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	<id>https://wiki.the-reincarnation.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=N00bie</id>
	<title>TheReincarnation - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.the-reincarnation.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=N00bie"/>
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	<updated>2026-04-21T12:59:17Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.31.0</generator>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Groentje_Players_Manual_Ch9&amp;diff=13184</id>
		<title>Groentje Players Manual Ch9</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Groentje_Players_Manual_Ch9&amp;diff=13184"/>
		<updated>2007-12-23T21:37:14Z</updated>

		<summary type="html">&lt;p&gt;N00bie: removed hyperlink spam&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= [[Groentje Players Manual Ch1]] =&lt;br /&gt;
= [[Groentje Players Manual Ch2]] =&lt;br /&gt;
= [[Groentje Players Manual Ch3]] =&lt;br /&gt;
= [[Groentje Players Manual Ch4]] =&lt;br /&gt;
= [[Groentje Players Manual Ch5]] =&lt;br /&gt;
= [[Groentje Players Manual Ch6]] =&lt;br /&gt;
= [[Groentje Players Manual Ch7]] =&lt;br /&gt;
= [[Groentje Players Manual Ch8]] =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;back to [[Groentje Players Manual]] content page&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= SKILLS =&lt;br /&gt;
&lt;br /&gt;
Yet to be written!&lt;br /&gt;
&lt;br /&gt;
(draft)&lt;br /&gt;
&lt;br /&gt;
For a list of [[skills]] see the [[skills|Skills page in the wiki]] or in the [[encyclopedia]].&lt;br /&gt;
&lt;br /&gt;
Skill points accumulate automatically. &lt;br /&gt;
If you keep an minimal number of guilds, your skill grows at a maximum rate.&lt;br /&gt;
&lt;br /&gt;
Developing an off-colour skill goes twice as slow as on-colour and {{plain}} skills.&lt;br /&gt;
&lt;br /&gt;
It is just possible to develop two skills to the maximum level within one reset.&lt;br /&gt;
&lt;br /&gt;
= [[Groentje Players Manual Ch10]] =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;back to [[Groentje Players Manual]] content page&amp;lt;/i&amp;gt;&lt;/div&gt;</summary>
		<author><name>N00bie</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Clumsiness&amp;diff=13165</id>
		<title>Clumsiness</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Clumsiness&amp;diff=13165"/>
		<updated>2007-12-21T15:23:32Z</updated>

		<summary type="html">&lt;p&gt;N00bie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;quot;Unit with clumsiness has penalty of -10% accuracy&amp;quot;&lt;br /&gt;
taken directly from TR Encyclopedia&lt;br /&gt;
&lt;br /&gt;
'''[[Unit Abilities]]''' | '''[[Units]]''' [[Category: Unit Abilities]]&lt;/div&gt;</summary>
		<author><name>N00bie</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Unique_Items&amp;diff=13162</id>
		<title>Unique Items</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Unique_Items&amp;diff=13162"/>
		<updated>2007-12-21T04:17:17Z</updated>

		<summary type="html">&lt;p&gt;N00bie: removed hyperlink spam&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navigation}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''[[Unique Items#Unique Items|Unique Item Shortlist]] down below'''&lt;br /&gt;
=Introduction=&lt;br /&gt;
A Unique Item means it is a rare item of which there is max one in the game at any time. &lt;br /&gt;
&lt;br /&gt;
They are released through [[Treasure Map]] and [[Treasure Chest]] (shortly into a game round, none of them are present) and once in the game, can be sold, stolen, lost, used - but they cannot be pillaged. When no-one owns the item, it has a chance to get back in the game through [[Treasure Map]], [[Treasure Chest]] and [[Black Market]] again. Unique items go through [[barriers]] just like non-unique items. E.g.: an [[Atomic Bomb]] can be blocked. &lt;br /&gt;
&lt;br /&gt;
Possessing some [[Unique Items]] is very comparable to having an [[enchantments|enchantment]] running. &lt;br /&gt;
Other [[Unique Items]] need to be used in battle. Others are operated using ''Use item''. Others charge and can only be used once every hundred or so [[turns]].&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
Notes: &lt;br /&gt;
* [[Holy Grail]] - There are five unique holy grails, meaning there can be FIVE items with this title in existence at a time (one of each).&lt;br /&gt;
* A Unique that is on the [[Black Market]] is not in the game, if you get a unique while that one is also for sale... you'll lose it soon as the selling one gets into the game. This makes [[Efreeti Bottle]] and [[Holy Grail]]s stay in your possesion for a brief time only.&lt;br /&gt;
&lt;br /&gt;
=How to get?=&lt;br /&gt;
There are various ways to get Unique Items: &lt;br /&gt;
* buy on [[Black Market]] &lt;br /&gt;
* get them from [[Treasure Map]] or [[Treasure Chest]] (1-2% chance each time - best if you are in the NP range of someone owning the unique)&lt;br /&gt;
