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	<title>TheReincarnation - User contributions [en]</title>
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	<updated>2026-05-30T23:27:30Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Grand_Conqueror&amp;diff=49336</id>
		<title>Grand Conqueror</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Grand_Conqueror&amp;diff=49336"/>
		<updated>2015-08-12T08:33:39Z</updated>

		<summary type="html">&lt;p&gt;B3erserker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{skillnav}}&lt;br /&gt;
&lt;br /&gt;
This [[Skills|skill]] will let you manage your conquered land more efficiently, reducing the amount of land destroyed after battle. Higher levels give a bigger boost. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;''Effects''&amp;lt;br&amp;gt;&lt;br /&gt;
* The skill allows you to occupy more than the 33.3% of total destroyed land, that you normally occupy after a won battle. &lt;br /&gt;
** Note that [[siege]]s can destroy up to 10% of a targets' land, and [[regular]]s up to 5% (depending on amount of surviving units). &lt;br /&gt;
** Those max amounts are fixed and do not get affected by any skill. &lt;br /&gt;
** Thus, this skill does not make your enemy lose more land in a single battle, it only influences the conquered:destroyed ratio.&lt;br /&gt;
 &lt;br /&gt;
* Level 1-5 : increases land taken by 0.5%&lt;br /&gt;
* Level 6-10 : increases land taken by 1%&lt;br /&gt;
* Level 11-15 : increases land taken by 1.5%&lt;br /&gt;
* Level 16-20 : increases land taken by 2%&lt;br /&gt;
** Note: values estimated based on previous patterns and a few data points (like L16)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;''Bonuses''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Level 10+ : Unknown if existing.&lt;br /&gt;
* Level 15+ : Unknown if existing.&lt;br /&gt;
* Level 20  : Unknown if existing. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;''Level By Level''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;TABLE BORDER = 0 CELLSPACING = 0 CELLPADDING = 5&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&amp;lt;TABLE BORDER = 1 CELLSPACING = 0 CELLPADDING = 5&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;Skill Level&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Conquered Land&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;0&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;33.33%&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;1&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;33.83%&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;2&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;34.33%&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;3&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;34.83%&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;4&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;35.33%&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;5&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;35.83%&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;6&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;36.83%&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/TABLE&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;lt;TABLE BORDER = 1 CELLSPACING = 0 CELLPADDING = 5&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;Skill Level&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Conquered Land&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;7&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;37.83%&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;8&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;38.83%&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;9&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;39.83%&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;10&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;40.83%&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;11&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;42.33%&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;12&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;43.83%&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;13&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;45.33%&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/TABLE&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;lt;TABLE