skill]] will greatly empower all of your [[Undeads|Undead]] and nether Demon units. Higher levels give a bigger boost. Trained Undead Masters are able to create Wraiths or even Liches from the enchantment Touch of Necromancy. The most powerful Undead Masters can increase the attack initiative of their minions.
Additionaly, at hifger  rank 10 creates Wraith instead of Zombies with Touch of Necromancy enchantment, and at rank 15 creates Liches. At rank 20, all Undead units gain +1 initiative in battle.  
 
  
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==Effects==
  
<br>''Effects''<br>
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Non-beta/non-Lightning
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* Level 1-20 : increases HP of all undead by 1% per level.
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* Level 1-5 : increases Primary AP and Counter of all undead by 1% per level.
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* Level 6-10 : increases Primary AP and Counter of all undead by 2% per level.
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* Level 11-15 : increases Primary AP and Counter of all undead by 3% per level.
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* Level 16-20 : increases Primary AP and Counter of all undead by 4% per level.
  
* Level 1-5 : increases AP, Counter and HP of all undead by 1% per level.
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* Level 6-10 : increases AP, Counter and HP of all undead by 2% per level.
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<br>''Level By Level''<br>
* Level 11-15 : increases AP, Counter and HP of all undead by 3% per level.
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* Level 16-20 : increases AP, Counter and HP of all undead by 4% per level.
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* L1 : Primary AP/Counter increased by 1%,  HP by 1%
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* L2 : Primary AP/Counter increased by 2%,  HP by 2%
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* L3 : Primary AP/Counter increased by 3%,  HP by 3%
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* L4 : Primary AP/Counter increased by 4%,  HP by 4%
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* L5 : Primary AP/Counter increased by 5%,  HP by 5%
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* L6 : Primary AP/Counter increased by 7%,  HP by 6%
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* L7 : Primary AP/Counter increased by 9%,   HP by 7%
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* L8 : Primary AP/Counter increased by 11%,  HP by 8%
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* L9 : Primary AP/Counter increased by 13%,  HP by 9%
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* L10: Primary AP/Counter increased by 15%,  HP by 10%
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* L11: Primary AP/Counter increased by 18%,  HP by 11%
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* L12: Primary AP/Counter increased by 21%,  HP by 12%
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* L13: Primary AP/Counter increased by 24%, HP by 13%
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* L14: Primary AP/Counter increased by 27%,  HP by 14%
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* L15: Primary AP/Counter increased by 30%,  HP by 15%
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* L16: Primary AP/Counter increased by 34%, HP by 16%
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* L17: Primary AP/Counter increased by 38%,  HP by 17%
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* L18: Primary AP/Counter increased by 42%,  HP by 18%
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* L19: Primary AP/Counter increased by 46%, HP by 19%
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* L20: Primary AP/Counter increased by 50%,  HP by 20%
  
 
<br>''Bonuses''<br>
 
<br>''Bonuses''<br>
 
* Level 10+ : creates [[Wraith]] instead of [[Zombie|Zombies]] with [[Touch of Necromancy]].
 
* Level 10+ : creates [[Wraith]] instead of [[Zombie|Zombies]] with [[Touch of Necromancy]].
 
* Level 15+ : creates [[Lich|Liches]] instead of [[Zombie|Zombies]] with [[Touch of Necromancy]].
 
* Level 15+ : creates [[Lich|Liches]] instead of [[Zombie|Zombies]] with [[Touch of Necromancy]].
* Level 20  : All Undead units gain +1 initiative in battle.  
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* Level 20  : gives +1 init to simple and average units*
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<br>
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Beta/Lightning
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* Level 1-5  : +0.67% to primary and secondary AP, +1% HP/lvl
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* Level 6-10  : +1.33% to primary and secondary AP, +1% HP/lvl
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* Level 11-15 : +2% to primary and secondary AP, +1% HP/lvl
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* Level 16-20 : +2.67% to primary and secondary AP, +1% HP/lvl
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**These are copied from [[Legendary Commander]], per Mar 6, 2015 notes below.
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**It appears the +%HP effect is still present.
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***Lightning, April 28, 2018:
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****My Lich had 8650 HP - base 7500 - with UM 20 (+~20%?), SL498 Battle Chant (~ -5%?), and 16 Soul Reaper/lvl 4 Soul Devour (+~4%)
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****My DK had 10285 HP - base 7500 - with same stats as above.  Calcs to 10174.5, so off by a bit (probably BC) but the +20% does seem to be present.
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==Notes / History==
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<br>Beta/Lightning Changes (Mar 6, 2015):
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*Undead Mastery renamed to Unholy Mastery:
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*Primary/Secondary AP increase per level changed from 1% to 0.67%, with the same progression as [[Legendary Commander]].  (Still gets +1% HP/lvl.  Or, at least 20% at UM20.)
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*Now affects Nether Demons as well.
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*+1 Init boost removed at level 20.
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See: http://www.the-reincarnation.com/viewtopic.php?p=528722#p528722
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--[[User:Foobz|Foobz]] 17:28, 17 July 2015 (CEST)
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<br>''Level By Level''<br>
 
