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	<id>https://wiki.the-reincarnation.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Hailer</id>
	<title>TheReincarnation - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.the-reincarnation.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Hailer"/>
	<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/Special:Contributions/Hailer"/>
	<updated>2026-04-08T12:30:13Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.31.0</generator>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=BREATH&amp;diff=50027</id>
		<title>BREATH</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=BREATH&amp;diff=50027"/>
		<updated>2017-01-12T16:29:45Z</updated>

		<summary type="html">&lt;p&gt;Hailer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This attack type is never found alone: it only occurs paired to another attack type such as [[FIRE]] ([[Red Dragon]], [[Chimera]], [[Hell Hound]]), [[MAGIC]] ([[Faerie Dragon]]) or [[POISON]] ([[Hydra]]).&lt;br /&gt;
&lt;br /&gt;
* the difference between e.g. BREATH FIRE and FIRE attacktype is only in unit resistances. Some units may suffer more when an attack is BREATH FIRE, then when an equally strong attack is FIRE only (e.g. an [[Archangel]] has 70 Fire resistance but 0 breath resistance, hence are only 35% resistant to Fire Breath.&lt;br /&gt;
&lt;br /&gt;
[[category:Attack Type]]&lt;/div&gt;</summary>
		<author><name>Hailer</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Ancient_Tome&amp;diff=49658</id>
		<title>Ancient Tome</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Ancient_Tome&amp;diff=49658"/>
		<updated>2015-09-18T18:49:01Z</updated>

		<summary type="html">&lt;p&gt;Hailer: /* Effects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Itemstats&lt;br /&gt;
| description   = &lt;br /&gt;
&lt;br /&gt;
This old spellbook almost crumbles into dust under your searching fingertips. When you read the mystic contents inside, arcane knowledge floods your mind, giving you understanding of great wisdom. Everything suddenly becomes so clear and simplified, and the spell which has been puzzling you for so long is immediately understood. When you gasp out in joy and surprise, the old book crumbls into dust and blows away in the wind.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Effects==&lt;br /&gt;
*Reduces the number of turns needed to get to the next skill level. &lt;br /&gt;
**This effect is capable of instantly leveling up the current skill if enough progress was made before using the Tome, or if the skill was initially at a lower level.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You begin using the item Ancient Tome. Your progress on Augment Summoning has increased by 43% (finished lvl 13 and 3% into the next, about 5.6 skill points).&lt;br /&gt;
&lt;br /&gt;
You begin using the item Ancient Tome. Your progress on Augment Summoning has increased by 38% (starting lvl 15, little under 6.1 skill points). - Hailer Sep 2015&lt;br /&gt;
&lt;br /&gt;
[[Unique Items]]&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Items]] [[Category:Unique Items]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Hailer</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Ancient_Tome&amp;diff=49657</id>
		<title>Ancient Tome</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Ancient_Tome&amp;diff=49657"/>
		<updated>2015-09-18T18:48:03Z</updated>

		<summary type="html">&lt;p&gt;Hailer: /* Effects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Itemstats&lt;br /&gt;
| description   = &lt;br /&gt;
&lt;br /&gt;
This old spellbook almost crumbles into dust under your searching fingertips. When you read the mystic contents inside, arcane knowledge floods your mind, giving you understanding of great wisdom. Everything suddenly becomes so clear and simplified, and the spell which has been puzzling you for so long is immediately understood. When you gasp out in joy and surprise, the old book crumbls into dust and blows away in the wind.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Effects==&lt;br /&gt;
*Reduces the number of turns needed to get to the next skill level. &lt;br /&gt;
**This effect is capable of instantly leveling up the current skill if enough progress was made before using the Tome, or if the skill was initially at a lower level.&lt;br /&gt;
&lt;br /&gt;
*** You begin using the item Ancient Tome. Your progress on Augment Summoning has increased by 43% (finished lvl 13 and 3% into the next, about 5.6 skill points.&lt;br /&gt;
*** You begin using the item Ancient Tome. Your progress on Augment Summoning has increased by 38% (starting lvl 15, little under 6.1 skill points). - Hailer Sep 2015&lt;br /&gt;
&lt;br /&gt;
[[Unique Items]]&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Items]] [[Category:Unique Items]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Hailer</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Ancient_Tome&amp;diff=49656</id>
		<title>Ancient Tome</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Ancient_Tome&amp;diff=49656"/>
		<updated>2015-09-18T18:47:48Z</updated>

		<summary type="html">&lt;p&gt;Hailer: /* Effects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Itemstats&lt;br /&gt;
| description   = &lt;br /&gt;
&lt;br /&gt;
This old spellbook almost crumbles into dust under your searching fingertips. When you read the mystic contents inside, arcane knowledge floods your mind, giving you understanding of great wisdom. Everything suddenly becomes so clear and simplified, and the spell which has been puzzling you for so long is immediately understood. When you gasp out in joy and surprise, the old book crumbls into dust and blows away in the wind.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Effects==&lt;br /&gt;
*Reduces the number of turns needed to get to the next skill level. &lt;br /&gt;
**This effect is capable of instantly leveling up the current skill if enough progress was made before using the Tome, or if the skill was initially at a lower level.&lt;br /&gt;
&lt;br /&gt;
* You begin using the item Ancient Tome. Your progress on Augment Summoning has increased by 43% (finished lvl 13 and 3% into the next, about 5.6 skill points.&lt;br /&gt;
* You begin using the item Ancient Tome. Your progress on Augment Summoning has increased by 38% (starting lvl 15, little under 6.1 skill points). - Hailer Sep 2015&lt;br /&gt;
&lt;br /&gt;
[[Unique Items]]&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Items]] [[Category:Unique Items]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Hailer</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Ancient_Tome&amp;diff=49655</id>
		<title>Ancient Tome</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Ancient_Tome&amp;diff=49655"/>
		<updated>2015-09-18T18:47:29Z</updated>