** at very beginning of a game round noone has any unique: treasure maps/chests hand them out (randomly), when you win one, it is nobodies loss.&lt;br /&gt;
** a ~month into the game all uniques are in posession of mages: when treasure maps give some mage a unique (randomly), another mage loses it (consequently).&lt;br /&gt;
&lt;br /&gt;
* steal them with [[Letters of the Thieves Guild]]&lt;br /&gt;
* miscellaneous&lt;br /&gt;
** [[Holy Grail]]s you get from [[Blood Stained Map]]s, but can also be obtained just like any other unique.&lt;br /&gt;
** [[Efreeti Bottle]]s, Phantasm mages can get from [[Wish]].&lt;br /&gt;
* No, [[guilds|guilds]] built on your land do not produce them, they only make [[Items|Lesser items]].&lt;br /&gt;
&lt;br /&gt;
There are unfortunately also some ways to lose a Unique:&lt;br /&gt;
* Whenever someone successfully uses [[Treasure Map]] or [[Treasure Chest]], and no Unique is in the empty pool, someone on Terra will lose his unique to the user, IF the previous user is in a certain NP range of the item user. If not, you get a rather shitty message saying no uniques are currently available..&lt;br /&gt;
* Whenever someone uses a [[Letters of the Thieves Guild]] on you, you got a 1% risk to lose the Unique.&lt;br /&gt;
** If you got ''N'' uniques, you got approximately ''N''% risk to lose it. Just don't be gready that means ;-)&lt;br /&gt;
&lt;br /&gt;
=Unique Items=&lt;br /&gt;
&amp;lt;table width=90% align=&amp;quot;center&amp;quot; border=1&amp;gt;&lt;br /&gt;
&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td width=25%&amp;gt;[[Altar of Blood]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Increases [[mana]] production by 5,000 mp Upkeep: 5,000 [[population|pop]]. Both upkeeps do not show on status report.&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Ancient Staff of Pure Quartz]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Reduces casting cost by 30%.&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Ancient Tome]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Instantly finishes researching current [[spells|spell]] (even [[Armageddon]]!) Note: On beta I got this after research and got 2 skill points&lt;br /&gt;
Note: As of Oct 2007 - got 4 skill points in beta&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Apparatus]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Summons 100 [[Hell Hound]]s, 100 [[Salamander]]s, 50 [[Hydra]] or 50 [[Chimera]] per turn.&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Archmage Strategic Guide]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Reduces chance of casting failure.&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Atomic Bomb]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Destroys 25% of target's [[mana]], buildings [[forts]], [[land]] (permanently), [[units]], [[geld]] and [[population]]. Can completely annihilate someone below ~2.8k land and 20 forts.&lt;br /&gt;
((think buildings is 25% but units is 33%))&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Basin of Far Seeing]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Gives information about a country like [[Scrying Mirror]] spell, is a reuseable unique (requires charging).&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Black Ankh]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Raises [[HOLY]] [[attack resistance]] by 50%. Raises ascendant magic [[resistance]] by 50%. Raise undead [[Health Points|HP]] by 10% &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Blood Knife]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Prevents ALL healing/resurrecting abilities (unlike [[Blood Curse]] this spell will even override [[Miracle]]) &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Blue Ice]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Reduces all units [[Attack Power]] by 30%, yours and your opponents, except for all units (both yours and your opponents) having [[COLD]] [[Unit Attacktype|attack]], which is increased by 50%.&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Book of Geology]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Chance to learn [[Earthquake]] [[:Category:Ancient Spells|ancient spell]]. Assuming the mage is fully researched: high success rate for eradication mages, moderate-low success for nether/verdant mages, and very low success for ascendant/phantasm mages. If you fail to learn the spell, you lose ALL of your [[mana]].&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Burning Incense]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Reduces spell casting failure. Reduces spell casting cost by 20% &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Chaos Ward]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Grants 50% eradication resistance to your country.&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Crimson Banner]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Increases unit's attack power by 30%, no hit point penalty.