  
* L1 : AP/Counter/HP increased by 1%
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* L2 : AP/Counter/HP increased by 2%
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----
* L3 : AP/Counter/HP increased by 3%
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'''Return to:'''<br>
* L4 : AP/Counter/HP increased by 4%
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- [[Encyclopedia]]<br>
* L5 : AP/Counter/HP increased by 5%
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- [[Skills]]<br>
* L6 : AP/Counter/HP increased by 7%
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* L7 : AP/Counter/HP increased by 9%
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[[Category:Skills]]
* L8 : AP/Counter/HP increased by 11%
 
* L9 : AP/Counter/HP increased by 13%
 
* L10: AP/Counter/HP increased by 15%
 
* L11: AP/Counter/HP increased by 18%
 
* L12: AP/Counter/HP increased by 21%
 
* L13: AP/Counter/HP increased by 24%
 
* L14: AP/Counter/HP increased by 27%
 
* L15: AP/Counter/HP increased by 30%
 
* L16: AP/Counter/HP increased by 34%
 
* L17: AP/Counter/HP increased by 38%
 
* L18: AP/Counter/HP increased by 42%
 
* L19: AP/Counter/HP increased by 46%
 
* L20: AP/Counter/HP increased by 50%
 

Latest revision as of 06:36, 20 September 2018

Encyclopedia | Units | Spells | Items | Heroes | Skills | Buildings | Guides
Icon ASCENDANT.gif Legendary Artificer | Icon VERDANT.gif Animal Mastery | Icon ERADICATION.gif Spell Penetration | Icon NETHER.gif Undead Mastery | Icon PHANTASM.gif Spell Mastery

Icon PLAIN.gif Barrier Proficiency | Icon PLAIN.gif Grand Enchanter | Icon PLAIN.gif Legendary Commander | Icon PLAIN.gif Augment Summoning | Icon PLAIN.gif Grand Conqueror



This skill will greatly empower all of your Undead and nether Demon units. Higher levels give a bigger boost. Trained Undead Masters are able to create Wraiths or even Liches from the enchantment Touch of Necromancy. The most powerful Undead Masters can increase the attack initiative of their minions.

Effects

Non-beta/non-Lightning

  • Level 1-20 : increases HP of all undead by 1% per level.
  • Level 1-5 : increases Primary AP and Counter of all undead by 1% per level.
  • Level 6-10 : increases Primary AP and Counter of all undead by 2% per level.
  • Level 11-15 : increases Primary AP and Counter of all undead by 3% per level.
  • Level 16-20 : increases Primary AP and Counter of all undead by 4% per level.



Level By Level

  • L1 : Primary AP/Counter increased by 1%, HP by 1%
  • L2 : Primary AP/Counter increased by 2%, HP by 2%
  • L3 : Primary AP/Counter increased by 3%, HP by 3%
  • L4 : Primary AP/Counter increased by 4%, HP by 4%
  • L5 : Primary AP/Counter increased by 5%, HP by 5%
  • L6 : Primary AP/Counter increased by 7%, HP by 6%
  • L7 : Primary AP/Counter increased by 9%, HP by 7%
  • L8 : Primary AP/Counter increased by 11%, HP by 8%
  • L9 : Primary AP/Counter increased by 13%, HP by 9%
  • L10: Primary AP/Counter increased by 15%, HP by 10%
  • L11: Primary AP/Counter increased by 18%, HP by 11%
  • L12: Primary AP/Counter increased by 21%, HP by 12%
  • L13: Primary AP/Counter increased by 24%, HP by 13%
  • L14: Primary AP/Counter increased by 27%, HP by 14%
  • L15: Primary AP/Counter increased by 30%, HP by 15%
  • L16: Primary AP/Counter increased by 34%, HP by 16%
  • L17: Primary AP/Counter increased by 38%, HP by 17%
  • L18: Primary AP/Counter increased by 42%, HP by 18%
  • L19: Primary AP/Counter increased by 46%, HP by 19%
  • L20: Primary AP/Counter increased by 50%, HP by 20%


Bonuses



Beta/Lightning

  • Level 1-5  : +0.67% to primary and secondary AP, +1% HP/lvl
  • Level 6-10  : +1.33% to primary and secondary AP, +1% HP/lvl
  • Level 11-15 : +2% to primary and secondary AP, +1% HP/lvl
  • Level 16-20 : +2.67% to primary and secondary AP, +1% HP/lvl
    • These are copied from Legendary Commander, per Mar 6, 2015 notes below.
    • It appears the +%HP effect is still present.
      • Lightning, April 28, 2018:
        • My Lich had 8650 HP - base 7500 - with UM 20 (+~20%?), SL498 Battle Chant (~ -5%?), and 16 Soul Reaper/lvl 4 Soul Devour (+~4%)
        • My DK had 10285 HP - base 7500 - with same stats as above. Calcs to 10174.5, so off by a bit (probably BC) but the +20% does seem to be present.


Notes / History


Beta/Lightning Changes (Mar 6, 2015):

  • Undead Mastery renamed to Unholy Mastery:
  • Primary/Secondary AP increase per level changed from 1% to 0.67%, with the same progression as Legendary Commander. (Still gets +1% HP/lvl. Or, at least 20% at UM20.)
  • Now affects Nether Demons as well.
  • +1 Init boost removed at level 20.

See: http://www.the-reincarnation.com/viewtopic.php?p=528722#p528722 --Foobz 17:28, 17 July 2015 (CEST)




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