		<summary type="html">&lt;p&gt;Hailer: /* Effects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Itemstats&lt;br /&gt;
| description   = &lt;br /&gt;
&lt;br /&gt;
This old spellbook almost crumbles into dust under your searching fingertips. When you read the mystic contents inside, arcane knowledge floods your mind, giving you understanding of great wisdom. Everything suddenly becomes so clear and simplified, and the spell which has been puzzling you for so long is immediately understood. When you gasp out in joy and surprise, the old book crumbls into dust and blows away in the wind.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Effects==&lt;br /&gt;
*Reduces the number of turns needed to get to the next skill level. &lt;br /&gt;
**This effect is capable of instantly leveling up the current skill if enough progress was made before using the Tome, or if the skill was initially at a lower level.&lt;br /&gt;
&lt;br /&gt;
= You begin using the item Ancient Tome. Your progress on Augment Summoning has increased by 43% (finished lvl 13 and 3% into the next, about 5.6 skill points.&lt;br /&gt;
= You begin using the item Ancient Tome. Your progress on Augment Summoning has increased by 38% (starting lvl 15, little under 6.1 skill points). - Hailer Sep 2015&lt;br /&gt;
&lt;br /&gt;
[[Unique Items]]&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Items]] [[Category:Unique Items]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Hailer</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Egg_of_Time&amp;diff=49518</id>
		<title>Egg of Time</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Egg_of_Time&amp;diff=49518"/>
		<updated>2015-08-27T17:46:44Z</updated>

		<summary type="html">&lt;p&gt;Hailer: /* Effects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Itemstats&lt;br /&gt;
| description   = &lt;br /&gt;
&lt;br /&gt;
It looks like an ordinary chicken egg. But its shell is of a dull grey color. However, it radiates a strong magical aura for those who can sense it. When the baby Heavenly Bird cracks open its shell and emerges from the egg, powerful magic trapped within will be released. It is rumored that the passage of time will be altered every time a Heavenly Bird was born, thus the egg is also called the egg of time.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{NeedsConfirm}}&lt;br /&gt;
==Effects==&lt;br /&gt;
*Gives the user 25-50 turns . Don't use when you already have max turns or you won't get them.&lt;br /&gt;
&lt;br /&gt;
*You begin using the item Egg of Time. Chrome (#288) gained 122 turns.&lt;br /&gt;
That was 3 sets ago in Arch Server. But since I don't see any changes to Egg of Time, I assume it can still give more than 100 turns.&lt;br /&gt;
I also had LA 12 at that time, but I don't believe LA affects uniques. [[User:Obstruction|Obstruction]]&lt;br /&gt;
&lt;br /&gt;
You begin using the item Egg of Time. Guacalao (#241) gained 69 turns. (Beta reset - Aug 27 2015)&lt;br /&gt;
&lt;br /&gt;
==Typical sale price==&lt;br /&gt;
With 2 weeks left in the set, it sold for 3 000 M geld on blitz. [[User:Carltsai|Carltsai]] 21 September 2008 &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Unique Items]]&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Items]] [[Category:Unique Items]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Hailer</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Concentration&amp;diff=49316</id>
		<title>Concentration</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Concentration&amp;diff=49316"/>
		<updated>2015-07-31T16:13:50Z</updated>

		<summary type="html">&lt;p&gt;Hailer: /* Effects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spellstats&lt;br /&gt;
| description   = &lt;br /&gt;
This is one of the most important spells for Phantasm mage. This enchantment will allow a mage to achieve a perfect equilibrium of mind. It will enhance the mage's ability of casting spells, researching and summoning effectivness.&lt;br /&gt;
| image         = &lt;br /&gt;
| unit          = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Effects== &lt;br /&gt;
* Decreases the chance of failure in casting off-color spells.&lt;br /&gt;
* Reduces [[research]] time by (0.05 x [[Spell Level]])% for all colors, including Gods' conc. &lt;br /&gt;
&lt;br /&gt;
While having 264 own conc and 777 Magic conc, Flame Shield went from 30,000 to 14,385 or a 52.05% reduction 0.05 x (264+777)% = 52.05%.&lt;br /&gt;
&lt;br /&gt;
When God's conc expired, cost was 26,040 or a 13.2% reduction (0.05 x 264)%.&lt;br /&gt;
&lt;br /&gt;
Tested for phantasm mage with the same numbers showing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Old info:&lt;br /&gt;
* Decreases research time by (0.1 x [[Spell Level]])% when cast on-color {{blue}}.&lt;br /&gt;
* Decreases research time by (0.05 x [[Spell Level]])% when cast by adjacent color {{white}}{{black}}mages.&lt;br /&gt;
* Decreases research time by (0.033 x [[Spell Level]])% when cast by opposite color {{green}}{{red}} mages.&lt;br /&gt;
* Decreases research time by 77.7% when cast by a [[GodFavour|god]].&lt;br /&gt;
&lt;br /&gt;
'''Effective August 2009 Concentration: Gives the same research bonus to all colors.'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* {{blue}} @ SL651 took my Dryad summoning from ~1800 to ~3300, so it increases summoning yields as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* When cast ''on-color'', it increases summoning using ''off-color'' [[:category:Spells|summoning spells]].&lt;br /&gt;
** Since it is a {{Blue}} enchantment, this works for casting {{Red}},{{Green}},{{Black}} and {{White}} units by Phantasm mages.&lt;br /&gt;
&lt;br /&gt;
Concentration increases the success rate of a spell using the following formula: x (100% + ( SPL of Concentration / 2900 ))&lt;br /&gt;
&lt;br /&gt;
Example:  If your success rate is 80% and you have SPL 600 concentration, then your success rate becomes  96.55%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Spells]] [[Category:Phantasm Spells]] [[Category:Enchantments]]&lt;br /&gt;
[[Category:Average Spells]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Hailer</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Concentration&amp;diff=49315</id>
		<title>Concentration</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Concentration&amp;diff=49315"/>
		<updated>2015-07-31T16:12:58Z</updated>

