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	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Heroes2&amp;diff=6883</id>
		<title>Heroes2</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Heroes2&amp;diff=6883"/>
		<updated>2006-07-03T12:54:48Z</updated>

		<summary type="html">&lt;p&gt;Pi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navigation}}&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
For now, refer to the [http://www.the-reincarnation.com/encyclopedia/en_hero.html encyclopedia].&lt;br /&gt;
&lt;br /&gt;
= Hero Experience =&lt;br /&gt;
With every turn you spend, your hero gains experience points. When you collected enough experience, your hero raises a level. The latter may switch on new abilities and increase the effect of already acquired abilities.&lt;br /&gt;
&lt;br /&gt;
== Experience gain ==&lt;br /&gt;
Battle Heroes : &lt;br /&gt;
* Slow servers (Apprentice): 12 experience per turn + 24 experience for leading a stack in a successful battle &lt;br /&gt;
* Normal servers (Guild): 8 experience per turn + 16 experience for leading a stack in a successful battle &lt;br /&gt;
* Fast servers (Blitz): 4 experience per turn + 8 experience for leading a stack in a successful battle &lt;br /&gt;
This part needs an update. On blitz my hero gained 8 experience leading my army in a Failed Defence. Same just occured for winning on defence.&lt;br /&gt;
&lt;br /&gt;
Non-Battle Heroes: &lt;br /&gt;
* Slow servers (Apprentice): 18 experience per turn &lt;br /&gt;
* Normal servers (Guild): 12 experience per turn &lt;br /&gt;
* Fast servers (Blitz): 6 experience per turn&lt;br /&gt;
&lt;br /&gt;
== Leveling ==&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=1 cellspacing=0 cellpadding=5&lt;br /&gt;
| Level&lt;br /&gt;
| Experience required to achieve the level&lt;br /&gt;
|- &lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|- &lt;br /&gt;
| 2&lt;br /&gt;
| 1000&lt;br /&gt;
|- &lt;br /&gt;
| 3&lt;br /&gt;
| 3000&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| 6000&lt;br /&gt;
|- &lt;br /&gt;
| 5&lt;br /&gt;
| 10000&lt;br /&gt;
|- &lt;br /&gt;
| 6&lt;br /&gt;
| 15000&lt;br /&gt;
|- &lt;br /&gt;
| 7&lt;br /&gt;
| 21000&lt;br /&gt;
|- &lt;br /&gt;
| 8&lt;br /&gt;
| 28000&lt;br /&gt;
|- &lt;br /&gt;
| 9&lt;br /&gt;
| 36000&lt;br /&gt;
|- &lt;br /&gt;
| 10&lt;br /&gt;
| 45000&lt;br /&gt;
|- &lt;br /&gt;
| 11&lt;br /&gt;
| 55000&lt;br /&gt;
|- &lt;br /&gt;
| 12&lt;br /&gt;
| 66000&lt;br /&gt;
|- &lt;br /&gt;
| 13&lt;br /&gt;
| 78000&lt;br /&gt;
|- &lt;br /&gt;
| 14&lt;br /&gt;
| 91000&lt;br /&gt;
|- &lt;br /&gt;
| 15&lt;br /&gt;
| 105000&lt;br /&gt;
|- &lt;br /&gt;
| 16&lt;br /&gt;
| 120000&lt;br /&gt;
|- &lt;br /&gt;
| 17&lt;br /&gt;
| 136000&lt;br /&gt;
|- &lt;br /&gt;
| 18&lt;br /&gt;
| 153000&lt;br /&gt;
|- &lt;br /&gt;
| 19&lt;br /&gt;
| 171000&lt;br /&gt;
|- &lt;br /&gt;
| 20&lt;br /&gt;
| 190000&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= In Battle = &lt;br /&gt;
Heroes will lead stacks according to their power, so the highest level hero in your army will lead your most powerful stack and so on.  However, heroes will lead units that are the same race (for instance, even if you only have a Berserker, it will lead Dwarven Deathseekers even if Red Dragons are your top stack).  Heroes will die in battle when the stack that they command is completely destroyed.&lt;br /&gt;
&lt;br /&gt;
If Heroes command an on-color stack, this stack recieves a bonus to {{efficiency}}.&lt;br /&gt;
&lt;br /&gt;
= Hero Abilities =&lt;br /&gt;
&lt;br /&gt;
Alchemy (Alchemist 9): &lt;br /&gt;
* Increases geld income by 6% + 3%/lvl.&lt;br /&gt;
* Reduces MP income by 1%/lvl.&lt;br /&gt;
----&lt;br /&gt;
Animal Taming (Shepherdess 14): &lt;br /&gt;
* Reduces Primary and Counter AP of all enemy Animal units by 5%/lvl.&lt;br /&gt;
----&lt;br /&gt;
Animate Dead (Crypt Keeper 9, Necromencer 16):&lt;br /&gt;
* Resurrects 2% + 1%/lvl of your slain undead units at the end of each battle.&lt;br /&gt;
----&lt;br /&gt;
Arcfire (Fire Elementalist 9):&lt;br /&gt;
* Deals 80k/lvl FIRE damage to one random enemy stack.&lt;br /&gt;
----&lt;br /&gt;
Beast Master (Amazon 14):&lt;br /&gt;
* Increases Primary and Counter AP of all your Animal units by 5%/lvl.&lt;br /&gt;
----&lt;br /&gt;
Berserk (Berserker 14, Amazon 18):&lt;br /&gt;
* Increases Primary and Counter AP of all your units by 10% + 5%/lvl.&lt;br /&gt;
* Decreases HP of all your units by 5% + 1%/lvl.&lt;br /&gt;
----&lt;br /&gt;
Brewing (Witch 20):&lt;br /&gt;
* Generates items based on the number of guild. (Anyone know how it works?) &lt;br /&gt;
----&lt;br /&gt;
Bulding (Engineer 9): &lt;br /&gt;
* Increases building rate by 6% + 3%/lvl. &lt;br /&gt;
----&lt;br /&gt;
Channeling (Shaman 16, Crept Keeper 18):&lt;br /&gt;
* Increases MP income by 2% + 1%/lvl.&lt;br /&gt;
----&lt;br /&gt;
Charisma (Bard 14, Warlord 16):&lt;br /&gt;
* Increases recruit rate by 2% + 1%/lvl.&lt;br /&gt;
----&lt;br /&gt;
Chill Touch (Soul Reaper 9):&lt;br /&gt;
* Deals 4k + 2k/lvl COLD damage to one random enemy stack.&lt;br /&gt;
* Reduces Primary and Counter AP of the damaged stack by 2% + 1%/lvl.&lt;br /&gt;
----&lt;br /&gt;
Cursing (Witch 9):&lt;br /&gt;
* Reduces Accuracy of one random enemy stack by 2% + 1%.&lt;br /&gt;
----&lt;br /&gt;
Demon Hunter (Vampire Hunter 18):&lt;br /&gt;
* Increases damage dealt by your units to enemy Demon units by 10% + 5%/lvl.&lt;br /&gt;
----&lt;br /&gt;
Dragon Rider (Dragon Knight 16):&lt;br /&gt;
* Increases Primary and Counter AP of all your Dragon units by 5%/lvl.&lt;br /&gt;
----&lt;br /&gt;
Dragonslayer (White Knight 20):&lt;br /&gt;
* Increases damage dealt by your units to enemy Dragon units by 10% + 5%/lvl.&lt;br /&gt;
----&lt;br /&gt;
Enchant Item (Enchantress 18):&lt;br /&gt;
* Generates lesser items. The generation rate is independent of the number of Guilds.&lt;br /&gt;
----&lt;br /&gt;
Enchant Weapon (Enchantress 14):&lt;br /&gt;
* Increases Accuracy, Primary and Counter AP of one of your stacks by +5% + 1%/lvl.&lt;br /&gt;
----&lt;br /&gt;
Firestorm (Fire Elementalist 16):&lt;br /&gt;
* Deals 40k/lvl FIRE damage to each enemy stack.&lt;br /&gt;
----&lt;br /&gt;
Healing (Priestess 9, Shieldmaiden 14):&lt;br /&gt;
* Resurrects a number of units worth 4k + 2k/lvl HP in each of your stacks at the end of each battle.&lt;br /&gt;
----&lt;br /&gt;
Honor (White Knight 16):&lt;br /&gt;
* Creates 5-9 Knight/turn at lvl 16 &lt;br /&gt;
----&lt;br /&gt;
Ice Shield (Valkyrie 16):&lt;br /&gt;
* Increases all your units' FIRE resistance by 5% + 1%/lvl.&lt;br /&gt;
----&lt;br /&gt;
Icicle (Valkyrie 14):&lt;br /&gt;
* Deals 10k + 5k/lvl COLD damage to one random enemy stack. (can anyone confirm?) &lt;br /&gt;
----&lt;br /&gt;
Illusion (Illusionist 18):&lt;br /&gt;
* Creates a stack of illusionary units worth 200k NP/lvl.&lt;br /&gt;
** The illusion stack contains the same type of units as one of your real stacks chosen at random, and can be affected by spells, items, and abilities in the same manner as real stacks.&lt;br /&gt;
** The illusion stack is never commanded by a hero, and does not count towards total army power or total power loss.&lt;br /&gt;
----&lt;br /&gt;
Leadership (Mercenary 14):&lt;br /&gt;
* Increases Primary and Counter AP of all your Mercenary units by 5%/lvl.&lt;br /&gt;
----&lt;br /&gt;
Mind Blast (Illusionist 9):&lt;br /&gt;
* Deals 20k/lvl PSYCHIC damage to one random enemy stack.&lt;br /&gt;
----&lt;br /&gt;
Mind Shield (Illusionist 14):&lt;br /&gt;
* Increases all you units' PSYCHIC resistance by 5% + 1%/lvl.&lt;br /&gt;
----&lt;br /&gt;
Necromancy (Necromencer 14):&lt;br /&gt;
* Reduces upkeep of your undead units by 2% + 1%/lvl.&lt;br /&gt;
----&lt;br /&gt;
Peace With Nature (Shepherdess 18):&lt;br /&gt;
* Increases Food Production per Farm by 50 + 15/lvl&lt;br /&gt;
----&lt;br /&gt;
Plant Control (Shaman 14):&lt;br /&gt;
* Increases Primary and Counter AP of all your Treefolk Units by 5%/lvl.&lt;br /&gt;
(is this bonus additive or multiplicative with plant growth?) - Additive.&lt;br /&gt;
----&lt;br /&gt;
Polymorph (Witch 16):&lt;br /&gt;
* Turns a number of enemy basic units into frogs (Anyone know how it work?) &lt;br /&gt;
** The created frogs temporarily join your army as an additional stack for the duration of the battle.&lt;br /&gt;
** Polymorphed units are considered killed in battle and cannot be resurrected.&lt;br /&gt;
----&lt;br /&gt;
Rally (Shieldmaiden 9):&lt;br /&gt;
* Increases HP of all your units by 3% + 1%/lvl.&lt;br /&gt;
----&lt;br /&gt;
Researching (Sage 9):&lt;br /&gt;
* Reduces research cost of each spell by 6% + 3%/lvl.&lt;br /&gt;
----&lt;br /&gt;
Selfressurection (Priestess 17):&lt;br /&gt;
* If the priestess is killed in battle, she loses 1 level and resurrects. &lt;br /&gt;
----&lt;br /&gt;
Shepherding (Shepherdess 9):&lt;br /&gt;
* Summons sheep into your army. (anyone know how much/lvl?) &lt;br /&gt;
----&lt;br /&gt;
Song (Bard 9):&lt;br /&gt;
* Increases Primary and Counter AP of all your units by 2% + 1%/lvl.&lt;br /&gt;
* Reduces Primary and Counter AP of all enemy units by 2% + 1%/lvl.&lt;br /&gt;
----&lt;br /&gt;
Soul Devour (Soul Reaper 14):&lt;br /&gt;
* Reduces HP, Primary and Counter AP of all enemy units by 2% + 1%/lvl.&lt;br /&gt;
* Increases HP, Primary and Counter AP of all your Demon units by 2% + 1%/lvl.&lt;br /&gt;
----&lt;br /&gt;
Spell Lore (Sage 16):&lt;br /&gt;
* Reduces casting cost of each spell by 2% + 1%/lvl.&lt;br /&gt;
----&lt;br /&gt;
Squirrel Dance (Summoner 9):&lt;br /&gt;
* Summons a stack of 20k + 10k/lvl squirrels which lasts for the duration of each battle.&lt;br /&gt;
** The squirrel stack can be affected by spells, items, and abilities in the same manner as real stacks.&lt;br /&gt;
** The squirrel stack is never commanded by a hero, and does not count towards total army power or total power loss.&lt;br /&gt;
----&lt;br /&gt;
Summoning (Summoner 14):&lt;br /&gt;
* Increases amount of units summoned by 3% + 3%/lvl.&lt;br /&gt;
----&lt;br /&gt;
Tactics (Warlord 14, Shieldmaiden 16):&lt;br /&gt;
* Increases Accuracy of all your units by 2% + 1%/lvl.&lt;br /&gt;
----&lt;br /&gt;
Terror (Dread Knight 18):&lt;br /&gt;
* Reduces Accuracy of all enemy units by 5% + 1%/lvl.&lt;br /&gt;
----&lt;br /&gt;
Trading (Merchant 9):&lt;br /&gt;
* Increase Geld Income by 20k + 20k/lvl.&lt;br /&gt;
----&lt;br /&gt;
Turn Undead (Vampire Hunter 9, Priestess 14):&lt;br /&gt;
* Deals 5k + 2k/lvl HOLY damage to each enemy Undead stack.&lt;br /&gt;
----&lt;br /&gt;
Unholy Aura (Dread Knight 16):&lt;br /&gt;
* Increases all your units' HOLY resistance by 5% + 1%/lvl. (?)&lt;br /&gt;
----&lt;br /&gt;
Valor (many at level 9):&lt;br /&gt;
* Increases Primary and Counter AP of all your units by 3% + 1%/lvl.&lt;br /&gt;
----&lt;br /&gt;
Vampire Hunter (Vampire Hunter 16):&lt;br /&gt;
* Increases damage dealt by your units to enemy Undead units by 10% + 5%/lvl.&lt;br /&gt;
----&lt;br /&gt;
Wall of Thorn (Shaman 18):&lt;br /&gt;
* Reduces Initiative of one random enemy stack by 1.&lt;br /&gt;
* Deals POISON damage to the affected stack. (Higher levels may have better chance of success and greater poison dmg)?&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Pi</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Heroes2&amp;diff=6695</id>
		<title>Heroes2</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Heroes2&amp;diff=6695"/>
		<updated>2006-06-20T05:27:05Z</updated>

