<?xml version="1.0"?>
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	<id>https://wiki.the-reincarnation.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Bliss</id>
	<title>TheReincarnation - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.the-reincarnation.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Bliss"/>
	<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/Special:Contributions/Bliss"/>
	<updated>2026-04-23T10:45:51Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.31.0</generator>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Blue_Ice&amp;diff=46574</id>
		<title>Blue Ice</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Blue_Ice&amp;diff=46574"/>
		<updated>2013-12-10T14:32:42Z</updated>

		<summary type="html">&lt;p&gt;Bliss: /* Effects on Aw/Arch */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Itemstats&lt;br /&gt;
| description   = &lt;br /&gt;
&lt;br /&gt;
This piece of blue ice crystal has the shape of a curved dagger. It is so cold to the touch that no ordinary human can wield it. The blade emits a freezing aura that turns the nearby temperature below zero degree. Water will turn into ice. All creatures will have difficulty fighting in such environment, except those akin to cold, who will be magically empowered by the crystal. Any creature struck by the dagger will be frozen. As a side effect, the crystal drains magic energy from the wielder.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Effects==&lt;br /&gt;
*Adds 30% to primary, secondary and counter AP to all units with attack type cold.&lt;br /&gt;
*For all units without attack type cold, reduce primary, secondary and counter AP by half the percentage.&lt;br /&gt;
*This reduction is not included in Beta server.&lt;br /&gt;
*Area of effect: all units.&lt;br /&gt;
*Reduces MP income by 10% (5% for non-OS servers).&lt;br /&gt;
&lt;br /&gt;
==Effects on Aw/Arch==&lt;br /&gt;
*Adds 50% to primary and counter AP to all units with attack type cold.&lt;br /&gt;
*For all units without attack type cold, reduce primary and counter AP by half the percentage.&lt;br /&gt;
*This reduction is not included in Beta server.&lt;br /&gt;
*Area of effect: all units.&lt;br /&gt;
*Reduces MP income by 10%.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Unique Items]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Items]] [[Category:Unique Items]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Bliss</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Hell_Fire&amp;diff=46573</id>
		<title>Hell Fire</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Hell_Fire&amp;diff=46573"/>
		<updated>2013-12-10T13:26:26Z</updated>

		<summary type="html">&lt;p&gt;Bliss: /* Effects on Aw/Arch */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Itemstats&lt;br /&gt;
| description   = &lt;br /&gt;
&lt;br /&gt;
This giant two-handed sword resembles flames. The whole sword bursts into fire when it is wielded, but the bearer must use a lot of magic energy to sustain it. It enhances wielders and everyone in proximity attack power. The blow of a flaming sword can vapourize any normal material. Any creature struck by the Hell Fire will be ignited into a burning torch. In addition, this swords' magic seems to greately empower creatures akin to fire.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Effects==&lt;br /&gt;
*For all your units without Fire in primary or secondary attack type, adds 10% primary, secondary and counter AP.&lt;br /&gt;
*For all your units with Fire in primary/secondary attack type, add three times the same percentage.&lt;br /&gt;
*Reduces MP income by 5% (2.5% for non-OS servers).&lt;br /&gt;
&lt;br /&gt;
==Effects on Aw/Arch==&lt;br /&gt;
*For all your units without Fire in primary or secondary attack type, adds 25% primary and counter AP.&lt;br /&gt;
*For all your units with Fire in primary/secondary attack type, add three times the same percentage.&lt;br /&gt;
*Reduces MP income by 5%.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Unique Items]]&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Items]] [[Category:Unique Items]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bliss</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Dragon_Slayer&amp;diff=46570</id>
		<title>Dragon Slayer</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Dragon_Slayer&amp;diff=46570"/>
		<updated>2013-12-10T05:04:16Z</updated>

		<summary type="html">&lt;p&gt;Bliss: /* Effects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Itemstats&lt;br /&gt;
| description   = &lt;br /&gt;
&lt;br /&gt;
This legendary dragon slayer is almost impossible to wield by normal warriors. The sword is made of some kind of unbreakable transparent material. Mystical runes are inscribed on the blade, which glows in the presence of a dragon.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Effects==&lt;br /&gt;
*Reduces HP for all enemy dragon type units by 30%.&lt;br /&gt;
&lt;br /&gt;
==Effects on Aw/Arch==&lt;br /&gt;
*Reduces HP for all enemy dragon type units by 50%.&lt;br /&gt;
&lt;br /&gt;
==Related==&lt;br /&gt;
Hero ability [[Dragonslayer]]&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Unique Items]]&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Items]] [[Category:Unique Items]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bliss</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Excalibur&amp;diff=46569</id>
		<title>Excalibur</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Excalibur&amp;diff=46569"/>
		<updated>2013-12-10T05:01:44Z</updated>

		<summary type="html">&lt;p&gt;Bliss: /* Effects on Arch and ArchWar */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Itemstats&lt;br /&gt;
| description   = &lt;br /&gt;
&lt;br /&gt;
The long blade shines with a mystical light when it is drawn out of its scabbard. You notice that there are many runes inscribed on the blade. You feel the power of the sword flowing into your body, and you know immediately that this must be the sword of legends, 'Excalibur'. This sword was the sole possession of the legendary King Arthur of Britain, the leader of the Knights of the Round Table. After he threw the sword back into the lake, returning it to the Lady of the Lake upon his death, no one else had never seen the sword again. You are surprised and elated to find it. The blade improves morale of your entire army, making it fight better.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Effects==&lt;br /&gt;
*Adds 15% of primary, secondary and counter AP to all your units.&lt;br /&gt;
&lt;br /&gt;
==Effects on Aw/Arch==&lt;br /&gt;
*Adds 25% of primary and counter AP to all your units.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Unique Items]]&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Items]] [[Category:Unique Items]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bliss</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Excalibur&amp;diff=46568</id>
		<title>Excalibur</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Excalibur&amp;diff=46568"/>
		<updated>2013-12-10T04:59:56Z</updated>

		<summary type="html">&lt;p&gt;Bliss: /* Effects on Beta, Blitz, Guild and Solo */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Itemstats&lt;br /&gt;
| description   = &lt;br /&gt;
&lt;br /&gt;
The long blade shines with a mystical light when it is drawn out of its scabbard. You notice that there are many runes inscribed on the blade. You feel the power of the sword flowing into your body, and you know immediately that this must be the sword of legends, 'Excalibur'. This sword was the sole possession of the legendary King Arthur of Britain, the leader of the Knights of the Round Table. After he threw the sword back into the lake, returning it to the Lady of the Lake upon his death, no one else had never seen the sword again. You are surprised and elated to find it. The blade improves morale of your entire army, making it fight better.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Effects on Arch and ArchWar ==&lt;br /&gt;
The primary and counter attack power of all of your units is increased by 25%. It does not carry an upkeep.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Unique Items]]&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Items]] [[Category:Unique Items]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bliss</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Hell_Fire&amp;diff=46567</id>
		<title>Hell Fire</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Hell_Fire&amp;diff=46567"/>
		<updated>2013-12-10T04:57:26Z</updated>

		<summary type="html">&lt;p&gt;Bliss: /* Obsolete */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Itemstats&lt;br /&gt;
| description   = &lt;br /&gt;
&lt;br /&gt;
This giant two-handed sword resembles flames. The whole sword bursts into fire when it is wielded, but the bearer must use a lot of magic energy to sustain it. It enhances wielders and everyone in proximity attack power. The blow of a flaming sword can vapourize any normal material. Any creature struck by the Hell Fire will be ignited into a burning torch. In addition, this swords' magic seems to greately empower creatures akin to fire.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Effects==&lt;br /&gt;
*For all your units without Fire in primary or secondary attack type, adds 10% primary, secondary and counter AP.&lt;br /&gt;
*For all your units with Fire in primary/secondary attack type, add three times the same percentage.&lt;br /&gt;
*Reduces MP income by 5% (2.5% for non-OS servers).&lt;br /&gt;
&lt;br /&gt;
==Effects on Aw/Arch==&lt;br /&gt;
*For all your units without Fire in primary or secondary attack type, adds 25% primary and counter AP.&lt;br /&gt;
*For all your units with Fire in primary/secondary attack type, add three times the same percentage.&lt;br /&gt;
*Reduces MP income by 5% (2.5% for non-OS servers).&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Unique Items]]&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Items]] [[Category:Unique Items]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bliss</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Soul_Eater&amp;diff=46566</id>
		<title>Soul Eater</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Soul_Eater&amp;diff=46566"/>
		<updated>2013-12-10T04:56:17Z</updated>

		<summary type="html">&lt;p&gt;Bliss: /* July 3, 2012 Beta Server */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Itemstats&lt;br /&gt;
| description   = It looks like a plate mail made by some blackened material. But in fact, it is one of the lost artifact dated back from the War of the Mages. The armor emanates dark energies and only demonic creatures from negative plane can survive it's life-draining influence. In fact, it appears to strenghten them. The ancient plate also seems to drain magical power from the wearer.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Effects==&lt;br /&gt;
*For all demon type units, increase primary, secondary and counter AP as well as HP by 10%.&lt;br /&gt;
*For all non-demon type units, reduce primary, secondary, counter AP and HP by same percentage.&lt;br /&gt;
*Area of effect: all units.&lt;br /&gt;
*Reduces MP income by 10% (5% for non-OS servers).&lt;br /&gt;
&lt;br /&gt;
==Effects on Aw/Arch==&lt;br /&gt;
*For all demon type units, increase primary and counter AP as well as HP by 25%.&lt;br /&gt;
*For all non-demon type units only HP is reduce.&lt;br /&gt;
*Area of effect: all units.&lt;br /&gt;
*Reduces MP income by 10% (5% for non-OS servers).&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Unique Items]]&lt;/div&gt;</summary>
		<author><name>Bliss</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=The_Wings_of_Glory&amp;diff=46565</id>
		<title>The Wings of Glory</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=The_Wings_of_Glory&amp;diff=46565"/>
		<updated>2013-12-10T04:53:08Z</updated>