		<summary type="html">&lt;p&gt;Hailer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spellstats&lt;br /&gt;
| description   = &lt;br /&gt;
This is one of the most important spells for Phantasm mage. This enchantment will allow a mage to achieve a perfect equilibrium of mind. It will enhance the mage's ability of casting spells, researching and summoning effectivness.&lt;br /&gt;
| image         = &lt;br /&gt;
| unit          = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Effects== &lt;br /&gt;
* Decreases the chance of failure in casting off-color spells.&lt;br /&gt;
* Reduces [[research]] time by (0.05 x [[Spell Level]])% for all colors, including Gods' conc. &lt;br /&gt;
&lt;br /&gt;
While having 264 own conc and 777 Magic conc, Flame Shield went from 30,000 to 14,385 or a 52.05% reduction 0.05 x (264+777)% = 52.05%.&lt;br /&gt;
&lt;br /&gt;
When God's conc expired, cost was 26,040 or a 13.2% reduction (0.05 x 264)%.&lt;br /&gt;
&lt;br /&gt;
Tested for phantasm mage with the same numbers showing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Old info:&lt;br /&gt;
** Decreases research time by (0.1 x [[Spell Level]])% when cast on-color {{blue}}.&lt;br /&gt;
** Decreases research time by (0.05 x [[Spell Level]])% when cast by adjacent color {{white}}{{black}}mages.&lt;br /&gt;
** Decreases research time by (0.033 x [[Spell Level]])% when cast by opposite color {{green}}{{red}} mages.&lt;br /&gt;
** Decreases research time by 77.7% when cast by a [[GodFavour|god]].&lt;br /&gt;
'''Effective August 2009 Concentration: Gives the same research bonus to all colors.'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* {{blue}} @ SL651 took my Dryad summoning from ~1800 to ~3300, so it increases summoning yields as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* When cast ''on-color'', it increases summoning using ''off-color'' [[:category:Spells|summoning spells]].&lt;br /&gt;
** Since it is a {{Blue}} enchantment, this works for casting {{Red}},{{Green}},{{Black}} and {{White}} units by Phantasm mages.&lt;br /&gt;
&lt;br /&gt;
Concentration increases the success rate of a spell using the following formula: x (100% + ( SPL of Concentration / 2900 ))&lt;br /&gt;
&lt;br /&gt;
Example:  If your success rate is 80% and you have SPL 600 concentration, then your success rate becomes  96.55%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Spells]] [[Category:Phantasm Spells]] [[Category:Enchantments]]&lt;br /&gt;
[[Category:Average Spells]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Hailer</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Contract_of_the_Soul&amp;diff=49086</id>
		<title>Contract of the Soul</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Contract_of_the_Soul&amp;diff=49086"/>
		<updated>2015-03-04T23:35:40Z</updated>

		<summary type="html">&lt;p&gt;Hailer: /* Effects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spellstats&lt;br /&gt;
| description   = &lt;br /&gt;
By signing a pact with Satan, you have gained his favour through selling your soul. He will send forth cohorts of Devils under the commandment of devil prince to aid you. Entire cohort will take part in defensive battles, and in counters, ensuring your victory. But be warned! These devils will not leave your army and they need to be fed every day with massive human and geld sacrifice. They will only go back to hell when there's no man left in your country, or when they become bored. After that, you cannot sign another pact before you fulfill current contract.&lt;br /&gt;
| image         = &lt;br /&gt;
| unit          = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Effects==&lt;br /&gt;
* [[Contract of the Soul]] is an enchantment that for its upkeep eats a big lot of [[population]] every turn you take.&lt;br /&gt;
* It makes [[Devils]] appear in your battles for max. 25 hours (if you would not spend turns), or as long as you manage to upkeep the enchantment.&lt;br /&gt;
** The [[Devils]] come as [[reinforcements]], send to you by God Satan.&lt;br /&gt;
* On defense and in counters, [[Devils]] show up in such numbers that they almost always [[stack wipe]] the top stack of the enemy.&lt;br /&gt;
* Spending turns under this enchantment makes you lose your pop in a hurry, and when that happens the devils leave. You will lose geld too.&lt;br /&gt;
* At that moment a special hero the Devil Prince appears, who stays in your kingdom for 3 days of turns, and who prevents you from taking geld, items and population home by [[pillage|pillaging]]. This makes recovery after [[Contract of the Soul]] difficult. &lt;br /&gt;
** So, since you know you're going to be in a pop and geld crunch: prepare yourself for it e.g. by buying [[Book of Prophecy]] and [[Wine of the Three Whips]].&lt;br /&gt;
&lt;br /&gt;
* You can devil every 72 hours (provided you spend enough turns to lose the hero devil prince in that time).&lt;br /&gt;
&lt;br /&gt;
For hours of entertainment try our new flavor, Fun With Devils at Low Levels.  &lt;br /&gt;
Sit land fat on about 4 million power and contract. Come back in 24 hours for a great laugh.&lt;br /&gt;
&lt;br /&gt;
Also see: [[DOLZero's Devil Guide]]&lt;br /&gt;
&lt;br /&gt;
Notes of Interest (Updated December 2011):&lt;br /&gt;
* Upon casting CoS, for the next 72 hours, your Black Sabbath spell will no longer generate the &amp;quot;static&amp;quot; mana that adds to your kingdom's upkeep. However, the &amp;quot;random&amp;quot; mana generated per turn taken will continue to be awarded. When the devil prince has left your kingdom, you will see that the &amp;quot;static&amp;quot; mana generation of Black Sabbath returned as per normal.&lt;br /&gt;
&lt;br /&gt;
* It is not a requirement as part of the contract to force expiry via population depletion.&lt;br /&gt;
&lt;br /&gt;
* When CoS is activated, Satan will send devils to aid you in warfare. The amount sent on a &amp;quot;non-machine-counter&amp;quot; is going to be less than 50, almost as useful as an ally who sends you 50 water elementals as reinforcement. The amount sent on a &amp;quot;defense&amp;quot; or &amp;quot;machine-counter&amp;quot; is going to be proportional to the population you have [number of devils = Floor(15 x SL + 3 x sqrt(pop))]. The exact value is unknown, but I estimate it to be 1/80 of your max population, i.e. with 700,000 population, Satan will send 9000 devils, equivalent to 9000 water elementals as reinforcement. During Armageddon, the number of devils sent will decline dramatically, making CoS extremely unattractive to use at this time.&lt;br /&gt;
&lt;br /&gt;
* Having CoS upon does not make you invulnerable. Your kingdom will engage in warfare under normal victory regulations&lt;br /&gt;
&lt;br /&gt;
* Having CoS activated will stunt population income. In addition, for every turn you take, you will lose approximately 10,000,000 Gold and 100,000 Population in addition to your normal unit upkeep. Typically at 3,000 acres, you should be expecting around 250,000 Population lost for every attack conducted under CoS.&lt;br /&gt;
&lt;br /&gt;
* At 3,500 acres, you should be expecting around 450,000 Population lost for every attack conducted under CoS as well as around 70,000,000 Gold Lost in total.&lt;br /&gt;
&lt;br /&gt;
* Since Devils are reinforcements, they are not affected by the item Ash of Invisibility. Devils can also be blocked by the spell Hallucination, and potentially by the spell Dreams of Seduction. (Jello, 2013)&lt;br /&gt;
&lt;br /&gt;
* Loss of geld by deviling will be greatly minimized by &amp;quot;loaning&amp;quot; money on Black Market; i.e. bidding most of your geld for a hero that you know someone is going to outbid you for. (as long as you use the devils before you get outbid.) A good strategy is to bid all but 10 million or so geld. If you get outbid, you have only spent about 7-9 million geld for devils. (Jello, 2013)&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Nether Spells]]&lt;br /&gt;
[[Category:Summoning Spells]]&lt;br /&gt;
[[Category:Ultimate Spells]]&lt;br /&gt;
[[Category:God Spells]]&lt;br /&gt;
[[Category:Enchantments]]&lt;br /&gt;
[[Category:SelfOnly]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Hailer</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Satan_Favor&amp;diff=49085</id>
		<title>Satan Favor</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Satan_Favor&amp;diff=49085"/>
		<updated>2015-03-04T23:34:37Z</updated>