		<summary type="html">&lt;p&gt;Pi: /* Hero Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navigation}}&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
For now, refer to the [http://www.the-reincarnation.com/encyclopedia/en_hero.html encyclopedia].&lt;br /&gt;
&lt;br /&gt;
= Hero Experience =&lt;br /&gt;
With every turn you spend, your hero gains experience points. When you collected enough experience, your hero raises a level. The latter may switch on new abilities and increase the effect of already acquired abilities.&lt;br /&gt;
&lt;br /&gt;
== Experience gain ==&lt;br /&gt;
Battle Heroes : &lt;br /&gt;
* Slow servers (Apprentice): 12 experience per turn + 24 experience for leading a stack in a successful battle &lt;br /&gt;
* Normal servers (Guild): 8 experience per turn + 16 experience for leading a stack in a successful battle &lt;br /&gt;
* Fast servers (Blitz): 4 experience per turn + 8 experience for leading a stack in a successful battle &lt;br /&gt;
This part needs an update. On blitz my hero gained 8 experience leading my army in a Failed Defence. Same just occured for winning on defence.&lt;br /&gt;
&lt;br /&gt;
Non-Battle Heroes: &lt;br /&gt;
* Slow servers (Apprentice): 18 experience per turn &lt;br /&gt;
* Normal servers (Guild): 12 experience per turn &lt;br /&gt;
* Fast servers (Blitz): 6 experience per turn&lt;br /&gt;
&lt;br /&gt;
== Leveling ==&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=1 cellspacing=0 cellpadding=5&lt;br /&gt;
| Level&lt;br /&gt;
| Experience required to achieve the level&lt;br /&gt;
|- &lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|- &lt;br /&gt;
| 2&lt;br /&gt;
| 1000&lt;br /&gt;
|- &lt;br /&gt;
| 3&lt;br /&gt;
| 3000&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| 6000&lt;br /&gt;
|- &lt;br /&gt;
| 5&lt;br /&gt;
| 10000&lt;br /&gt;
|- &lt;br /&gt;
| 6&lt;br /&gt;
| 15000&lt;br /&gt;
|- &lt;br /&gt;
| 7&lt;br /&gt;
| 21000&lt;br /&gt;
|- &lt;br /&gt;
| 8&lt;br /&gt;
| 28000&lt;br /&gt;
|- &lt;br /&gt;
| 9&lt;br /&gt;
| 36000&lt;br /&gt;
|- &lt;br /&gt;
| 10&lt;br /&gt;
| 45000&lt;br /&gt;
|- &lt;br /&gt;
| 11&lt;br /&gt;
| 55000&lt;br /&gt;
|- &lt;br /&gt;
| 12&lt;br /&gt;
| 66000&lt;br /&gt;
|- &lt;br /&gt;
| 13&lt;br /&gt;
| 78000&lt;br /&gt;
|- &lt;br /&gt;
| 14&lt;br /&gt;
| 91000&lt;br /&gt;
|- &lt;br /&gt;
| 15&lt;br /&gt;
| 105000&lt;br /&gt;
|- &lt;br /&gt;
| 16&lt;br /&gt;
| 120000&lt;br /&gt;
|- &lt;br /&gt;
| 17&lt;br /&gt;
| 136000&lt;br /&gt;
|- &lt;br /&gt;
| 18&lt;br /&gt;
| 153000&lt;br /&gt;
|- &lt;br /&gt;
| 19&lt;br /&gt;
| 171000&lt;br /&gt;
|- &lt;br /&gt;
| 20&lt;br /&gt;
| 190000&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= In Battle = &lt;br /&gt;
Heroes will lead stacks according to their power, so the highest level hero in your army will lead your most powerful stack and so on.  However, heroes will lead units that are the same race (for instance, even if you only have a Berserker, it will lead Dwarven Deathseekers even if Red Dragons are your top stack).  Heroes will die in battle when the stack that they command is completely destroyed.&lt;br /&gt;
&lt;br /&gt;
If Heroes command an on-color stack, this stack recieves a bonus to {{efficiency}}.&lt;br /&gt;
&lt;br /&gt;
= Hero Abilities =&lt;br /&gt;
&lt;br /&gt;
Alchemy (Alchemist 9): &lt;br /&gt;
* Increases geld income by 6% + 3%/lvl.&lt;br /&gt;
* Reduces MP income by 1%/lvl.&lt;br /&gt;
----&lt;br /&gt;
Animal Taming (Shepherdess 14): &lt;br /&gt;
* Reduces Primary and Counter AP of all enemy Animal units by 5%/lvl.&lt;br /&gt;
----&lt;br /&gt;
Animate Dead (Crypt Keeper 9, Necromencer 16):&lt;br /&gt;
* Resurrects 2% + 1%/lvl of your slain undead units at the end of each battle.&lt;br /&gt;
----&lt;br /&gt;
Arcfire (Fire Elementalist 9):&lt;br /&gt;
* Deals 80k/lvl FIRE damage to one random enemy stack.&lt;br /&gt;
----&lt;br /&gt;
Beast Master (Amazon 14):&lt;br /&gt;
* Increases Primary and Counter AP of all your Animal units by 5%/lvl.&lt;br /&gt;
----&lt;br /&gt;
Berserk (Berserker 14, Amazon 18):&lt;br /&gt;
* Increases Primary and Counter AP of all your units by 10% + 5%/lvl.&lt;br /&gt;
* Decreases HP of all your units by 5% + 1%/lvl.&lt;br /&gt;
----&lt;br /&gt;
Brewing (Witch 20):&lt;br /&gt;
* Generates items based on the number of guild. (Anyone know how it works?) &lt;br /&gt;
----&lt;br /&gt;
Bulding (Engineer 9): &lt;br /&gt;
* Increases building rate by 6% + 3%/lvl. &lt;br /&gt;
----&lt;br /&gt;
Channeling (Shaman 16, Crept Keeper 18):&lt;br /&gt;
* Increases MP income by 2% + 1%/lvl.&lt;br /&gt;
----&lt;br /&gt;
Charisma (Barb 14, Warlod 16):&lt;br /&gt;
* Increases recruit rate by 2% + 1%/lvl.&lt;br /&gt;
----&lt;br /&gt;
Chill Touch (Soul Reaper 9):&lt;br /&gt;
* Deals 4k + 2k/lvl COLD damage to one random enemy stack.&lt;br /&gt;
* Reduces Primary and Counter AP of the damaged stack by 2% + 1%/lvl.&lt;br /&gt;
----&lt;br /&gt;
Cursing (Witch 9):&lt;br /&gt;
* Reduces Accuracy of one random enemy stack by 2% + 1%.&lt;br /&gt;
----&lt;br /&gt;
Demon Hunter (Vampire Hunter 18 ):&lt;br /&gt;
* Increases damage dealt by your units to enemy Demon units by 10% + 5%/lvl.&lt;br /&gt;
----&lt;br /&gt;
Dragon Rider (Dragon Knight 16):&lt;br /&gt;
* Increases Primary and Counter AP of all your Dragon units by 5%/lvl.&lt;br /&gt;
----&lt;br /&gt;
Dragonslayer (White Knight 20):&lt;br /&gt;
* Increases damage dealt by your units to enemy Dragon units by 10% + 5%/lvl.&lt;br /&gt;
----&lt;br /&gt;
Enchant Item (Enchantress 18 ):&lt;br /&gt;
* Generates lesser items. The generation rate is independent of the number of Guilds.&lt;br /&gt;
----&lt;br /&gt;
Enchant Weapon (Enchantress 14):&lt;br /&gt;
* Increases Accuracy, Primary and Counter AP of one of your stacks by +5% + 1%/lvl.&lt;br /&gt;
----&lt;br /&gt;
Firestorm (Fire Elementalist 16):&lt;br /&gt;
* Deals 40k/lvl FIRE damage to each enemy stack.&lt;br /&gt;
----&lt;br /&gt;
Healing (Priestess 9, Shieldmaiden 14):&lt;br /&gt;
* Resurrects a number of units worth 4k + 2k/lvl HP in each of your stacks at the end of each battle.&lt;br /&gt;
----&lt;br /&gt;
Honor (White Knight 16):&lt;br /&gt;
* Creates 5-9 Knight/turn at lvl 16 &lt;br /&gt;
----&lt;br /&gt;
Ice Shield (Valkyrie 16):&lt;br /&gt;
* Increases all your units' FIRE resistance by 5% + 1%/lvl.&lt;br /&gt;
----&lt;br /&gt;
Icicle (Valkyrie 14):&lt;br /&gt;
* Deals 10k + 5k/lvl COLD damage to one random enemy stack. (can anyone confirm?) &lt;br /&gt;
----&lt;br /&gt;
Illusion (Illusionist 18):&lt;br /&gt;
* Creates a stack of illusionary units worth 200k NP/lvl.&lt;br /&gt;
** The illusion stack contains the same type of units as one of your real stacks chosen at random, and can be affected by spells, items, and abilities in the same manner as real stacks.&lt;br /&gt;
** The illusion stack is never commanded by a hero, and does not count towards total army power or total power loss.&lt;br /&gt;
----&lt;br /&gt;
Leadership (Mercenary 14):&lt;br /&gt;
* Increases Primary and Counter AP of all your Mercenary units by 5%/lvl.&lt;br /&gt;
----&lt;br /&gt;
Mind Blast (Illusionist 9):&lt;br /&gt;
* Deals 20k/lvl PSYCHIC damage to one random enemy stack.&lt;br /&gt;
----&lt;br /&gt;
Mind Shield (Illusionist 14):&lt;br /&gt;
* Increases all you units' PSYCHIC resistance by 5% + 1%/lvl.&lt;br /&gt;
----&lt;br /&gt;
Necromancy (Necromencer 14):&lt;br /&gt;
* Reduces upkeep of your undead units by 2% + 1%/lvl.&lt;br /&gt;
----&lt;br /&gt;
Peace With Nature (Shepherdess 18):&lt;br /&gt;
* Increases Food Production per Farm by 50 + 15/lvl&lt;br /&gt;
----&lt;br /&gt;
Plant Control (SHaman 14):&lt;br /&gt;
* Increases Primary and Counter AP of all your Treefolk Units by 5%/lvl.&lt;br /&gt;
----&lt;br /&gt;
Polymorph (Witch 16):&lt;br /&gt;
* Turns a number of enemy basic units into frogs (Anyone know how it work?) &lt;br /&gt;
** The created frogs temporarily join your army as an additional stack for the duration of the battle.&lt;br /&gt;
** Polymorphed units are considered killed in battle and cannot be resurrected.&lt;br /&gt;
----&lt;br /&gt;
Rally (Shieldmaiden 9):&lt;br /&gt;
* Increases HP of all your units by 3% + 1%/lvl.&lt;br /&gt;
----&lt;br /&gt;
Researching (Sage 9):&lt;br /&gt;
* Reduces research cost of each spell by 6% + 3%/lvl.&lt;br /&gt;
----&lt;br /&gt;
Selfressurection (Priestess 17):&lt;br /&gt;
* If the priestess is killed in battle, she loses 1 level and resurrects. &lt;br /&gt;
----&lt;br /&gt;
Shepherding (Shepherdess 9):&lt;br /&gt;
* Summons sheep into your army. (anyone know how much/lvl?) &lt;br /&gt;
----&lt;br /&gt;
Song (Bard 9):&lt;br /&gt;
* Increases Primary and Counter AP of all your units by 2% + 1%/lvl.&lt;br /&gt;
* Reduces Primary and Counter AP of all enemy units by 2% + 1%/lvl.&lt;br /&gt;
----&lt;br /&gt;
Soul Devour (Soul Reaper 14):&lt;br /&gt;
* Reduces HP, Primary and Counter AP of all enemy units by 2% + 1%/lvl.&lt;br /&gt;
* Increases HP, Primary and Counter AP of all your Demon units by 2% + 1%/lvl.&lt;br /&gt;
----&lt;br /&gt;
Spell Lore (Sage 16):&lt;br /&gt;
* Reduces casting cost of each spell by 2% + 1%/lvl.&lt;br /&gt;
----&lt;br /&gt;
Squirrel Dance (Summoner 9):&lt;br /&gt;
* Summons a stack of 20k + 10k/lvl squirrels which lasts for the duration of each battle.&lt;br /&gt;
** The squirrel stack can be affected by spells, items, and abilities in the same manner as real stacks.&lt;br /&gt;
** The squirrel stack is never commanded by a hero, and does not count towards total army power or total power loss.&lt;br /&gt;
----&lt;br /&gt;
Summoning (Summoner 14):&lt;br /&gt;
* Increases amount of units summoned by 3% + 3%/lvl.&lt;br /&gt;
----&lt;br /&gt;
Tactics (Warlord 14, Shieldmaiden 16):&lt;br /&gt;
* Increases Accuracy of all your units by 2% + 1%/lvl.&lt;br /&gt;
----&lt;br /&gt;
Terror (Dread Knight 18 ):&lt;br /&gt;
* Reduces Accuracy of all enemy units by 5% + 1%/lvl.&lt;br /&gt;
----&lt;br /&gt;
Trading (Merchant 9):&lt;br /&gt;
* Increase Geld Income by 20k + 20k/lvl.&lt;br /&gt;
----&lt;br /&gt;
Turn Undead (Vampire Hunter 9, Priestess 14):&lt;br /&gt;
* Deals 5k + 2k/lvl HOLY damage to each enemy Undead stack.&lt;br /&gt;
----&lt;br /&gt;
Unholy Aura (Dread Knight 16):&lt;br /&gt;
* Increases all your units' HOLY resistance by 5% + 1%/lvl. (?)&lt;br /&gt;
----&lt;br /&gt;
Valor (many at level 9):&lt;br /&gt;
* Increases Primary and Counter AP of all your units by 3% + 1%/lvl.&lt;br /&gt;
----&lt;br /&gt;
Vampire Hunter (Vampire Hunter 16):&lt;br /&gt;
* Increases damage dealt by your units to enemy Undead units by 10% + 5%/lvl.&lt;br /&gt;
----&lt;br /&gt;
Wall of Thorn (Shaman 18 ):&lt;br /&gt;
* Reduces Initiative of one random enemy stack by 1.&lt;br /&gt;
* Deals POISON damage to the affected stack. (Higher levels may have better chance of success and greater poison dmg)?&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Pi</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Summon_Locust_Swarm&amp;diff=5871</id>
		<title>Summon Locust Swarm</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Summon_Locust_Swarm&amp;diff=5871"/>
		<updated>2006-05-24T14:55:40Z</updated>