		<summary type="html">&lt;p&gt;Bliss: /* Effects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Itemstats&lt;br /&gt;
| description   = The wings of glory looks nothing more than a feathery cloak. However, in the presense of angels, it will glow in a bright white light which grants anyone with a pure heart warmth and strength.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{NeedsConfirm}}&lt;br /&gt;
&lt;br /&gt;
==Effects==&lt;br /&gt;
*For each of your angel units, add 25% to primary, secondary (not in AW/Arch) and counter AP as well as HP.&lt;br /&gt;
*There is no upkeep or hidden upkeep.&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
White mages will benefit greatly from the boost to their [[Archangel]]s and [[Dominion]]s.  Some even say that Wings of Glory makes basic [[Angels]] viable.  &lt;br /&gt;
&lt;br /&gt;
Green and Blue mages sometimes run mono-[[Archangel|AA]] when whoring.  Nearly all blue mages use AA, typically topstacked.&lt;br /&gt;
&lt;br /&gt;
A Black mage with Corruption and Wings of Glory would be formidable.  &lt;br /&gt;
==Typical sale price==&lt;br /&gt;
I paid 2.4B for it on blitz with 3 weeks left in the set.  [[User:Carltsai|Carltsai]] 14 September 2008&amp;lt;br&amp;gt; &lt;br /&gt;
It sold again for 2.2B on blitz with about 10 days left in the set [[User:Carltsai|Carltsai]] 21:19, 22 September 2008 (CEST)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Items]] [[Category:Unique Items]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bliss</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=The_Wings_of_Glory&amp;diff=46564</id>
		<title>The Wings of Glory</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=The_Wings_of_Glory&amp;diff=46564"/>
		<updated>2013-12-10T04:52:47Z</updated>

		<summary type="html">&lt;p&gt;Bliss: /* Effects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Itemstats&lt;br /&gt;
| description   = The wings of glory looks nothing more than a feathery cloak. However, in the presense of angels, it will glow in a bright white light which grants anyone with a pure heart warmth and strength.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{NeedsConfirm}}&lt;br /&gt;
&lt;br /&gt;
==Effects==&lt;br /&gt;
*For each of your angel units, add 25% to primary, secondary (not in AW/Arch) and counter AP as well as HP.&lt;br /&gt;
&lt;br /&gt;
There is no upkeep or hidden upkeep.&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
White mages will benefit greatly from the boost to their [[Archangel]]s and [[Dominion]]s.  Some even say that Wings of Glory makes basic [[Angels]] viable.  &lt;br /&gt;
&lt;br /&gt;
Green and Blue mages sometimes run mono-[[Archangel|AA]] when whoring.  Nearly all blue mages use AA, typically topstacked.&lt;br /&gt;
&lt;br /&gt;
A Black mage with Corruption and Wings of Glory would be formidable.  &lt;br /&gt;
==Typical sale price==&lt;br /&gt;
I paid 2.4B for it on blitz with 3 weeks left in the set.  [[User:Carltsai|Carltsai]] 14 September 2008&amp;lt;br&amp;gt; &lt;br /&gt;
It sold again for 2.2B on blitz with about 10 days left in the set [[User:Carltsai|Carltsai]] 21:19, 22 September 2008 (CEST)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Items]] [[Category:Unique Items]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bliss</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Soul_Eater&amp;diff=46563</id>
		<title>Soul Eater</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Soul_Eater&amp;diff=46563"/>
		<updated>2013-12-10T04:50:42Z</updated>

		<summary type="html">&lt;p&gt;Bliss: /* Effects on Aw/Arch */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Itemstats&lt;br /&gt;
| description   = It looks like a plate mail made by some blackened material. But in fact, it is one of the lost artifact dated back from the War of the Mages. The armor emanates dark energies and only demonic creatures from negative plane can survive it's life-draining influence. In fact, it appears to strenghten them. The ancient plate also seems to drain magical power from the wearer.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Effects==&lt;br /&gt;
*For all demon type units, increase primary, secondary and counter AP as well as HP by 10%.&lt;br /&gt;
*For all non-demon type units, reduce primary, secondary, counter AP and HP by same percentage.&lt;br /&gt;
*Area of effect: all units.&lt;br /&gt;
*Reduces MP income by 10% (5% for non-OS servers).&lt;br /&gt;
&lt;br /&gt;
==Effects on Aw/Arch==&lt;br /&gt;
*For all demon type units, increase primary and counter AP as well as HP by 25%.&lt;br /&gt;
*For all non-demon type units only HP is reduce.&lt;br /&gt;
*Area of effect: all units.&lt;br /&gt;
*Reduces MP income by 10% (5% for non-OS servers).&lt;br /&gt;
&lt;br /&gt;
==July 3, 2012 Beta Server==&lt;br /&gt;
Upon receiving the item from the Antique Store, my overall mana upkeep increased from -53 to -674. Base mana income was 11,187.&lt;br /&gt;
&lt;br /&gt;
The Effects are still obscure as of righting. - bloodwolf&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Unique Items]]&lt;/div&gt;</summary>
		<author><name>Bliss</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Soul_Eater&amp;diff=46562</id>
		<title>Soul Eater</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Soul_Eater&amp;diff=46562"/>
		<updated>2013-12-10T04:49:55Z</updated>

		<summary type="html">&lt;p&gt;Bliss: /* Effects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Itemstats&lt;br /&gt;
| description   = It looks like a plate mail made by some blackened material. But in fact, it is one of the lost artifact dated back from the War of the Mages. The armor emanates dark energies and only demonic creatures from negative plane can survive it's life-draining influence. In fact, it appears to strenghten them. The ancient plate also seems to drain magical power from the wearer.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Effects==&lt;br /&gt;
*For all demon type units, increase primary, secondary and counter AP as well as HP by 10%.&lt;br /&gt;
*For all non-demon type units, reduce primary, secondary, counter AP and HP by same percentage.&lt;br /&gt;
*Area of effect: all units.&lt;br /&gt;
*Reduces MP income by 10% (5% for non-OS servers).&lt;br /&gt;
&lt;br /&gt;
==Effects on Aw/Arch==&lt;br /&gt;
*For all demon type units, increase primary and counter AP as well as HP by 25%.&lt;br /&gt;
*For all non-demon type units only HP is reduce.&lt;br /&gt;
&lt;br /&gt;
*Area of effect: all units.&lt;br /&gt;
&lt;br /&gt;
==July 3, 2012 Beta Server==&lt;br /&gt;
Upon receiving the item from the Antique Store, my overall mana upkeep increased from -53 to -674. Base mana income was 11,187.&lt;br /&gt;
&lt;br /&gt;
The Effects are still obscure as of righting. - bloodwolf&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Unique Items]]&lt;/div&gt;</summary>
		<author><name>Bliss</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Hell_Fire&amp;diff=46561</id>
		<title>Hell Fire</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Hell_Fire&amp;diff=46561"/>
		<updated>2013-12-10T04:48:35Z</updated>

		<summary type="html">&lt;p&gt;Bliss: /* Effects on Aw/Arch */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Itemstats&lt;br /&gt;
| description   = &lt;br /&gt;
&lt;br /&gt;
This giant two-handed sword resembles flames. The whole sword bursts into fire when it is wielded, but the bearer must use a lot of magic energy to sustain it. It enhances wielders and everyone in proximity attack power. The blow of a flaming sword can vapourize any normal material. Any creature struck by the Hell Fire will be ignited into a burning torch. In addition, this swords' magic seems to greately empower creatures akin to fire.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Effects==&lt;br /&gt;
*For all your units without Fire in primary or secondary attack type, adds 10% primary, secondary and counter AP.&lt;br /&gt;
*For all your units with Fire in primary/secondary attack type, add three times the same percentage.&lt;br /&gt;
*Reduces MP income by 5% (2.5% for non-OS servers).&lt;br /&gt;
&lt;br /&gt;
==Effects on Aw/Arch==&lt;br /&gt;
*For all your units without Fire in primary or secondary attack type, adds 25% primary and counter AP.&lt;br /&gt;
*For all your units with Fire in primary/secondary attack type, add three times the same percentage.&lt;br /&gt;
*Reduces MP income by 5% (2.5% for non-OS servers).&lt;br /&gt;
&lt;br /&gt;
==Obsolete==&lt;br /&gt;
Increases PRIMARY AP and Counter of all own units with a Fire attack by 75% and of all other own units by 25%.&lt;br /&gt;
&lt;br /&gt;
Hidden upkeep: 5% of mana.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Unique Items]]&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Items]] [[Category:Unique Items]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bliss</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Hell_Fire&amp;diff=46560</id>
		<title>Hell Fire</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Hell_Fire&amp;diff=46560"/>
		<updated>2013-12-10T04:48:20Z</updated>

		<summary type="html">&lt;p&gt;Bliss: /* Effects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Itemstats&lt;br /&gt;
| description   = &lt;br /&gt;
&lt;br /&gt;
This giant two-handed sword resembles flames. The whole sword bursts into fire when it is wielded, but the bearer must use a lot of magic energy to sustain it. It enhances wielders and everyone in proximity attack power. The blow of a flaming sword can vapourize any normal material. Any creature struck by the Hell Fire will be ignited into a burning torch. In addition, this swords' magic seems to greately empower creatures akin to fire.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Effects==&lt;br /&gt;
*For all your units without Fire in primary or secondary attack type, adds 10% primary, secondary and counter AP.&lt;br /&gt;
*For all your units with Fire in primary/secondary attack type, add three times the same percentage.&lt;br /&gt;
*Reduces MP income by 5% (2.5% for non-OS servers).&lt;br /&gt;
&lt;br /&gt;
==Effects on Aw/Arch==&lt;br /&gt;
*For all your units without Fire in primary or secondary attack type, adds 25% primary and counter AP.&lt;br /&gt;
*For all your units with Fire in primary/secondary attack type, add three times the same percentage.&lt;br /&gt;
&lt;br /&gt;
==Obsolete==&lt;br /&gt;
Increases PRIMARY AP and Counter of all own units with a Fire attack by 75% and of all other own units by 25%.&lt;br /&gt;
&lt;br /&gt;
Hidden upkeep: 5% of mana.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Unique Items]]&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Items]] [[Category:Unique Items]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bliss</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Blue_Ice&amp;diff=46559</id>
		<title>Blue Ice</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Blue_Ice&amp;diff=46559"/>
		<updated>2013-12-10T04:46:50Z</updated>

		<summary type="html">&lt;p&gt;Bliss: /* Effects on Aw/Arch */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Itemstats&lt;br /&gt;
| description   = &lt;br /&gt;
&lt;br /&gt;
This piece of blue ice crystal has the shape of a curved dagger. It is so cold to the touch that no ordinary human can wield it. The blade emits a freezing aura that turns the nearby temperature below zero degree. Water will turn into ice. All creatures will have difficulty fighting in such environment, except those akin to cold, who will be magically empowered by the crystal. Any creature struck by the dagger will be frozen. As a side effect, the crystal drains magic energy from the wielder.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Effects==&lt;br /&gt;
*Adds 30% to primary, secondary and counter AP to all units with attack type cold.&lt;br /&gt;
*For all units without attack type cold, reduce primary, secondary and counter AP by half the percentage.&lt;br /&gt;
*This reduction is not included in Beta server.&lt;br /&gt;
*Area of effect: all units.&lt;br /&gt;
*Reduces MP income by 10% (5% for non-OS servers).&lt;br /&gt;
&lt;br /&gt;
==Effects on Aw/Arch==&lt;br /&gt;
*Adds 50% to primary and counter AP to all units with attack type cold.&lt;br /&gt;
*For all units without attack type cold, reduce primary and counter AP by half the percentage.&lt;br /&gt;
*This reduction is not included in Beta server.&lt;br /&gt;
*Area of effect: all units.&lt;br /&gt;
*Reduces MP income by 10% (5% for non-OS servers).&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Unique Items]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Items]] [[Category:Unique Items]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Bliss</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Blue_Ice&amp;diff=46558</id>
		<title>Blue Ice</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Blue_Ice&amp;diff=46558"/>
		<updated>2013-12-10T04:46:37Z</updated>