BORDER = 1 CELLSPACING = 0 CELLPADDING = 5&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;Skill Level&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Conquered Land&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;14&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;46.83%&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;15&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;48.33%&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;16&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;50.33%&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;17&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;52.33%&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;18&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;54.33%&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;19&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;56.33%&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;20&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;58.33%&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/TABLE&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/TABLE&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* values estimated based on previous patterns and a few data points (like L16)&lt;br /&gt;
* all values end in a repeating 3, merely truncated to 2 decimal places&lt;br /&gt;
&lt;br /&gt;
GC disabled on arma [Hailer Aug 2012 - Confirmed Jun 2014]. - This is partially correct. If attacking a target in the normal 125%-80% range GC still gives extra land.&lt;br /&gt;
&lt;br /&gt;
-Not sure, but I believe this skill is causing me to take forts on regular attacks.&lt;br /&gt;
----&lt;br /&gt;
'''Return to:'''&amp;lt;br&amp;gt;&lt;br /&gt;
- [[Encyclopedia]]&amp;lt;br&amp;gt;&lt;br /&gt;
- [[Skills]]&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>B3erserker</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Contract&amp;diff=49326</id>
		<title>Contract</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Contract&amp;diff=49326"/>
		<updated>2015-08-09T19:24:36Z</updated>

		<summary type="html">&lt;p&gt;B3erserker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{navigation}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This negative [[:category:Hero abilities|ability]] of the [[Devil Prince]] hero takes all the booties of [[Pillage]]s including [[Battle Chant]]-booties. [[Contract]] is related to the [[Contract of the Soul]] enchantment, and is the prize to pay for having godly [[Devil]] reinforcements in defensive and countering battles.&lt;br /&gt;
&lt;br /&gt;
Also gives negative 4,000 to negative 6,000 mana as hidden upkeep. -b3erserker Lightning Server 09/08/2015&lt;br /&gt;
&lt;br /&gt;
{{NeedsContent}}&lt;br /&gt;
&lt;br /&gt;
[[category:hero abilities]]&lt;/div&gt;</summary>
		<author><name>B3erserker</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Spell_level&amp;diff=49283</id>
		<title>Spell level</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Spell_level&amp;diff=49283"/>
		<updated>2015-06-26T13:05:03Z</updated>

		<summary type="html">&lt;p&gt;B3erserker: /* Standard Spell Levels */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Spell Level=&lt;br /&gt;
Spell Level indicates a mage's skill in handling magic. Spell Level is acquired by learning new [[spells]] and is usually the primary factor in determining the strength of a mage's [[spells]]. It is advisable to [[Groentje_Players_Manual_Ch5#Researching_Spells|research]] all available [[spells]] early after the creation of a mage in order to utilize higher Spell Level (and therefore stronger spells).&lt;br /&gt;
&lt;br /&gt;
==Basics==&lt;br /&gt;
* The number and difficulty of your spells known determine your actual SL -- researching or purchasing spells will also increase your spell level.&lt;br /&gt;
* [[GodFavour|Favour or Disfavour]] from Magic can temporarily affect Spell Level.&lt;br /&gt;
* Some [[Spells]]' effects are not based on Spell Level.&lt;br /&gt;