		<summary type="html">&lt;p&gt;Hailer: /* Effects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Description==&lt;br /&gt;
* '''Mr. Satan, the Ruler of Nine Hells'''&lt;br /&gt;
&lt;br /&gt;
* Satan is the six-armed god of death, conflict, and destruction. He is the patron of those who seek the greatest evil for their own enjoyment or gain. He is also the master of strategy, cunning, and treachery. He is known as the God of Darkness and the Blood Lord. He was once the Dominion leader, but his pride and ambition brought him his own downfall. He and those angels who had followed him are horribly mishapen monsters now know as Demons. They were banished together with Satan into the Nine Hells where he now rules. Satan rules the souls of those who have fallen and await the time of the next reincarnation. He is an absolute commander who will tolerate nothing but total obedience. The accumulated wisdom of Terra will fall under his command, he argues. Everyone must die, and that makes the Blood Lord the commander of all. He took Lucifer under his wing as a protege, teaching him the nuances of godhood. He probably saw his younger self in the young, rebellious angel leader, but he was very wrong. As soon as Lucifer become powerful enough to make his stand, he broke away from his patron. That enraged the Hell guardian greatly, and his anger was unleashed on Lucifer's followers. Satan's worshipers include necromancers and evil warriors and knights. He gives them power over the dead and makes it possible to raise fallen corpses in the form of Undead units. Once in a while, he will make a secret pact with a mortal, and that chosen one can trade his soul for extreme power. Satan has a strong chance to become the new leader of the gods at the time of the next Armageddon. The constant warring of the present era has bloated his demonic dungeons, giving him extraordinary power.&lt;br /&gt;
==Favor==&lt;br /&gt;
===Requirements===&lt;br /&gt;
* Donate Minimum 15,000,000 Geld (30,000,000 on Lightning) or 10% of your current Geld (Including items/heroes/units/spells you are selling and buying)&lt;br /&gt;
===Effects===&lt;br /&gt;
* Lowered unit upkeep by 10% (Mana Upkeep only lowered by 5%)&lt;br /&gt;
==Most Favored==&lt;br /&gt;
===Requirements (Unverified)===&lt;br /&gt;
* Top 10 Donator&lt;br /&gt;
* Must ONLY be stacking Demons and Undead&lt;br /&gt;
* Disfavour from all other Gods&lt;br /&gt;
* Satan Favour&lt;br /&gt;
* Favour from no other God&lt;br /&gt;
* Must donate 100% of Geld, minimum donation is 1,600,000,000 (Lightning); 800,000,000 (Blitz); 600,000,000 (Guild Server/Archwar/Solo); 300,000,000 (Arch); 250,000,000 (Beta)&lt;br /&gt;
&lt;br /&gt;
===Effects===&lt;br /&gt;
* Most Favoured status brings double what normal favour brings, for double the time (96 hours).&lt;br /&gt;
* 50 turns of [[Contract of the Soul|CoS]] (no upkeep, no Devil Prince).&lt;br /&gt;
* Amount of devils sent are 15 x SL + 3 x sqrt(pop)&lt;/div&gt;</summary>
		<author><name>Hailer</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Satan_Favor&amp;diff=49084</id>
		<title>Satan Favor</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Satan_Favor&amp;diff=49084"/>
		<updated>2015-03-04T23:34:19Z</updated>

		<summary type="html">&lt;p&gt;Hailer: /* Effects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Description==&lt;br /&gt;
* '''Mr. Satan, the Ruler of Nine Hells'''&lt;br /&gt;
&lt;br /&gt;
* Satan is the six-armed god of death, conflict, and destruction. He is the patron of those who seek the greatest evil for their own enjoyment or gain. He is also the master of strategy, cunning, and treachery. He is known as the God of Darkness and the Blood Lord. He was once the Dominion leader, but his pride and ambition brought him his own downfall. He and those angels who had followed him are horribly mishapen monsters now know as Demons. They were banished together with Satan into the Nine Hells where he now rules. Satan rules the souls of those who have fallen and await the time of the next reincarnation. He is an absolute commander who will tolerate nothing but total obedience. The accumulated wisdom of Terra will fall under his command, he argues. Everyone must die, and that makes the Blood Lord the commander of all. He took Lucifer under his wing as a protege, teaching him the nuances of godhood. He probably saw his younger self in the young, rebellious angel leader, but he was very wrong. As soon as Lucifer become powerful enough to make his stand, he broke away from his patron. That enraged the Hell guardian greatly, and his anger was unleashed on Lucifer's followers. Satan's worshipers include necromancers and evil warriors and knights. He gives them power over the dead and makes it possible to raise fallen corpses in the form of Undead units. Once in a while, he will make a secret pact with a mortal, and that chosen one can trade his soul for extreme power. Satan has a strong chance to become the new leader of the gods at the time of the next Armageddon. The constant warring of the present era has bloated his demonic dungeons, giving him extraordinary power.&lt;br /&gt;
==Favor==&lt;br /&gt;
===Requirements===&lt;br /&gt;
* Donate Minimum 15,000,000 Geld (30,000,000 on Lightning) or 10% of your current Geld (Including items/heroes/units/spells you are selling and buying)&lt;br /&gt;
===Effects===&lt;br /&gt;
* Lowered unit upkeep by 10% (Mana Upkeep only lowered by 5%)&lt;br /&gt;
==Most Favored==&lt;br /&gt;
===Requirements (Unverified)===&lt;br /&gt;
* Top 10 Donator&lt;br /&gt;
* Must ONLY be stacking Demons and Undead&lt;br /&gt;
* Disfavour from all other Gods&lt;br /&gt;
* Satan Favour&lt;br /&gt;
* Favour from no other God&lt;br /&gt;
* Must donate 100% of Geld, minimum donation is 1,600,000,000 (Lightning); 800,000,000 (Blitz); 600,000,000 (Guild Server/Archwar/Solo); 300,000,000 (Arch); 250,000,000 (Beta)&lt;br /&gt;
&lt;br /&gt;
===Effects===&lt;br /&gt;
* Most Favoured status brings double what normal favour brings, for double the time (96 hours).&lt;br /&gt;
* 50 turns of [[Contract of the Soul|CoS]] (no upkeep, no Devil Prince).&lt;br /&gt;
  Amount of devils sent are 15 x SL + 3 x sqrt(pop)&lt;/div&gt;</summary>
		<author><name>Hailer</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Grand_Conqueror&amp;diff=48643</id>
		<title>Grand Conqueror</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Grand_Conqueror&amp;diff=48643"/>
		<updated>2014-06-07T16:50:30Z</updated>