		<summary type="html">&lt;p&gt;Bliss: /* Effects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Itemstats&lt;br /&gt;
| description   = &lt;br /&gt;
&lt;br /&gt;
This piece of blue ice crystal has the shape of a curved dagger. It is so cold to the touch that no ordinary human can wield it. The blade emits a freezing aura that turns the nearby temperature below zero degree. Water will turn into ice. All creatures will have difficulty fighting in such environment, except those akin to cold, who will be magically empowered by the crystal. Any creature struck by the dagger will be frozen. As a side effect, the crystal drains magic energy from the wielder.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Effects==&lt;br /&gt;
*Adds 30% to primary, secondary and counter AP to all units with attack type cold.&lt;br /&gt;
*For all units without attack type cold, reduce primary, secondary and counter AP by half the percentage.&lt;br /&gt;
*This reduction is not included in Beta server.&lt;br /&gt;
*Area of effect: all units.&lt;br /&gt;
*Reduces MP income by 10% (5% for non-OS servers).&lt;br /&gt;
&lt;br /&gt;
==Effects on Aw/Arch==&lt;br /&gt;
*Adds 50% to primary and counter AP to all units with attack type cold.&lt;br /&gt;
*For all units without attack type cold, reduce primary and counter AP by half the percentage.&lt;br /&gt;
*This reduction is not included in Beta server.&lt;br /&gt;
*Area of effect: all units.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Unique Items]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Items]] [[Category:Unique Items]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Bliss</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Blue_Ice&amp;diff=46557</id>
		<title>Blue Ice</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Blue_Ice&amp;diff=46557"/>
		<updated>2013-12-10T04:43:33Z</updated>

		<summary type="html">&lt;p&gt;Bliss: /* Effects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Itemstats&lt;br /&gt;
| description   = &lt;br /&gt;
&lt;br /&gt;
This piece of blue ice crystal has the shape of a curved dagger. It is so cold to the touch that no ordinary human can wield it. The blade emits a freezing aura that turns the nearby temperature below zero degree. Water will turn into ice. All creatures will have difficulty fighting in such environment, except those akin to cold, who will be magically empowered by the crystal. Any creature struck by the dagger will be frozen. As a side effect, the crystal drains magic energy from the wielder.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Effects==&lt;br /&gt;
*Adds 30% to primary, secondary and counter AP to all units with attack type cold.&lt;br /&gt;
*For all units without attack type cold, reduce primary, secondary and counter AP by half the percentage.&lt;br /&gt;
*This reduction is not included in Beta server.&lt;br /&gt;
*Area of effect: all units.&lt;br /&gt;
&lt;br /&gt;
==Effects on Aw/Arch==&lt;br /&gt;
*Adds 50% to primary and counter AP to all units with attack type cold.&lt;br /&gt;
*For all units without attack type cold, reduce primary and counter AP by half the percentage.&lt;br /&gt;
*This reduction is not included in Beta server.&lt;br /&gt;
*Area of effect: all units.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Unique Items]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Items]] [[Category:Unique Items]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Bliss</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Hell_Fire&amp;diff=46556</id>
		<title>Hell Fire</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Hell_Fire&amp;diff=46556"/>
		<updated>2013-12-10T04:32:07Z</updated>

		<summary type="html">&lt;p&gt;Bliss: /* Effect on Aw/Arch */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Itemstats&lt;br /&gt;
| description   = &lt;br /&gt;
&lt;br /&gt;
This giant two-handed sword resembles flames. The whole sword bursts into fire when it is wielded, but the bearer must use a lot of magic energy to sustain it. It enhances wielders and everyone in proximity attack power. The blow of a flaming sword can vapourize any normal material. Any creature struck by the Hell Fire will be ignited into a burning torch. In addition, this swords' magic seems to greately empower creatures akin to fire.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Effects==&lt;br /&gt;
*For all your units without Fire in primary or secondary attack type, adds 10% primary, secondary and counter AP.&lt;br /&gt;
*For all your units with Fire in primary/secondary attack type, add three times the same percentage.&lt;br /&gt;
&lt;br /&gt;
==Effects on Aw/Arch==&lt;br /&gt;
*For all your units without Fire in primary or secondary attack type, adds 25% primary and counter AP.&lt;br /&gt;
*For all your units with Fire in primary/secondary attack type, add three times the same percentage.&lt;br /&gt;
&lt;br /&gt;
==Obsolete==&lt;br /&gt;
Increases PRIMARY AP and Counter of all own units with a Fire attack by 75% and of all other own units by 25%.&lt;br /&gt;
&lt;br /&gt;
Hidden upkeep: 5% of mana.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Unique Items]]&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Items]] [[Category:Unique Items]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bliss</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Hell_Fire&amp;diff=46555</id>
		<title>Hell Fire</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Hell_Fire&amp;diff=46555"/>
		<updated>2013-12-10T04:30:44Z</updated>

		<summary type="html">&lt;p&gt;Bliss: /* Effects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Itemstats&lt;br /&gt;
| description   = &lt;br /&gt;
&lt;br /&gt;
This giant two-handed sword resembles flames. The whole sword bursts into fire when it is wielded, but the bearer must use a lot of magic energy to sustain it. It enhances wielders and everyone in proximity attack power. The blow of a flaming sword can vapourize any normal material. Any creature struck by the Hell Fire will be ignited into a burning torch. In addition, this swords' magic seems to greately empower creatures akin to fire.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Effects==&lt;br /&gt;
*For all your units without Fire in primary or secondary attack type, adds 10% primary, secondary and counter AP.&lt;br /&gt;
*For all your units with Fire in primary/secondary attack type, add three times the same percentage.&lt;br /&gt;
&lt;br /&gt;
==Effect on Aw/Arch==&lt;br /&gt;
*For all your units without Fire in primary or secondary attack type, adds 25% primary and counter AP.&lt;br /&gt;
*For all your units with Fire in primary/secondary attack type, add three times the same percentage.&lt;br /&gt;
&lt;br /&gt;
==Obsolete==&lt;br /&gt;
Increases PRIMARY AP and Counter of all own units with a Fire attack by 75% and of all other own units by 25%.&lt;br /&gt;
&lt;br /&gt;
Hidden upkeep: 5% of mana.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Unique Items]]&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Items]] [[Category:Unique Items]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bliss</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=The_Crimson_Banner&amp;diff=46554</id>
		<title>The Crimson Banner</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=The_Crimson_Banner&amp;diff=46554"/>
		<updated>2013-12-10T04:24:36Z</updated>

		<summary type="html">&lt;p&gt;Bliss: /* Effects on aw/arch */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Itemstats&lt;br /&gt;
| description   = &lt;br /&gt;
&lt;br /&gt;
This large crimson banner carries on it a strange mark. All of your units become incredibly bloodthirsty when you hold the banner up high.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{NeedsConfirm}}&lt;br /&gt;
==Effects==&lt;br /&gt;
* For each of your units, add 20% to primary, secondary and counter AP.&lt;br /&gt;
&lt;br /&gt;
==Effects on Aw/Arch==&lt;br /&gt;
* For each of your units, add 30% to primary and counter AP.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Unique Items]]&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Items]] [[Category:Unique Items]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bliss</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Soul_Eater&amp;diff=46553</id>
		<title>Soul Eater</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Soul_Eater&amp;diff=46553"/>
		<updated>2013-12-10T04:22:45Z</updated>

		<summary type="html">&lt;p&gt;Bliss: /* Effects on Guild, Blitz, Solo and Beta */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Itemstats&lt;br /&gt;
| description   = It looks like a plate mail made by some blackened material. But in fact, it is one of the lost artifact dated back from the War of the Mages. The armor emanates dark energies and only demonic creatures from negative plane can survive it's life-draining influence. In fact, it appears to strenghten them. The ancient plate also seems to drain magical power from the wearer.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Effects==&lt;br /&gt;
*For all demon type units, increase primary, secondary and counter AP as well as HP by 10%.&lt;br /&gt;
*For all non-demon type units, reduce primary, secondary, counter AP and HP by same percentage.&lt;br /&gt;
*Area of effect: all units.&lt;br /&gt;
&lt;br /&gt;
==Effects on Aw/Arch==&lt;br /&gt;
*For all demon type units, increase primary and counter AP as well as HP by 25%.&lt;br /&gt;
*For all non-demon type units only HP is reduce.&lt;br /&gt;
&lt;br /&gt;
*Area of effect: all units.&lt;br /&gt;
&lt;br /&gt;
==July 3, 2012 Beta Server==&lt;br /&gt;
Upon receiving the item from the Antique Store, my overall mana upkeep increased from -53 to -674. Base mana income was 11,187.&lt;br /&gt;
&lt;br /&gt;
The Effects are still obscure as of righting. - bloodwolf&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Unique Items]]&lt;/div&gt;</summary>
		<author><name>Bliss</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Soul_Eater&amp;diff=46552</id>
		<title>Soul Eater</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Soul_Eater&amp;diff=46552"/>
		<updated>2013-12-10T04:21:25Z</updated>

		<summary type="html">&lt;p&gt;Bliss: /* Effects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Itemstats&lt;br /&gt;
| description   = It looks like a plate mail made by some blackened material. But in fact, it is one of the lost artifact dated back from the War of the Mages. The armor emanates dark energies and only demonic creatures from negative plane can survive it's life-draining influence. In fact, it appears to strenghten them. The ancient plate also seems to drain magical power from the wearer.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Effects==&lt;br /&gt;
*For all demon type units, increase primary, secondary and counter AP as well as HP by 10%.&lt;br /&gt;
*For all non-demon type units, reduce primary, secondary, counter AP and HP by same percentage.&lt;br /&gt;
*Area of effect: all units.&lt;br /&gt;
&lt;br /&gt;
==Effects on Aw/Arch==&lt;br /&gt;
*For all demon type units, increase primary and counter AP as well as HP by 25%.&lt;br /&gt;
*For all non-demon type units only HP is reduce.&lt;br /&gt;
&lt;br /&gt;
*Area of effect: all units.&lt;br /&gt;
&lt;br /&gt;
==Effects on Guild, Blitz, Solo and Beta ==&lt;br /&gt;
Soul Eater was [http://www.the-reincarnation.com/viewtopic.php?p=416738#p416738 changed] on the above servers in mid 2010. It now boosts secondary attacks as well as primary ones, but only by 10%. Presumably the reduction to 10% applies also to the HP bonus/penalty for the respective units, while the upkeep will have likely been left unchanged.&lt;br /&gt;
&lt;br /&gt;
==July 3, 2012 Beta Server==&lt;br /&gt;
Upon receiving the item from the Antique Store, my overall mana upkeep increased from -53 to -674. Base mana income was 11,187.&lt;br /&gt;
&lt;br /&gt;
The Effects are still obscure as of righting. - bloodwolf&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Unique Items]]&lt;/div&gt;</summary>
		<author><name>Bliss</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Soul_Eater&amp;diff=46551</id>
		<title>Soul Eater</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Soul_Eater&amp;diff=46551"/>
		<updated>2013-12-10T04:19:34Z</updated>

