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	<title>TheReincarnation - User contributions [en]</title>
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	<updated>2026-04-06T02:53:59Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Battle_Chant&amp;diff=51993</id>
		<title>Battle Chant</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Battle_Chant&amp;diff=51993"/>
		<updated>2023-09-25T18:54:54Z</updated>

		<summary type="html">&lt;p&gt;Redloki: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Spellstats&lt;br /&gt;
| description = &lt;br /&gt;
The spell drives your armies into a state of frenzy. It squeezes the life force of the units out and enhances their power and strength. Hordes of Goblins are attracted to your Kingdom whilst this spell is in effect. The only drawback of the spell is your units will be exhausted too easily and will not be able to last long in a battle.&lt;br /&gt;
| image = [[image:intfERADICATION.gif]]&lt;br /&gt;
| unit = [[Goblin]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
== Effects ==&lt;br /&gt;
&lt;br /&gt;
*'''BATTLE EFFECT ON ALL SERVERS''' &lt;br /&gt;
**On colour: &lt;br /&gt;
***&amp;lt;span style=&amp;quot;color:#2ecc71;&amp;quot;&amp;gt;Increases Attack Power, Extra Attack Power&amp;amp;nbsp;and Counter Attack Power&amp;amp;nbsp;of all units by 20% x Spell Level / Max Spell Level&amp;lt;/span&amp;gt; &lt;br /&gt;
***&amp;lt;span style=&amp;quot;color:#2ecc71;&amp;quot;&amp;gt;Reduces HP by 10% x Spell Level / Max Spell Level&amp;lt;/span&amp;gt;   &lt;br /&gt;
**Adjacent: &lt;br /&gt;
***&amp;lt;span style=&amp;quot;color:#2ecc71;&amp;quot;&amp;gt;Increases Attack Power, Extra Attack Power&amp;amp;nbsp;and Counter Attack Power&amp;amp;nbsp;of all units by 10% x Spell Level / Max Spell Level&amp;lt;/span&amp;gt; &lt;br /&gt;
***&amp;lt;span style=&amp;quot;color:#2ecc71;&amp;quot;&amp;gt;Reduces HP by 5% x Spell Level / Max Spell Level&amp;lt;/span&amp;gt;   &lt;br /&gt;
**Opposite: &lt;br /&gt;
***&amp;lt;span style=&amp;quot;color:#2ecc71;&amp;quot;&amp;gt;Increases Attack Power, Extra Attack Power&amp;amp;nbsp;and Counter Attack Power&amp;amp;nbsp;of all units by 5% x Spell Level / Max Spell Level&amp;lt;/span&amp;gt; &lt;br /&gt;
***&amp;lt;span style=&amp;quot;color:#2ecc71;&amp;quot;&amp;gt;Reduces HP by 2.5% x Spell Level / Max Spell Level&amp;lt;/span&amp;gt;     &lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
*'''BETA, BLITZ &amp;amp; LIGHTNING&amp;amp;nbsp;SERVER GOBLIN EFFECT''' (Eradication Only) &lt;br /&gt;
**Battle Chant lures ~100-1000 [[Beta:Goblin|goblins]] to your army per turn and costs an additional 100 mana upkeep.   &lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
*'''PILLAGE EFFECT''' (Eradication Only) &lt;br /&gt;
**All servers, at least once the size component is gone from beta/lightning &lt;br /&gt;
***A successful attack will take the same percent of target's geld as it did (captured+destroyed acres) percent of target's land, with a ±20% random modifier. The pillaged amount is also scaled by SL in the same way as the battle effects. Pillage effect only works on colour, and only if the target is at least 50% of the attacker's size.     &lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
*'''UPKEEP EFFECT''' &lt;br /&gt;
**&amp;lt;span style=&amp;quot;color:#2ecc71;&amp;quot;&amp;gt;Guildwar&amp;lt;/span&amp;gt;, Blitz and Lightning Servers &lt;br /&gt;
***On Blitz and &amp;lt;span style=&amp;quot;color:#2ecc71;&amp;quot;&amp;gt;Guildwar&amp;lt;/span&amp;gt;, Erad mages receive a 1% geld upkeep reduction for every 100 acres they are above 5k acres, capping out at 50% when they reach 10k. This effect does not scale with SL. &lt;br /&gt;
***On Lightning, Erad mages receive a 1% geld upkeep reduction for every 200 acres they are above 10k acres, capping out at 50% when they reach 20k. This effect does not scale with SL.     &lt;br /&gt;
&lt;br /&gt;
[[Category:Spells]] [[Category:Eradication Spells]] [[Category:Enchantments]] [[Category:Complex Spells]]&lt;/div&gt;</summary>
		<author><name>Redloki</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Ash_of_Invisibility&amp;diff=51661</id>
		<title>Ash of Invisibility</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Ash_of_Invisibility&amp;diff=51661"/>
		<updated>2021-06-23T05:55:39Z</updated>

		<summary type="html">&lt;p&gt;Redloki: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Itemstats&lt;br /&gt;
| description = &lt;br /&gt;
&lt;br /&gt;
The ashes are kept inside a silk pouch. When the pouch is shaken, the ashes dust an area of the possessor's choice. All things dusted by the ashes reflect and bend light, thus rendering a unit invisible. Area of effect: all units&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
== Effects ==&lt;br /&gt;
&lt;br /&gt;
*Adds 6 [[Initiative|initiative]] to the [[Primary_Attack|Primary]] and [[Extra_Attack|Extra Attacks]] all friendly [[Units|units]]. &lt;br /&gt;