		<summary type="html">&lt;p&gt;Pi: /* Effects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;[[Encyclopedia]] | [[Units]] | &amp;lt;font size=3&amp;gt;'''[[Spells]]'''&amp;lt;/font&amp;gt; &amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Rank: Complex&amp;lt;br&amp;gt;&lt;br /&gt;
Type: Enchantment&amp;lt;br&amp;gt;&lt;br /&gt;
Cost: 4 turns, 20,000 MP &amp;lt;br&amp;gt;&lt;br /&gt;
Upkeep: 1,000 MP&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Effects==&lt;br /&gt;
&lt;br /&gt;
Decreases food production of [[farms]] with a very expensive mana upkeep, and therefore making the targetted mage's population suffer to some extent. Not a very powerful enchantment but the spell upkeep itself is a bit of a trouble.&lt;br /&gt;
&lt;br /&gt;
*When casted on-color, reduces Food Production by (0.6 * [[Spell Level]]) Food/Farm&lt;br /&gt;
&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Verdant Spells]]&lt;br /&gt;
[[Category:Enchantments]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Offensive Enchantments]]&lt;/div&gt;</summary>
		<author><name>Pi</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Lovesick&amp;diff=5668</id>
		<title>Lovesick</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Lovesick&amp;diff=5668"/>
		<updated>2006-05-14T18:36:39Z</updated>

		<summary type="html">&lt;p&gt;Pi: /* Note */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;[[Encyclopedia]] | [[Units]] | &amp;lt;font size=3&amp;gt;'''[[Spells]]'''&amp;lt;/font&amp;gt; &amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Rank: Complex&amp;lt;br&amp;gt;&lt;br /&gt;
Type: Instant/Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Cost: 8,000 MP&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Effects==&lt;br /&gt;
*Adds Charm abilities to your units.&lt;br /&gt;
&lt;br /&gt;
==Note== &lt;br /&gt;
Feet of hermes is more powerful in defense with a mono stack than this&lt;br /&gt;
&lt;br /&gt;
MikeClough: I don't agree with this. Charm means attacks are 50% as effective (and counters). Swift gives your enemy -10 accuracy, or an average of -33.3% damage, vs charm with -50%. Also, alot of the units you would use &lt;br /&gt;
for a blue mono stack already have swift.&lt;br /&gt;
There would be some conditions where swift is better, for example, if you were trying to reduce enemy accuracy beyond 0.&lt;br /&gt;
&lt;br /&gt;
Pi: Charm does not work against extra attacks, so Feet of Hermes is more reliable than Lovesick in a sense. And since units with powerful extra attacks ([[Red Dragon|Red Dragons]], [[Chimera|Chimeras]], [[Mind Ripper|Mind Rippers]], [[Phoenix|Phoenixes]], etc.) are encountered often, Feet of Hermes is generally more effective too.&lt;br /&gt;
[[Category:Spells]] [[Category:Phantasm Spells]] [[Category:Battle Spells]]&lt;/div&gt;</summary>
		<author><name>Pi</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Phoenix&amp;diff=5667</id>
		<title>Phoenix</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Phoenix&amp;diff=5667"/>
		<updated>2006-05-14T18:33:45Z</updated>

		<summary type="html">&lt;p&gt;Pi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Phoenix is an large extra-planar bird related to the element of fire. It has a forth foot wingspan with bright, multi-colored feathers. Its beak and claws are violet in color. It has deep red eyes. It is the symbol of rebirth and freedom. It is a mortal creature with attatchment to the ultimate immortal nature. When it dies, it immortaliates itself into flames, and a young phoenix will be born from the ashes. It has many magical abilities which it can employ at will. In combat, it can attack with its claws and beak, or use its magical abilities. It is a champion of good and a symbol of creation through destruction.&lt;br /&gt;
&amp;lt;hr width=&amp;quot;175&amp;quot; align=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''Magic Speciality:'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Verdant&amp;lt;/td&amp;gt;&amp;lt;td rowspan=&amp;quot;5&amp;quot; valign=&amp;quot;top&amp;quot;&amp;gt;'''Spell Resistance:'''&amp;lt;/td&amp;gt;&amp;lt;td rowspan=&amp;quot;5&amp;quot;&amp;gt;&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Ascendant: 0%&lt;br /&gt;
&amp;lt;li&amp;gt;Verdant: 0%&lt;br /&gt;
&amp;lt;li&amp;gt;Eradication: 80%&lt;br /&gt;
&amp;lt;li&amp;gt;Nether: 75%&lt;br /&gt;
&amp;lt;li&amp;gt;Phantasm 50%&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''Race:'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Elemental&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''Attribute:'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Summon, NoMarket&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''Power Rank:'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;36,883&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''Attack Power:'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;100,000&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''Attack Type:'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Magic&amp;lt;/td&amp;gt;&amp;lt;td rowspan=&amp;quot;12&amp;quot; valign=&amp;quot;top&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;br&amp;gt;'''Attack Resistance:'''&amp;lt;/td&amp;gt;&amp;lt;td rowspan=&amp;quot;12&amp;quot; valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Missile: 90%&lt;br /&gt;
&amp;lt;li&amp;gt;Fire: 100%&lt;br /&gt;
&amp;lt;li&amp;gt;Poison: 80%&lt;br /&gt;
&amp;lt;li&amp;gt;Breath: 80%&lt;br /&gt;
&amp;lt;li&amp;gt;Magic: 80%&lt;br /&gt;
&amp;lt;li&amp;gt;Melee: 90%&lt;br /&gt;
&amp;lt;li&amp;gt;Ranged: 80%&lt;br /&gt;
&amp;lt;li&amp;gt;Lightning: 80%&lt;br /&gt;
&amp;lt;li&amp;gt;Cold: 80%&lt;br /&gt;
&amp;lt;li&amp;gt;Paralyse: 80%&lt;br /&gt;
&amp;lt;li&amp;gt;Psychic: 80%&lt;br /&gt;
&amp;lt;li&amp;gt;Holy: 80%&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''Attack Initiative:'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''Counter Attack:'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;20,000&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''Extra Attack Power:'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;300,000&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''Extra Attack Type:'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Magic Ranged&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''Extra Attack Initiative:'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;5&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''Hitpoints:'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;70,000&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''Recruit Costs:'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''Upkeep Costs:'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;150.00 M.P.&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''[[Unit Abilities]]:'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Bursting]] Fire, [[Flying]], [[Regeneration]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''Related spell:'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Call Phoenix]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''Related item:'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
'''Return to:'''&amp;lt;br&amp;gt;&lt;br /&gt;
- [[Encyclopedia]]&amp;lt;br&amp;gt;&lt;br /&gt;
- [[Units]]&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt; [[Units#Verdant|Verdant Units]] | [[Spells#Verdant|Spells]] | [[Guides]] &amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tactical Hints:&lt;br /&gt;
Extremely powerful units due to high [[initiative]] and [[Bursting|firebursts]].&lt;br /&gt;
&lt;br /&gt;
Bursting is only triggered when Phoenix are attacked by certain Attack types (namely [[Melee]] and [[Holy]]). However, Attack type Paralyse prevents phoenix from [[bursting]] (overrides other Attack type - eg. [[Wraith|Wraiths]]' Melee Paralyse attack does NOT trigger firebursts).&lt;br /&gt;
&lt;br /&gt;
As many Melee units are Ground units, Phoenixes can be grounded (eg. [[Call Hurricane]]) to make full use of the fireburst. [[Oil Flasks]] and [[Stun]] can be used to reduce the enemy units' resistance to fire, causing the fireburst to deal more damage.&lt;br /&gt;
&lt;br /&gt;
==countering fireburst==&lt;br /&gt;
The only reason that phoenix doesn't kill itself with fireburst (&amp;quot;fireburst but phoenix endures&amp;quot;) is because it has 100% resistance to fire. If you use any item or spell that lowers its resistance against fire (such as [[Oil Flasks]] and [[Stun]]), it will cause [[Phoenix]]es to damage themselves when their fireburst is triggered.&lt;br /&gt;
&lt;br /&gt;
[[Category:Units]] &lt;br /&gt;
[[Category:Verdant Units]]&lt;br /&gt;
[[Category: Elementals]]&lt;br /&gt;
[[Category:Ultimates]]&lt;br /&gt;
[[Category:Flying Units]]&lt;/div&gt;</summary>
		<author><name>Pi</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Spell_level&amp;diff=5357</id>
		<title>Spell level</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Spell_level&amp;diff=5357"/>
		<updated>2006-05-03T04:19:50Z</updated>

		<summary type="html">&lt;p&gt;Pi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Spell Level indicates a mage's skill level in handling magic. Spell Level is acquired by learning new [[spells]] and is usually the primary factor in determining the strength of a mage's [[spells]].&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* It is advisable to [[Groentje_Players_Manual_Ch5#Researching_Spells|research]] all available [[spells]] early after the creation of a mage in order to utilize high Spell Level.&lt;br /&gt;
* [[GodFavour|Favour or Disfavour]] from Magic can affect Spell Level.&lt;br /&gt;
* All or part of some [[Spells]]' effects are constant regardless of the caster's Spell Level.&lt;br /&gt;
* If the Spell Level of an [[Enchantment Spells|Enchantment Spell]]'s owner changes while the enchantment is still in effect, the strength of the enchantment remains unchanged.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For now, also refer to [[Section_6_-_Net_Power_and_Spell_Level|Net Power and Spell Level]]&lt;/div&gt;</summary>
		<author><name>Pi</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Paralyze&amp;diff=5345</id>
		<title>Paralyze</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Paralyze&amp;diff=5345"/>
		<updated>2006-05-03T03:39:33Z</updated>

		<summary type="html">&lt;p&gt;Pi: /* Effects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;[[Encyclopedia]] | [[Units]] | &amp;lt;font size=3&amp;gt;'''[[Spells]]'''&amp;lt;/font&amp;gt; &amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Rank: Complex&amp;lt;br&amp;gt;&lt;br /&gt;
Type: Instant/Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Cost: 10,000 MP&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Effects== &lt;br /&gt;
*Paralyze has 3 different effects. Each effect independently targets a random enemy stack and can be resisted exclusively from each other. The effects are:&lt;br /&gt;
** Reduces [[Initiative]] of targetted stack to 0.&lt;br /&gt;
** Reduces [[Attack Power]] of targetted stack by 100%.&lt;br /&gt;
** Reduces [[Counter Attack]] of targetted stack by 100%.&lt;br /&gt;
*There is no [[Initiative|initiative]]-reduction effect when casted off-color, and other effects are weaker.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
This is probibly a monostackers worst nightmare, but each effect can be resisted.&lt;br /&gt;
&lt;br /&gt;
[[Category:Spells]] [[Category:Phantasm Spells]] [[Category:Battle Spells]]&lt;/div&gt;</summary>
		<author><name>Pi</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Unique_Items&amp;diff=5167</id>
		<title>Unique Items</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Unique_Items&amp;diff=5167"/>
		<updated>2006-04-20T02:48:47Z</updated>