		<summary type="html">&lt;p&gt;Bliss: /* Effects on Arch and ArchWar */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Itemstats&lt;br /&gt;
| description   = It looks like a plate mail made by some blackened material. But in fact, it is one of the lost artifact dated back from the War of the Mages. The armor emanates dark energies and only demonic creatures from negative plane can survive it's life-draining influence. In fact, it appears to strenghten them. The ancient plate also seems to drain magical power from the wearer.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Effects==&lt;br /&gt;
*For all demon type units, increase primary, secondary and counter AP as well as HP by 10%.&lt;br /&gt;
*For all non-demon type units, reduce primary, secondary, counter AP and HP by same percentage.&lt;br /&gt;
&lt;br /&gt;
==Effects on Aw/Arch==&lt;br /&gt;
*For all demon type units, increase primary and counter AP as well as HP by 25%.&lt;br /&gt;
*For all non-demon type units only HP is reduce.&lt;br /&gt;
&lt;br /&gt;
*Area of effect: all units.&lt;br /&gt;
&lt;br /&gt;
==Effects on Guild, Blitz, Solo and Beta ==&lt;br /&gt;
Soul Eater was [http://www.the-reincarnation.com/viewtopic.php?p=416738#p416738 changed] on the above servers in mid 2010. It now boosts secondary attacks as well as primary ones, but only by 10%. Presumably the reduction to 10% applies also to the HP bonus/penalty for the respective units, while the upkeep will have likely been left unchanged.&lt;br /&gt;
&lt;br /&gt;
==July 3, 2012 Beta Server==&lt;br /&gt;
Upon receiving the item from the Antique Store, my overall mana upkeep increased from -53 to -674. Base mana income was 11,187.&lt;br /&gt;
&lt;br /&gt;
The Effects are still obscure as of righting. - bloodwolf&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Unique Items]]&lt;/div&gt;</summary>
		<author><name>Bliss</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=The_Assassin%27s_Cloak&amp;diff=46550</id>
		<title>The Assassin's Cloak</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=The_Assassin%27s_Cloak&amp;diff=46550"/>
		<updated>2013-12-10T04:12:59Z</updated>

		<summary type="html">&lt;p&gt;Bliss: /* Note */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Itemstats&lt;br /&gt;
| description   = This brown cloak was one of many worn by the infamous Ronin Assassins.  While their precision and skill in combat was renowned, their ruthlessness and efficiency is only whispered among close confidences.  &amp;quot;You can run but you'll only die tired&amp;quot; was never a boast spoken by the Ronin - it was a promise.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Unique Items]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Effects==&lt;br /&gt;
&lt;br /&gt;
*To one random stack (weighted as always) in your army, give +5% Accuracy, +15% Efficiency.&lt;br /&gt;
*To one random enemy stack, give -15% Efficiency.&lt;br /&gt;
&lt;br /&gt;
==Note==&lt;br /&gt;
*if you only have one stack (ie, mono) then you don't get the bonus. This is the ONLY item/spell/unique which uses this mechanic.&lt;/div&gt;</summary>
		<author><name>Bliss</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=The_Assassin%27s_Cloak&amp;diff=46549</id>
		<title>The Assassin's Cloak</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=The_Assassin%27s_Cloak&amp;diff=46549"/>
		<updated>2013-12-10T04:11:56Z</updated>

		<summary type="html">&lt;p&gt;Bliss: /* _____ */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Itemstats&lt;br /&gt;
| description   = This brown cloak was one of many worn by the infamous Ronin Assassins.  While their precision and skill in combat was renowned, their ruthlessness and efficiency is only whispered among close confidences.  &amp;quot;You can run but you'll only die tired&amp;quot; was never a boast spoken by the Ronin - it was a promise.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Unique Items]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Effects==&lt;br /&gt;
&lt;br /&gt;
*To one random stack (weighted as always) in your army, give +5% Accuracy, +15% Efficiency.&lt;br /&gt;
*To one random enemy stack, give -15% Efficiency.&lt;br /&gt;
&lt;br /&gt;
==Note==&lt;br /&gt;
*Note, if you only have one stack (ie, mono) then you don't get the bonus. This is the ONLY item/spell/unique which uses this mechanic.&lt;/div&gt;</summary>
		<author><name>Bliss</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=The_Assassin%27s_Cloak&amp;diff=46548</id>
		<title>The Assassin's Cloak</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=The_Assassin%27s_Cloak&amp;diff=46548"/>
		<updated>2013-12-10T04:11:39Z</updated>

		<summary type="html">&lt;p&gt;Bliss: /* Note */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Itemstats&lt;br /&gt;
| description   = This brown cloak was one of many worn by the infamous Ronin Assassins.  While their precision and skill in combat was renowned, their ruthlessness and efficiency is only whispered among close confidences.  &amp;quot;You can run but you'll only die tired&amp;quot; was never a boast spoken by the Ronin - it was a promise.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Unique Items]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Effects==&lt;br /&gt;
&lt;br /&gt;
*To one random stack (weighted as always) in your army, give +5% Accuracy, +15% Efficiency.&lt;br /&gt;
*To one random enemy stack, give -15% Efficiency.&lt;br /&gt;
&lt;br /&gt;
==Note==&lt;br /&gt;
*Note, if you only have one stack (ie, mono) then you don't get the bonus. This is the ONLY item/spell/unique which uses this mechanic.&lt;br /&gt;
&lt;br /&gt;
==_____==&lt;/div&gt;</summary>
		<author><name>Bliss</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=The_Assassin%27s_Cloak&amp;diff=46547</id>
		<title>The Assassin's Cloak</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=The_Assassin%27s_Cloak&amp;diff=46547"/>
		<updated>2013-12-10T04:10:56Z</updated>

		<summary type="html">&lt;p&gt;Bliss: /* Effects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Itemstats&lt;br /&gt;
| description   = This brown cloak was one of many worn by the infamous Ronin Assassins.  While their precision and skill in combat was renowned, their ruthlessness and efficiency is only whispered among close confidences.  &amp;quot;You can run but you'll only die tired&amp;quot; was never a boast spoken by the Ronin - it was a promise.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Unique Items]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Effects==&lt;br /&gt;
&lt;br /&gt;
*To one random stack (weighted as always) in your army, give +5% Accuracy, +15% Efficiency.&lt;br /&gt;
*To one random enemy stack, give -15% Efficiency.&lt;br /&gt;
&lt;br /&gt;
==Note==&lt;br /&gt;
*Note, if you only have one stack (ie, mono) then you don't get the bonus. This is the ONLY item/spell/unique which uses this mechanic.&lt;br /&gt;
&lt;br /&gt;
_________&lt;/div&gt;</summary>
		<author><name>Bliss</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=The_Crimson_Banner&amp;diff=46546</id>
		<title>The Crimson Banner</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=The_Crimson_Banner&amp;diff=46546"/>
		<updated>2013-12-10T04:05:15Z</updated>

		<summary type="html">&lt;p&gt;Bliss: /* Effects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Itemstats&lt;br /&gt;
| description   = &lt;br /&gt;
&lt;br /&gt;
This large crimson banner carries on it a strange mark. All of your units become incredibly bloodthirsty when you hold the banner up high.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{NeedsConfirm}}&lt;br /&gt;
==Effects==&lt;br /&gt;
* For each of your units, add 20% to primary, secondary and counter AP.&lt;br /&gt;
&lt;br /&gt;
==Effects on aw/arch==&lt;br /&gt;
* For each of your units, add 30% to primary and counter AP.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Unique Items]]&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Items]] [[Category:Unique Items]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bliss</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=The_Protector&amp;diff=46545</id>
		<title>The Protector</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=The_Protector&amp;diff=46545"/>
		<updated>2013-12-10T04:00:49Z</updated>

		<summary type="html">&lt;p&gt;Bliss: /* Effects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Itemstats&lt;br /&gt;
| description   = This Shield is made from a piece of enchanted red dragon scale from an ancient wyrm. The shield will protect its bearer from any dragon's breath attack.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Effects==&lt;br /&gt;
*Gives +50% resistance to breath attacks to all of your units.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Items]] [[Category:Unique Items]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bliss</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=The_Wings_of_Glory&amp;diff=46544</id>
		<title>The Wings of Glory</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=The_Wings_of_Glory&amp;diff=46544"/>
		<updated>2013-12-10T03:58:53Z</updated>

		<summary type="html">&lt;p&gt;Bliss: /* Effects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Itemstats&lt;br /&gt;
| description   = The wings of glory looks nothing more than a feathery cloak. However, in the presense of angels, it will glow in a bright white light which grants anyone with a pure heart warmth and strength.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{NeedsConfirm}}&lt;br /&gt;
&lt;br /&gt;
==Effects==&lt;br /&gt;
*For each of your angel units, add 25% to primary, secondary (not in AW/Arch) and counter AP as well as HP.&lt;br /&gt;
&lt;br /&gt;
There is no upkeep or hidden upkeep.&lt;br /&gt;
&lt;br /&gt;
Because of heroes, etc, I can't verify that the increase is exactly 25%, but it is definitely at least 20%. [[User:Carltsai|Carltsai]], 14 September 2008 (CEST)&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
White mages will benefit greatly from the boost to their [[Archangel]]s and [[Dominion]]s.  Some even say that Wings of Glory makes basic [[Angels]] viable.  &lt;br /&gt;
&lt;br /&gt;
Green and Blue mages sometimes run mono-[[Archangel|AA]] when whoring.  Nearly all blue mages use AA, typically topstacked.&lt;br /&gt;
&lt;br /&gt;
A Black mage with Corruption and Wings of Glory would be formidable.  &lt;br /&gt;
==Typical sale price==&lt;br /&gt;
I paid 2.4B for it on blitz with 3 weeks left in the set.  [[User:Carltsai|Carltsai]] 14 September 2008&amp;lt;br&amp;gt; &lt;br /&gt;
It sold again for 2.2B on blitz with about 10 days left in the set [[User:Carltsai|Carltsai]] 21:19, 22 September 2008 (CEST)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Items]] [[Category:Unique Items]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bliss</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=The_Protector&amp;diff=46541</id>
		<title>The Protector</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=The_Protector&amp;diff=46541"/>
		<updated>2013-12-09T18:27:48Z</updated>

