Difference between revisions of "Wand of the Moon"

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{{Itemstats
 
{{Itemstats
| description   = The small wand is 1' long, with a metal cresent standing at the top of it. When exposed to moonlight, it will absorb moon energy which can be released in battle to do tremendous damages. Once the energy is released, it cannot be used again until one full moon is passed.
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| description = The small wand is 1' long, with a metal cresent standing at the top of it. When exposed to moonlight, it will absorb moon energy which can be released in battle to do tremendous damages. Once the energy is released, it cannot be used again until one full moon is passed.
 
}}
 
}}
  
==Effects==
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== Effects ==
 
 
-Kills off units in 1 stack.
 
 
 
-The damage type is unknown
 
 
 
**updated as of June 2008.  Charges in 30 turns regardless of what is done.  Simply doesn't do that much damage.  NOWHERE near what is listed above.  I've seen 2 Red Dragons killed.  135 Archangels.  765 Griffons.
 
 
 
***updated as of October 2008.
 
XXX (#XXX) used Wand of the Moon
 
YYY (#YYY)'s 600 Efreeti are slain.
 
 
 
I would guess it does around 4 million damage.  But it still is subject to target resistances.
 
 
 
**My personal view as someone who currently has the Wand of the Moon and Staff of the Archmage:  they aren't worth it by a long shot.  The Wand of the Moon takes 30 turns to charge.  That means you can use it maybe 1-3 times every run you make and it will be stopped 75% of the time by barriers.  The Staff of the Archmage charges in 8 turns, so it's a little better, but it does less damage than Wand, I'd guess half damage.  For what you pay for them, you could buy a whole game supply full of Javelin of Lightnings or Powder Kegs or 50 Ashes of Invisibility.  All of which can be used on offense AND defense.  You can't really assign these on defense because if you are attacked more than once, it won't have a chance to recharge and you won't be using an item.  So personally, I am very disappointed in these two combat artifacts.  That said, the Staff sells for 265,000,000 geld and the Wand for about 530,000,000.  The price has stayed the same since I've gotten them.  One way of looking at them is a place to put your money, I guess.  You can always sell them (if they aren't stolen).  But I'd say a high level hero or a whole lot of powerful regular items is a much better investment.  I know I personally won't be buying them again.
 
 
 
**The reason Wand is especially disappointing is the long time lapse between it and it's very high single target damage.  On a few occassions I have gotten unlucky and targetted sheep or other fodder.  So it of course completely wipes them out, but probably did less than 1% net damage.  An item like Figurine of the Ice Queen at least is spreading its damage out.  And to try and use it, have it blocked by barriers and have 30 TURNS to wait to use it again, just makes you wonder why you bought it.
 
  
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*The Wand is a reusable and rechargeable [[Unique_Items|Unique]] that targets enemies during battle
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*When used, the Wand will inflict 3,000,000 to 4,000,000 [[Psychic|Psychic]], [[Paralyse|Paralyse]], or [[Magic|Magic]] damage to a [[Random_stack|random enemy stack]] during battle
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**There is an equal chance for each [[Attack_Type|damage type]]
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**<span style="color:#2ecc71;">On the [[Beta_Server|Beta Server]] the damage is based on land size and does Land x (1,500 to 2,000) in damage</span>
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***<span style="color:#2ecc71;">E.g. at 10,000 land. [[Wand of the Moon]] can do between 15,000,000 to 20,000,000 damage</span>   
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*The Wand takes 30 [[Turns|turns]] to charge after use
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*There is no upkeep or cost for using the Wand
  
<noinclude>
 
 
[[Category:Items]] [[Category:Unique Items]]
 
[[Category:Items]] [[Category:Unique Items]]
</noinclude>
 

Latest revision as of 06:12, 28 October 2022

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The small wand is 1' long, with a metal cresent standing at the top of it. When exposed to moonlight, it will absorb moon energy which can be released in battle to do tremendous damages. Once the energy is released, it cannot be used again until one full moon is passed.

Item Details
Name Wand of the Moon
Attribute Unique Reusable Battle
Charge turn 30
Servers
Blitz
Guildwar
Lightning
Arch
Solo
Beta


Effects

  • The Wand is a reusable and rechargeable Unique that targets enemies during battle
  • When used, the Wand will inflict 3,000,000 to 4,000,000 Psychic, Paralyse, or Magic damage to a random enemy stack during battle
    • There is an equal chance for each damage type
    • On the Beta Server the damage is based on land size and does Land x (1,500 to 2,000) in damage
      • E.g. at 10,000 land. Wand of the Moon can do between 15,000,000 to 20,000,000 damage
  • The Wand takes 30 turns to charge after use
  • There is no upkeep or cost for using the Wand