		<summary type="html">&lt;p&gt;Pi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt; [[Encyclopedia]] | [[Items|Lesser Items]] | [[:Category:Unique Items|Unique Items]] | [[Spells]]&amp;lt;/center&amp;gt; &lt;br /&gt;
&lt;br /&gt;
'''[[Unique Items#Unique Items|Unique Item Shortlist]] down below'''&lt;br /&gt;
=Introduction=&lt;br /&gt;
A Unique Item means it is a rare item of which there is max one in the game at any time. &lt;br /&gt;
&lt;br /&gt;
They are released through [[Treasure Map]] and [[Treasure Chest]] (shortly into a game round, none of them are present) and once in the game, can be sold, stolen, lost, used - but they cannot be pillaged. When no-one owns the item, it has a chance to get back in the game through [[Treasure Map]], [[Treasure Chest]] and [[Black Market]] again. &lt;br /&gt;
 &lt;br /&gt;
* Exceptions: &lt;br /&gt;
** [[Holy Grail]] (there are five that are constantly swapping between owners)&lt;br /&gt;
** a Unique that is on the [[Black Market]] is not in the game, if you get a unique while that one is also for sale... you'll lose it soon as the selling one gets into the game. This makes [[Efreeti Bottle]] and [[Holy Grail]]s stay in your possesion for a brief time only.&lt;br /&gt;
** [[Minor Indulgence]] (unlimited) actually is generated by guilds and not a real unique at all.&lt;br /&gt;
** Rumours of heroes duplicating Uniques are from the [[History_of_Archmage|Archmage]] buggy past.&lt;br /&gt;
&lt;br /&gt;
There are various ways to get Unique Items: &lt;br /&gt;
* buy on [[Black Market]] &lt;br /&gt;
* get them from [[Treasure Map]] or [[Treasure Chest]] (1-2% chance each time)&lt;br /&gt;
* steal them with [[Letters of the Thieves Guild]]&lt;br /&gt;
* miscellaneous&lt;br /&gt;
** [[Minor Indulgence]] actually are is generated by guilds&lt;br /&gt;
** [[Holy Grail]]s you get from [[Blood Stained Map]]s&lt;br /&gt;
** [[Efreeti Bottle]]s, Phantasm mages can get from [[Wish]].&lt;br /&gt;
* No, [[guilds|guilds]] built on your land do not produce them, they only make [[Items|Lesser items]].&lt;br /&gt;
&lt;br /&gt;
=Unique Items=&lt;br /&gt;
&amp;lt;table width=90% align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td width=25%&amp;gt;[[Altar of Blood]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Increases [[mana]] production by 5,000 mp Upkeep: 5,000 [[population|pop]]. Both upkeeps do not show on status report.&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Ancient Staff of Pure Quartz]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Reduces cost by 25% and increases [[Attack Power|AP]], [[counter attack|counter AP]] and summoning by 5%.&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Ancient Tome]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Instantly finishes researching current [[spells|spell]] (even [[Armageddon]]!) &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Apparatus]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Summons 100 [[Hellhound]]s, 100 [[Salamander]]s, 50 [[Hydra]] or 50 [[Chimera]] per turn.&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Archmage Strategic Guide]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Reduces casting cost by 10% and reduces chance of casting failure.&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Atomic Bomb]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Destroys 25% of target's [[mana]], buildings [[forts]], [[land]] (permanently), [[units]], [[geld]] and [[population]]. Can completely annihilate someone below ~2.8k land and 20 forts.&lt;br /&gt;
((think buildings is 25% but units is 33%))&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Basin of Far Seeing]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Gives information about a country like [[Scrying Mirror]] spell.&lt;br /&gt;
OR&lt;br /&gt;
Grants owner unlimited scrying.&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Black Ankh]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Raises [[HOLY]] [[attack resistance]] by 50%. Raises ascendant magic [[resistance]] by 50%. Raise undead [[Healt Points|HP]] by 10% &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Blood Knife]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Stops resurrecting ________ poor description ___ &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Blue Ice]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Reduces all units [[Attack Power]] by 30%, yours and your opponents, except for all units (both yours and your opponents) having [[ICE]] [[Unit Attacktype|attack]], which is increased by 50%.&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Book of Geology]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Chance to learn [[Earthquake]] [[ancient]] spell, for eradication mage, and perhaps for spell-whored black or green mage too. Also chance to lose [[mana]] if it fails.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Burning Incense]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Reduces spell casting failure. Reduces spell casting cost by 10% &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Chaos Ward]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Reduces damage from Eradication spells, but does not block them.&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Crimson Banner]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Increases Units' Attack Power. (Same effect as [[Bloodlust]]) &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Crystal of Tear]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Increases [[Mana]] production by 5,000 &lt;br /&gt;
OR&lt;br /&gt;
Has the same effect on enemy army in battle as the [[Figurine of the Ice Queen]].&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Dead Sea Scroll]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
There is a minute chance of learning [[Heavenly Protection]], if used by a white mage, others lose all of their [[mana]].&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Dragon Slayer]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Increases Attack Power by 10%. Gives high [[efficiency]] vs dragons. &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Efreeti Bottle]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Gives either 2 [[heroes]], 2 million [[mana]], 200 million [[geld]] or 30 [[items#Lesser Items]].&lt;br /&gt;
Use this (or sell it) fast because there can only be one in the game at the same time, and everytime some mage casts [[Wish]] it may shift ownership.&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Egg of Time]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
[[Egg of Time]] gives 1-100 [[turns]] (or is it: 25 to 50 turns??). Don't use when you allready have [[turns|max turns]] or you won't get them.&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Excalibur]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Increases units' attack power by 25%. &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Hand of Negation]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Dispels target's [[enchantments]] regardless of [[barriers]]. Asume this item is a charged item meaning you can't use it again for 200 turns after using it.&amp;lt;br&amp;gt;&lt;br /&gt;
It CAN be blocked... a week ago I lost the [[Hand of Negation]] when it fizzled after use on a blue mage with Black Death. This is what is probably the fact. The [[Hand of Negation]] can be blocked ONLY by SPELL LEVEL DIFFERENCE (this mage had 0 barriers!!).&lt;br /&gt;
chance to be blocked: (targets SL - your SL) / 10 %&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Hell Fire]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Gives you [[resistance]] to [[fire]], increases [[FIRE Attack]] power, but adds weakness to cold. &lt;br /&gt;
OR&lt;br /&gt;
Doubles the [[Primary Attack]] of units which deal fire damage with any attack; Hidden upkeep: reduces [[mana]] generation by 5%.&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Helm of ESP]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Believed to increase [[PSYCHIC attack]]s by 50%&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Holy Grail]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
&amp;lt;i&amp;gt;(there are five different ones in the game - 5 unique holy grails.)&amp;lt;/i&amp;gt;The dull copper Holy Grail is the real one. It will resurrect 15% of dead units. Hidden Upkeep: Lowers [[mana|mana production]] by 10%.&lt;br /&gt;
Notes:&lt;br /&gt;
* Will disappear whenever someone successfully uses [[Blood Stained Map]].&lt;br /&gt;
* It is rumored to increase [[Knight]]s [[Attack Power]]. &lt;br /&gt;
* It is rumored to increase your recruit rate. &lt;br /&gt;
* It is rumored to double the [[Knight]]s gained from [[Horn of Valhalla]]. &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[The Iron Golem]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
User gains 3 acres of farm per turn Upkeep: mana upkeep increases as User's land increases. Don't confuse with [[Iron Golem|Iron Golem, the plain unit]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Lipstick of Enslavement]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Allows you to steal an opponents male hero &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Love Potion #9]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Grants 2 random female [[heroes]]. &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Lucky Charm]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
You will gain 10% [[resistance]] to each color and increased chance of casting success, [[guilds|item generation]], and [[accuracy]]. &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Minor Indulgence]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
&amp;lt;i&amp;gt;(Not really a unique item - many of them in the game!)&amp;lt;/i&amp;gt; It has a chance to remove all &amp;quot;dispellable&amp;quot; [[enchantments]] cast upon you, offensive and defensive, including [[Fury of God]] cast by a [[GodFavour|hatred god]].&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Nether Parchment]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Either grants the user the spell Corruption or drains all their MP. &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Orb of Protection]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Covers your country in a forcefield that blocks out all spells and attacks. Effectively gives Council Protection for a period of 24 hours (doesn't work on Arma). &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Pan's Flute]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Decreases enemies initiative by 10%.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Pouch of Infinite Wealth]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Gives 500,000 extra geld per turn. &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Protector]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Adds 100% resistance against breath attack type to your units.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Ring of Amethyst]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Reduces research turns in half.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Ring of Djinni Summoning]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Cast Wish 6 times on the user.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Sceptre of Rulership]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Increases your units' AP and HP by 10% and increases your gold income by 10%.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Scroll of Cancellation]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Either grants the user the spell Cancelation or drains all their MP.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Scroll of Insight]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Either grants the user the spell Wall of Silence or drains all their MP.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Skull Ring]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Decreases non-undead units' HP by 25%, decreases undead units' HP by 5%, 1% pop upkeep and increases MP income by 20%.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Soul Eater]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Increases HP by 20% and AP by 40% for all demons on each side while decreasing MP income by 10%.. &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Spectacles of True Seeing]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Allows the owner to gain 75% resistance to Phantasm magic.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[St. Nara's Lock of Hair]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Bestows Holy Word and Protection from Undead on wielder (10% resistance to all colors). &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Staff of the Archmage]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Inflicts (randomly) [[LIGHTNING]], [[COLD]], [[FIRE]] or [[PSYCHIC]] damage in battle. &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Magic Mirror|The Magic Mirror]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Summons two &amp;lt;i&amp;gt;female&amp;lt;/i&amp;gt; [[heroes|heroines]] with an upkeep of 5,000 m.p./turn for the mirror...use it fast. The [[Magic Mirror]] only gave one female hero and had no upkeep this reset when I used it.&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[The Mirror of the Grey Witch]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Reflection|Reflects]] 33% of spells cast on you back to the caster. Believed to force the enemies top stack to attack it's own army 1/3 of the time. Hidden upkeep: decreases [[mana]] income by 5k MP per turn.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[The Sinner]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Increases resistance to magic while lessening your ability to use it. It acts like [[Confuse]] over your country (believe to also increase the chance of your enemies spells failing). &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Thor's Hammer]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Reduces target ground armys'[[Attack Power|AP]] and [[counter attack|counter AP]] by 25% as well as [[Health Power|HP]] by 5%.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Thunder Blade]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Adds [[LIGHTNING]] to your units attacks (adding 50% more to Air Elem) while adding/increasing lightning resistance (only increases AP of units with lightning attack type). &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Wand of the Moon]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Inflicts (randomly) [[LIGHTNING]], [[COLD]], [[FIRE]] or [[PSYCHIC]] damage in battle.&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Wings of Glory]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Increases the AP of Angels by 15% (white mages) and 10% for non-white mages.&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[World Peace]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Gain 40% more [[geld]] per turn and reduces [[Attack Power|AP]] of you and your enemy by 5%.&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/TABLE&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
orphans:&lt;br /&gt;
&amp;quot;The [[spell resistance]]s are all 10% except phantasm, which was 5%. &amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Also, cursed items such as [[Blood Altar]] or [[Skull ring]] (which i had) takes 1/3 of non-nether units HP. &amp;quot;&lt;/div&gt;</summary>
		<author><name>Pi</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Items&amp;diff=5166</id>
		<title>Items</title>
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		<updated>2006-04-20T02:46:43Z</updated>