**Any unit having an [[Initiative|initiative]] above 6 (from multiple modifiers) is treated as having an [[Initiative|initiative]] of 6 when the battle starts   &lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
**On-color {{Blue}}[[Paralyze|Paralyze]] will cancel out the effect of [[Ash of Invisibility]]. This is because Ash temporarily increases [[Initiative|initiative]] by 6 however the on-color [[Paralyze|Paralyze]] spell subtracts 6 [[Initiative|initiative]], leaving the affected stack at its original initiative level.   &lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
**In the rare case of both the Attacker and the Defender using [[Ash of Invisibility]] (and no other [[Initiative|initiative]]-modifying spells/items are used), both sides start the battle with [[Initiative|initiatives]] of 6. This causes the battle to start with attacks from the top stacks while the first hitter is selected at random. This scenario is repeated for all other stacks, from top to bottom in order   &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Items#Lesser_Items|Lesser Items]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]] [[Category:Lesser Items]] [[Category:Battle Items]] [[Category:Initiative Modifiers]]&lt;/div&gt;</summary>
		<author><name>Redloki</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Spells&amp;diff=51657</id>
		<title>Spells</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Spells&amp;diff=51657"/>
		<updated>2021-06-20T10:55:20Z</updated>

		<summary type="html">&lt;p&gt;Redloki: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{spellnav}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
Spells are the bread and butter of The Reincarnation. They are used for a variety of purposes: the summoning of units, the casting of offensive, defensive, and support enchantments both in and out of battle, and the allocation of resources, among other uses. The spells in a mage's spellbook are seen as one of the basic [[Resources|resources]]. The number of spells and their complexity determines a mage's spell level; once a spell is acquired, you'll never lose it, and spell level will permanently be raised, as long as you keep your mage alive.&lt;br /&gt;
&lt;br /&gt;
Each color can learn their own [[:Category:Simple_Spells|Simple]], [[:Category:Average_Spells|Average]], [[:Category:Complex_Spells|Complex]], and [[:Category:Ultimate_Spells|Ultimate]] spells through [[Research|research]] (note that Ultimate spells are disabled on Arch server). They can learn their own adjacent colors' [[:Category:Simple_Spells|Simple]], [[:Category:Average_Spells|Average]], and [[:Category:Complex_Spells|Complex]] spells, and finally, can learn their opposite colors' [[:Category:Simple_Spells|Simple]] and [[:Category:Average_Spells|Average spells]]. Phantasm is the exception: they can learn every color's [[:Category:Simple_Spells|Simple]], [[:Category:Average_Spells|Average]], and [[:Category:Complex_Spells|Complex]] spells, so their [[Spell_level|spell level]] is naturally the highest of all the colors. [[:Category:Ancient_Spells|Ancient]] spells are special rare spells (one for each color) that cannot be learned through research. Administrators have their own set of [[:Category:Admin_Spells|spells]], and so [[:Category:God_Spells|have the Gods]].&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;Center&amp;quot; width=&amp;quot;66%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spectrum.jpg|RTENOTITLE]]&lt;br /&gt;
| Each color has two adjacent and two opposite colors, which you can imagine as adjacent and opposite points of the pentegram diagram below, or as the diagrams to the side, looped.&lt;br /&gt;
| [[File:Spectrum.jpg|RTENOTITLE]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{PentagramWithoutPlain}}&lt;br /&gt;
&lt;br /&gt;
[[GodFavour|Gods]], [[Skills|Skills]], and the [[Black_Market|Black Market]] can add some extra spell level. Every color's [[:Category:Simple_Spells|Simple]], [[:Category:Average_Spells|Average]], and [[:Category:Complex_Spells|Complex]] spells are available on the [[Black_Market|Black Market]] under [[Exotic_Mageware|Exotic Mageware]]. This is one of the two places that [[:Category:Ancient_Spells|Ancient]] spells can be learned; the other method is using the specific [[Unique_Items|Unique scroll]] that corresponds to each color. These [[Unique_Items|Unique scrolls]] have a fixed percentage chance (50%) of allowing a mage to learn the corresponding [[:Category:Ancient_Spells|Ancient]] spell; otherwise, the [[Unique_Items|Unique scroll]] is destroyed, draining all of a mage's [[Mana|mana]] reserve in the process. Bidding on and winning the spell in the [[Exotic_Mageware|Exotic Mageware]] section of the [[Black_Market|Black Market]] is a guaranteed way to learn the spell without running the risk of losing all of your [[Mana|mana]].&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | '''[[Mana|Mana]] cost for spell casting'''&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| Spell Type&lt;br /&gt;