		<summary type="html">&lt;p&gt;Bliss: /* Effects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Itemstats&lt;br /&gt;
| description   = This Shield is made from a piece of enchanted red dragon scale from an ancient wyrm. The shield will protect its bearer from any dragon's breath attack.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Effects==&lt;br /&gt;
*Adds 50% breath resistance to your units.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Items]] [[Category:Unique Items]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bliss</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=God_Favour&amp;diff=46540</id>
		<title>God Favour</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=God_Favour&amp;diff=46540"/>
		<updated>2013-12-09T17:06:47Z</updated>

		<summary type="html">&lt;p&gt;Bliss: /* Jealousy table */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==How to get Favour==&lt;br /&gt;
Favour is obtained by donating an amount of your geld to a god on the Altar of Darkness, found in the [[Black Market]].&lt;br /&gt;
&lt;br /&gt;
You need to donate a significant amount to stand a chance.&lt;br /&gt;
* Minimum is 10% of your total geld. Total geld includes all of your geld temporarily stored on the Black Market in the form of bids.&lt;br /&gt;
&lt;br /&gt;
On top of that,&lt;br /&gt;
* the minimum for Blitz server is 20,000,000, &lt;br /&gt;
* the minimum for Beta/Guild/Solo/ArchWar/Arch/Lightning server is 15,000,000, and&lt;br /&gt;
* you need to have used at least 1.5 times the max turns of the server.&lt;br /&gt;
&lt;br /&gt;
If the above conditions are satisfied, you have a 60% chance to receive Favoured status.&lt;br /&gt;
&lt;br /&gt;
==Standard Favour Effects==&lt;br /&gt;
&lt;br /&gt;
Each god has a standard favour effect that lasts for 48 hours.&lt;br /&gt;
* Nature gives......... +10% geld generation by farms/towns and pop income&lt;br /&gt;
* Sun gives............. +3% accuracy in battles&lt;br /&gt;
* Moon gives........... +5%/+10% without/with oversummoning node m.p. generation &lt;br /&gt;
* Magic gives.......... +20 SL and decreases casting cost by 10%&lt;br /&gt;
* Science gives......... Doubled item generation&amp;lt;sup&amp;gt;[http://www.the-reincarnation.com/viewtopic.php?f=2&amp;amp;t=22185 (UBB)]&amp;lt;/sup&amp;gt;. Especially useful during research when Guilds are plentiful.&lt;br /&gt;
:::::: Grants item generation abilities even if you have no guilds.&lt;br /&gt;
:::::: +10% increased yields when using items (like the [[skills|skill]] [[Legendary Artificer]]).&lt;br /&gt;
:::::: ''Note:'' Science's protection of items such as [[Magical Compass]], [[Minor Indulgence]], and [[Unique Items|Uniques]], is not in any way linked to favor status.&lt;br /&gt;
* Satan gives............ lowered unit upkeep by 10% (Mana Upkeep only lowered by 5%)&lt;br /&gt;
* Lucifer gives........... +10% summoning yields/attack power (primary + counter, perhaps also secondary attack)&lt;br /&gt;
&lt;br /&gt;
===Additional Rewards===&lt;br /&gt;
On top of that, you also randomly gain one of the following:&amp;lt;sup&amp;gt;(chances estimated)&amp;lt;/sup&amp;gt;&lt;br /&gt;
* If you have harmful enchantments on your kingdom, gods may cast [[Indulgence of God]] and remove them (unknown chance of success) &amp;lt;sup&amp;gt;[http://www.the-reincarnation.com/viewtopic.php?f=43&amp;amp;t=25378 (UBB)]&amp;lt;/sup&amp;gt;.&lt;br /&gt;
* 45% chance of a random enchantment for 15 turns. &lt;br /&gt;
** You pay '''no upkeep''' for this enchantment.&lt;br /&gt;
** The enchantment is cast as if it was on-color, and at godly [[spell level]] (777).&lt;br /&gt;
** God enchantment effects stack on top of your own enchantments. &lt;br /&gt;
** Possible enchantments are not linked to your color. They include: &lt;br /&gt;
*** {{blue}} Phantasm: [[Concentration]], [[Mind Bar]], [[Hallucination]],&lt;br /&gt;
*** {{green}} Verdant:   [[Nature's Lore]], [[Weather Summoning]], [[Sunray]],&lt;br /&gt;
*** {{white}} Ascendant: [[Love and Peace]], [[Protection from Evil]], [[Resist Elements]]  &lt;br /&gt;
*** {{black}} Nether:    [[Black Sabbath]], [[Shroud of Darkness]],&lt;br /&gt;
*** {{plain}} Plain:    [[Invigorate]] (replacing {{white}} [[The Holy Light]])&lt;br /&gt;
** It is wise to cast up your own enchantments '''before''' donating, if you are going for maximum effect (e.g. super-[[Concentration]]), as it is a waste to use the 15 godly-enchanted turns just for the casting of your own enchantments. &lt;br /&gt;
* 20% chance to receive one [[items|lesser item]].&lt;br /&gt;
* 15% chance to receive a small [[mana|m.p.]] refill, comparable to a[[Mana Crystal]].&lt;br /&gt;
* 10% chance that a group of [[Fanatic]]s ('Zealots') joins your army. &lt;br /&gt;
* 5% chance to receive a random [[heroes|hero]] of up to level 17.&lt;br /&gt;
* 5% chance that the [[Luck|Star of Luck]] will shine upon you.&lt;br /&gt;
* There is a small chance that the God will test a hero of yours. Failure brings death, success adds one level to your hero.&lt;br /&gt;
&lt;br /&gt;
===Jealousy table===&lt;br /&gt;
&lt;br /&gt;
It is possible to be in favoured status with multiple gods concurrently. There is an inherent risk that donating to more than one god will result in jealous backlash, outlined in the table below. Safe combination of certain gods used to be possible, though this is no longer the case. If you have favour from (god in top row) and want to add favour from (god in left colum), there is a xxx (number in crosstable) chance the first god gets jealous.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''Nature'''&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''Sun'''&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''Moon'''&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''Magic'''&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''Science'''&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''Satan'''&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''Lucifer'''&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;'''Nature''' &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;--&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;50%&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25%&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;50%&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;50%&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25%&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25%&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;'''Sun'''   &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;75%&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;--&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;b&amp;gt;50%&amp;lt;/B&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25%&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25%&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;75%&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;75%&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;'''Moon'''  &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;25%&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;b&amp;gt;25%&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;--&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25%&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25%&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25%&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25%&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;'''Magic''' &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;25%&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25%&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25%&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;--&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;b&amp;gt;75%&amp;lt;/B&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25%&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25%&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;'''Science''' &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;25%&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25%&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25%&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;b&amp;gt;75%&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;--&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25%&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25%&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;'''Satan''' &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;50%&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;50%&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;50%&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25%&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;50%&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;--&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;b&amp;gt;25%&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;'''Lucifer'''&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;25%&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;75%&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25%&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25%&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25%&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;b&amp;gt;75%&amp;lt;/B&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;--&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Jealousy remarks===&lt;br /&gt;
* The table dates back to [[History_of_Terra|Archmage]] and may no longer be completely accurate.&lt;br /&gt;
* It is harder to get favour right after recovering from disfavour. When you are in Hatred status and you pay it off, do not try to get a second god's favour immediately after, as it will result in jealousy again.&lt;br /&gt;
* Nature is the god on its own, Sun-Moon, Science-Magic and Satan-Lucifer can be seen as each other's opposites. Their combinations are the hardest to achieve.&lt;br /&gt;
* Certain gods have lessened chances of becoming jealous based on the order of the donation received. Known beneficial orders include:&lt;br /&gt;
** Nature, Magic&lt;br /&gt;
** Magic, Moon&lt;br /&gt;
&lt;br /&gt;
= Disfavour and Hatred status =&lt;br /&gt;
You receive Disfavour and Hatred status from making gods jealous and donating puny 1 geld amounts.&lt;br /&gt;
* In Disfavoured status, you experience the opposite effect that favour would give you. &lt;br /&gt;
* In Hatred status, that negative effect is doubled.&lt;br /&gt;
** e.g. -40 spell level for Magic Hatred.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
On top of that, there are short term penalties associated with Disfavour and Hatred status. They are more detrimental under Hatred.&lt;br /&gt;
The possibilities for Disfavour are:&lt;br /&gt;
* Offensive Enchantments: [[Death and Decay]], [[Meteor Storm]], [[Battle Chant]], [[Call Lightning]]&lt;br /&gt;
** You cannot dispel gods' enchantments, but you can remove them using [[Minor Indulgence]].&lt;br /&gt;
* Offensive Spells: [[Destroy Artifacts]], [[Fool's Gold]] and [[Spell Strike]] &lt;br /&gt;
** Like all God spells, these have increased potency.&lt;br /&gt;
* [[heroes|Hero]] testing&lt;br /&gt;
* [[Luck#Bad_Luck|Bad Luck]] &lt;br /&gt;
* Loss of 'Damaged' [[Protection]] status.&lt;br /&gt;
* Loss of [[Mana|m.p.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The possibilities for Hatred are:&lt;br /&gt;
* Severe offensive Enchantments: (some more fatal than others): [[Death and Decay]], [[Meteor Storm]], [[Battle Chant]]&lt;br /&gt;
** You cannot dispel gods' enchantments, but you can remove them using [[Minor Indulgence]].&lt;br /&gt;
* Severe Offensive Spells: [[Destroy Artifacts]], [[Fool's Gold]] and [[Spell Strike]] &lt;br /&gt;
* More offensive Spells: [[Earthquake]], [[Volcano Eruption]], &lt;br /&gt;
** Like all God spells, these have increased potency. For example, Destroy Artifacts cast under Hatred has resulted in the loss of 50 items.&lt;br /&gt;
* [[Atomic Bomb]]&lt;br /&gt;
* Hero death&lt;br /&gt;
* [[Luck#Bad_Luck|Bad Luck]]&lt;br /&gt;
* No Damaged Protection &lt;br /&gt;
* Loss of [[Mana|m.p.]]&lt;br /&gt;
&lt;br /&gt;
===Hero testing===&lt;br /&gt;
When a god turns from favour to disfavour, one of your heroes may be tested by a God.&lt;br /&gt;
The possible outcomes are: your hero gains one level, your hero stays, your hero loses a set amount of experience, or your hero dies. If your hero is very low level when it loses experience, its level may decrease by two.&lt;br /&gt;
&lt;br /&gt;
:: ''Example: Two levels are lost.''&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
Magic, the Mother of All and Nothing tested your hero Vandergaard of Faerun Berserker.&amp;lt;br&amp;gt;&lt;br /&gt;
Vandergaard of Faerun Berserker terribly failed Magic, the Mother of All and Nothing's test.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Name Vandergaard of Faerun Berserker Level 6 (Xp: 16048)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Most Favoured =&lt;br /&gt;
In order to obtain Most Favoured status, you must:&lt;br /&gt;
* Be a Top 10 donator.&lt;br /&gt;
* Donate almost all of your geld (over 90%).&lt;br /&gt;
* Donate at least ten times the minimum donation amount.&lt;br /&gt;
* Have special kinds of things in your army (Race/Colour/Attacktype units) - differs per god,&lt;br /&gt;
* Have special kinds of things in your country / play style - differs per god,&lt;br /&gt;
** For Science, it is said that you need at least 1000 lesser items and 1 unique (e.g. a [[Holy Grail]]).&lt;br /&gt;
** For Nature, it is said that you have to be peaceful, without attacking other mages for days.&lt;br /&gt;
* Have special kind of relationship with another god (e.g. Hatred with at least one other god, all neutral, etc)  - differs per god&lt;br /&gt;
&lt;br /&gt;
If all of the above conditions are satisfied, then you have a 50%&amp;lt;sup&amp;gt;(''unverified'')&amp;lt;/sup&amp;gt; chance to become Most Favoured. Beware, though: the requirements for Most Favoured sometimes change. &lt;br /&gt;
&lt;br /&gt;
=== Jealousy of other gods ===&lt;br /&gt;
* Other gods may become annoyed once Most Favoured status is attained.&lt;br /&gt;
* Once becoming Most Favoured, other '''favoured''' status gods may get jealous (like when getting normal Favour) and change status.&lt;br /&gt;
* Once becoming Most Favoured, other '''neutral''' status gods may get jealous (''unlike'' when getting normal Favour).&lt;br /&gt;
* Once becoming Most Favoured, other '''disfavoured''' or '''hatred''' status gods may get jealous.&lt;br /&gt;
&lt;br /&gt;
===Benefits===&lt;br /&gt;
Most Favoured status brings double what normal favour brings, for double the time (96 hours). There are additional benefits which are specific to each god:&lt;br /&gt;
&lt;br /&gt;
* Nature: [[Plant Growth]] or [[Nature's Favor]] or [[Nature's Lore]] level 777 for 300 turns (with normal upkeep).&lt;br /&gt;
* Sun: 100 [[Red Dragon]]s (with normal upkeep).&lt;br /&gt;
* Moon: Full mana charge and 70,000 [[werewolf|werewolves]] (with normal upkeep paid by the player).&lt;br /&gt;
* Magic: 777 [[Concentration]] for 400 turns, 500 nodes.&lt;br /&gt;
* Science: Random [[Unique Items|unique item]] (including Holy Grails).&lt;br /&gt;
* Satan: 50 turns of [[Contract of the Soul|CoS]] (no upkeep, no Devil Prince).&lt;br /&gt;
* Lucifer: a level 18-24 random [[:Category:Heroes|hero]] (with normal upkeep).&lt;br /&gt;
&lt;br /&gt;
===Tactics===&lt;br /&gt;
*Pull off a Moon Most Favoured at Armageddon, have the biggest power boost with no turns spent possible, and secure yourself a surprise Hall of Immortals spot that way. However, this only gives 13.3 million [[Net Power]] and the upkeep is 1,456,000 geld + 10,500 mana.&lt;br /&gt;
*Before attempting Science Most Favoured, acquire all the Holy Grails and put them on the market to sell. Keep one in your inventory if you have no other unique (because Science requires a unique in your inventory to grant Most Favoured). This way, you can be assured that Science will not grant you a Holy Grail as a reward.&lt;br /&gt;
[[Category:guides]]&lt;br /&gt;
&lt;br /&gt;
= Patron Status =&lt;br /&gt;
In early 2010, a new type of status with the gods was enabled across all servers. Patron status has thus far only been attained by one mage, and the exact method has not been released. You may find vague hints on how to obtain Patron status through a specific god's encyclopedia page.&lt;br /&gt;
&lt;br /&gt;
===Benefits===&lt;br /&gt;
*&amp;quot;Permanent&amp;quot; Patron status from the god (Patron bonus ~ 150% favor bonus).&lt;br /&gt;
*'Favor' boon every 48hrs - Works like favor loss.&lt;br /&gt;
*Patron status remains until patron limit is exceeded, then lowest donor is removed.&lt;br /&gt;
*Jealousy will not affect the patron god (can't be disfavored by patron god).&lt;br /&gt;
&lt;br /&gt;
===Penalties===&lt;br /&gt;
*It becomes more difficult to gain favor from other gods (increased donation requirement, smaller % chance to succeed).&lt;br /&gt;
*You cannot donate to the patron god while a patron.&lt;br /&gt;
&lt;br /&gt;
===Gaining Patron Status===&lt;br /&gt;
*Neutral -&amp;gt; Patron status donation&lt;br /&gt;
*Donate solely to patron god for a length of time.&lt;br /&gt;
*Be a top 10 donor at the time of the patron donation.&lt;br /&gt;
*Donate x * favor minimum (or x% total geld), whichever is higher.&lt;br /&gt;
*Special hidden requirements that vary by god (easier than MF requirements).&lt;br /&gt;
&lt;br /&gt;
===Losing Patron Status===&lt;br /&gt;
Patron status will be lost if any of the following conditions are met:&lt;br /&gt;
*You are no longer Top 10 donor.&lt;br /&gt;
*When patron limit is exceeded, the lowest donor is removed.&lt;br /&gt;
*If Most Favored is achieved, Patron status is lost.&lt;br /&gt;
&lt;br /&gt;
===Other Details===&lt;br /&gt;
*You can only have 1 Patron god at a time.&lt;br /&gt;
*Patron status can be achieved again if lost.&lt;br /&gt;
*Most Favored status can be attempted for the Patron god every 48 hours (you must still meet the MF requirements, but you can donate from patron-&amp;gt;most favored)&lt;br /&gt;
*Most Favored status for a god other than the patron  god will result in loss of patron status.&lt;/div&gt;</summary>
		<author><name>Bliss</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=God_Favour&amp;diff=46539</id>
		<title>God Favour</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=God_Favour&amp;diff=46539"/>
		<updated>2013-12-09T17:02:46Z</updated>