		<summary type="html">&lt;p&gt;Pi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;[[Encyclopedia]] | [[Units]] | [[Spells]] | &amp;lt;font size=3&amp;gt;'''[[:Category:Items|Items]]'''&amp;lt;/font&amp;gt; | [[Heroes]] | [[Buildings]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Did you know, you can view &amp;lt;font size=3&amp;gt;'''[[:Category:Items|items as a wiki category]]'''&amp;lt;/font&amp;gt; and sort them out by effect?&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;i&amp;gt;(labelling in progress)&amp;lt;/i&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
=Lesser Items=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=-1&amp;gt;Note: [[Unique Items| Unique Items have their own page with shortlisted descriptions]]&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table width=90% align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td width=25%&amp;gt;[[Ash of Invisibility]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
All of your units' [[Primary Attack|Primary]] and [[Extra attack]]s are attibuted [[initiative]]=6, making it almost sure that your units strike first in a battle (unless opponent uses [[initiative]] influencing magic too). Notes:&lt;br /&gt;
* Any unit having an [[initiative]] above 6 (from multiple modifiers) is treated as having [[initiative]] 6 when the battle starts. &lt;br /&gt;
* [[Paralyze]] will cancel out the effect of [[Ash of Invisibility]] and vice versa (i.e. invisible paralysed unit will have its original initiative; no init=0 or init=6). &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Blood Stained Map]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
You have a 10% chance of getting one of the five [[Holy Grail]]s.&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Book of Golem Summoning ]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Summons 7-25 [[Iron Golem]]s.&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Book of Prophecy]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Steals 4,000-12,000 of targets [[population]]. &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Bottle of Eversmoking]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Increases [[accuracy]] of [[Orc]]s by 10% on both sides. &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Brooch of Protection]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
All your units gain  50% to their [[MELEE]] [[Unit resistance|resistance]]. &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Bubble Wine]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
All your units gain  20% to their [[Primary Attack]] and [[Counter Attack]], and  30% to their [[Health Points]]. No [[Accuracy]] decrease.&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Candle of Sleeping]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Lowers enemy units' [[attack resistance]]s by 10% and lowers their [[efficiency]] by 10%.&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Capsule Monster]] &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Summons 1,000 [[Capsule Monster]]s in battle that only last that fight. &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Carpet of Flying]] &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
All your units gain the [[FLYING]] [[Unit Abilities|ability]] if they did not have it already. &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Coffin]] &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
The item version of [[Night of the Living Dead]], but it summons a set amount of units. 1000 [[Ghoul]]s or 500 [[wraith]] or 20 [[lich]]es or 20 [[vampire]]s.  Can also summon 2000 [[zombie]]s.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Cosmetics]] &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Gives all [[Humans]] and [[Elfs]] the [[Beauty]] [[Unit Abilities|ability]], increasing [[accuracy]]. &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Crystal Ball]] &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Spies on an enemy mage for information like the [[Scrying Mirror]] spell, but less efficient. &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Dozens of Silver-Tipped Arrows]] &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Adds [[HOLY]] [[Unit attack type|attack type]] to [[units]] with a [[MISSILE]] [[Unit attack type|attack]]. &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Drums of War]] &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Reduces all enemy attack power by 10%. &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Figurine of the Ice Queen]] &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Deals a small amount of [[COLD]] damage to all enemy units. &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Flasks of Holy Water]] &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &lt;br /&gt;
Deals 100,000 [[HOLY]] damage to all enemy undead units. &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Horn of Valhalla]] &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &lt;br /&gt;
Summon 2,000-4,000 [[Knight]]s. &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Javelin of Lightning Bolt]] &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Deals some Lightning damage and reduces enemy units' counterattack damage by 25%. &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Letters of the Thieves Guild]] &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Steal some gold or an item from the target. The only way to steal an unique from an opponent (VERY low chance)&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Magical Compass]] &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Gain roughly 100-200 acres (usually on the less side). &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Mana Crystal]] &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Gain 30,000-70,000 mana. &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Mana Vortex]] &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Destroy 3,000-9,000 of the target's mana. Unless they have more mana then their nodes can hold, in which case it causes his/her mana reserves to equal the maximum amount of mana his nodes can hold. (e.g. johny has reserves of 1,000,000 but only has 500 nodes( 500,000 max mana reserves) now you use a vortex on him, and he loses 500,00 mana)&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Missile Shield]] &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &lt;br /&gt;
Increases [[RANGED]] resistance for your units by 50%. &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Monkey Brains]] &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &lt;br /&gt;
Doubles the [[Primary Attack]] [[Attack Power|power]] of all [[units]] with a [[PSYCHIC]] attack. &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Official List of Demands]] &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &lt;br /&gt;
Has a random effect of one of the following items' effects: {[[Book of Prophecy]], [[Letters of the Thieves Guild]], [[Mana Vortex]], [[Pipes of the Sewer]], [[Rotten Food]], [[Voodoo Doll]]} &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Oil Flasks]] &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &lt;br /&gt;
Reduces the enemy's fire resistance by 30%, which CAN put resistances BELOW 0. &lt;br /&gt;
&lt;br /&gt;
Gives the [[Unit Ability]] &amp;quot;[[:Weakness to|Weakness To]] [[FIRE]]&amp;quot; to all enemy units. &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Ointment of Healing]] &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &lt;br /&gt;
Acts like the White mage spell &amp;quot;[[Healing]]&amp;quot; and heals a set amount of [[hit points]]. Also gives some [[POISON]] [[resistance]] to all your units. &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Peaches]] &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &lt;br /&gt;
Summons 1,500-5,000 [[Gorilla]]s &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Pipes of the Sewer]] &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &lt;br /&gt;
Use on a target to destroy 500,000 gold and 15,000 population (unless they have less). &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Potion of Valor]] &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &lt;br /&gt;
25% [[Attack Power|AP]] to [[Primary Attack]] and [[Counter Attack]] only (not to [[Extra Attack]])&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Pouch of Herbs]] &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Ressurects 10% of your casualties (barring ultimates). Acts like a weakened [[Platinum Hand of Healing]]. &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Powder Keg]] &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Deals a small amount of [[FIRE]] damage to all enemy units and reduces the [[Attack Power|AP]] of their [[Primary Attack]] and [[Counter Attack]] by 5%.&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Ring of Animal Command]] &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Increases the [[Attack Power|AP]] of [[Primary Attack]] and [[Counter Attack]] of your [[animals|animal units]] by 100% while reducing the [[Attack Power|AP]] of [[Primary Attack]] and [[Counter Attack]] of your opponent's [[animals|animal units]] by 100%. &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Rotten Food]] &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Destroys 10,000-30,000k of the target's [[population]]. &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Sage Stone]] &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
You gain 1,000,000-2,000,000 [[geld]]. &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Satchel of Mist]] &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Reduces the [[accuracy]] of all units on both sides with 10%. &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Scroll of Protection from Fire]] &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &lt;br /&gt;
Gives all units a 30% bonus to their [[FIRE]] [[Unit Resistance|Resistance]]. &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Staff of Illusion]] &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &lt;br /&gt;
Deal a small ammount of [[PSYCHIC]] damage. &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Strange Metallic Can]] &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &lt;br /&gt;
Reduces your units [[Attack Power]] by 10% but ressurects 15% of your casualties. &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[The Head of Medusa]] &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &lt;br /&gt;
Kills 0-10 units of one random enemy stack. &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[The Spider's Web]] &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &lt;br /&gt;
Reduces all enemy unit's [[initiative]]s by 1. &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Total Newbie Handbook]] &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &lt;br /&gt;
Summons 5,000 [[frog]]s or [[squirrel]]s. &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Treasure Chest]] &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &lt;br /&gt;
Gets you either nothing, 300,000 [[geld]], 3 [[items#lesser items|lesser items]], or a [[items#unique item|unique]]. &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Treasure Map]] &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &lt;br /&gt;
Get either nothing, 500,000 [[geld]], 5 [[items#lesser items|lesser items]], or a [[items#unique item|unique]].&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Vial of Venom]] &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &lt;br /&gt;
Adds [[POISON]] [[Unit Attacktype|attack]] to ALL your units [[Primary Attack]]s. &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Voodoo Doll]] &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &lt;br /&gt;
Destroy's 2-8 [[turns]] from the targetted mage. Turns can not go negative from this item.&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Wine of the Three Whips]] &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &lt;br /&gt;
You increase your current [[population]] by 10%.&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Unique Items=&lt;br /&gt;
&lt;br /&gt;
Note: [[Unique Items| Unique Items have their own page with shortlisted descriptions]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;TABLE BORDER = 0 CELLSPACING = 6 CELLPADDING = 6 align=center&amp;gt;&lt;br /&gt;
&amp;lt;FONT FACE=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td align=&amp;quot;left&amp;quot;&amp;gt;[[Ancient Staff of Pure Quartz]]&amp;lt;/td&amp;gt;&amp;lt;td align=&amp;quot;right&amp;quot;&amp;gt;[[Ancient Tome]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td align=&amp;quot;left&amp;quot;&amp;gt;[[Archmage Strategic Guide]]&amp;lt;/td&amp;gt;&amp;lt;td align=&amp;quot;right&amp;quot;&amp;gt;[[Atomic Bomb]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td align=&amp;quot;left&amp;quot;&amp;gt;[[Basin of Far Seeing]]&amp;lt;/td&amp;gt;&amp;lt;td align=&amp;quot;right&amp;quot;&amp;gt;[[Black Ankh]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td align=&amp;quot;left&amp;quot;&amp;gt;[[Blood Knife]]&amp;lt;/td&amp;gt;&amp;lt;td align=&amp;quot;right&amp;quot;&amp;gt;[[Blue Ice]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td align=&amp;quot;left&amp;quot;&amp;gt;[[Book of Geology]]&amp;lt;/td&amp;gt;&amp;lt;td align=&amp;quot;right&amp;quot;&amp;gt;[[Burning Incense]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td align=&amp;quot;left&amp;quot;&amp;gt;[[Chaos Ward]]&amp;lt;/td&amp;gt;&amp;lt;td align=&amp;quot;right&amp;quot;&amp;gt;[[Dragon Slayer]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td align=&amp;quot;left&amp;quot;&amp;gt;[[Efreeti Bottle]]&amp;lt;/td&amp;gt;&amp;lt;td align=&amp;quot;right&amp;quot;&amp;gt;[[Egg of Time]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td align=&amp;quot;left&amp;quot;&amp;gt;[[Excalibur]]&amp;lt;/td&amp;gt;&amp;lt;td align=&amp;quot;right&amp;quot;&amp;gt;[[Hell Fire]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td align=&amp;quot;left&amp;quot;&amp;gt;[[Helm of ESP]]&amp;lt;/td&amp;gt;&amp;lt;td align=&amp;quot;right&amp;quot;&amp;gt;[[Holy Grail]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td align=&amp;quot;left&amp;quot;&amp;gt;[[The Iron Golem]]&amp;lt;/td&amp;gt;&amp;lt;td align=&amp;quot;right&amp;quot;&amp;gt;[[Lipstick of Enslavement]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td align=&amp;quot;left&amp;quot;&amp;gt;[[Love Potion #9]]&amp;lt;/td&amp;gt;&amp;lt;td align=&amp;quot;right&amp;quot;&amp;gt;[[Lucky Charm]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td align=&amp;quot;left&amp;quot;&amp;gt;[[Nether Parchment]]&amp;lt;/td&amp;gt;&amp;lt;td align=&amp;quot;right&amp;quot;&amp;gt;[[Orb of Protection]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td align=&amp;quot;left&amp;quot;&amp;gt;[[Pan's Flute]]&amp;lt;/td&amp;gt;&amp;lt;td align=&amp;quot;right&amp;quot;&amp;gt;[[Pouch of Infinite Wealth]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td align=&amp;quot;left&amp;quot;&amp;gt;[[Ring of Djinni Summoning]]&amp;lt;/td&amp;gt;&amp;lt;td align=&amp;quot;right&amp;quot;&amp;gt;[[Sceptre of Rulership]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td align=&amp;quot;left&amp;quot;&amp;gt;[[Scroll of Cancellation]]&amp;lt;/td&amp;gt;&amp;lt;td align=&amp;quot;right&amp;quot;&amp;gt;[[Scroll of Insight]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td align=&amp;quot;left&amp;quot;&amp;gt;[[Skull Ring]]&amp;lt;/td&amp;gt;&amp;lt;td align=&amp;quot;right&amp;quot;&amp;gt;[[Soul Eater]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td align=&amp;quot;left&amp;quot;&amp;gt;[[Spectacles of True Seeing]]&amp;lt;/td&amp;gt;&amp;lt;td align=&amp;quot;right&amp;quot;&amp;gt;[[St. Nara's Lock of Hair]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td align=&amp;quot;left&amp;quot;&amp;gt;[[Staff of the Archmage]]&amp;lt;/td&amp;gt;&amp;lt;td align=&amp;quot;right&amp;quot;&amp;gt;[[Altar of Blood|The Altar of Blood]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td align=&amp;quot;left&amp;quot;&amp;gt;[[Apparatus]]&amp;lt;/td&amp;gt;&amp;lt;td align=&amp;quot;right&amp;quot;&amp;gt;[[Crimson Banner]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td align=&amp;quot;left&amp;quot;&amp;gt;[[Crystal of Tear|The Crystal of Tear]]&amp;lt;/td&amp;gt;&amp;lt;td align=&amp;quot;right&amp;quot;&amp;gt;[[Dead Sea Scroll|The Dead Sea Scroll]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td align=&amp;quot;left&amp;quot;&amp;gt;[[Hand of Negation|The Hand of Negation]]&amp;lt;/td&amp;gt;&amp;lt;td align=&amp;quot;right&amp;quot;&amp;gt;[[Magic Mirror]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td align=&amp;quot;left&amp;quot;&amp;gt;[[The Mirror of the Grey Witch]]&amp;lt;/td&amp;gt;&amp;lt;td align=&amp;quot;right&amp;quot;&amp;gt;[[Protector|The Protector]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td align=&amp;quot;left&amp;quot;&amp;gt;[[Ring of Amethyst|The Ring of Amethyst]]&amp;lt;/td&amp;gt;&amp;lt;td align=&amp;quot;right&amp;quot;&amp;gt;[[The Sinner]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td align=&amp;quot;left&amp;quot;&amp;gt;[[Wings of Glory|The Wings of Glory]]&amp;lt;/td&amp;gt;&amp;lt;td align=&amp;quot;right&amp;quot;&amp;gt;[[Thor's Hammer]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td align=&amp;quot;left&amp;quot;&amp;gt;[[Thunder Blade]]&amp;lt;/td&amp;gt;&amp;lt;td align=&amp;quot;right&amp;quot;&amp;gt;[[Wand of the Moon]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td align=&amp;quot;left&amp;quot;&amp;gt;[[World Peace]]&amp;lt;/td&amp;gt;&amp;lt;/FONT&amp;gt;&lt;br /&gt;
&amp;lt;/TABLE&amp;gt;&lt;/div&gt;</summary>
		<author><name>Pi</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Items&amp;diff=3278</id>
		<title>Items</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Items&amp;diff=3278"/>
		<updated>2006-03-05T21:20:48Z</updated>