| On-Colour&lt;br /&gt;
| Adjacent Colour&lt;br /&gt;
| Opposite Colour&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| Simple&lt;br /&gt;
| 100%&lt;br /&gt;
| 125%&lt;br /&gt;
| 200%&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| Average&lt;br /&gt;
| 100%&lt;br /&gt;
| 150%&lt;br /&gt;
| 350%&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| Complex&lt;br /&gt;
| 100%&lt;br /&gt;
| 200%&lt;br /&gt;
| 600%&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| Ultimate&lt;br /&gt;
| 100%&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | not possible&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| Ancient&lt;br /&gt;
| 100%&lt;br /&gt;
| 125%&lt;br /&gt;
| 200%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt; &lt;br /&gt;
Casting adjacent and off-color spells is much more [[Mana|mana]] costly than casting on-color spells, increasing as spell complexity rises. Casting a spell off-color carries the further risk of failure, depending on the complexity of the spell. If spell casting fails, turns and mana are consumed with no benefit. Opposite color casting carries a greater risk of failure than adjacent color casting. The risk of failure also increases with the complexity of the spell. However, higher spell levels reduce the risk of casting failure. Failure rate can be further reduced by casting the [[:Category:Phantasm_Spells|Phantasm]] enchantment {{blue}} [[Concentration|Concentration]], which reduces research time for spells for all colors. For Phantasm mages, it also increases off-color summoning yields.&lt;br /&gt;
&lt;br /&gt;
Success rate for on-color spells is computed using the following formula:&lt;br /&gt;
&lt;br /&gt;
Simple = SPL x 0.10% + 140%&lt;br /&gt;
&lt;br /&gt;
Average = SPL x 0.10% + 130%&lt;br /&gt;
&lt;br /&gt;
Complex = SPL x 0.10% + 90%&lt;br /&gt;
&lt;br /&gt;
Ultimate = SPL x 0.10% + 80%&lt;br /&gt;
&lt;br /&gt;
Ancient = SPL x 0.10% + 85%&lt;br /&gt;
&lt;br /&gt;
Concentration multiplies this success rate through the following formula: (100% + ( SPL of Concentration / 2900 ))&lt;br /&gt;
&lt;br /&gt;
For adjacent color spells, the success rate is further multiplied by 53%. For opposite color spells, it is multiplied by 45%.&lt;br /&gt;
&lt;br /&gt;
Example: SPL 500 with concentration of 500 casting an off color complex will be (500 x 0.10% + 90%) x (100% +500/2900) x 53% = 86.99%&lt;br /&gt;
&lt;br /&gt;
Confuse, on the other hand, reduces the success rate of casting by multiplying it with the following formula:&lt;br /&gt;
&lt;br /&gt;
on color: * (1 - (0.0012 * SL))&lt;br /&gt;
&lt;br /&gt;
offcolor: * (1 - (0.0009 * SL))&lt;br /&gt;
&lt;br /&gt;
opposite: * (1 - (0.0006 * SL))&lt;br /&gt;
&lt;br /&gt;
For SPL 600, on-color would multiply the success rate by 28%, adjacent color would multiply it by 46%, while opposite color would multiply it by 64%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#2ecc71;&amp;quot;&amp;gt;Chance to Destroy Hostile Enchantments&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#2ecc71;&amp;quot;&amp;gt;There is a 50% chance to&amp;amp;nbsp;destroy hostile enchantments cast upon a Mage&amp;amp;nbsp;when the Mage&amp;amp;nbsp;has successfully attacked (Regular), sieged or pillaged the Caster&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Encyclopedia Magika: Volume II: The Book of Spells'''&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Ascendant {{White}} ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot; | Spell&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;760&amp;quot; | Effect&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Armor_of_Light|Armor of Light]]'''&lt;br /&gt;
| Provides [[Racial_Enemy_Against|Racial Enemy]]% vs [[Undead|Undead]] units for ONE random friendly stack. (Based on spell level)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Bless|Bless]]'''&lt;br /&gt;
| Raises Accuracy of one random owned stack. (Based on spell level)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Blinding_Flash|Blinding Flash]]'''&lt;br /&gt;
| Reduces [[Accuracy|accuracy]] of enemy units (Based on spell level)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Empyrean_Inquisitor|Call Empyrean Inquisitor]]'''&lt;br /&gt;
| Summon [[Empyrean_Inquisitor|Empyrean Inquisitor]] into your army&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Consecration|Consecration]]'''&lt;br /&gt;
| Summon [[Fanatic|Fanatics]] into your army&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Descent_of_Holy_Being|Descent of Holy Being]]'''&lt;br /&gt;
| Summon [[Dominion|Dominions]] into your army&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Destroy_Artifacts|Destroy Artifacts]]'''&lt;br /&gt;
| Destroys 1-9 random [[Items|artifacts]] of targeted mage. (Based on spell level)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Dispel_Magic|Dispel Magic]]'''&lt;br /&gt;