		<summary type="html">&lt;p&gt;Bliss: /* Jealousy table */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==How to get Favour==&lt;br /&gt;
Favour is obtained by donating an amount of your geld to a god on the Altar of Darkness, found in the [[Black Market]].&lt;br /&gt;
&lt;br /&gt;
You need to donate a significant amount to stand a chance.&lt;br /&gt;
* Minimum is 10% of your total geld. Total geld includes all of your geld temporarily stored on the Black Market in the form of bids.&lt;br /&gt;
&lt;br /&gt;
On top of that,&lt;br /&gt;
* the minimum for Blitz server is 20,000,000, &lt;br /&gt;
* the minimum for Beta/Guild/Solo/ArchWar/Arch/Lightning server is 15,000,000, and&lt;br /&gt;
* you need to have used at least 1.5 times the max turns of the server.&lt;br /&gt;
&lt;br /&gt;
If the above conditions are satisfied, you have a 60% chance to receive Favoured status.&lt;br /&gt;
&lt;br /&gt;
==Standard Favour Effects==&lt;br /&gt;
&lt;br /&gt;
Each god has a standard favour effect that lasts for 48 hours.&lt;br /&gt;
* Nature gives......... +10% geld generation by farms/towns and pop income&lt;br /&gt;
* Sun gives............. +3% accuracy in battles&lt;br /&gt;
* Moon gives........... +5%/+10% without/with oversummoning node m.p. generation &lt;br /&gt;
* Magic gives.......... +20 SL and decreases casting cost by 10%&lt;br /&gt;
* Science gives......... Doubled item generation&amp;lt;sup&amp;gt;[http://www.the-reincarnation.com/viewtopic.php?f=2&amp;amp;t=22185 (UBB)]&amp;lt;/sup&amp;gt;. Especially useful during research when Guilds are plentiful.&lt;br /&gt;
:::::: Grants item generation abilities even if you have no guilds.&lt;br /&gt;
:::::: +10% increased yields when using items (like the [[skills|skill]] [[Legendary Artificer]]).&lt;br /&gt;
:::::: ''Note:'' Science's protection of items such as [[Magical Compass]], [[Minor Indulgence]], and [[Unique Items|Uniques]], is not in any way linked to favor status.&lt;br /&gt;
* Satan gives............ lowered unit upkeep by 10% (Mana Upkeep only lowered by 5%)&lt;br /&gt;
* Lucifer gives........... +10% summoning yields/attack power (primary + counter, perhaps also secondary attack)&lt;br /&gt;
&lt;br /&gt;
===Additional Rewards===&lt;br /&gt;
On top of that, you also randomly gain one of the following:&amp;lt;sup&amp;gt;(chances estimated)&amp;lt;/sup&amp;gt;&lt;br /&gt;
* If you have harmful enchantments on your kingdom, gods may cast [[Indulgence of God]] and remove them (unknown chance of success) &amp;lt;sup&amp;gt;[http://www.the-reincarnation.com/viewtopic.php?f=43&amp;amp;t=25378 (UBB)]&amp;lt;/sup&amp;gt;.&lt;br /&gt;
* 45% chance of a random enchantment for 15 turns. &lt;br /&gt;
** You pay '''no upkeep''' for this enchantment.&lt;br /&gt;
** The enchantment is cast as if it was on-color, and at godly [[spell level]] (777).&lt;br /&gt;
** God enchantment effects stack on top of your own enchantments. &lt;br /&gt;
** Possible enchantments are not linked to your color. They include: &lt;br /&gt;
*** {{blue}} Phantasm: [[Concentration]], [[Mind Bar]], [[Hallucination]],&lt;br /&gt;
*** {{green}} Verdant:   [[Nature's Lore]], [[Weather Summoning]], [[Sunray]],&lt;br /&gt;
*** {{white}} Ascendant: [[Love and Peace]], [[Protection from Evil]], [[Resist Elements]]  &lt;br /&gt;
*** {{black}} Nether:    [[Black Sabbath]], [[Shroud of Darkness]],&lt;br /&gt;
*** {{plain}} Plain:    [[Invigorate]] (replacing {{white}} [[The Holy Light]])&lt;br /&gt;
** It is wise to cast up your own enchantments '''before''' donating, if you are going for maximum effect (e.g. super-[[Concentration]]), as it is a waste to use the 15 godly-enchanted turns just for the casting of your own enchantments. &lt;br /&gt;
* 20% chance to receive one [[items|lesser item]].&lt;br /&gt;
* 15% chance to receive a small [[mana|m.p.]] refill, comparable to a[[Mana Crystal]].&lt;br /&gt;
* 10% chance that a group of [[Fanatic]]s ('Zealots') joins your army. &lt;br /&gt;
* 5% chance to receive a random [[heroes|hero]] of up to level 17.&lt;br /&gt;
* 5% chance that the [[Luck|Star of Luck]] will shine upon you.&lt;br /&gt;
* There is a small chance that the God will test a hero of yours. Failure brings death, success adds one level to your hero.&lt;br /&gt;
&lt;br /&gt;
===Jealousy table===&lt;br /&gt;
&lt;br /&gt;
It is possible to be in favoured status with multiple gods concurrently. There is an inherent risk that donating to more than one god will result in jealous backlash, outlined in the table below. Safe combination of certain gods used to be possible, though this is no longer the case. If you have favour from (god in top row) and want to add favour from (god in left colum), there is a xxx (number in crosstable) chance the first god gets jealous.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''Nature'''&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''Sun'''&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''Moon'''&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''Magic'''&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''Science'''&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''Satan'''&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''Lucifer'''&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;'''Nature''' &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;--&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;50%&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25%&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;50%&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;50%&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25%&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25%&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;'''Sun'''   &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;75%&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;--&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;b&amp;gt;50%&amp;lt;/B&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25%&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25%&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;75%&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;75%&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;'''Moon'''  &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;25%&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;b&amp;gt;25%&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;--&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25%?&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25%&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25%&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25%?&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;'''Magic''' &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;25%?&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25%&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25%?&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;--&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;b&amp;gt;75%&amp;lt;/B&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25%&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25%&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;'''Science''' &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;25%&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25%&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25%&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;b&amp;gt;75%&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;--&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25%&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25%&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;'''Satan''' &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;50%&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;50%&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;50%&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25%&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;50%&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;--&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;b&amp;gt;25%&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;'''Lucifer'''&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;25%&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;75%&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25%?&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25%&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25%&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;b&amp;gt;75%&amp;lt;/B&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;--&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Jealousy remarks===&lt;br /&gt;
* The table dates back to [[History_of_Terra|Archmage]] and may no longer be completely accurate.&lt;br /&gt;
* It is harder to get favour right after recovering from disfavour. When you are in Hatred status and you pay it off, do not try to get a second god's favour immediately after, as it will result in jealousy again.&lt;br /&gt;
* Nature is the god on its own, Sun-Moon, Science-Magic and Satan-Lucifer can be seen as each other's opposites. Their combinations are the hardest to achieve.&lt;br /&gt;
* Certain gods have lessened chances of becoming jealous based on the order of the donation received. Known beneficial orders include:&lt;br /&gt;
** Nature, Magic&lt;br /&gt;
** Magic, Moon&lt;br /&gt;
&lt;br /&gt;
= Disfavour and Hatred status =&lt;br /&gt;
You receive Disfavour and Hatred status from making gods jealous and donating puny 1 geld amounts.&lt;br /&gt;
* In Disfavoured status, you experience the opposite effect that favour would give you. &lt;br /&gt;
* In Hatred status, that negative effect is doubled.&lt;br /&gt;
** e.g. -40 spell level for Magic Hatred.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
On top of that, there are short term penalties associated with Disfavour and Hatred status. They are more detrimental under Hatred.&lt;br /&gt;
The possibilities for Disfavour are:&lt;br /&gt;
* Offensive Enchantments: [[Death and Decay]], [[Meteor Storm]], [[Battle Chant]], [[Call Lightning]]&lt;br /&gt;
** You cannot dispel gods' enchantments, but you can remove them using [[Minor Indulgence]].&lt;br /&gt;
* Offensive Spells: [[Destroy Artifacts]], [[Fool's Gold]] and [[Spell Strike]] &lt;br /&gt;
** Like all God spells, these have increased potency.&lt;br /&gt;
* [[heroes|Hero]] testing&lt;br /&gt;
* [[Luck#Bad_Luck|Bad Luck]] &lt;br /&gt;
* Loss of 'Damaged' [[Protection]] status.&lt;br /&gt;
* Loss of [[Mana|m.p.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The possibilities for Hatred are:&lt;br /&gt;
* Severe offensive Enchantments: (some more fatal than others): [[Death and Decay]], [[Meteor Storm]], [[Battle Chant]]&lt;br /&gt;
** You cannot dispel gods' enchantments, but you can remove them using [[Minor Indulgence]].&lt;br /&gt;
* Severe Offensive Spells: [[Destroy Artifacts]], [[Fool's Gold]] and [[Spell Strike]] &lt;br /&gt;
* More offensive Spells: [[Earthquake]], [[Volcano Eruption]], &lt;br /&gt;
** Like all God spells, these have increased potency. For example, Destroy Artifacts cast under Hatred has resulted in the loss of 50 items.&lt;br /&gt;
* [[Atomic Bomb]]&lt;br /&gt;
* Hero death&lt;br /&gt;
* [[Luck#Bad_Luck|Bad Luck]]&lt;br /&gt;
* No Damaged Protection &lt;br /&gt;
* Loss of [[Mana|m.p.]]&lt;br /&gt;
&lt;br /&gt;
===Hero testing===&lt;br /&gt;
When a god turns from favour to disfavour, one of your heroes may be tested by a God.&lt;br /&gt;
The possible outcomes are: your hero gains one level, your hero stays, your hero loses a set amount of experience, or your hero dies. If your hero is very low level when it loses experience, its level may decrease by two.&lt;br /&gt;
&lt;br /&gt;
:: ''Example: Two levels are lost.''&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
Magic, the Mother of All and Nothing tested your hero Vandergaard of Faerun Berserker.&amp;lt;br&amp;gt;&lt;br /&gt;
Vandergaard of Faerun Berserker terribly failed Magic, the Mother of All and Nothing's test.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Name Vandergaard of Faerun Berserker Level 6 (Xp: 16048)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Most Favoured =&lt;br /&gt;
In order to obtain Most Favoured status, you must:&lt;br /&gt;
* Be a Top 10 donator.&lt;br /&gt;
* Donate almost all of your geld (over 90%).&lt;br /&gt;
* Donate at least ten times the minimum donation amount.&lt;br /&gt;
* Have special kinds of things in your army (Race/Colour/Attacktype units) - differs per god,&lt;br /&gt;
* Have special kinds of things in your country / play style - differs per god,&lt;br /&gt;
** For Science, it is said that you need at least 1000 lesser items and 1 unique (e.g. a [[Holy Grail]]).&lt;br /&gt;
** For Nature, it is said that you have to be peaceful, without attacking other mages for days.&lt;br /&gt;
* Have special kind of relationship with another god (e.g. Hatred with at least one other god, all neutral, etc)  - differs per god&lt;br /&gt;
&lt;br /&gt;
If all of the above conditions are satisfied, then you have a 50%&amp;lt;sup&amp;gt;(''unverified'')&amp;lt;/sup&amp;gt; chance to become Most Favoured. Beware, though: the requirements for Most Favoured sometimes change. &lt;br /&gt;
&lt;br /&gt;
=== Jealousy of other gods ===&lt;br /&gt;
* Other gods may become annoyed once Most Favoured status is attained.&lt;br /&gt;
* Once becoming Most Favoured, other '''favoured''' status gods may get jealous (like when getting normal Favour) and change status.&lt;br /&gt;
* Once becoming Most Favoured, other '''neutral''' status gods may get jealous (''unlike'' when getting normal Favour).&lt;br /&gt;
* Once becoming Most Favoured, other '''disfavoured''' or '''hatred''' status gods may get jealous.&lt;br /&gt;
&lt;br /&gt;
===Benefits===&lt;br /&gt;
Most Favoured status brings double what normal favour brings, for double the time (96 hours). There are additional benefits which are specific to each god:&lt;br /&gt;
&lt;br /&gt;
* Nature: [[Plant Growth]] or [[Nature's Favor]] or [[Nature's Lore]] level 777 for 300 turns (with normal upkeep).&lt;br /&gt;
* Sun: 100 [[Red Dragon]]s (with normal upkeep).&lt;br /&gt;
* Moon: Full mana charge and 70,000 [[werewolf|werewolves]] (with normal upkeep paid by the player).&lt;br /&gt;
* Magic: 777 [[Concentration]] for 400 turns, 500 nodes.&lt;br /&gt;
* Science: Random [[Unique Items|unique item]] (including Holy Grails).&lt;br /&gt;
* Satan: 50 turns of [[Contract of the Soul|CoS]] (no upkeep, no Devil Prince).&lt;br /&gt;
* Lucifer: a level 18-24 random [[:Category:Heroes|hero]] (with normal upkeep).&lt;br /&gt;
&lt;br /&gt;
===Tactics===&lt;br /&gt;
*Pull off a Moon Most Favoured at Armageddon, have the biggest power boost with no turns spent possible, and secure yourself a surprise Hall of Immortals spot that way. However, this only gives 13.3 million [[Net Power]] and the upkeep is 1,456,000 geld + 10,500 mana.&lt;br /&gt;
*Before attempting Science Most Favoured, acquire all the Holy Grails and put them on the market to sell. Keep one in your inventory if you have no other unique (because Science requires a unique in your inventory to grant Most Favoured). This way, you can be assured that Science will not grant you a Holy Grail as a reward.&lt;br /&gt;
[[Category:guides]]&lt;br /&gt;
&lt;br /&gt;
= Patron Status =&lt;br /&gt;
In early 2010, a new type of status with the gods was enabled across all servers. Patron status has thus far only been attained by one mage, and the exact method has not been released. You may find vague hints on how to obtain Patron status through a specific god's encyclopedia page.&lt;br /&gt;
&lt;br /&gt;
===Benefits===&lt;br /&gt;
*&amp;quot;Permanent&amp;quot; Patron status from the god (Patron bonus ~ 150% favor bonus).&lt;br /&gt;
*'Favor' boon every 48hrs - Works like favor loss.&lt;br /&gt;
*Patron status remains until patron limit is exceeded, then lowest donor is removed.&lt;br /&gt;
*Jealousy will not affect the patron god (can't be disfavored by patron god).&lt;br /&gt;
&lt;br /&gt;
===Penalties===&lt;br /&gt;
*It becomes more difficult to gain favor from other gods (increased donation requirement, smaller % chance to succeed).&lt;br /&gt;
*You cannot donate to the patron god while a patron.&lt;br /&gt;
&lt;br /&gt;
===Gaining Patron Status===&lt;br /&gt;
*Neutral -&amp;gt; Patron status donation&lt;br /&gt;
*Donate solely to patron god for a length of time.&lt;br /&gt;
*Be a top 10 donor at the time of the patron donation.&lt;br /&gt;
*Donate x * favor minimum (or x% total geld), whichever is higher.&lt;br /&gt;
*Special hidden requirements that vary by god (easier than MF requirements).&lt;br /&gt;
&lt;br /&gt;
===Losing Patron Status===&lt;br /&gt;
Patron status will be lost if any of the following conditions are met:&lt;br /&gt;
*You are no longer Top 10 donor.&lt;br /&gt;
*When patron limit is exceeded, the lowest donor is removed.&lt;br /&gt;
*If Most Favored is achieved, Patron status is lost.&lt;br /&gt;
&lt;br /&gt;
===Other Details===&lt;br /&gt;
*You can only have 1 Patron god at a time.&lt;br /&gt;
*Patron status can be achieved again if lost.&lt;br /&gt;
*Most Favored status can be attempted for the Patron god every 48 hours (you must still meet the MF requirements, but you can donate from patron-&amp;gt;most favored)&lt;br /&gt;
*Most Favored status for a god other than the patron  god will result in loss of patron status.&lt;/div&gt;</summary>
		<author><name>Bliss</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Hallucination&amp;diff=46538</id>
		<title>Hallucination</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Hallucination&amp;diff=46538"/>
		<updated>2013-12-09T16:23:47Z</updated>