		<summary type="html">&lt;p&gt;Pi: Edit: P.Keg, RoAC&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Note: at bottom of page, Category links sort the items by effect etc.&lt;br /&gt;
&lt;br /&gt;
=Lesser Items=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table width=90% align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td width=25%&amp;gt;[[Ash of Invisibility]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
All of your units' [[Primary Attack|Primary]] and [[Extra attack]]s are attibuted [[initiative]]=6, making it almost sure that your units strike first in a battle (unless opponent uses [[initiative]] influencing magic too). Notes:&lt;br /&gt;
* Any unit having an [[initiative]] above 6 (from multiple modifiers) is treated as having [[initiative]] 6 when the battle starts. &lt;br /&gt;
* [[Paralyze]] will cancel out the effect of [[Ash of Invisibility]] and vice versa (i.e. invisible paralysed unit will have its original initiative; no init=0 or init=6). &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Blood Stained Map]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
You have a 10% chance of getting one of the five [[Holy Grail]]s.&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Book of Golem Summoning ]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Summons 7-25 [[Iron Golem]]s.&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Book of Prophecy]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Steals 4,000-12,000 of targets [[population]]. &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Bottle of Eversmoking]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Increases [[accuracy]] of [[Orc]]s by 10% on both sides. &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Brooch of Protection]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
All your units gain +50% to their [[MELEE]] [[Unit resistance|resistance]]. &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Bubble Wine]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
All your units gain +20% to their [[Primary Attack]] and [[Counter Attack]], and +30% to their [[Health Points]]. No [[Accuracy]] decrease.&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Candle of Sleeping]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Lowers enemy units' [[attack resistance]]s by 10% and lowers their [[efficiency]] by 10%.&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Capsule monster]] &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Summons 1,000 [[Capsule Monsters]] in battle that only last that fight. &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Carpet of Flying]] &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
All your units gain the [[FLYING]] [[Unit Abilities|ability]] if they did not have it already. &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Coffin]] &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
The item version of [[Night of the Living Dead]], but it summons a set amount of units. 1000 [[Ghoul]]s or 500 [[wraith]] or 20 [[lich]]es or 20 [[vampire]]s.  Can also summon 2000 [[zombie]]s.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Cosmetics]] &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Gives all [[Human units|Human]] and [[Elven units]] the [[Beauty]] [[Unit Abilities|ability]], increasing [[accuracy]]. &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Crystal Ball]] &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Spies on an enemy mage for information like the [[Scrying Mirror]] spell, but less efficient. &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Dozens of Silver-Tipped Arrows]] &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Adds [[HOLY]] [[Unit attack type|attack type]] to [[units]] with a [[MISSILE]] [[Unit attack type|attack]]. &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Drums of War]] &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Reduces all enemy attack power by 10%. &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Figurine of the Ice Queen]] &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Deals a small amount of [[COLD]] damage to all enemy units. &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Flasks of Holy Water]] &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &lt;br /&gt;
Deals 100,000 [[HOLY]] damage to all enemy undead units. &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Horn of Valhalla]] &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &lt;br /&gt;
Summon 2,000-4,000 [[Knight]]s. &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Javelin of Lightning Bolt]] &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Deals some Lightning damage and reduces enemy units' counterattack damage by 25%. &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Letters of the Thieves Guild]] &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Steal some gold or an item or some population from the target, or destroys some of the target's turns. The only way to steal an unique from an opponent (VERY low chance)&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Magical Compass]] &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Gain roughly 100-200 acres (usually on the less side). &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Mana Crystal]] &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Gain 30,000-70,000 mana. &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Mana Vortex]] &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Destroy 3,000-9,000 of the target's mana. Unless they have more mana then their nodes can hold, in which case it causes his/her mana reserves to equal the maximum amount of mana his nodes can hold. (e.g. johny has reserves of 1,000,000 but only has 500 nodes( 500,000 max mana reserves) now you use a vortex on him, and he loses 500,00 mana)&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Missile Shield]] &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &lt;br /&gt;
Increases [[RANGED]] resistance for your units by 50%. &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Monkey Brains]] &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &lt;br /&gt;
Doubles the [[Primary Attack]] [[Attack Power|power]] of all [[units]] with a [[PSYCHIC]] attack. &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Official List of Demands]] &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &lt;br /&gt;
Destroys some [[geld]] or [[population]] or some [[turns]] of the target. &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Oil Flasks]] &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &lt;br /&gt;
Reduces the enemy's fire resistance by 30%, which CAN put resistances BELOW 0. &lt;br /&gt;
&lt;br /&gt;
Gives the [[Unit Ability]] &amp;quot;[[Weakness To]] [[FIRE]]&amp;quot; to all enemy units. &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Ointment of Healing]] &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &lt;br /&gt;
Acts like the White mage spell &amp;quot;[[Healing]]&amp;quot; and heals a set amount of [[hit points]]. Also gives some [[POISON]] [[resistance]] to all your units. &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Peaches]] &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &lt;br /&gt;
Summons 1,500-5,000 [[Gorilla]]s &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Pipes of the Sewer]] &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &lt;br /&gt;
Use on a target to destroy 500,000 gold and 15,000 population (unless they have less). &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Potion of Valor]] &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &lt;br /&gt;
+25% [[Attack Power|AP]] to [[Primary Attack]] and [[Counter Attack]] only (not to [[Extra Attack]])&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Pouch of Herbs]] &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Ressurects 10% of your casualties (barring ultimates). Acts like a weakened [[Platinum Hand of Healing]]. &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Powder Keg]] &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Deals a small amount of [[FIRE]] damage to all enemy units and reduces the [[Attack Power|AP]] of their [[Primary Attack]] and [[Counter Attack]] by 5%.&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Ring of Animal Command]] &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Increases the [[Attack Power|AP]] of [[Primary Attack]] and [[Counter Attack]] of your [[animals|animal units]] by 100% while reducing the [[Attack Power|AP]] of [[Primary Attack]] and [[Counter Attack]] of your opponent's [[animals|animal units]] by 100%. &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Rotten Food]] &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Destroys 10,000-30,000k of the target's [[population]]. &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Sage Stone]] &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
You gain 1,000,000-2,000,000 [[geld]]. &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Satchel of Mist]] &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Reduces the [[accuracy]] of all units on both sides with 10%. &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Scroll of Protection from Fire]] &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &lt;br /&gt;
Gives all units a 30% bonus to their [[FIRE]] [[Unit Resistance|Resistance]]. &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Staff of Illusion]] &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &lt;br /&gt;
Deal a small ammount of [[PSYCHIC]] damage. &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Strange Metallic Can]] &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &lt;br /&gt;
Reduces your units [[Attack Power]] by 10% but ressurects 15% of your casualties. &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[The Head of Medusa]] &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &lt;br /&gt;
Kills 0-9 units of one random enemy stack. &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[The Spider's Web]] &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &lt;br /&gt;
Reduces all enemy unit's [[initiative]]s by 1. &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Total Newbie Handbook]] &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &lt;br /&gt;
Summons 5,000 [[frog]]s or [[squirrel]]s. &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Treasure Chest]] &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &lt;br /&gt;
Gets you either nothing, 300,000 [[geld]], 2-3 [[items#lesser items|lesser items]], or a [[items#unique item|unique]]. &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Treasure Map]] &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &lt;br /&gt;
Get either nothing, 500,000 [[geld]], 5 [[items#lesser items|lesser items]], or a [[items#unique item|unique]].&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Vial of Venom]] &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &lt;br /&gt;
Adds [[POISON]] [[Unit Attacktype|attack]] to ALL your units [[Primary Attack]]s. &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Voodoo Doll]] &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &lt;br /&gt;
Destroy's 4-8 [[turns]] from the targetted mage. Turns can not go negative from this item.&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Wine of the Three Whips]] &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &lt;br /&gt;
You increase your current [[population]] by 10%.&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Unique Items=&lt;br /&gt;
&amp;lt;table width=90% align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td width=25%&amp;gt;[[Altar of Blood]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Increases mana production by 5,000 mp Upkeep: 5,000 pop Both are hidden, and does not show on status report.&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Ancient Staff of Pure Quartz]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Reduce casting cost by 20% Raises Attack Power by 5% Increases summon results by 5% &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Ancient Tome]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Instantly finishes researching current spell &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Apparatus]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Summons 100 [[Hellhound]]s, 100 [[Salamander]]s, 50 [[Hydra]] or 50 [[Chimera]] per turn.&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Archmage Strategic Guide]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Reduces casting cost by 10% and reduces chance of casting failure.&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Atomic Bomb]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Destroys 25% of target's [[mana]], buildings [[forts]], [[land]] (permanently), [[units]], [[geld]] and [[population]].&lt;br /&gt;
((think buildings is 25% but units is 33%))&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Basin of Far Seeing]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Gives information about a country like scrying Mirror spell&lt;br /&gt;
OR&lt;br /&gt;
Grants owner unlimited scrying.&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Black Ankh]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Raises [[HOLY]] [[attack resistance]] by 50%. Raises ascendant magic [[resistance]] by 50%. Raise undead [[Healt Points|HP]] by 10% &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Blue Ice]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Reduces all units [[Attack Power]] by 30%, yours and your opponents, except for all units (both yours and your opponents) having [[ICE]] [[Unit Attacktype|attack]], which is increased by 50%.&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Burning Incense]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Reduces spell casting failure. Reduces casting cost by 10% &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Chaos Ward]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Reduces damage from Eradication spells, but does not block them.&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Crimson Banner]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Increases Units' Attack Power. (Same effect as [[Bloodlust]]) &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[The Crystal of Tear]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Increases mana production by 5,000 &lt;br /&gt;
OR&lt;br /&gt;
Has the same effect on enemy army in battle as the Figurine of the Ice Queen.&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Dead Sea Scroll]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
There is a minute chance of learning the 'Heavenly Protection' spell, if used by a white mage, others lose all of their mana.&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Dragon Slayer]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Increases Attack Power by 10%. Gives high [[efficiency]] vs dragons. &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Efreeti Bottle]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Gives either 2 [[heroes]], 2 million [[mana]], 200 million [[geld]] or 30 [[items#Lesser Items]].&lt;br /&gt;
Use this (or sell it) fast because there can only be one in the game at the same time, and everytime some mage casts [[Wish]] it may shift ownership.&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Egg of Time]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Gives you 25 to 50 turns.&lt;br /&gt;
Egg of time gives 1-100 turns. Don't use when you allready have max turns or you won't get them.&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Excalibur]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Increases units' attack power by 15%. &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Hand of Negation]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Dispels target's enchantments reguardless of barriers. Assume this item is a charged item meaning you can't use it again for 200 turns after using it.&lt;br /&gt;
It CAN be blocked... a week ago I lost the [[Hand of Negation]] when it fizzled after use on a blue mage with Black Death. This is what is probably the fact. The [[Hand of Negation]] can be blocked ONLY by SPELL LEVEL DIFFERENCE (this mage had 0 barriers!!).&lt;br /&gt;
chance to be blocked: (targets SL - your SL) / 10 %&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Hell Fire]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Gives you resistance to fire, increases fire magic power, but adds weakness to cold. &lt;br /&gt;
OR&lt;br /&gt;
Doubles the [[Primary Attack]] of units which deal fire damage with any attack &lt;br /&gt;
5% less [[mana]] generation (hidden upkeep)&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Helm of ESP]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Believed to increase PSYCHIC attacks by 50%&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Holy Grail]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
The dull copper Holy Grail is the real one. It will resurrect 15% of dead units. Hidden Upkeep: Lowers mana production by 10%.&lt;br /&gt;
Notes:&lt;br /&gt;
* Will disappear whenever someone successfully uses [[Blood Stained Map]].&lt;br /&gt;
* It is rumored to increase [[Knight]]s [[Attack Power]]. &lt;br /&gt;
* It is rumored to increase your recruit rate. &lt;br /&gt;
* It is rumored to double the [[Knight]]s gained from [[Horn of Valhalla]]. &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[The Iron Golem]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
User gains 3 acres of farm per turn Upkeep: mana upkeep increases as User's land increases &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Lipstick of Enslavement]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Allows you to steal an opponents male hero &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Love Potion #9]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Grants 2 random female heroes. &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Lucky Charm]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
You will gain 10% resistance to each color and increased chance of casting success, item generation, and [[accuracy]]. &lt;br /&gt;
The resistances are all 10% except phantasm, which was 5%&lt;br /&gt;
Also, cursed items such as [[Blood Altar]] or [[Skull ring]] (which i had) takes 1/3 of non-nether units HP. &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Magic Mirror]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Summons two female heroines with an upkeep of 5,000 for the mirror...use it fast.&lt;br /&gt;
The [[Magic Mirror]] only gave one female hero and had no upkeep this reset when I used it.&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Minor Indulgence]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
It has a chance to remove all &amp;quot;dispellable&amp;quot; [[enchantments]] cast upon you, offensive &amp;amp; defensive. It can also dispel the undispellable Blessings and Curses cast by the gods. &lt;br /&gt;
[[Fury of God]], [[Contract of Soul]] cannot be dispelled.&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Mirror of the Grey Witch]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &lt;br /&gt;
Reflects 33% of spells cast on you back to the caster at a cost of 5,000 mana per turn, which is taken from the base income (not net income) so mana charging effectiveness is reduced considerably. Believed to force the enemies top stack to attack it's own army 1/3 of the time.&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Nether Parchment]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &lt;br /&gt;
There is a minute chance of learning the [[Corruption]] spell if used by a Black Mage, others lose all of their mana. &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Orb of Protection]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &lt;br /&gt;
Gives 24 hrs protection from all attacks &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Pandora's Box]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
unknown&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Pan's Flute]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Decreases enemies initiative by 10%. Good with Fog Cloud, or Satchel of Mist.&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Pouch of Infinite Wealth]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
It adds 500k geld income&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Protector]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
All units gain 100% resistance to breath attacks. &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Ring of Amethyst]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Reduces research turns in half. Also decreases spell casting costs (???) &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Ring of Djinni Summoning]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Casts a very improved version of [[Wish]] (like three [[Wish]] at a time)&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Sceptre of Rulership]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Increases your units' [[Primary Attack]], [[Counter attack]], and [[Health Points]] by 10% in every battle. Increases [[geld]] income by 10%.&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Scroll of Insight]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;There is a minute chance of learning the '[[Wall of Silence]]' spell if used by a Blue Mage, others lose all of their mana.&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Skull Ring]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Gives 9-10% more mana and have a hidden 1% pop upkeep&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[The Sinner]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Increases resistance to magic while lessening your ability to use it. &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Soul Eater]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Believed to reduce your armies [[Health Points|HP]] by 5% for [[undead units]] and 20% for the rest and grants random % of resistance to [[FIRE]], [[MAGIC]], [[MISSILE]], [[MELEE]], [[RANGED]], and [[COLD]] attacks for your units and sometimes the enemies.&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Spectacles of True Seeing]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Grants country 75% resistance to Phantasm magic &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[St. Nara's Lock of Hair]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &lt;br /&gt;
Grants 10% to each Magic Speciality. Turns small amount of Undead in Battle&lt;br /&gt;
OR&lt;br /&gt;
Bestows Holy Word and Protection from Undead on wielder. (10% resistance to all colors)&lt;br /&gt;
OR&lt;br /&gt;
I also have had this one. It does *not* kill any undead, but rather reduces their AP and counter by 20% (only seen proof on offense, but I assume it works on defense too). The 10% resistance to all colours is right though.&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Staff of the Archmage]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Inflicts (randomly) [[LIGHTNING]], [[COLD]], [[FIRE]], or [[PSYCHIC]] damage in battle.&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Thor Hammer]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Said to reduce target army's [[Attack Power]] by 25% and [[Health Points]] by 5%.&lt;br /&gt;
OR&lt;br /&gt;
Kills a small amount of your enemies non-flying units in battle, and in return drains your mana.&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Thunder Blade]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Adds lightning to your units attacks (adding 50% more to Air Elem.) while adding/increasing Lightning resistance.&lt;br /&gt;
Upkeep is 5k a turn&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Wand of the Moon]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Inflicts (randomly) Lightning, Cold, Fire, or Psychic Damage in Battle.&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Wings of Glory]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Increases the attack power of Angels by 15% (white mages) and 10% for non-white mages &lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[World Peace]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Increases Income by 40% and decreases your and enemy units attack power by 40% &lt;br /&gt;
OR&lt;br /&gt;
Gain 40% more gold per turn, and reduces attack power of you and enemy by 5% &lt;br /&gt;
&amp;lt;td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Event Items=&lt;br /&gt;
&lt;br /&gt;
Not in the game yet - rumoured to have something to do with [[GodFavour|Patron status with God]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]] &lt;br /&gt;
[[Category:Lesser Items]] &lt;br /&gt;
[[Category:Unique Items]] &lt;br /&gt;
[[Category:Battle Items]] &lt;br /&gt;
[[Category:Offensive Items]] &lt;br /&gt;
&lt;br /&gt;
[[Category:Initiative Modifiers]]&lt;br /&gt;
[[Category:Accuracy Modifiers]]&lt;br /&gt;
[[Category:Damage Modifiers]]&lt;br /&gt;
[[Category:Efficiency Modifiers]]&lt;br /&gt;
[[Category:Resistance Modifiers]]&lt;br /&gt;
[[Category:AttackType Modifiers]]&lt;br /&gt;
[[Category:Attack types]]&lt;br /&gt;
[[Category:Summoning]]&lt;/div&gt;</summary>
		<author><name>Pi</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Laziness&amp;diff=2906</id>
		<title>Laziness</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Laziness&amp;diff=2906"/>
		<updated>2006-03-01T14:54:35Z</updated>