		<summary type="html">&lt;p&gt;Hailer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{skillnav}}&lt;br /&gt;
&lt;br /&gt;
This [[Skills|skill]] will let you manage your conquered land more efficiently, reducing the amount of land destroyed after battle. Higher levels give a bigger boost. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;''Effects''&amp;lt;br&amp;gt;&lt;br /&gt;
* The skill allows you to occupy more than the 33.3% of total destroyed land, that you normally occupy after a won battle. &lt;br /&gt;
** Note that [[siege]]s can destroy up to 10% of a targets' land, and [[regular]]s up to 5% (depending on amount of surviving units). &lt;br /&gt;
** Those max amounts are fixed and do not get affected by any skill. &lt;br /&gt;
** Thus, this skill does not make your enemy lose more land in a single battle, it only influences the conquered:destroyed ratio.&lt;br /&gt;
 &lt;br /&gt;
* Level 1-5 : increases land taken by 0.5%&lt;br /&gt;
* Level 6-10 : increases land taken by 1%&lt;br /&gt;
* Level 11-15 : increases land taken by 1.5%&lt;br /&gt;
* Level 16-20 : increases land taken by 2%&lt;br /&gt;
** Note: values estimated based on previous patterns and a few data points (like L16)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;''Bonuses''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Level 10+ : Unknown if existing.&lt;br /&gt;
* Level 15+ : Unknown if existing.&lt;br /&gt;
* Level 20  : Unknown if existing. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;''Level By Level''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;TABLE BORDER = 0 CELLSPACING = 0 CELLPADDING = 5&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&amp;lt;TABLE BORDER = 1 CELLSPACING = 0 CELLPADDING = 5&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;Skill Level&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Conquered Land&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;0&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;33.33%&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;1&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;33.83%&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;2&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;34.33%&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;3&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;34.83%&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;4&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;35.33%&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;5&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;35.83%&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;6&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;36.83%&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/TABLE&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;lt;TABLE BORDER = 1 CELLSPACING = 0 CELLPADDING = 5&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;Skill Level&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Conquered Land&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;7&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;37.83%&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;8&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;38.83%&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;9&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;39.83%&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;10&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;40.83%&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;11&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;42.33%&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;12&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;43.83%&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;13&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;45.33%&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/TABLE&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;lt;TABLE BORDER = 1 CELLSPACING = 0 CELLPADDING = 5&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;Skill Level&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Conquered Land&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;14&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;46.83%&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;15&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;48.33%&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;16&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;50.33%&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;17&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;52.33%&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;18&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;54.33%&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;19&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;56.33%&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;20&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;58.33%&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/TABLE&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/TABLE&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* values estimated based on previous patterns and a few data points (like L16)&lt;br /&gt;
* all values end in a repeating 3, merely truncated to 2 decimal places&lt;br /&gt;
&lt;br /&gt;
GC disabled on arma [Hailer Aug 2012 - Confirmed Jun 2014].&lt;br /&gt;
----&lt;br /&gt;
'''Return to:'''&amp;lt;br&amp;gt;&lt;br /&gt;
- [[Encyclopedia]]&amp;lt;br&amp;gt;&lt;br /&gt;
- [[Skills]]&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Hailer</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Weather_Summoning&amp;diff=48277</id>
		<title>Weather Summoning</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Weather_Summoning&amp;diff=48277"/>
		<updated>2014-04-02T13:35:36Z</updated>

		<summary type="html">&lt;p&gt;Hailer: /* Effects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spellstats&lt;br /&gt;
| description   = &lt;br /&gt;
This spell will change the weather to the most favorable one, thus producing more fruit crop production and generating more income for your country.&lt;br /&gt;
| image         = &lt;br /&gt;
| unit          = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Effects==&lt;br /&gt;
*Increase food production of farms in exchange for the mana upkeep of the spell.&lt;br /&gt;
**+(0.313 x [[Spell Level]]) food per farm when casted on-color.&lt;br /&gt;
**+(0.140 x [[Spell Level]]) food per farm when casted by adjacent color mages.&lt;br /&gt;
**+(0.072 x [[Spell Level]]) food per farm when casted by opposite color mages.&lt;br /&gt;
* Since each farm produces 500 food, at full [[Spell Level]] it represents an increase of&lt;br /&gt;
**{{green}} (0.313*428 + 500)/500 =&amp;gt; +26.7% &lt;br /&gt;
**{{red}} (0.140*456 + 500)/500 =&amp;gt; +12.7%&lt;br /&gt;
**{{white}} (0.140*421 + 500)/500 =&amp;gt; +11.7%&lt;br /&gt;
**{{blue}} (0.072*589 + 500)/500 =&amp;gt; +8.48%&lt;br /&gt;
**{{black}} (0.072*470 + 500)/500 =&amp;gt; +6.76%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
** Apr 2014 - SL 672 Weather summoning for a nether increased food production by 9.7729% (about 548.8645 per farm), which gives a slightly higher 0.072715 per SL - Hailer. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Verdant Spells]]&lt;br /&gt;
[[Category:Enchantments]]&lt;br /&gt;
[[Category:Complex Spells]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Hailer</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Blitz:Dark_Elf_Magician_(Stats)&amp;diff=48248</id>
		<title>Blitz:Dark Elf Magician (Stats)</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Blitz:Dark_Elf_Magician_(Stats)&amp;diff=48248"/>
		<updated>2014-02-24T01:20:16Z</updated>

