Difference between revisions of "Water Elemental"

From TheReincarnation
Jump to: navigation, search
m
Line 79: Line 79:
 
[[Category:Units]]
 
[[Category:Units]]
 
[[Category:Phantasm Units]]
 
[[Category:Phantasm Units]]
 +
[[Category:Ranged Units]]
 +
[[Category:Poison Units]]
 
[[Category:Ultimates]]
 
[[Category:Ultimates]]
 
[[Category:Elementals]]
 
[[Category:Elementals]]

Revision as of 14:08, 27 October 2006

From the depths of the deepest sea, water elementals are sent by the great god of the oceans to aid in your conquest. Impervious to normal weapons, and poisonous to the touch, water elementals are the bane of Terra.


Magic Speciality:PhantasmSpell Resistance:
  • Ascendant: 0%
  • Verdant: 0%
  • Eradication: 80%
  • Nether: 75%
  • Phantasm: 35%
Race:Elemental
Attribute:Summon NoMarket
Power Rank:19,406
Attack Power:400,000
Attack Type:Poison Ranged 
Attack Resistance:

  • Missile: 100%
  • Fire: 50%
  • Poison: 100%
  • Breath: 0%
  • Magic: 50%
  • Melee: 100%
  • Ranged: 75%
  • Lightning: 100%
  • Cold: 25%
  • Paralyse: 100%
  • Psychic: 50%
  • Holy: 80%
Attack Initiative:2
Counter Attack:5,000
Extra Attack Power:-
Extra Attack Type:-
Extra Attack Initiative:-
Hitpoints:72,000
Recruit Costs:-
Upkeep Costs:70.00 M.P.
Unit Abilities:Endurance
Related spell:Conjure Elemental
Related item:-

Return to:
- Encyclopedia
- Units