| Improves chance of dispelling [[Enchantments|enchantments]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Divine_Inspiration|Divine Inspiration]]'''&lt;br /&gt;
| ''On Apprentice server only'', [[Enchantment|enchantment]] to compensate for the absence of [[The_Holy_Light|The Holy Light]]. &lt;br /&gt;
Increase your accuracy in battle. It has a hidden mana upkeep, and only works for white mages.&lt;br /&gt;
&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Gate|Gate]]'''&lt;br /&gt;
| Summon [[Archangel|Archangels]], [[Angel|Angels]], [[Unicorn|Unicorns]] or [[Knight|Knights]] into your army&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Healing|Healing]]'''&lt;br /&gt;
| Resurrects units at the end of the battle, except when whole stacks are [[Stack_wipe|wiped]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Heavenly_Protection|Heavenly Protection]]'''&lt;br /&gt;
| Gives a chance to reflect enemy spells.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Holy_Word|Holy Word]]'''&lt;br /&gt;
| Deal's [[Holy|Holy]] damage to each [[Undeads|undead]] enemy stack. (Based on spell level)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Locate_Artifact|Locate Artifact]]'''&lt;br /&gt;
| Generates\Finds [[Items|items]] for the caster.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Love_and_Peace|Love and Peace]]'''&lt;br /&gt;
| Increase HP and decrease AP of own units in battles. [[Preacher|Preachers]] join your army every turn. &lt;br /&gt;
Reduces the [[Geld|Geld]] upkeep of your units. Increases Population growth.&lt;br /&gt;
&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Miracle|Miracle]]'''&lt;br /&gt;
| Resurrects 50% of slain units, except stacks that were totally [[Stack_wipe|wiped]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Pacifism|Pacifism]]'''&lt;br /&gt;
| Reduces Attack Power of the victim's armies by ~15%. (Based on spell level)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Platinum_Hand_of_Healing|Platinum Hand of Healing]]'''&lt;br /&gt;
| Resurrects 20% of slain units, except stacks that were totally [[Stack_wipe|wiped]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Protection_from_Evil|Protection from Evil]]'''&lt;br /&gt;
| Grants your kingdom resistance against {{black}} [[:category:Nether_Spells|spells]], both in battles as well as directly cast.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Protection_from_Missile|Protection from Missile]]'''&lt;br /&gt;
| Protects a random stack from any [[MISSILE|missile]] attacks.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Resist_Elements|Resist Elements]]'''&lt;br /&gt;
| Adds resistance to [[:category:Eradication_Spells|Eradication spells]]. (Based on spell level)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Resurrection|Resurrection]]'''&lt;br /&gt;
| Resurrects units slain during battle.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Angel|Summon Angel]]'''&lt;br /&gt;
| Summon [[Angel|Angels]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Archangel|Summon Archangel]]'''&lt;br /&gt;
| Summon [[Archangel|Archangels]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Astral_Magician|Summon Astral Magician]]'''&lt;br /&gt;
| Summon [[Astral_Magician|Astral Magicians]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Naga_Queen|Summon Naga Queen]]'''&lt;br /&gt;
| Summon [[Naga_Queen|Naga Queen]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Pegasus|Summon Pegasus]]'''&lt;br /&gt;
| Summon [[Pegasus|Pegasus]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Soul_Speaker|Summon Soul Speaker]]'''&lt;br /&gt;
| Summon [[Soul_Speaker|Soul Speakers]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Spirit_Warrior|Summon Spirit Warrior]]'''&lt;br /&gt;
| Summon [[Spirit_Warrior|Spirit Warriors]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Titan|Summon Titan]]'''&lt;br /&gt;
| Summon [[Titan|Titans]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Unicorn|Summon Unicorn]]'''&lt;br /&gt;
| Summon [[Unicorn|Unicorns]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Sword_of_Light|Sword of Light]]'''&lt;br /&gt;
| Battle spell that adds [[HOLY|holy]] attack and increased AP to units of [[MELEE|MELEE]] [[Attack_Types|Attack Type]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[The_Holy_Light|The Holy Light]]'''&lt;br /&gt;
| Enchantment that boosts accuracy, AP, and counter of {{white}} units, as well as adding [[HOLY|holy]] attack to those with [[MELEE|MELEE]] [[Attack_Types|Attack Type]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Verdant {{Green}} ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot; | Spell&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;760&amp;quot; | Effect&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Animal_Summoning|Animal Summoning]]'''&lt;br /&gt;