		<summary type="html">&lt;p&gt;Hailer: Adjusting mana upkeep. Listed as 0.9, SR shows 1.8&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{UnitBaseStats&lt;br /&gt;
| name = [[Dark Elf Magician]]&lt;br /&gt;
| labelcolor    = {{Color Nether}}&lt;br /&gt;
| color         = [[Nether]]&lt;br /&gt;
| race          = [[Elf]]&lt;br /&gt;
| attrib        = [[Summon]]&lt;br /&gt;
| power         = 666&lt;br /&gt;
| ap            = 4,500&lt;br /&gt;
| type          = [[Fire]] [[Ranged]]&lt;br /&gt;
| init          = 3&lt;br /&gt;
| counter       = 0&lt;br /&gt;
| xap           = 3,000&lt;br /&gt;
| xtype         = [[Ranged]] [[Lightning]]&lt;br /&gt;
| xinit         = 4&lt;br /&gt;
| hp            = 4,500&lt;br /&gt;
| recruit       = -&lt;br /&gt;
| upkeep        = 45.00 Gold 1.8 M.P. &lt;br /&gt;
| ability       = [[Marksmanship]]&lt;br /&gt;
| spell         = [[Summon Dark Elf Magician]]&lt;br /&gt;
| white         = 50&lt;br /&gt;
| green         = 80&lt;br /&gt;
| red           = 80&lt;br /&gt;
| blue          = 25&lt;br /&gt;
| missile       = 85&lt;br /&gt;
| fire          = 70&lt;br /&gt;
| magic         = 90&lt;br /&gt;
| melee         = 90&lt;br /&gt;
| ranged        = 75&lt;br /&gt;
| paralyse      = 40&lt;br /&gt;
| holy          = 25&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Hailer</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Arch:Dark_Apprentice_OLD&amp;diff=48241</id>
		<title>Arch:Dark Apprentice OLD</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Arch:Dark_Apprentice_OLD&amp;diff=48241"/>
		<updated>2014-02-17T21:06:42Z</updated>

		<summary type="html">&lt;p&gt;Hailer: Redirected page to Dark Apprentice&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Dark Apprentice]]&lt;/div&gt;</summary>
		<author><name>Hailer</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Weather_Summoning&amp;diff=46576</id>
		<title>Weather Summoning</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Weather_Summoning&amp;diff=46576"/>
		<updated>2013-12-12T09:44:39Z</updated>

		<summary type="html">&lt;p&gt;Hailer: /* Effects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spellstats&lt;br /&gt;
| description   = &lt;br /&gt;
This spell will change the weather to the most favorable one, thus producing more fruit crop production and generating more income for your country.&lt;br /&gt;
| image         = &lt;br /&gt;
| unit          = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Effects==&lt;br /&gt;
*Increase food production of farms in exchange for the mana upkeep of the spell.&lt;br /&gt;
**+(0.313 x [[Spell Level]]) food per farm when casted on-color.&lt;br /&gt;
**+(0.140 x [[Spell Level]]) food per farm when casted by adjacent color mages.&lt;br /&gt;
**+(0.072 x [[Spell Level]]) food per farm when casted by opposite color mages.&lt;br /&gt;
* Since each farm produces 500 food, at full [[Spell Level]] it represents an increase of&lt;br /&gt;
**{{green}} (0.313*428 + 500)/500 =&amp;gt; +26.7% &lt;br /&gt;
**{{red}} (0.140*456 + 500)/500 =&amp;gt; +12.7%&lt;br /&gt;
**{{white}} (0.140*421 + 500)/500 =&amp;gt; +11.7%&lt;br /&gt;
**{{blue}} (0.072*589 + 500)/500 =&amp;gt; +8.48%&lt;br /&gt;
**{{black}} (0.072*470 + 500)/500 =&amp;gt; +6.76%&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Verdant Spells]]&lt;br /&gt;
[[Category:Enchantments]]&lt;br /&gt;
[[Category:Complex Spells]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Hailer</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Divine_Inspiration&amp;diff=46575</id>
		<title>Divine Inspiration</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Divine_Inspiration&amp;diff=46575"/>
		<updated>2013-12-12T09:43:06Z</updated>

		<summary type="html">&lt;p&gt;Hailer: /* Effects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spellstats&lt;br /&gt;
| description   = &lt;br /&gt;
By sacrificing a percentage of your mana income, all your troops will fight in godly inspiration which will increase their accuracy in the battle.&lt;br /&gt;
| image         = &lt;br /&gt;
| unit          = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Effects== &lt;br /&gt;
For standard white SL:&lt;br /&gt;
&lt;br /&gt;
*-27% geld upkeep&lt;br /&gt;
*-5% mana income&lt;br /&gt;
*+6% accuracy&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
OLD INFO:&lt;br /&gt;
*Reduces [[mana]] income by 10%&lt;br /&gt;
*It raises accuracy by SL x 0.016 in battles for Ascendant casters. (other colors benefit from increased spell level)&lt;br /&gt;
*The spell appears on Apprentice server only, thought to compensate for the absence of the [[The Holy Light]] ultimate spell. ([http://www.the-reincarnation.com/viewtopic.php?t=14045 link to announcement])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Spells]] [[Category:Ascendant Spells]]&lt;br /&gt;
[[Category:Enchantments]]&lt;br /&gt;
[[Category:Complex Spells]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Hailer</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Arch:Dark_Elf_Magician_OLD&amp;diff=46543</id>
		<title>Arch:Dark Elf Magician OLD</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Arch:Dark_Elf_Magician_OLD&amp;diff=46543"/>
		<updated>2013-12-09T19:15:04Z</updated>

		<summary type="html">&lt;p&gt;Hailer: Redirected page to Dark Elf Magician&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Dark Elf Magician]]&lt;/div&gt;</summary>
		<author><name>Hailer</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Arch:Dark_Elf_Magician_OLD&amp;diff=46542</id>
		<title>Arch:Dark Elf Magician OLD</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Arch:Dark_Elf_Magician_OLD&amp;diff=46542"/>
		<updated>2013-12-09T19:11:19Z</updated>