		<summary type="html">&lt;p&gt;Pi: /* effect */ added formula&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Laziness==&lt;br /&gt;
This spell will cause the populace of your enemy to turn to drinking, gambling and idling their life away. Your enemy's once productive fields will turn barren as the land is neglected and abandoned.&lt;br /&gt;
&lt;br /&gt;
Magic Speciality: PHANTASM&lt;br /&gt;
&lt;br /&gt;
Rank: COMPLEX&lt;br /&gt;
&lt;br /&gt;
Type: ENCHANTMENT&lt;br /&gt;
&lt;br /&gt;
Cast Turn: 10&lt;br /&gt;
&lt;br /&gt;
Cast M.p.: 20,000&lt;br /&gt;
&lt;br /&gt;
Research Cost: 4,000&lt;br /&gt;
&lt;br /&gt;
Upkeep: 500 m.p.&lt;br /&gt;
&lt;br /&gt;
==effect==&lt;br /&gt;
decreases the base geld income of target mage by 0.15% per spell level.&lt;br /&gt;
&lt;br /&gt;
==note==&lt;br /&gt;
this spell is very painful for red mages as they really heavily on their geld income to support units.&lt;/div&gt;</summary>
		<author><name>Pi</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Gravity_Pull&amp;diff=2888</id>
		<title>Gravity Pull</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Gravity_Pull&amp;diff=2888"/>
		<updated>2006-03-01T07:21:10Z</updated>

		<summary type="html">&lt;p&gt;Pi: Added formula, removed BR (it doesn't seem necessary, sorry)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Magic Speciality: Eradication&amp;lt;br&amp;gt;&lt;br /&gt;
Rank: Complex&amp;lt;br&amp;gt;&lt;br /&gt;
Type: Instant Battle&lt;br /&gt;
----&lt;br /&gt;
Cast Turn:	0&amp;lt;br&amp;gt;&lt;br /&gt;
Cast M.p.:	100,000&amp;lt;br&amp;gt;&lt;br /&gt;
Research Cost:	7,000&lt;br /&gt;
----&lt;br /&gt;
Effect: Pulls enemy flying units that fail to resist the spell down to the ground. Each grounded stack is dealt an amount of Melee damage from the impact. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* Amount of damage dealt:&lt;br /&gt;
::{ 0.2 * ( Spell Level ) * ( Number of units in the grounded stack ) } Melee damage.&lt;br /&gt;
----&lt;br /&gt;
Area of Effect: All enemy units&lt;/div&gt;</summary>
		<author><name>Pi</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Talk:Iron_Golem&amp;diff=2486</id>
		<title>Talk:Iron Golem</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Talk:Iron_Golem&amp;diff=2486"/>
		<updated>2006-02-06T12:29:08Z</updated>

		<summary type="html">&lt;p&gt;Pi: suggestion for a page naming scheme/standard&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;It might be better if we use page names in the format of &amp;quot;Catagory:Topic&amp;quot;, such as &amp;quot;Unit:Iron_Golem&amp;quot;, &amp;quot;Item:Iron_Golem&amp;quot;, &amp;quot;Hero_Ability:Healing&amp;quot;, &amp;quot;Attack_Type:Paralyse&amp;quot;, &amp;quot;Battle:Siege&amp;quot;, &amp;quot;Spell:Regeneration&amp;quot;, etc. to prevent confusion and colliding links/entries in the future. There are several other potentially ambiguous names including various user names, which can be identical to any existing game concepts, so starting a good naming scheme now could prevent a lot of problems later on.  - Pi&lt;/div&gt;</summary>
		<author><name>Pi</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Items&amp;diff=1970</id>
		<title>Items</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Items&amp;diff=1970"/>
		<updated>2006-01-30T16:06:47Z</updated>