* A change in spell level does not immediately affect [[Enchantments|enchantments]] that were already cast and still in effect. &lt;br /&gt;
** For example, if you cast [[Plant Growth]] with +20 spell level because of [[GodFavour|Magic's favor]], it keeps in effect as long as you maintain the upkeep, usually weeks longer than the god favor lasts.&lt;br /&gt;
* Spell level also somewhat influences [[Section_6_-_Net_Power_and_Spell_Level|Net Power]]&lt;br /&gt;
* With the skill [[Grand Enchanter]], [[enchantments]] are more powerful. Level 8 [[Grand Enchanter]] is comparable to [[GodFavour|Magic's favour]] bonus in strength for enchantments only (but permanent).&lt;br /&gt;
&lt;br /&gt;
==Standard Spell Levels==&lt;br /&gt;
The spell levels for fully researched mages differ depending on server: &amp;lt;br&amp;gt;&lt;br /&gt;
(last updated November 2013, except italics which are from mid-2012.)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=2 cellpadding=3&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td width=12.5%&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;th width=12.5%&amp;gt;Guild&amp;lt;/th&amp;gt;&amp;lt;th width=12.5%&amp;gt;Archwar&amp;lt;/th&amp;gt;&amp;lt;th width=12.5%&amp;gt;Blitz&amp;lt;/th&amp;gt;&amp;lt;th width=12.5%&amp;gt;Arch&amp;lt;/th&amp;gt;&amp;lt;th width=12.5%&amp;gt;Solo&amp;lt;/th&amp;gt;&amp;lt;th width=12.5%&amp;gt;Beta&amp;lt;/th&amp;gt;&amp;lt;th width=12.5%&amp;gt;Lightning&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;{{Blue}} Blue&amp;lt;/td&amp;gt;&amp;lt;td align=center&amp;gt;''589''&amp;lt;/td&amp;gt;&amp;lt;td align=center&amp;gt;''627''&amp;lt;/td&amp;gt;&amp;lt;td align=center&amp;gt;631&amp;lt;/td&amp;gt;&amp;lt;td align=center&amp;gt;627&amp;lt;/td&amp;gt;&amp;lt;td align=center&amp;gt;589&amp;lt;/td&amp;gt;&amp;lt;td align=center&amp;gt;624&amp;lt;/td&amp;gt;&amp;lt;td align=center&amp;gt;617&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;{{White}} White&amp;lt;/td&amp;gt;&amp;lt;td align=center&amp;gt;''428''&amp;lt;/td&amp;gt;&amp;lt;td align=center&amp;gt;''445''&amp;lt;/td&amp;gt;&amp;lt;td align=center&amp;gt;456&amp;lt;/td&amp;gt;&amp;lt;td align=center&amp;gt;452&amp;lt;/td&amp;gt;&amp;lt;td align=center&amp;gt;428&amp;lt;/td&amp;gt;&amp;lt;td align=center&amp;gt;449&amp;lt;/td&amp;gt;&amp;lt;td align=center&amp;gt;449&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;{{Green}} Green&amp;lt;/td&amp;gt;&amp;lt;td align=center&amp;gt;''428''&amp;lt;/td&amp;gt;&amp;lt;td align=center&amp;gt;''459''&amp;lt;/td&amp;gt;&amp;lt;td align=center&amp;gt;463&amp;lt;/td&amp;gt;&amp;lt;td align=center&amp;gt;459&amp;lt;/td&amp;gt;&amp;lt;td align=center&amp;gt;428&amp;lt;/td&amp;gt;&amp;lt;td align=center&amp;gt;456&amp;lt;/td&amp;gt;&amp;lt;td align=center&amp;gt;456&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;{{Red}} Red&amp;lt;/td&amp;gt;&amp;lt;td align=center&amp;gt;''449''&amp;lt;/td&amp;gt;&amp;lt;td align=center&amp;gt;''480''&amp;lt;/td&amp;gt;&amp;lt;td align=center&amp;gt;477&amp;lt;/td&amp;gt;&amp;lt;td align=center&amp;gt;473&amp;lt;/td&amp;gt;&amp;lt;td align=center&amp;gt;449&amp;lt;/td&amp;gt;&amp;lt;td align=center&amp;gt;470&amp;lt;/td&amp;gt;&amp;lt;td align=center&amp;gt;463&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;{{Black}} Black&amp;lt;/td&amp;gt;&amp;lt;td align=center&amp;gt;''463''&amp;lt;/td&amp;gt;&amp;lt;td align=center&amp;gt;''487''&amp;lt;/td&amp;gt;&amp;lt;td align=center&amp;gt;477&amp;lt;/td&amp;gt;&amp;lt;td align=center&amp;gt;480&amp;lt;/td&amp;gt;&amp;lt;td align=center&amp;gt;463&amp;lt;/td&amp;gt;&amp;lt;td align=center&amp;gt;477&amp;lt;/td&amp;gt;&amp;lt;td align=center&amp;gt;470&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* By acquiring ancient spells and opposite color complex spells ([[Black Market]]), mages can further increase their spell level. &lt;br /&gt;
** The max possible base Spell Level is 709 on Beta server (634 + 5 * 15 (5 ancient spells)).&lt;br /&gt;
** With Magic Most Favored and maximum [[Grand Enchanter]], a beta mage with all 5 Ancient spells can cast enchantments at Spell Level 849.&lt;br /&gt;
* Gods cast spells at spell level 777&lt;br /&gt;