		<summary type="html">&lt;p&gt;Bliss: /* Effects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spellstats&lt;br /&gt;
| description   = &lt;br /&gt;
This ultimate enchantment will create a powerful illusion capable of covering your entire country. Invading armies will have difficulty locating your country and will sometimes walk through the heart of your country without realizing it.&lt;br /&gt;
| image         = &lt;br /&gt;
| unit          = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Effects==&lt;br /&gt;
When a mage attacks you, chance the attacker cannot find your country.&lt;br /&gt;
* The attacker get's the message: &amp;quot;You could not find the location of MageName(#****)'s country so you couldnt attack him&amp;quot;&lt;br /&gt;
* The attacker uses his turns and pays upkeeps for 2 turns, but not his war expenses.&lt;br /&gt;
* The defender does NOT get a counter for a hallucination-blocked attack.&lt;br /&gt;
&lt;br /&gt;
* Chance for blocking using Hallucination depends on [[spell level]]s from  caster and  attacker. &lt;br /&gt;
** Hallucination block chance = 30% + 0.1% x (hallu_SL - attacker_SL) Capped at 95% block chance.&lt;br /&gt;
*** Example: Red SL 477 hits blue with Hallucination SL 631. The block chance is 30% + 0.1% x (631 - 477) = 30% + 15.4% = 45.4%&lt;br /&gt;
** Also, attacking into a kingdom under Hallucination adds 10% fatigue to all the attacker's units. The fatigue effect is not SL     dependent.&lt;br /&gt;
&lt;br /&gt;
'''In practice:'''&lt;br /&gt;
* half of the mages gives up, the other half just tries again.&lt;br /&gt;
* This is a nice thing to have when you attacked a black mage and you expect to be devil-countered&lt;br /&gt;
* Great if you've spelled a mage and he tries to hit/pillage it off -- he will run turns of the spell when hallucination blocks.&lt;br /&gt;
&lt;br /&gt;
==As of August 2007==&lt;br /&gt;
* Hallucination reduces efficiency by 10% (presumably at base spell level)&lt;br /&gt;
http://www.the-reincarnation.com/viewtopic.php?f=2&amp;amp;t=17719&lt;br /&gt;
&lt;br /&gt;
http://www.the-reincarnation.com/viewtopic.php?p=260974&lt;br /&gt;
&lt;br /&gt;
==Note==&lt;br /&gt;
Advisable in war, or to discourage and protect you from devil counters, or if you really want to prevent as many randoms as possible.&lt;br /&gt;
&lt;br /&gt;
Most players will ignore hallucination-blocked attacks, and random again. See [[ROE]]. This makes attack blocking a relatively minor boost. The efficiency reduction is the more helpful effect.&lt;br /&gt;
&lt;br /&gt;
On the other hand, occasionally some poor guy will get blocked five times in a row and just give up.&lt;br /&gt;
&lt;br /&gt;
Also great for stopping pillages, since it reduces the geld per turn gained by the attacker, to the point where he won't bother.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Spells]] [[Category:Phantasm Spells]]  [[Category:Enchantments]] [[Category:Ultimate Spells]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bliss</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Scroll_of_Protection_from_Fire&amp;diff=46537</id>
		<title>Scroll of Protection from Fire</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Scroll_of_Protection_from_Fire&amp;diff=46537"/>
		<updated>2013-12-09T15:31:33Z</updated>