&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Crystal of Tear]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Increases [[Mana]] production by 5,000.&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Dead Sea Scroll]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Gives a Chance of learning [[Heavenly Protection]]. Researched Ascendants have a high chance of success, Researched Phantasm/Verdants have a moderate-low success, and Researched Eradication/Nether have a very low success. If you fail to learn the spell you lose ALL of your [[mana]].&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Dragon Slayer]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Increases Attack Power by 10%. Gives high [[efficiency]] vs dragons. Reduces HP of enemy Dragons.&lt;br /&gt;
&lt;br /&gt;
might be wrong.&lt;br /&gt;
My dragon hp before Dragon Slayer 151200&lt;br /&gt;
My dragon hp after Dragon Slayer 91200&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Efreeti Bottle]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Gives either 2 million [[mana]], 200 million [[geld]] or 30 [[items#Lesser Items]].&lt;br /&gt;
Use this (or sell it) fast because there can only be one in the game at the same time, and everytime some mage casts [[Wish]] it may shift ownership.&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Egg of Time]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
[[Egg of Time]] gives 1-100 [[turns]] (or is it: 25 to 50 turns??). Don't use when you already have [[turns|max turns]] or you won't get them.&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Excalibur]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Increases units' attack power by 25%. &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Hand of Negation]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Dispels target's [[enchantments]] regardless of [[barriers]]. Asume this item is a charged item meaning you can't use it again for 200 turns after using it.&amp;lt;br&amp;gt;&lt;br /&gt;
It CAN be blocked... a week ago I lost the [[Hand of Negation]] when it fizzled after use on a blue mage with Black Death. This is what is probably the fact. The [[Hand of Negation]] can be blocked ONLY by SPELL LEVEL DIFFERENCE (this mage had 0 barriers!!). Confirmed, this item was blocked on 6/8/07 (You blocked the item The Hand of Negation from XXXXX (#xxx).)&lt;br /&gt;
chance to be blocked: (targets SL - your SL) / 10 %&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Hell Fire]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Gives you [[resistance]] to [[FIRE]], increases strikes of [[FIRE]] attack type, but adds weakness to [[COLD]]. &lt;br /&gt;
OR&lt;br /&gt;
Doubles the [[Primary Attack]] of units which deal fire damage with any attack; Hidden upkeep: reduces [[mana]] generation by 5%.&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Helm of ESP]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Believed to increase primary attack of units with [[PSYCHIC]] attack type by 50% or 100%; bonuses will be calculated from base attack and cumulated: for example Helm ESP + Monkey Brains + Excalibur your Mind Ripper primary attack = 4000 + 4000 + 4000 +1000).&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Holy Grail]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
There are five different ones in the game - 5 unique holy grails. One serves for each mage colour. So you only have use for one of the grails.&lt;br /&gt;
* The dull looking copper stalice: Ascendant&lt;br /&gt;
* Shimmering golden stalice : Verdant&lt;br /&gt;
* The blood stained golden chalice : Eradication&lt;br /&gt;
* The human skull : Nether&lt;br /&gt;
* Gemstudded silver chalice : Phantasm&lt;br /&gt;
It will resurrect 15% of dead units. Hidden Upkeep: it reduces your [[mana|mana production]] by -1000 m.p..&lt;br /&gt;
Notes:&lt;br /&gt;
* Will disappear whenever someone successfully uses [[Blood Stained Map]] and wins your grail (1/5 chance, happens mostly within 12-24 hours).&lt;br /&gt;
* It is rumored to increase [[Knight]]s [[Attack Power]]. &lt;br /&gt;
* It is rumored to increase your recruit rate. &lt;br /&gt;
* It is rumored to double the [[Knight]]s gained from [[Horn of Valhalla]]. &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Holy Hand Grenade]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Destroys one random enemy stack, via extreme amounts of [[HOLY]] damage.&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[The Iron Golem]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
User gains 3 acres of [[farms|farmland]] per turn. Has a [[mana]] upkeep that increases as [[land]] increases. Don't confuse with [[Iron Golem|Iron Golem, the plain unit]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Lipstick of Enslavement]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Allows you to steal an opponents male [[heroes|hero]]&lt;br /&gt;
