Difference between revisions of "Wish"

From TheReincarnation
Jump to: navigation, search
(Note)
(Note)
Line 26: Line 26:
  
 
[[Category:Spells]] [[Category:Phantasm Spells]] [[Category:Ultimate Spells]]
 
[[Category:Spells]] [[Category:Phantasm Spells]] [[Category:Ultimate Spells]]
 +
 +
Psy: The percent are probably a little too positive, as in, the negative and neutral have a higher chance of happening and the positive, some higher some lower

Revision as of 02:24, 3 October 2006

Encyclopedia | Units | Spells

Rank: Ultimate
Type: Instant/self/non-battle
Cost: 1 turn, 100,000 MP


Effects

Here are an approximation of what you get when you cast wish

  • 40% chance nothing happens
  • 20% chance to gain Geld (average 51.8M, min 24,6M, max 65,3M)
  • 20% chance to obtain between 6-11 of one lesser items.
  • 8% chance for increased population (always 30% of total population)
  • 8% chance you gain a number of turns. The turn addition is Spell Level/50 (about 11 for blue).
  • 2% chance to get the Efreeti Bottle (use it fast or sell it if you get it)
  • 2% chance bad effect. It can be 2 things:
    • lose turns. The turn subtraction is Spell Level/20 (about 29 for blue). Can give you negative remaining turns.
    • lose an extra 100 000 mana.

Note

Number of items gained can be smaller (I got 2), perhaps depends on Spell Level.

I gained 1 item (Treasure Chest) with max blue spell level and Concentration and Magic's Favor.

Also, lower spell level will get you more chance of getting nothing. I ended up with 2 x 10 million geld at spell level 200.

Psy: The percent are probably a little too positive, as in, the negative and neutral have a higher chance of happening and the positive, some higher some lower