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	<id>https://wiki.the-reincarnation.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Angst</id>
	<title>TheReincarnation - User contributions [en]</title>
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	<updated>2026-04-21T21:11:09Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Blood_Knife&amp;diff=19254</id>
		<title>Blood Knife</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Blood_Knife&amp;diff=19254"/>
		<updated>2010-03-19T14:57:22Z</updated>

		<summary type="html">&lt;p&gt;Angst: /* Effects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NeedsConfirm}}&lt;br /&gt;
{{Navigation}}&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
This weapon looks like a standard Nether ceremonial knife. Only the ancient writing on its handle gives a clue how old it is. The Blood Knife has been used in so many dark rituals that it has absorbed their magic. Now all it needs is some blood to activate its powerful curse.&amp;lt;br&amp;gt;&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; &lt;br /&gt;
|Attribute: ||UNIQUE PERMANENT&lt;br /&gt;
|-&lt;br /&gt;
|Charge Turn:||0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Effects==&lt;br /&gt;
Owner (#000) pointed his blood knife at the enemy.&lt;br /&gt;
&lt;br /&gt;
A knife that causes all of your opponents healing spells, including Miracle, and unit abilities to be negated.&lt;br /&gt;
(Note: Saw a battle report in which opponent's hydras regenerated. Can effect be resisted? - March 2010)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Unique Items]]&lt;br /&gt;
[[Category:Items]] [[Category:Unique Items]]&lt;/div&gt;</summary>
		<author><name>Angst</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Sunray&amp;diff=19253</id>
		<title>Sunray</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Sunray&amp;diff=19253"/>
		<updated>2010-03-19T14:48:30Z</updated>

		<summary type="html">&lt;p&gt;Angst: /* Effect */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spellnav}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
This enchantment spell will make the sun shine brighter in your country, thus giving mages higher resistance to dark or illusionary magic. It will increase your Nether and Phantasm resistances.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; &lt;br /&gt;
|Magic Specialty:&lt;br /&gt;
|{{green}}&lt;br /&gt;
|-&lt;br /&gt;
|Rank:||[[:Category:Complex Spells|Complex]]&lt;br /&gt;
|-&lt;br /&gt;
|Type:||[[Enchantment]] [[SelfOnly]]&lt;br /&gt;
|-&lt;br /&gt;
|Cast Turn:||10&lt;br /&gt;
|-&lt;br /&gt;
|Cast M.P.:||50,000&lt;br /&gt;
|-&lt;br /&gt;
|Research Cost:|| 5,000&lt;br /&gt;
|-&lt;br /&gt;
|Upkeep:||100 MP&lt;br /&gt;
|-&lt;br /&gt;
|Related Unit:||None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
The enchantment gives increased protection (spell resistance) against {{black}} Nether and {{blue}} Phantasm magic.&lt;br /&gt;
&lt;br /&gt;
* On-color {{green}}, Spell level 436: 37% resistance to Phantasm and Nether magic&lt;br /&gt;
* Adjacent color {{white}}, {{red}}, spell level 421: 8% resistance to Phantasm and Nether Magic&lt;br /&gt;
* Opposite-color {{blue}},{{black}}: spell level 609: 4% resistance to Phantasm and Nether magic&lt;br /&gt;
* Gods, i.e. on-color Spell level 777: 66% resistance to Phantasm and Nether magic&lt;br /&gt;
&lt;br /&gt;
Additional notes:&lt;br /&gt;
cast with red SL 476 : 9%  red SL 600: 12% resistance to Phantasm and Nether Magic&lt;br /&gt;
Cast with blue,: spell level 609 + 4 (613) from Grand enchanter : 5% resistance to Phantasm and Nether magic&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
On low land, off-color Sunray is hardly worth its upkeep and the ten (10!) turns of casting the spell. &lt;br /&gt;
For green mages, it is worth maintaining this spell - if you can afford the m.p. next to enchantments like [[Plant Growth]], [[Weather Summoning]], [[Nature's Favor]]&lt;br /&gt;
&lt;br /&gt;
On big land, non-green mages may consider to cast Sunray to max out their color resistances&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Verdant Spells]]&lt;br /&gt;
[[Category:Enchantments]]&lt;br /&gt;
[[Category:Complex Spells]]&lt;/div&gt;</summary>
		<author><name>Angst</name></author>
		
	</entry>
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