		<summary type="html">&lt;p&gt;Bliss: /* Effects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Itemstats&lt;br /&gt;
| description   = &lt;br /&gt;
&lt;br /&gt;
This scroll is inscribed with magical runes, writings, and symbols. When a mage recites the scroll, the scroll provides limited protection for a random unit from fire damage for an amount of time. Area of Effects: all units&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Effects==&lt;br /&gt;
* Gives all friendly units a 40% bonus to their [[FIRE]] Resistance.&lt;br /&gt;
* On arch and archwar its 50% instead of 40%. &lt;br /&gt;
&lt;br /&gt;
[[Items#Lesser Items|Lesser Items]]&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Items]] [[Category:Lesser Items]]  [[Category:Battle Items]] &lt;br /&gt;
&lt;br /&gt;
[[Category:Resistance Modifiers]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Other Comments=&lt;br /&gt;
This item used to give 50% [[FIRE]] Resistance, but had it's effect reduced by 20%, similarly to the item [[Brooch of Protection]].&lt;br /&gt;
*As of Apr 2/13, now gives 40% resist, confirmed by Devs&lt;/div&gt;</summary>
		<author><name>Bliss</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Oil_Flasks&amp;diff=46536</id>
		<title>Oil Flasks</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Oil_Flasks&amp;diff=46536"/>
		<updated>2013-12-09T15:29:42Z</updated>

		<summary type="html">&lt;p&gt;Bliss: /* Effects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Itemstats&lt;br /&gt;
| description   = &lt;br /&gt;
&lt;br /&gt;
Different kinds of oils are stored in glass flasks. When these flasks of oil are thrown at the enemy, the glass breaks and oil spills out, making it easier to ignite them.Area of Effects: all enemy units&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Effects==&lt;br /&gt;
* Does NOT give [[Weakness to]] [[FIRE]].&lt;br /&gt;
* Reduces the enemy's fire resistance by 40%, which CAN put resistances BELOW 0.&lt;br /&gt;
* On arch and archwar its 50% instead of 40%. &lt;br /&gt;
&lt;br /&gt;
[[Items#Lesser Items|Lesser Items]]&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Items]] [[Category:Lesser Items]] [[Category:Battle Items]] &lt;br /&gt;
&lt;br /&gt;
[[Category:Resistance Modifiers]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bliss</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Brooch_of_Protection&amp;diff=46535</id>
		<title>Brooch of Protection</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Brooch_of_Protection&amp;diff=46535"/>
		<updated>2013-12-09T15:29:06Z</updated>

		<summary type="html">&lt;p&gt;Bliss: /* Effects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Itemstats&lt;br /&gt;
| description   = &lt;br /&gt;
&lt;br /&gt;
This large ornamental pin is embalmed with magic. It can create a force field that blocks attacks. The magic of the brooch disappears when the force field is broken by an enemy attack. Area of Effect: all units&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Effects==&lt;br /&gt;
*All your units get their [[MELEE]] resistance increased by +40%.&lt;br /&gt;
*On arch and archwar its 50% instead of 40%.&lt;br /&gt;
&lt;br /&gt;
[[Items#Lesser Items|Lesser Items]]&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Items]] [[Category:Lesser Items]] [[Category:Battle Items]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Resistance Modifiers]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bliss</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Scroll_of_Protection_from_Fire&amp;diff=46534</id>
		<title>Scroll of Protection from Fire</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Scroll_of_Protection_from_Fire&amp;diff=46534"/>
		<updated>2013-12-09T15:28:26Z</updated>

		<summary type="html">&lt;p&gt;Bliss: /* Effects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Itemstats&lt;br /&gt;
| description   = &lt;br /&gt;
&lt;br /&gt;
This scroll is inscribed with magical runes, writings, and symbols. When a mage recites the scroll, the scroll provides limited protection for a random unit from fire damage for an amount of time. Area of Effects: all units&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Effects==&lt;br /&gt;
*Gives all friendly units a 40% bonus to their [[FIRE]] Resistance.&lt;br /&gt;
*On arch and archwar its 50% instead of 40%. &lt;br /&gt;
&lt;br /&gt;
[[Items#Lesser Items|Lesser Items]]&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Items]] [[Category:Lesser Items]]  [[Category:Battle Items]] &lt;br /&gt;
&lt;br /&gt;
[[Category:Resistance Modifiers]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Other Comments=&lt;br /&gt;
This item used to give 50% [[FIRE]] Resistance, but had it's effect reduced by 20%, similarly to the item [[Brooch of Protection]].&lt;br /&gt;
*As of Apr 2/13, now gives 40% resist, confirmed by Devs&lt;/div&gt;</summary>
		<author><name>Bliss</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Oil_Flasks&amp;diff=46533</id>
		<title>Oil Flasks</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Oil_Flasks&amp;diff=46533"/>
		<updated>2013-12-09T15:27:10Z</updated>

		<summary type="html">&lt;p&gt;Bliss: /* Effects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Itemstats&lt;br /&gt;
| description   = &lt;br /&gt;
&lt;br /&gt;
Different kinds of oils are stored in glass flasks. When these flasks of oil are thrown at the enemy, the glass breaks and oil spills out, making it easier to ignite them.Area of Effects: all enemy units&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Effects==&lt;br /&gt;
* Does NOT give [[Weakness to]] [[FIRE]].&lt;br /&gt;
* Reduces the enemy's fire resistance by 40%, which CAN put resistances BELOW 0.&lt;br /&gt;
* On arch and archwar its 50% insted of 40%. &lt;br /&gt;
&lt;br /&gt;
[[Items#Lesser Items|Lesser Items]]&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Items]] [[Category:Lesser Items]] [[Category:Battle Items]] &lt;br /&gt;
&lt;br /&gt;
[[Category:Resistance Modifiers]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bliss</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Brooch_of_Protection&amp;diff=46532</id>
		<title>Brooch of Protection</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Brooch_of_Protection&amp;diff=46532"/>
		<updated>2013-12-09T15:25:45Z</updated>

		<summary type="html">&lt;p&gt;Bliss: /* Effects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Itemstats&lt;br /&gt;
| description   = &lt;br /&gt;
&lt;br /&gt;
This large ornamental pin is embalmed with magic. It can create a force field that blocks attacks. The magic of the brooch disappears when the force field is broken by an enemy attack. Area of Effect: all units&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Effects==&lt;br /&gt;
*All your units get their [[MELEE]] resistance increased by +40%.&lt;br /&gt;
*On arch and archwar its 50% insted of 40%.&lt;br /&gt;
&lt;br /&gt;
[[Items#Lesser Items|Lesser Items]]&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Items]] [[Category:Lesser Items]] [[Category:Battle Items]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Resistance Modifiers]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bliss</name></author>
		
	</entry>
</feed>