		<summary type="html">&lt;p&gt;Pi: edit: Brooch, B.Wine, Candle, FoHW, Msl.Shield, Sceptre&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== '''Lesser item effect:''' ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
------------------------- &lt;br /&gt;
Ash of Invisibility &lt;br /&gt;
&lt;br /&gt;
All of your units' Primary and Secondary attacks gain +6 Initiative. Anything above Initiative 6 after all modifiers are made are treated as having Initiative 6. &lt;br /&gt;
&lt;br /&gt;
Note: Paralyze will nullify this effect, but the unit will still be able to attack as normal. &lt;br /&gt;
/// &lt;br /&gt;
All your units' Primary and Secondary attack gain +5 initiative. &lt;br /&gt;
///&lt;br /&gt;
Sets all your units' Primary and Secondary attack initiative to 6.&lt;br /&gt;
------------------------- &lt;br /&gt;
&lt;br /&gt;
Blood Stained Map - &lt;br /&gt;
You have a 10% chance of getting one of the 5 Holy Grails.&lt;br /&gt;
------------------------- &lt;br /&gt;
&lt;br /&gt;
Book of Golem Summoning - &lt;br /&gt;
Summons 7-25 Iron Golems. &lt;br /&gt;
------------------------- &lt;br /&gt;
&lt;br /&gt;
Book of Prophecy - &lt;br /&gt;
Steals 4,000-12,000 of targets population. &lt;br /&gt;
------------------------- &lt;br /&gt;
&lt;br /&gt;
Bottle of Eversmoking - &lt;br /&gt;
Increases accuracy of Orcs by 10% on both sides. &lt;br /&gt;
------------------------- &lt;br /&gt;
&lt;br /&gt;
Brooch of Protection - &lt;br /&gt;
All your units gain +50% to their melee resistance. &lt;br /&gt;
------------------------- &lt;br /&gt;
&lt;br /&gt;
Bubble Wine - &lt;br /&gt;
All your units gain +20% to their Primary Attack and Counter Attack, and +30% to their Hit Points. &lt;br /&gt;
------------------------- &lt;br /&gt;
&lt;br /&gt;
Candle of Sleeping - &lt;br /&gt;
Lowers enemy units' attack resistances by 10% and lowers their efficiency by 10%.&lt;br /&gt;
------------------------- &lt;br /&gt;
&lt;br /&gt;
Capsule Monster - &lt;br /&gt;
Summons 1,000 Capsule Monsters in battle that only last that fight. &lt;br /&gt;
-------------------------&lt;br /&gt;
&lt;br /&gt;
Carpet of Flying - &lt;br /&gt;
All your units gain the flying ability if they did not have it already. &lt;br /&gt;
------------------------- &lt;br /&gt;
&lt;br /&gt;
Coffin - &lt;br /&gt;
The item version of Night of the Living Dead, but it summons a set amount of units. 1000 ghouls or 500 wraith or 20 liches or 20 vampires.  Can also summon 2000 zombies.&lt;br /&gt;
------------------------- &lt;br /&gt;
&lt;br /&gt;
Cosmetics - &lt;br /&gt;
Gives all Human and Elven units the &amp;quot;Beauty&amp;quot; ability. &lt;br /&gt;
------------------------- &lt;br /&gt;
&lt;br /&gt;
Crystal Ball - &lt;br /&gt;
Spies on an enemy mage for information like the Scrying Mirror spell, but less efficient. &lt;br /&gt;
------------------------- &lt;br /&gt;
&lt;br /&gt;
Dozens of Silver-Tipped Arrows - &lt;br /&gt;
Adds Holy attack type to units with a missile attack. &lt;br /&gt;
------------------------- &lt;br /&gt;
&lt;br /&gt;
Drums of War - &lt;br /&gt;
Reduces all enemy attack power by 10%. &lt;br /&gt;
------------------------- &lt;br /&gt;
&lt;br /&gt;
Figurine of the Ice Queen - &lt;br /&gt;
Deals a small amount of cold damage to all enemy units. &lt;br /&gt;
-------------------------&lt;br /&gt;
&lt;br /&gt;
Flasks of Holy Water - &lt;br /&gt;
Deals 100,000 Holy damage to all enemy undead units. &lt;br /&gt;
------------------------- &lt;br /&gt;
&lt;br /&gt;
Horn of Valhalla - &lt;br /&gt;
Summon 2,000-4,000 knights. &lt;br /&gt;
------------------------- &lt;br /&gt;
&lt;br /&gt;
Javelin of Lightning Bolt - &lt;br /&gt;
Deals some Lightning damage and reduces enemy units' counterattack damage by 25%. &lt;br /&gt;
------------------------- &lt;br /&gt;
&lt;br /&gt;
Letters of the Thieves Guild - &lt;br /&gt;
Steal some gold or an item or some population from the target, or destroys some of the target's turns. &lt;br /&gt;
------------------------- &lt;br /&gt;
&lt;br /&gt;
Magical Compass - &lt;br /&gt;
Gain roughly 100-200 acres (usually on the less side). &lt;br /&gt;
------------------------- &lt;br /&gt;
&lt;br /&gt;
Mana Crystal - &lt;br /&gt;
Gain 30,000-70,000 mana. &lt;br /&gt;
------------------------- &lt;br /&gt;
&lt;br /&gt;
Mana Vortex - &lt;br /&gt;
Destroy 3,000-9,000 of the target's mana. &lt;br /&gt;
------------------------- &lt;br /&gt;
&lt;br /&gt;
Missile Shield - &lt;br /&gt;
Increases Ranged resistance for your units by 50%. &lt;br /&gt;
------------------------- &lt;br /&gt;
&lt;br /&gt;
Monkey Brains - &lt;br /&gt;
Doubles the primary attack power of all units with a Psychic attack. &lt;br /&gt;
------------------------- &lt;br /&gt;
&lt;br /&gt;
Official List of Demands - &lt;br /&gt;
Destroy's some geld or population or some turns of the target. &lt;br /&gt;
------------------------- &lt;br /&gt;
&lt;br /&gt;
Oil Flasks - &lt;br /&gt;
Reduces the enemy's fire resistance by 30%, which CAN put resistances BELOW 0. &lt;br /&gt;
/// &lt;br /&gt;
Gives the ability &amp;quot;Weakness to Fire&amp;quot; to all enemy units. &lt;br /&gt;
-------------------------&lt;br /&gt;
&lt;br /&gt;
Ointment of Healing - &lt;br /&gt;
Acts like the White mage spell &amp;quot;Healing&amp;quot; and heals a set amount of hit points. Also gives some poison resistance to all your units. &lt;br /&gt;
------------------------- &lt;br /&gt;
&lt;br /&gt;
Peaches - &lt;br /&gt;
Summons 1,500-5,000 gorillas &lt;br /&gt;
------------------------- &lt;br /&gt;
&lt;br /&gt;
Pipes of the Sewer - &lt;br /&gt;
Use on a target to destroy 500,000 gold and 15,000 population (unless they have less). &lt;br /&gt;
-------------------------&lt;br /&gt;
&lt;br /&gt;
Potion of Valor - &lt;br /&gt;
+25% AP to primary attack and counter attack only (not secondary)&lt;br /&gt;
------------------------- &lt;br /&gt;
&lt;br /&gt;
Pouch of Herbs - &lt;br /&gt;
Ressurect 10% of your casualties (barring ultimates). Acts like a weakened Platinum Hand of Healing. &lt;br /&gt;
------------------------- &lt;br /&gt;
&lt;br /&gt;
Powder Keg - &lt;br /&gt;
Deals only a small ammount fire damage to all enemy units &lt;br /&gt;
------------------------- &lt;br /&gt;
&lt;br /&gt;
Ring of Animal Command - &lt;br /&gt;
Increase the stats of your animal units while decreasing the stats of the opponent's animal units. &lt;br /&gt;
------------------------- &lt;br /&gt;
&lt;br /&gt;
Rotten Food - &lt;br /&gt;
Destroys 10,000-30,000k of the target's population. &lt;br /&gt;
------------------------- &lt;br /&gt;
&lt;br /&gt;
Sage Stone - &lt;br /&gt;
You gain 1,000,000-2,000,000 geld. &lt;br /&gt;
-------------------------&lt;br /&gt;
&lt;br /&gt;
Satchel of Mist - &lt;br /&gt;
Reduces the accuracy of all units on both sides with 10%. &lt;br /&gt;
------------------------- &lt;br /&gt;
&lt;br /&gt;
Scroll of Protection from Fire - &lt;br /&gt;
Gives all units a 30% bonus to their Fire Resistance. &lt;br /&gt;
------------------------- &lt;br /&gt;
&lt;br /&gt;
Staff of Illusion - &lt;br /&gt;
Deal a small ammount of Psychic damage. &lt;br /&gt;
------------------------- &lt;br /&gt;
&lt;br /&gt;
Strange Metallic Can - &lt;br /&gt;
Reduces your units attack power by 10% but ressurects a 10% percentage of your casualties. &lt;br /&gt;
------------------------- &lt;br /&gt;
&lt;br /&gt;
The Head of Medusa - &lt;br /&gt;
Kills 0-9 units of one enemy stack. &lt;br /&gt;
-------------------------&lt;br /&gt;
&lt;br /&gt;
The Spider's Web - &lt;br /&gt;
Reduce all enemy units initiatives by 1. &lt;br /&gt;
-------------------------&lt;br /&gt;
&lt;br /&gt;
Total Newbie Handbook - &lt;br /&gt;
Summons 5,000 frogs or squirrels. &lt;br /&gt;
------------------------- &lt;br /&gt;
&lt;br /&gt;
Treasure Chest - &lt;br /&gt;
Get either nothing, 300,000 geld, 2-3 items, or a unique. &lt;br /&gt;
------------------------- &lt;br /&gt;
&lt;br /&gt;
Treasure Map - &lt;br /&gt;
Get either nothing, 500,000 geld, 5 items, or a unique. &lt;br /&gt;
------------------------- &lt;br /&gt;
&lt;br /&gt;
Vial of Venom -&lt;br /&gt;
Adds Poison attack type to ALL your units primary attacks. &lt;br /&gt;
------------------------- &lt;br /&gt;
&lt;br /&gt;
Voodoo Doll - &lt;br /&gt;
Destroy's 4-8 turns from the targetted mage. A mage can get negative turns.&lt;br /&gt;
-------------------------&lt;br /&gt;
&lt;br /&gt;
Wine of the Three Whips - &lt;br /&gt;
You gain 10% of your current population.&lt;br /&gt;
-------------------------&lt;br /&gt;
-------------------------&lt;br /&gt;
-------------------------&lt;br /&gt;
-------------------------&lt;br /&gt;
-------------------------&lt;br /&gt;
&lt;br /&gt;
== '''Unique Item Effects:''' ==&lt;br /&gt;
&lt;br /&gt;
-------------------------&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Altar of Blood - &lt;br /&gt;
Increases mana production by 5,000 mp Upkeep: 5,000 pop Both are hidden, and does not show on status report.&lt;br /&gt;
-------------------------&lt;br /&gt;
&lt;br /&gt;
Ancient Staff of Pure Quartz - &lt;br /&gt;
Reduce casting cost by 20% Raises Attack Power by 5% Increases summon results by 5% &lt;br /&gt;
-------------------------&lt;br /&gt;
&lt;br /&gt;
Ancient Tome  - &lt;br /&gt;
Instantly finishes researching current spell &lt;br /&gt;
-------------------------&lt;br /&gt;
&lt;br /&gt;
Apparatus - &lt;br /&gt;
Summons 100 Hellhounds, 100 Salamander, 50 Hydra or 50 Chimera per turn.&lt;br /&gt;
-------------------------&lt;br /&gt;
&lt;br /&gt;
Archmage Strategic Guide - &lt;br /&gt;
reduce casting cost by 10% and reduces chance of failure.&lt;br /&gt;
-------------------------&lt;br /&gt;
&lt;br /&gt;
Atomic Bomb - &lt;br /&gt;
Destroys 25% of target's mana, buildings forts, land, units, gold and population.&lt;br /&gt;
think buildings is 25% but units is 33%&lt;br /&gt;
-------------------------&lt;br /&gt;
&lt;br /&gt;
Basin of Far Seeing - &lt;br /&gt;
Gives information about a country like scrying Mirror spell&lt;br /&gt;
OR&lt;br /&gt;
Grants owner unlimited scrying.&lt;br /&gt;
-------------------------&lt;br /&gt;
&lt;br /&gt;
Black Ankh - &lt;br /&gt;
Raises holy attack resistance by 50%. Raises ascendant magic resistance by 50%. Raise undead HP by 10% &lt;br /&gt;
-------------------------&lt;br /&gt;
&lt;br /&gt;
Blue Ice - &lt;br /&gt;
Reduces all units attack power by 30%, yours and your opponents. In return all units, again both yours and your opponents ice attack is increased by 50% instead of decreased by 30%. Another side effect is it will drain 5k mana per turn.&lt;br /&gt;
-------------------------&lt;br /&gt;
&lt;br /&gt;
Burning Incense - &lt;br /&gt;
Reduces casting failure. Reduces casting cost by 10% &lt;br /&gt;
-------------------------&lt;br /&gt;
&lt;br /&gt;
Chaos Ward - &lt;br /&gt;
Reduces damage from Eradication spells, but does not block them.&lt;br /&gt;
-------------------------&lt;br /&gt;
&lt;br /&gt;
Crimson Banner - &lt;br /&gt;
Increases Units' Attack Power. (Same effect as Bloodlust) &lt;br /&gt;
-------------------------&lt;br /&gt;
&lt;br /&gt;
The Crystal of Tear - &lt;br /&gt;
Increases mana production by 5,000 &lt;br /&gt;
OR&lt;br /&gt;
Has the same effect on enemy army in battle as the Figurine of the Ice Queen.&lt;br /&gt;
-------------------------&lt;br /&gt;
&lt;br /&gt;
Dead Sea Scroll - &lt;br /&gt;
There is a minute chance of learning the 'Heavenly Protection' spell if used by a white mage, others lose all of their mana.&lt;br /&gt;
-------------------------&lt;br /&gt;
&lt;br /&gt;
Dragon Slayer - &lt;br /&gt;
Increases Attack Power by 10%. Gives high efficiency vs dragons. &lt;br /&gt;
-------------------------&lt;br /&gt;
&lt;br /&gt;
Efreeti Bottle - &lt;br /&gt;
Gives 2 heroes, 2 million mana, 200 million gold or 30 lesser items&lt;br /&gt;
-------------------------&lt;br /&gt;
&lt;br /&gt;
Egg of Time - &lt;br /&gt;
Gives you 25 to 50 turns.&lt;br /&gt;
Egg of time gives 1-100 turns. Don't use when you allready have max turns or you won't get them.&lt;br /&gt;
-------------------------&lt;br /&gt;
&lt;br /&gt;
Excalibur - &lt;br /&gt;
Increases units' attack power by 15%. &lt;br /&gt;
-------------------------&lt;br /&gt;
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Hand of Negation - &lt;br /&gt;
Dispels target's enchantments reguardless of barriers. Assume this item is a charged item meaning you can't use it again for 200 turns after using it.&lt;br /&gt;
It CAN be blocked... a week ago I lost the hand of negation when it fizzled after use on a blue mage with BD. This is what is probably the fact. The hand of negation can be blocked ONLY by SPELL LEVEL DIFFERENCE (this mage had 0 barriers!!).&lt;br /&gt;
chance to be blocked: (targets SL - your SL) / 10 %&lt;br /&gt;
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Hell Fire - &lt;br /&gt;
Gives you resistance to fire, increases fire magic power, but adds weakness to cold. &lt;br /&gt;
OR&lt;br /&gt;
Doubles the PRIMARY ATTACK of units which deal fire damage with any attack &lt;br /&gt;
5% less mana income&lt;br /&gt;
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Helm of ESP - &lt;br /&gt;
Believed to increase Psychic attacks by 50%&lt;br /&gt;
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Holy Grail - &lt;br /&gt;
The dull copper Holy Grail is the real one. It will resurrect 15% of dead units. It is rumored to increase Knights attack power. It is rumored to increase your recruit rate It is rumored to double the knights gained from horn of Valhalla. Hidden Upkeep: Lowers mana production by 10% Hidden Upkeep: Will disappear whenever someone successfully uses Blood Stained Map &lt;br /&gt;
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Iron Golem - &lt;br /&gt;
User gains 3 acres of farm per turn Upkeep: mana upkeep increases as User's land increases &lt;br /&gt;
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Lipstick of Enslavement - &lt;br /&gt;
Allows you to steal an opponents male hero &lt;br /&gt;
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Love Potion #9 - &lt;br /&gt;
Grants 2 random female heroes. &lt;br /&gt;
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Lucky Charm - &lt;br /&gt;
You will gain 10% resistance to each color and increased chance of casting success, item generation, and accuracy.&lt;br /&gt;
The resistances are all 10% except phantasm, which was 5%&lt;br /&gt;
Also, cursed items such as blood altar or skull ring (which i had) takes 1/3 of non-nether units HP. &lt;br /&gt;
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Magical Compass - &lt;br /&gt;
Grants the user land (between 100 and 200)&lt;br /&gt;
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Magic Mirror - &lt;br /&gt;
Summons two female heroines with an upkeep of 5,000 for the mirror...use it fast.&lt;br /&gt;
The Magic Mirror only gave one female hero&lt;br /&gt;
and had no upkeep this reset when I used it.&lt;br /&gt;
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Minor Indulgence - &lt;br /&gt;
It has a chance to remove all &amp;quot;dispellable&amp;quot; enchantments cast upon you, offensive &amp;amp; defensive. It can also dispel the undispellable Blessings and Curses cast by the gods. 'Fury of God', the soul trademark power of Mercy, cannot be dispelled. It is unknown if this item dispells normal undispellables such as &amp;quot;Contract of Souls&amp;quot;. &lt;br /&gt;
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Mirror of the Grey Witch - &lt;br /&gt;
Reflects 33% of spells cast on you back to the caster at a cost of 5,000 mana per turn. Believed to force the enemies top stack to attack it's own army 1/3 of the time.&lt;br /&gt;
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Nether Parchment - &lt;br /&gt;
There is a minute chance of learning the 'Corruption' spell if used by a Black Mage, others lose all of their mana. &lt;br /&gt;
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Orb of Protection - &lt;br /&gt;
Gives 24 hrs protection from all attacks &lt;br /&gt;
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Pan's Flute - &lt;br /&gt;
Decreases enemies initiative by 10%. Good with Fog Cloud, or Satchel of Mist.&lt;br /&gt;
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Pouch of Infinite Wealth - &lt;br /&gt;
It adds 500k geld income&lt;br /&gt;
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Protector - &lt;br /&gt;
All units gain 100% resistance to breath attacks. &lt;br /&gt;
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Ring of Amethyst - &lt;br /&gt;
Reduces research turns in half. &lt;br /&gt;
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Ring of Djinni Summoning - &lt;br /&gt;
Casts a very improved version of Wish (like 3 wish at a time)&lt;br /&gt;
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Sceptre of Rulership - &lt;br /&gt;
Increases your units' Primary Attack, Counterattack, and Hit Points by 10% in every battle.&lt;br /&gt;
Increases Gold Income by 10%.&lt;br /&gt;
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Scroll of Insight - &lt;br /&gt;
There is a minute chance of learning the 'Wall of Silence' spell if used by a Blue Mage, others lose all of their mana.&lt;br /&gt;
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Skull Ring - &lt;br /&gt;
Gives 9-10% more mana and have a hidden 1% pop upkeep&lt;br /&gt;
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The Sinner  - &lt;br /&gt;
Increases resistance to magic while lessening your ability to use it. &lt;br /&gt;
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Soul Eater - &lt;br /&gt;
Believed to reduce your armies hp by 5% for undead and 20% for the rest and grants random % of resistance to fire, magic, missile, melee, ranged, and cold attacks for your units and sometimes the enemies.&lt;br /&gt;
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Spectacles of True Seeing - &lt;br /&gt;
Grants country 75% resistance to Phantasm magic &lt;br /&gt;
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St. Nara's Lock of Hair - &lt;br /&gt;
Grants 10% to each Magic Speciality. Turns small amount of Undead in Battle&lt;br /&gt;
OR&lt;br /&gt;
Bestows Holy Word and Protection from Undead on wielder. (10% resistance to all colors)&lt;br /&gt;
OR&lt;br /&gt;
I also have had this one. It does *not* kill any undead, but rather reduces their AP and counter by 20% (only seen proof on offense, but I assume it works on defense too). The 10% resistance to all colours is right though.&lt;br /&gt;
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Staff of the Archmage - &lt;br /&gt;
Inflicts (randomly) Lightning, Cold, Fire, or Psychic Damage in Battle.&lt;br /&gt;
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Thor Hammer - &lt;br /&gt;
Said to reduce Target Army's Attack Power by 25% and HP by 5%.&lt;br /&gt;
OR&lt;br /&gt;
Kills a small amount of your enemies non-flying units in battle, and in return drains your mana.&lt;br /&gt;
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Thunder Blade - &lt;br /&gt;
Adds lightning to your units attacks (adding 50% more to Air Elem.) while adding/increasing Lightning resistance.&lt;br /&gt;
Upkeep is 5k a turn&lt;br /&gt;
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Wand of the Moon - &lt;br /&gt;
Inflicts (randomly) Lightning, Cold, Fire, or Psychic Damage in Battle.&lt;br /&gt;
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Wings of Glory - &lt;br /&gt;
Increases the attack power of Angels by 15% (white mages) and 10% for non-white mages &lt;br /&gt;
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World Peace - &lt;br /&gt;
Increases Income by 40% and decreases your and enemy units attack power by 40% &lt;br /&gt;
OR&lt;br /&gt;
Gain 40% more gold per turn, and reduces attack power of you and enemy by 5% &lt;br /&gt;
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-------------------------&lt;/div&gt;</summary>
		<author><name>Pi</name></author>
		
	</entry>
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