| Summon [[Gorilla|Gorillas]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Creeping_Vines|Call Creeping Vines]]'''&lt;br /&gt;
| Summon [[Creeping_Vines|Creeping Vines]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Elven_Blade_Dancer|Call Elven Blade Dancer]]'''&lt;br /&gt;
| Summon [[Elven_Blade_Dancer|Elven Blade Dancers]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Griffon|Call Griffon]]'''&lt;br /&gt;
| Summon [[Griffon|Griffons]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_High_Elves|Call High Elves]]'''&lt;br /&gt;
| Summon [[High_Elf|High Elves]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Hurricane|Call Hurricane]]'''&lt;br /&gt;
| All [[FLYING|flying]] units will be grounded and suffer -1 [[Initiative|initiative]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Mandrake|Call Mandrake]]'''&lt;br /&gt;
| Summon [[Mandrake|Mandrakes]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Treants|Call Treants]]'''&lt;br /&gt;
| Summon [[Treant|Treants]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Phoenix|Call Phoenix]]'''&lt;br /&gt;
| Summon [[Phoenix|Phoenixes]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Venus_Flytraps|Call Venus Flytraps]]'''&lt;br /&gt;
| Summon [[Venus_Flytraps|Venus Flytraps]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Cancellation|Cancellation]]'''&lt;br /&gt;
| Removes all [[Enchantments|enchantments]] from the targetted mage, also cures global [[Epidemics|epidemics]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Enlarge_Animal|Enlarge Animal]]'''&lt;br /&gt;
| Increases AP and for all [[:Category:Animals|Animals]] you own.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Eye_of_the_Eagle|Eye of the Eagle]]'''&lt;br /&gt;
| [[:Category:Elves|Elves]] get +10% accuracy.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Nature's_Cure|Nature's Cure]]'''&lt;br /&gt;
| Restores [[Health_points|HP]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Nature's_Favor|Nature's Favor]]'''&lt;br /&gt;
| Summon [[Treant|Treants]], [[Dryad|Dryads]] and [[Nymph|Nymphs]] every turn, gives bonus to population.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Nature's_Lore|Nature's Lore]]'''&lt;br /&gt;
| Increase [[Groentje_Players_Manual_Ch4#Exploring_and_Wilderness|explore]] and gives a bonus to [[:Category:Elves|Elves]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Plant_Growth|Plant Growth]]'''&lt;br /&gt;
| Increases the [[Health_Points|HP]], [[Counter_Attack|counter]] and [[Attack_Power|AP]] of all treefolk units: [[Treant|Treant]], [[Mandrake|Mandrake]], and [[Creeping_Vines|Creeping Vines]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Regeneration|Regeneration]]'''&lt;br /&gt;
| Resurrects 10% of all your slain units in battle.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Rust_Armor|Rust Armor]]'''&lt;br /&gt;
| Lowers [[MELEE|melee]] resistance of all of opponent's units that fail to resist the spell by ~30%.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Serenity|Serenity]]'''&lt;br /&gt;
| Dispells a number of [[Enchantments|enchantments]] on a target. Can be used offensively but also to save a friend.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Stunning_Beauty|Stunning Beauty]]'''&lt;br /&gt;
| [[:Category:Elves|Elves]] and [[:Category:Humans|Humans]] in your army gain [[Beauty|Beauty]] ability.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Dryad|Summon Dryad]]'''&lt;br /&gt;
| Summon [[Dryad|Dryads]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Earth_Elemental|Summon Earth Elemental]]'''&lt;br /&gt;
| Summon [[Earth_Elemental|Earth Elementals]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Locust_Swarm|Summon Locust Swarm]]'''&lt;br /&gt;
| Decreases food production of [[Farms|farms]] of the target mage.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Nymph|Summon Nymph]]'''&lt;br /&gt;
| Summon [[Nymph|Nymphs]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Werebear|Summon Werebear]]'''&lt;br /&gt;
| Summon [[Werebear|Werebears]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Sunray|Sunray]]'''&lt;br /&gt;
| Increases protection from {{black}} Nether and {{blue}} Phantasm magic.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Weather_Summoning|Weather Summoning]]'''&lt;br /&gt;
| Increase food production of [[Farms|farms]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Web_of_the_Spider_Woman|Web of the Spider Woman]]'''&lt;br /&gt;
| Reduces the [[Initiative|initiative]] of one random enemy stack by 1.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Wooden_Soul|Wooden Soul]]'''&lt;br /&gt;
| Increaes [[Health_points|HP]] for one random stack in your army.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Eradication {{red}} ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot; | Spell&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;760&amp;quot; | Effect&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Battle_Chant|Battle Chant]]'''&lt;br /&gt;