		<summary type="html">&lt;p&gt;Hailer: Created page with &amp;quot;{{:Dark Elf Magician}} {{PAGENAME}}  {{PAGENAME}}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:Dark Elf Magician}}&lt;br /&gt;
[[Category:Units (Arch)|{{PAGENAME}}]] &lt;br /&gt;
[[Category:Nether Units (Arch)|{{PAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>Hailer</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Warlord&amp;diff=46487</id>
		<title>Warlord</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Warlord&amp;diff=46487"/>
		<updated>2013-09-22T15:59:22Z</updated>

		<summary type="html">&lt;p&gt;Hailer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Herostats&lt;br /&gt;
| description   = &lt;br /&gt;
&lt;br /&gt;
A mighty leader, and a mighty warrior, the Warlord is impossible to miss on the battlefield. He will be the one in armor stained with the blood of his enemies, thousands of troops gathered around him awaiting his orders. The Warlord is unmatched by any other normal human in his tactical skill. Legendary Warlords will also attract more recruits to their armies.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
Battle: [[Tactics]] (Lv.14)&lt;br /&gt;
*Increases Accuracy of all your units by 1%/lvl&lt;br /&gt;
&lt;br /&gt;
Passive: [[Charisma]] (Lv.16)&lt;br /&gt;
*Increases recruit rate by 2% + 1%/lvl [edited from 4% + 2%/lvl (overstated)]&lt;br /&gt;
&lt;br /&gt;
==Preferred Units==&lt;br /&gt;
*Increases the [[efficiency]] of on-color giants([[Fire Giant]]/[[Ogre]]) only&lt;br /&gt;
*Will always prioritize commanding on-color giants[http://wiki.the-reincarnation.org/index.php/Category:Giants] stacks&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[category:heroes]] [[category:battle heroes]] [[category:eradication Heroes]]&lt;/div&gt;</summary>
		<author><name>Hailer</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Charisma&amp;diff=46486</id>
		<title>Charisma</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Charisma&amp;diff=46486"/>
		<updated>2013-09-21T21:11:37Z</updated>

		<summary type="html">&lt;p&gt;Hailer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{navigation}}&lt;br /&gt;
[[category:hero abilities]]&lt;br /&gt;
{{stub}}&lt;br /&gt;
Increases recruit rate by 2% + 1%/lvl. Not very useful as barrack units are fairly weak and are generally only used to powerup during armageddon.&lt;br /&gt;
&lt;br /&gt;
Bard 14 with charisma 1.  10 barracks normally provide 100 militia.  Now, it's 103.&lt;/div&gt;</summary>
		<author><name>Hailer</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Charisma&amp;diff=46485</id>
		<title>Charisma</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Charisma&amp;diff=46485"/>
		<updated>2013-09-21T21:11:16Z</updated>

		<summary type="html">&lt;p&gt;Hailer: Updated charisma values. 2%+1/lvl, instead of 4%+2/lvl&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{navigation}}&lt;br /&gt;
[[category:hero abilities]]&lt;br /&gt;
{{stub}}&lt;br /&gt;
Increases recruit rate by 2% + 1%/lvl. Not very useful as barrack units are fairly weak and are generally only used to powerup during armageddon.&lt;br /&gt;
&lt;br /&gt;
supporting evidence:&lt;br /&gt;
recruit rate of 816 Militias per turn observed with 68 barracks. This is a 20% increase compared to normal rate.&lt;br /&gt;
2 heroes with charisma are active both with level 3 of the ability. &lt;br /&gt;
Therefore&lt;br /&gt;
2 x ( 4 + 2 x 3) = 20&lt;br /&gt;
&lt;br /&gt;
My numbers from 6/29/09 do not support this formula.&lt;br /&gt;
Bard 14 with charisma 1.  10 barracks normally provide 100 militia.  Now, it's 103.&lt;/div&gt;</summary>
		<author><name>Hailer</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Bard&amp;diff=46484</id>
		<title>Bard</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Bard&amp;diff=46484"/>
		<updated>2013-09-21T21:10:11Z</updated>

		<summary type="html">&lt;p&gt;Hailer: Charisma overstated values&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Herostats&lt;br /&gt;
| description   = &lt;br /&gt;
&lt;br /&gt;
Bards are unique in their magic: they weave complex enchantments through music. Normally residing in inns and taverns - where they make a tidy profit - it is rare to find a Bard on the battlefield. But these are strange times, indeed. Bards that join forces with a mage use their music to inspire allies, confuse enemies, and increase the morale of the troops being trained.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
Battle: [[Song]] (Lv.9)&lt;br /&gt;
*Increases Primary and Counter AP of all friendly units by 2% + 1%/lvl&lt;br /&gt;
*Reduces Primary and Counter AP of all enemy units by 2% + 1%/lvl&lt;br /&gt;
*Is a phantasm spell, can be resisted&lt;br /&gt;
&lt;br /&gt;
Passive: [[Charisma]] (Lv.14)&lt;br /&gt;
*Increases recruit rate by 2% + 1%/lvl&lt;br /&gt;
[Hailer edit, Charisma lvl 1 is only 3% increase; instead of the claimed 4%+2%/lvl]&lt;br /&gt;
&lt;br /&gt;
==Preferred Units==&lt;br /&gt;
*Increases the [[efficiency]] of on-color sprites ([[sprite]]/[[siren]]) only&lt;br /&gt;
*Will always prioritize commanding on-color sprite[http://wiki.the-reincarnation.org/index.php/Category:Sprites] stacks&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[category:heroes]] [[category:battle heroes]] [[category:Phantasm Heroes]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Hailer</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Grand_Conqueror&amp;diff=40982</id>
		<title>Grand Conqueror</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Grand_Conqueror&amp;diff=40982"/>
		<updated>2012-08-09T16:30:19Z</updated>