&lt;br /&gt;
==Spell Level Contributions==&lt;br /&gt;
&amp;lt;br&amp;gt;[[:category:Simple Spells|Simple Spells]]: +1 SL each&lt;br /&gt;
&amp;lt;br&amp;gt;[[:category:Average Spells|Average Spells]]: +3 SL each&lt;br /&gt;
&amp;lt;br&amp;gt;[[:category:Complex Spells|Complex Spells]]: +7 SL each&lt;br /&gt;
&amp;lt;br&amp;gt;[[:category:Ultimate Spells|Ultimate Spells]]: +20 SL each&lt;br /&gt;
&amp;lt;br&amp;gt;[[:category:Ancient Spells|Ancient Spells]]: +15 SL each&lt;br /&gt;
&amp;lt;br&amp;gt;Learning the spell [[Armageddon]] does NOT add to spell level.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;[[GodFavour|Magic Favor]] adds a temporary bonus to spell level&lt;br /&gt;
&amp;lt;br&amp;gt;Magic Most Favored: +40 SL (48 hours)&lt;br /&gt;
&amp;lt;br&amp;gt;Magic Favor: +20 SL (24 hours)&lt;br /&gt;
&amp;lt;br&amp;gt;Magic Disfavor: -20 SL (24 hours)&lt;br /&gt;
&amp;lt;br&amp;gt;Magic Hatred: -40 SL (48 hours)&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;/div&gt;</summary>
		<author><name>B3erserker</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Corruption&amp;diff=49282</id>
		<title>Corruption</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Corruption&amp;diff=49282"/>
		<updated>2015-06-12T21:17:57Z</updated>

		<summary type="html">&lt;p&gt;B3erserker: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spellstats&lt;br /&gt;
| description   = Little is known about this perverse arcana; it is rumoured that the spell was created by one of the most powerful black robes in the history of Terra whose hatred of angels was such that he had sworn to cause their downfall.&lt;br /&gt;
| image         = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Effects== &lt;br /&gt;
{{NeedsConfirm}}&lt;br /&gt;
&lt;br /&gt;
*Summoned ~ 5k [[Fallen Angel]]s, ~20 [[Fallen Dominion]]s and ~ 1.5k [[Fallen Archangel]]s for me. Blitz Oct 2008  //Confirmed 2009/Guild server&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
&lt;br /&gt;
Corruption can be supported at approximately 3000 acres as a black running Black Sabbath, which gives a lot of extra mana.  Below that, it is nearly impossible to support the mana requirements of the units summoned, and they are undisbandable.&lt;br /&gt;
&lt;br /&gt;
One big &amp;quot;problem&amp;quot; is that fallen troops have TREMENDOUS cost:net power ratios.  Some of the worst in the game.  Therefore, when people look at the ranking boards, you will appear like you have almost no army compared to the people around you.  They may assume you are recently recovering from a Contract of the Soul.&lt;br /&gt;
&lt;br /&gt;
However, Fallen Troops are insanely difficult to beat.  Especially by anyone that attacks Black.  Even very fat, using just FAA and FD with either Blue's Paralyze or Fog Cloud on defense, I probably lost 3 in 90+ battles.  No item needed to be assigned--and I found it wasteful to assign any because I got attacked so much they quickly were used up.&lt;br /&gt;
&lt;br /&gt;
Offense can be a problem.  Fallen Troops are very powerful, but for their net power, it can be difficult to maintain an army and take land at even mid-levels.  If you get a healthy chunk of FAA or FD you can probably just explore until 3500+ acres and never lose.  But before then it's difficult to have enough fodder to also take land, because you'll almost certainly be negative mana and won't be able to summon anything except the fallen.&lt;br /&gt;
&lt;br /&gt;
You also become susceptible to pillages.  However, black is almost never pillaged because everyone assumes you will have mass zombies and/or skeletons.&lt;br /&gt;
&lt;br /&gt;
It's kind of an all-or nothing spell.  If you get Corruption early enough, you can rise without the traditional problems of black.  You in essence become one of the hardest colors to beat in any kind of fight.  But you give up a lot of offense to do it.  I never managed to get it to high land, but a stack of fallen troops protecting the weaker black heavy hitters like Unholy Reapers would be scary.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