| Increases AP and decreases HP of own units in battle. &lt;br /&gt;
Takes home [[Geld|geld]] if attack is successful ({{red}} mages only).&lt;br /&gt;
&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Blaze|Blaze]]'''&lt;br /&gt;
| Inflicts minor damage, twice as effective as [[Force_Bolt|Force Bolt]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Dwarven_Deathseeker|Call Dwarven Deathseeker]]'''&lt;br /&gt;
| Summon [[Dwarven_Deathseeker|Dwarven Deathseekers]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Dwarven_Shaman|Call Dwarven Shaman]]'''&lt;br /&gt;
| Summon [[Dwarven_Shaman|Dwarven Shaman]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Lightning|Call Lightning]]'''&lt;br /&gt;
| Kills [[Mana|Mana]] and [[Population|Population]]: between 5%-8%.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Lizardmen|Call Lizardmen]]'''&lt;br /&gt;
| Summon [[Lizard_Man|Lizardmen]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Storm_Giant|Call Storm Giant]]'''&lt;br /&gt;
| Summon [[Storm_Giant|Storm Giants]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Chain_Lightning|Chain Lightning]]'''&lt;br /&gt;
| Does strong [[LIGHTNING|Lightning]] damage to one enemy group and does weak [[LIGHTNING|Lightning]] damage to remaining enemies. Seems to do more damage to smaller units.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Disintegrate|Disintegrate]]'''&lt;br /&gt;
| Kills units in 1 random stack. Red's version of [[Gaze_of_Death|Gaze of Death]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Earthquake|Earthquake]]'''&lt;br /&gt;
| It empties all [[Mana|mana]] of caster, and then from the target subtracts half that amount of [[Mana|mana]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Fireball|Fireball]]'''&lt;br /&gt;
| Inflicts major [[FIRE|fire]] damage to random group. Efficient if used against units with [[Weakness_to|Weakness to]] [[FIRE|fire]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Flame_Arrow|Flame Arrow]]'''&lt;br /&gt;
| Adds [[FIRE|Fire]] [[Attack_Types|attack type]] to all [[MISSILE|Missile]] attacks.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Flame_Blade|Flame Blade]]'''&lt;br /&gt;
| Adds [[FIRE|FIRE]] [[Attack_Types|attack type]] to any [[MELEE|MELEE]] stack.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Flame_Shield|Flame Shield]]'''&lt;br /&gt;
| Gives your units 100% [[FIRE|FIRE]] Resistance, and gives them the ability [[Bursting|Bursting]] [[FIRE|Fire]]. &lt;br /&gt;
Bursting is triggered by each enemy [[MELEE|melee]] and [[HOLY|holy]] primary attack.&lt;br /&gt;
&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Force_Bolt|Force Bolt]]'''&lt;br /&gt;
| Inflicts minor [[LIGHTNING|lightning]] damage to a random enemy stack.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Giant_Strength|Giant Strength]]'''&lt;br /&gt;
| +20% AP to all stacks.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Gravity_Pull|Gravity Pull]]'''&lt;br /&gt;
| Pulls those enemy [[FLYING|flying]] units that fail to resist the spell to the ground. &lt;br /&gt;
Grounded stacks are dealt an amount of [[MELEE|Melee]] damage because of the impact, and are paired to ground stacks.&lt;br /&gt;
&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Inferno|Inferno]]'''&lt;br /&gt;
| Inflicts major amounts of [[FIRE|fire]] damage to all enemy stacks. &lt;br /&gt;
Smaller units suffer far more damage than big ones.&lt;br /&gt;
&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Lightning_Strike|Lightning Strike]]'''&lt;br /&gt;
| Moderate [[LIGHTNING|lightning]] damage to 1 random enemy stack.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Lure_Goblins|Lure Goblins]]'''&lt;br /&gt;
| Summon [[Goblins|Goblins]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Meteor_Storm|Meteor Storm]]'''&lt;br /&gt;
| Destroys [[Buildings|buildings]] and [[Population|population]] each turn taken by the targeted mage. &lt;br /&gt;
Takes its upkeep [[Mana|mana]] from the casting mage, during every turn the targeted mage moves under the [[Enchantments|enchantment]].&lt;br /&gt;
&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Stun|Stun]]'''&lt;br /&gt;
| Typically 30% reduction of both [[Resistance|resistances]] and [[Efficiency|efficiency]] of enemy units that fail to resist [[Stun|Stun]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Chimera|Summon Chimera]]'''&lt;br /&gt;
| Summon [[Chimera|Chimera]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Efreeti|Summon Efreeti]]'''&lt;br /&gt;
| Summon [[Efreeti|Efreeti]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Fire_Elemental|Summon Fire Elemental]]'''&lt;br /&gt;
| Summon [[Fire_Elemental|Fire Elementals]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Hellhound|Summon Hellhound]]'''&lt;br /&gt;
| Summon [[Hell_Hound|Hell Hounds]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Hydra|Summon Hydra]]'''&lt;br /&gt;