edit: I stole an Amazon on beta&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Love Potion #9]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Grants a random male [[heroes|hero]]. &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Lucky Charm]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
You will gain 10% [[resistance]] to each color and increased chance of casting success, [[guilds|item generation]], and [[accuracy]]. &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Pandora's Box]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; Any Suggestions????? (Item description updated and is a battle item)&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Nether Parchment]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Either grants the user the spell [[Corruption]] or drains all [[mana|their MP]]. &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Orb of Protection]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Covers your country in a force field that blocks out all spells and attacks. Does so by granting you Council Protection for a period of 24 hours (doesn't work on Arma)(doesn't work period).&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Pan's Flute]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Decreases enemies [[initiative]] by 1.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Pouch of Infinite Wealth]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Gives 500,000 extra geld per turn. &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Protector]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Adds 100% resistance against breath attack type to your units.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Ring of Amethyst]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Reduces research turns in half (only applies to your color spells). Also reduces your casting cost by 20% (Only applies to your color spells).&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Ring of Djinni Summoning]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Cast Wish 6 times on the user.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Sceptre of Rulership]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Increases your units' AP and HP by 10% and increases your gold income by 10%.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Scroll of Cancellation]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Either grants the user the spell Cancelation or drains all their MP.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Scroll of Insight]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Either grants the user the spell Wall of Silence or drains all their MP.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Skull Ring]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Decreases non-undead units' HP by 25%, decreases undead units' HP by 5%, 1% pop upkeep and increases MP income by 20%.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Soul Eater]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Increases HP by 20% and AP by 40% for all demons on each side while decreasing MP income by 10%.Decreases all non Demon HP by 25% on both sides. &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Spectacles of True Seeing]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Allows the owner to gain 75% resistance to Phantasm magic.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[St. Nara's Lock of Hair]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Bestows Holy Word and Protection from Undead on wielder (10% resistance to all colors). &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Staff of the Archmage]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Inflicts (randomly) [[LIGHTNING]], [[COLD]], [[FIRE]] or [[PSYCHIC]] damage in battle. &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Magic Mirror|The Magic Mirror]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Summons one &amp;lt;i&amp;gt;female&amp;lt;/i&amp;gt; [[heroes|heroine]], this mirror has no upkeep.&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[The Mirror of the Grey Witch]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Reflects 33% of spells cast on you back to the caster. Hidden upkeep: decreases [[mana]] income by 5k MP per turn.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[The Sinner]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Increases resistance to magic while lessening your ability to use it. It acts like [[Confuse]] over your country (believe to also increase the chance of your enemies spells failing). &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Thor's Hammer]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Reduces target ground armys'[[Attack Power|AP]] and [[Counter|counter AP]] by 25% as well as [[Health Points|HP]] by 25%. Has no effect on flying units. I believe that mana upkeep is 10%. &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Thunder Blade]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Adds [[LIGHTNING]] to your units attacks (adding 50% more to Air Elem) while adding/increasing lightning resistance (only increases AP of units with lightning attack type). &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Wand of the Moon]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Inflicts (randomly) large amount of [[LIGHTNING]], [[COLD]], [[FIRE]] or [[PSYCHIC]] damage in battle.