This spell only really works for {{black}} nethers, although it is attainable by all colors through the [[Black Market]].&lt;br /&gt;
&lt;br /&gt;
It has a very small chance to work for other colors, but only at very high spell level and with the help of god's [[Concentration]] etc.&lt;br /&gt;
&lt;br /&gt;
Totally didnt work as a White.&lt;br /&gt;
&lt;br /&gt;
This is what i got when i tried casting it.&lt;br /&gt;
&lt;br /&gt;
You start to concentrate on the spell Corruption.&lt;br /&gt;
Your God forbids you using this cursed spell!&lt;br /&gt;
You finished casting the spell Corruption on yourself.&lt;br /&gt;
&lt;br /&gt;
Spell Level  	 503 &lt;br /&gt;
Concentration  	777  	Moon, the Light in the Night  	&lt;br /&gt;
&lt;br /&gt;
Note that turns &amp;amp; mana will still be deducted. - GoeGoe&lt;br /&gt;
&lt;br /&gt;
I could cast this as green, however you need to have Lucifer Most Favoured. Hardly worth it as you can only cast it while you have the requirements and the units just eat all your mana. - b3erserker&lt;br /&gt;
&lt;br /&gt;
==Distant Past==&lt;br /&gt;
It worked very differently in the distant Archmage past, when it has been a battle spell for example.&lt;br /&gt;
&lt;br /&gt;
==Suggested Usage==&lt;br /&gt;
[[http://ubb.the-reincarnation.com/viewtopic.php?t=6793&amp;amp;postdays=0&amp;amp;postorder=asc&amp;amp;highlight=necromancer&amp;amp;start=15]]&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Nether Spells]]&lt;br /&gt;
[[Category:Summoning Spells]]&lt;br /&gt;
[[Category:Ancient Spells]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>B3erserker</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Corruption&amp;diff=49281</id>
		<title>Corruption</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Corruption&amp;diff=49281"/>
		<updated>2015-06-10T18:10:19Z</updated>

		<summary type="html">&lt;p&gt;B3erserker: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spellstats&lt;br /&gt;
| description   = Little is known about this perverse arcana; it is rumoured that the spell was created by one of the most powerful black robes in the history of Terra whose hatred of angels was such that he had sworn to cause their downfall.&lt;br /&gt;
| image         = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Effects== &lt;br /&gt;
{{NeedsConfirm}}&lt;br /&gt;
&lt;br /&gt;
*Summoned ~ 5k [[Fallen Angel]]s, ~20 [[Fallen Dominion]]s and ~ 1.5k [[Fallen Archangel]]s for me. Blitz Oct 2008  //Confirmed 2009/Guild server&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
&lt;br /&gt;
Corruption can be supported at approximately 3000 acres as a black running Black Sabbath, which gives a lot of extra mana.  Below that, it is nearly impossible to support the mana requirements of the units summoned, and they are undisbandable.&lt;br /&gt;
&lt;br /&gt;
One big &amp;quot;problem&amp;quot; is that fallen troops have TREMENDOUS cost:net power ratios.  Some of the worst in the game.  Therefore, when people look at the ranking boards, you will appear like you have almost no army compared to the people around you.  They may assume you are recently recovering from a Contract of the Soul.&lt;br /&gt;
&lt;br /&gt;
However, Fallen Troops are insanely difficult to beat.  Especially by anyone that attacks Black.  Even very fat, using just FAA and FD with either Blue's Paralyze or Fog Cloud on defense, I probably lost 3 in 90+ battles.  No item needed to be assigned--and I found it wasteful to assign any because I got attacked so much they quickly were used up.&lt;br /&gt;
&lt;br /&gt;
Offense can be a problem.  Fallen Troops are very powerful, but for their net power, it can be difficult to maintain an army and take land at even mid-levels.  If you get a healthy chunk of FAA or FD you can probably just explore until 3500+ acres and never lose.  But before then it's difficult to have enough fodder to also take land, because you'll almost certainly be negative mana and won't be able to summon anything except the fallen.&lt;br /&gt;
&lt;br /&gt;
You also become susceptible to pillages.  However, black is almost never pillaged because everyone assumes you will have mass zombies and/or skeletons.&lt;br /&gt;
&lt;br /&gt;
