Wish

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Revision as of 20:35, 3 December 2006 by 82.35.93.14 (talk)
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Encyclopedia | Units | Spells

Rank: Ultimate
Type: Instant/self/non-battle
Cost: 1 turn, 100,000 MP


Effects

Here are an approximation of what you get when you cast wish

  • 40% chance nothing happens
  • 20% chance to gain Geld (average 51.8M, min 24,6M, max 65,3M)
  • 20% chance to obtain between 6-11 of one lesser. Or 1 Treasure map/chest items.
  • 8% chance for increased population (always 30% of total population)
  • 8% chance you gain a number of turns. The turn addition is Spell Level/50 (about 11 for blue, 12 with Magic Favour).
  • 2% chance to get the Efreeti Bottle (use it fast or sell it if you get it)
  • Chance of adding a Skills point (%?) Can get a skill point
  • 2% chance bad effect. It can be 2 things:
    • lose turns. The turn subtraction is Spell Level/20 (about 29 for blue, 30 with Magic Favour). Can give you negative remaining turns.
    • lose an extra 100 000 mana.

Note

Number of items gained can be smaller (I got 2), perhaps depends on Spell Level.

Also, lower spell level will get you more chance of getting nothing. I ended up with 2 x 10 million geld at spell level 200.

Psy: The percent are probably a little too positive, as in, the negative and neutral have a higher chance of happening and the positive, some higher some lower