&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Wings of Glory]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Increases both AP and HP of [[:Category:Angels|Angels]] by 25% (white mages) and (?)10% for non-white mages.&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[World Peace]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Gain 40% more [[geld]] per turn and reduces [[Attack Power|AP]] of you and your enemy by 5%.&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/TABLE&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
orphans:&lt;br /&gt;
&amp;quot;The [[Resistance|spell resistance]]s are all 10% except phantasm, which was 5%. &amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Also, cursed items such as [[Blood Altar]] or [[Skull ring]] (which i had) takes 1/3 of non-nether units HP. &amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note by Alzorath:&amp;lt;br&amp;gt;&lt;br /&gt;
Many of these unique item descriptions are incorrect, misrepresented, or &amp;quot;mixxed up&amp;quot;. I don't know the exact numbers on all of the functions though (because I'm not a uniques guru), but I would seriously take ALL information on this page with a grain of salt when considering a unique. I only came here to fix some links, but felt I should add that. I edited a few of them...but only skipped around kind of near the places I fixed links.&lt;/div&gt;</summary>
		<author><name>N00bie</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Legendary_Commander&amp;diff=13161</id>
		<title>Legendary Commander</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Legendary_Commander&amp;diff=13161"/>
		<updated>2007-12-21T04:13:47Z</updated>

		<summary type="html">&lt;p&gt;N00bie: removed hyperlink spam&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NeedsContent}}&lt;br /&gt;
What are the effects and bonuses of this skill?&lt;br /&gt;
{{skillnav}}&lt;br /&gt;
&lt;br /&gt;
==Skill Description==&lt;br /&gt;
(text description of skill)&lt;br /&gt;
==Effects==&lt;br /&gt;
* Level 1-5   : +1% to primary and secondary AP&lt;br /&gt;
* Level 6-10  : +2% to primary and secondary AP&lt;br /&gt;
* Level 11-15 : +3% to primary and secondary AP&lt;br /&gt;
* Level 16-20 : +4% to primary and secondary AP&lt;br /&gt;
&lt;br /&gt;
==Bonuses==&lt;br /&gt;
* Level x: (text)&lt;br /&gt;
==Level by Level Effect==&lt;br /&gt;
* L1 : 1% increase to primary and secondary AP&lt;br /&gt;
* L2 : 2% increase to primary and secondary AP&lt;br /&gt;
* L3 : 3% increase to primary and secondary AP&lt;br /&gt;
* L4 : 4% increase to primary and secondary AP&lt;br /&gt;
* L5 : 5% increase to primary and secondary AP&lt;br /&gt;
* L6 : 7% increase to primary and secondary AP&lt;br /&gt;
* L7 : 9% increase to primary and secondary AP&lt;br /&gt;
* L8 : 11% increase to primary and secondary AP&lt;br /&gt;
* L9 : 13% increase to primary and secondary AP&lt;br /&gt;
* L10: 15% increase to primary and secondary AP&lt;br /&gt;
* L11: 18% increase to primary and secondary AP&lt;br /&gt;
* L12: 21% increase to primary and secondary AP&lt;br /&gt;
* L13: 24% increase to primary and secondary AP&lt;br /&gt;
* L14: 27% increase to primary and secondary AP&lt;br /&gt;
* L15: 30% increase to primary and secondary AP&lt;br /&gt;
* L16: 34% increase to primary and secondary AP&lt;br /&gt;
* L17: 38% increase to primary and secondary AP&lt;br /&gt;
* L18: 42% increase to primary and secondary AP&lt;br /&gt;
* L19: 46% increase to primary and secondary AP&lt;br /&gt;
* L20: 50% increase to primary and secondary AP&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*previously increased the accuracy of your units in battle and granted the [[SIEGE]] ability at level 20 (before November 2007).&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
'''Return to:'''&amp;lt;br&amp;gt;&lt;br /&gt;
- [[Encyclopedia]]&amp;lt;br&amp;gt;&lt;br /&gt;
- [[Skills]]&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>N00bie</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Category:Skills&amp;diff=13160</id>
		<title>Category:Skills</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Category:Skills&amp;diff=13160"/>
		<updated>2007-12-21T04:10:32Z</updated>

		<summary type="html">&lt;p&gt;N00bie: removed hyperlink spam&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{skillnav}}&lt;br /&gt;
&lt;br /&gt;
[[Skills]] new features, changes to skills are tested on beta and then moved to guild, blitz, and apprentice.&lt;/div&gt;</summary>
		<author><name>N00bie</name></author>
		
	</entry>
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