| Summon [[Hydra|Hydra]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Red_Dragon|Summon Red Dragon]]'''&lt;br /&gt;
| Summon [[Red_Dragon|Red Dragons]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Salamander|Summon Salamander]]'''&lt;br /&gt;
| Summon [[Salamander|Salamanders]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Wyvern|Summon Wyvern]]'''&lt;br /&gt;
| Summon [[Wyvern|Wyverns]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Volcano_Eruption|Volcano Eruption]]'''&lt;br /&gt;
| Kills target's [[Units|units]] and [[Population|population]] and destroys [[Buildings|buildings]], including [[Forts|forts]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Nether {{Black}} ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot; | Spell&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;760&amp;quot; | Effect&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Animate_Ghouls|Animate Ghouls]]'''&lt;br /&gt;
| Summon [[Ghoul|Ghouls]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Animate_Skeletons|Animate Skeletons]]'''&lt;br /&gt;
| Summon [[Skeleton|Skeletons]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Animate_Zombie|Animate Zombie]]'''&lt;br /&gt;
| Summon [[Zombie|Zombies]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Battle_Lust|Battle Lust]]'''&lt;br /&gt;
| +80% AP increase to all stacks, -40% HP penalty.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Black_Death|Black Death]]'''&lt;br /&gt;
| Kills [[Units|units]] and [[Population|population]] every turn. This [[Epidemics|epidemic]] spreads through battles.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Black_Sabbath|Black Sabbath]]'''&lt;br /&gt;
| Randomizes but increases [[Mana|node output]]. Summon [[Zombie|Zombies]] and [[Skeleton|Skeletons]] every turn.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Blacken_Soul|Blacken Soul]]'''&lt;br /&gt;
| Kills units and paralyzes 1 random stack.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Blood_Curse|Blood Curse]]'''&lt;br /&gt;
| Prevents healing of enemy units.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Blood_Ritual|Blood Ritual]]'''&lt;br /&gt;
| Summon [[Ghoul|Ghouls]] every turns.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Contract_of_the_Soul|Contract of the Soul]]'''&lt;br /&gt;
| [[Devil|Devils]] come to help in battles for 25 hours, particulary on defense and in counters. &lt;br /&gt;
[[Population|Population]] allows upkeeping this [[Enchantments|enchantment]] a limited number of turns only. Regaining [[Population|Population]] after [[Contract_of_the_Soul|Contract of the Soul]] is hindered by the [[Devil_Prince|Devil Prince]] hero.&lt;br /&gt;
&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Corruption|Corruption]]'''&lt;br /&gt;
| Summon [[:category:Fallen_Units|Fallen Units]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Curse|Curse]]'''&lt;br /&gt;
| Lowers [[Accuracy|accuracy]] of 1 stack.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Death_and_Decay|Death and Decay]]'''&lt;br /&gt;
| Destroys targets [[Land|land]] and [[Population|population]]/&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Dreams_of_Seduction|Dreams of Seduction]]'''&lt;br /&gt;
| Summon [[Succubus|Succubi]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Fear|Fear]]'''&lt;br /&gt;
| Lowers AP and counter of 1 stack.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Foul_Water|Foul Water]]'''&lt;br /&gt;
| Increase AP to all [[MELEE|MELEE]] units and gives them [[POISON|POISON]] attack type.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Gaze_of_Death|Gaze of Death]]'''&lt;br /&gt;
| Kills units in 1 random stack.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Kiss_of_the_Vampire|Kiss of the Vampire]]'''&lt;br /&gt;
| All units gain the ability [[Steal_Life|Steal Life]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Night_of_the_Living_Dead|Night of the Living Dead]]'''&lt;br /&gt;
| Sacrifices [[Population|population]] and summon random [[Undeads|undead units]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Shroud_of_Darkness|Shroud of Darkness]]'''&lt;br /&gt;
| Add [[Resistance|resistance]] against {{white}} Ascendant Magic.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Bulwark_Horror|Summon Bulwark Horror]]'''&lt;br /&gt;
| Summon [[Bulwark_Horror|Bulwark Horrors]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Dark_Elf_Magician|Summon Dark Elf Magician]]'''&lt;br /&gt;
| Summon [[Dark_Elf_Magician|Dark Elf Magicians]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Demon_Knight|Summon Demon Knight]]'''&lt;br /&gt;
| Summon [[Demon_Knight|Demon Knights]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Horned_Demon|Summon Horned Demon]]'''&lt;br /&gt;
| Summon [[Horned_Demon|Horned Demons]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Lich|Summon Lich]]'''&lt;br /&gt;