		<summary type="html">&lt;p&gt;Hailer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{skillnav}}&lt;br /&gt;
&lt;br /&gt;
This [[Skills|skill]] will let you manage your conquered land more efficiently, reducing the amount of land destroyed after battle. Higher levels give a bigger boost. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;''Effects''&amp;lt;br&amp;gt;&lt;br /&gt;
* The skill allows you to occupy more than the 33.3% of total destroyed land, that you normally occupy after a won battle. &lt;br /&gt;
** Note that [[siege]]s can destroy up to 10% of a targets' land, and [[regular]]s up to 5% (depending on amount of surviving units). &lt;br /&gt;
** Those max amounts are fixed and do not get affected by any skill. &lt;br /&gt;
** Thus, this skill does not make your enemy lose more land in a single battle, it only influences the conquered:destroyed ratio.&lt;br /&gt;
 &lt;br /&gt;
* Level 1-5 : increases land taken by 0.5%&lt;br /&gt;
* Level 6-10 : increases land taken by 1%&lt;br /&gt;
* Level 11-15 : increases land taken by 1.5%&lt;br /&gt;
* Level 16-20 : increases land taken by 2%&lt;br /&gt;
** Note: values estimated based on previous patterns and a few data points (like L16)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;''Bonuses''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Level 10+ : Unknown if existing.&lt;br /&gt;
* Level 15+ : Unknown if existing.&lt;br /&gt;
* Level 20  : Unknown if existing. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;''Level By Level''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;TABLE BORDER = 0 CELLSPACING = 0 CELLPADDING = 5&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&amp;lt;TABLE BORDER = 1 CELLSPACING = 0 CELLPADDING = 5&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;Skill Level&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Conquered Land&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;0&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;33.33%&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;1&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;33.83%&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;2&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;34.33%&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;3&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;34.83%&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;4&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;35.33%&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;5&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;35.83%&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;6&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;36.83%&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/TABLE&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;lt;TABLE BORDER = 1 CELLSPACING = 0 CELLPADDING = 5&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;Skill Level&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Conquered Land&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;7&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;37.83%&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;8&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;38.83%&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;9&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;39.83%&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;10&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;40.83%&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;11&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;42.33%&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;12&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;43.83%&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;13&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;45.33%&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/TABLE&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;lt;TABLE BORDER = 1 CELLSPACING = 0 CELLPADDING = 5&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;Skill Level&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Conquered Land&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;14&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;46.83%&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;15&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;48.33%&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;16&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;50.33%&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;17&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;52.33%&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;18&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;54.33%&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;19&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;56.33%&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;20&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;58.33%&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/TABLE&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/TABLE&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* values estimated based on previous patterns and a few data points (like L16)&lt;br /&gt;
* all values end in a repeating 3, merely truncated to 2 decimal places&lt;br /&gt;
&lt;br /&gt;
GC disabled on arma, at least on Arch. I had GC 18 and was only getting 33% of the target's land instead of the 54% I would have. Hailer. Aug 2012.&lt;br /&gt;
----&lt;br /&gt;
'''Return to:'''&amp;lt;br&amp;gt;&lt;br /&gt;
- [[Encyclopedia]]&amp;lt;br&amp;gt;&lt;br /&gt;
- [[Skills]]&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Hailer</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Gaze_of_Death&amp;diff=40646</id>
		<title>Gaze of Death</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Gaze_of_Death&amp;diff=40646"/>
		<updated>2011-11-24T01:53:46Z</updated>

		<summary type="html">&lt;p&gt;Hailer: /* Effects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spellstats&lt;br /&gt;
| description   = &lt;br /&gt;
This spell will grant your eyes the forces of the negative planes of existance. For those whom you gaze at, death will be a certainty. This complex nether spell is extremally powerful against strong units. Area of effect: 1 random enemy group.&lt;br /&gt;
| image         = &lt;br /&gt;
| unit          = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Effects== &lt;br /&gt;
*At full spell level it kills 29 units of 1 random stack.&lt;br /&gt;
&lt;br /&gt;
Actually much higher on arch, from current Nov reset on arch (23-Nov-2011):&lt;br /&gt;
&amp;lt;br&amp;gt;A (#abc) cast Gaze of Death.&lt;br /&gt;
&amp;lt;br&amp;gt;X (#xyz)'s 191 Djinni are slain.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Nether Spells]]&lt;br /&gt;
[[Category:Battle Spells]]&lt;br /&gt;
[[Category:Complex Spells]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Hailer</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Gaze_of_Death&amp;diff=40645</id>
		<title>Gaze of Death</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Gaze_of_Death&amp;diff=40645"/>
		<updated>2011-11-24T01:53:22Z</updated>

		<summary type="html">&lt;p&gt;Hailer: /* Effects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spellstats&lt;br /&gt;
| description   = &lt;br /&gt;
This spell will grant your eyes the forces of the negative planes of existance. For those whom you gaze at, death will be a certainty. This complex nether spell is extremally powerful against strong units. Area of effect: 1 random enemy group.&lt;br /&gt;
| image         = &lt;br /&gt;
| unit          = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Effects== &lt;br /&gt;
*At full spell level it kills 29 units of 1 random stack.&lt;br /&gt;
&lt;br /&gt;
Actually much higher on arch; &amp;lt;br&amp;gt;from current Nov reset on arch (23-Nov-2011):&lt;br /&gt;
&amp;lt;br&amp;gt;A (#abc) cast Gaze of Death.&lt;br /&gt;
&amp;lt;br&amp;gt;X (#xyz)'s 191 Djinni are slain.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Nether Spells]]&lt;br /&gt;
[[Category:Battle Spells]]&lt;br /&gt;
[[Category:Complex Spells]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Hailer</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Gaze_of_Death&amp;diff=40644</id>
		<title>Gaze of Death</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Gaze_of_Death&amp;diff=40644"/>
		<updated>2011-11-24T01:52:39Z</updated>

		<summary type="html">&lt;p&gt;Hailer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spellstats&lt;br /&gt;
| description   = &lt;br /&gt;
This spell will grant your eyes the forces of the negative planes of existance. For those whom you gaze at, death will be a certainty. This complex nether spell is extremally powerful against strong units. Area of effect: 1 random enemy group.&lt;br /&gt;
| image         = &lt;br /&gt;
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}}&lt;br /&gt;
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==Effects== &lt;br /&gt;
*At full spell level it kills 29 units of 1 random stack.&lt;br /&gt;
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Actually much higher on arch; from current Nov reset on arch (23-Nov-2011):&lt;br /&gt;
A (#abc) cast Gaze of Death.&lt;br /&gt;
X (#xyz)'s 191 Djinni are slain.&lt;br /&gt;
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&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Nether Spells]]&lt;br /&gt;
[[Category:Battle Spells]]&lt;br /&gt;
[[Category:Complex Spells]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Hailer</name></author>
		
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