It's kind of an all-or nothing spell.  If you get Corruption early enough, you can rise without the traditional problems of black.  You in essence become one of the hardest colors to beat in any kind of fight.  But you give up a lot of offense to do it.  I never managed to get it to high land, but a stack of fallen troops protecting the weaker black heavy hitters like Unholy Reapers would be scary.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
This spell only really works for {{black}} nethers, although it is attainable by all colors through the [[Black Market]].&lt;br /&gt;
&lt;br /&gt;
It has a very small chance to work for other colors, but only at very high spell level and with the help of god's [[Concentration]] etc.&lt;br /&gt;
&lt;br /&gt;
Totally didnt work as a White.&lt;br /&gt;
&lt;br /&gt;
This is what i got when i tried casting it.&lt;br /&gt;
&lt;br /&gt;
You start to concentrate on the spell Corruption.&lt;br /&gt;
Your God forbids you using this cursed spell!&lt;br /&gt;
You finished casting the spell Corruption on yourself.&lt;br /&gt;
&lt;br /&gt;
Spell Level  	 503 &lt;br /&gt;
Concentration  	777  	Moon, the Light in the Night  	&lt;br /&gt;
&lt;br /&gt;
Note that turns &amp;amp; mana will still be deducted. - GoeGoe&lt;br /&gt;
&lt;br /&gt;
I could cast this as green, however you need to have a status with one of the gods. Hardly worth it as you can only cast ot while you have the requirements and the units just eat all your mana. - b3erserker&lt;br /&gt;
&lt;br /&gt;
==Distant Past==&lt;br /&gt;
It worked very differently in the distant Archmage past, when it has been a battle spell for example.&lt;br /&gt;
&lt;br /&gt;
==Suggested Usage==&lt;br /&gt;
[[http://ubb.the-reincarnation.com/viewtopic.php?t=6793&amp;amp;postdays=0&amp;amp;postorder=asc&amp;amp;highlight=necromancer&amp;amp;start=15]]&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Nether Spells]]&lt;br /&gt;
[[Category:Summoning Spells]]&lt;br /&gt;
[[Category:Ancient Spells]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>B3erserker</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Ring_of_Animal_Command&amp;diff=49275</id>
		<title>Ring of Animal Command</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Ring_of_Animal_Command&amp;diff=49275"/>
		<updated>2015-04-20T19:51:24Z</updated>

		<summary type="html">&lt;p&gt;B3erserker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Itemstats&lt;br /&gt;
| description   = &lt;br /&gt;
&lt;br /&gt;
This ring is made from moose bones and is enchanted with magic. When worn on the finger of a mage, it can be used to wield control over a herd of animals, rendering them helpless and unable to move, therefore making them unable to attack. Area of Effect: all units, all enemy units.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Effects==&lt;br /&gt;
*Increases the [[Attack Power|AP]] of [[Primary Attack]] and [[Counter Attack]] of your [[:category:animals|animal units]] by 100% while reducing the [[Attack Power|AP]] of [[Primary Attack]] and [[Counter Attack]] of your opponent's [[:category:animals|animal units]] by 100%.&lt;br /&gt;
* The 100% increase is based on unchanged AP of Primary Attack and Counter Attack.&lt;br /&gt;
&lt;br /&gt;
[[Items#Lesser Items|Lesser Items]]&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Items]] [[Category:Lesser Items]] [[Category:Battle Items]] &lt;br /&gt;
&lt;br /&gt;
[[Category:Damage Modifiers]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It's possible it has been nerfed down. On Solo server, when I used it against a Verdant, it got through his barrier, but his griffons' damage got halved (reduced of 50%, rather than normal 100%). My Legendary Artificer was at level 10.&lt;br /&gt;
&lt;br /&gt;
So there are two hypothesis, either Legendary Artificer reduce the penalty to ennemies, or admins really decreased the effect of the item.&lt;br /&gt;
&lt;br /&gt;
-Hywta&lt;br /&gt;
&lt;br /&gt;
Update (1/7/2013): On Lightning server, on a siege attack the Ring reduced Gorrilla's AP from 240 to 68, and Counter from 80 to 23. These are reductions of 71.25% to 71.6%.  Legendary Artificer was at level 0, so it appears that the effect has been nerfed.&lt;br /&gt;
&lt;br /&gt;
20/04/2015 : It increases / reduces '''base''' AP. So if the defending green mage is running Enlarge animal, using the ring against him will leave his animals with the bonus AP he receives from the enchantment : Griffon base AP is 2750. Enlarge Animal grants him an extra 47%, about 1293 which is the AP of the Griffons resulted from using the ring against him.&lt;/div&gt;</summary>
		<author><name>B3erserker</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Lucifer_Favor&amp;diff=49078</id>
		<title>Lucifer Favor</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Lucifer_Favor&amp;diff=49078"/>
		<updated>2015-01-09T12:23:00Z</updated>

		<summary type="html">&lt;p&gt;B3erserker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Description==&lt;br /&gt;
* '''Lucifer, the Fallen Angel'''&lt;br /&gt;
&lt;br /&gt;
* Lucifer is the newest of the gods, rising to the power of a deity only recently. Although he is the youngest god and has the fewest followers, his power is growing and his ranks swelling. He is said to be mysterious and exotic, and his followers indulge themselves in all forms of debauchery. Lucifer is seductive as only an immortal can be, disarming in his innocence, and utterly beguiling in his manner. Lucifer appears to his followers as a young man, fresh, with the vigours of youth, but he can assume male, female, or hermaphrodite form at will. Rumors say that even the elven Moon goddess is charmed by the new god. At heart though, he is still a cruel fallen archangel, and his followers often experience occasional outburst of fury as his mood is ever changing. He was considered insane even when he was the leader of the angels of vengeance in the God of the Sky's armies. Most of his war expeditions ended in blood baths, genocides, and exterminations of entire nations. Finally Sun lost his patience and banished Lucifer from the heavens forever. This took place in an epic battle between the Highfather and his first lieutenant. After his downfall, only the Lord of the Nine Hells could see his potential and tried to control it to his own ends. With his help, Lucifer achieved god status on Terra, but in fact Lucifer never liked the worn-out evil facade of the Blood Lord's policies, and he broke away as soon as he could. Lucifer's followers on Terra tend to be absolute. They fall into endless fascination with their god. He grants them part of his charm to control living beings, and he can also bestow part of the power he learned from Satan to control the undead and demons. Army leaders so influenced are able to recruit more units and those units fight more efficiently under charismatic leaders, both living and undead.&lt;br /&gt;
==Favor==&lt;br /&gt;
===Requirements===&lt;br /&gt;
* Donate Minimum 15,000,000 Geld (30,000,000 on Lightning) or 10% of your current Geld (Including items/heroes/units/spells you are selling and buying)&lt;br /&gt;
===Effects===&lt;br /&gt;
* +10% summoning yields/attack power (primary + counter, perhaps also secondary attack)&lt;br /&gt;
==Most Favored==&lt;br /&gt;
===Requirements (Unverified)===&lt;br /&gt;
* Hatred from Sun&lt;br /&gt;
* Disfavor with Satan ([http://www.the-reincarnation.com/viewtopic.php?f=2&amp;amp;t=28890&amp;amp;start=60])&lt;br /&gt;
* Must be stacking Angels (Angles / AA or Dom)&lt;br /&gt;
* Favour from no other god (only Lucifer)&lt;br /&gt;
* Top 10 donators&lt;br /&gt;
* Must donate 100% of Geld, minimum donation is 1,600,000,000 (Lightning); 800,000,000 (Blitz); 600,000,000 (Guild Server/Archwar/Solo); 300,000,000 (Arch); 250,000,000 (Beta)&lt;br /&gt;
&lt;br /&gt;
===Effects===&lt;br /&gt;
* Most Favoured status brings double what normal favour brings, for double the time (96 hours).&lt;br /&gt;
* A level 18-24 random [[:Category:Heroes|hero]] (with normal upkeep).&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
* There can only be 1 Most Favored Mage per God&lt;br /&gt;
* Each mage is limited to 1 Most Favored per week per God&lt;/div&gt;</summary>
		<author><name>B3erserker</name></author>
		
	</entry>
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