| Summon [[Lich|Liches]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Shadow|Summon Shadow]]'''&lt;br /&gt;
| Summon [[Shadow|Shadows]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Unholy_Reaver|Summon Unholy Reaver]]'''&lt;br /&gt;
| Summon [[Unholy_Reaver|Unholy Reavers]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Vampire|Summon Vampire]]'''&lt;br /&gt;
| Summon [[Vampire|Vampires]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Wraith|Summon Wraith]]'''&lt;br /&gt;
| Summon [[Wraith|Wraith]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Touch_of_Necromancy|Touch of Necromancy]]'''&lt;br /&gt;
| Raises 30% of slain units from opponents army as [[Undeads|Undeads]] to join your army.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Phantasm {{Blue}} ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot; | Spell&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;760&amp;quot; | Effect&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Aureate_Conversion|Aureate Conversion]]'''&lt;br /&gt;
| Decreases gold income, decreases unit mana upkeep.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Sirenes|Call Sirenes]]'''&lt;br /&gt;
| Summon [[Sirene|Sirenes]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Concentration|Concentration]]'''&lt;br /&gt;
| Decreases the chance of failure in casting off-color spells. &lt;br /&gt;
Increases research speed. For {{blue}} mages also increases off-color summoning yields.&lt;br /&gt;
&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Confuse|Confuse]]'''&lt;br /&gt;
| Decreases target's chance for successful spell casting and successful dispelling.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Conjure_Elemental|Conjure Elemental]]'''&lt;br /&gt;
| Summon [[Water_Elemental|Water Elementals]], [[Ice_Elemental|Ice Elementals]] or [[Air_Elemental|Air Elementals]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Double_Time|Double Time]]'''&lt;br /&gt;
| Increases [[Accuracy|accuracy]] and [[Initiative|initiative]] to one of your stacks.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Flight|Flight]]'''&lt;br /&gt;
| Adds [[FLYING|Flying]] ability to one of your stacks.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Fog_Cloud|Fog Cloud]]'''&lt;br /&gt;
| Decreases [[Accuracy|accuracy]] for attacker and defender in a battle.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Fool's_Gold|Fool's Gold]]'''&lt;br /&gt;
| Removes a random amount of geld from a target, transferring part of it to caster.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Hallucination|Hallucination]]'''&lt;br /&gt;
| Gives a chance your enemy cannot find your kingdom when attacking, and reduces the [[Efficiency|efficiency]] of your units by 10%.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Invisibility|Invisibility]]'''&lt;br /&gt;
| Sets 1 random stack [[Initiative|Initiative]] to 6 and doubles [[Fatigue|Fatigue]] to the enemy stack that hits it&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Laziness|Laziness]]'''&lt;br /&gt;
| Decreases the base [[Geld|geld]] income of the target.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Lovesick|Lovesick]]'''&lt;br /&gt;
| Cast by {{blue}} adds [[Charm|Charm]] and [[Beauty|Beauty]] abilities to your units. Adds [[Beauty|Beauty]] only when cast off-color.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Mental_Thrash|Mental Thrash]]'''&lt;br /&gt;
| Deals fixed amount of [[PSYCHIC|psychic]] attack type damage to one enemy stack.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Mind_Bar|Mind Bar]]'''&lt;br /&gt;
| Increases spell resistance for all five magic specialties ({{Red}}{{Green}}{{White}}{{Black}}{{Blue}}).&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Mirage_Monster|Mirage Monster]]'''&lt;br /&gt;
| Summon 6666 [[Shadow_Monster|Shadow Monsters]] into your army for 1 battle.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Paralyze|Paralyze]]'''&lt;br /&gt;
| Lowers [[Initiative|initiative]], AP and counter-attack.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Phantasm_Magic|Phantasm Magic]]'''&lt;br /&gt;
| Deals minor amount of [[PSYCHIC|psychic]] damage to the enemy army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Phase_Step|Phase Step]]'''&lt;br /&gt;
| Grants a single stack Siege and increases the Random Damage Mulitplier by 0.25 (on color) Replaces [[Feet_of_Hermes|Feet of Hermes]] since October 2007.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Scrying_Mirror|Scrying Mirror]]'''&lt;br /&gt;
| Randomly reveals information of targetted mage.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Sleep|Sleep]]'''&lt;br /&gt;
| Reduces all the [[Resistance|resistances]] of one single enemy stack&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Slow|Slow]]'''&lt;br /&gt;
| Decreases Enemy unit's [[Initiative|initiative]] by 1.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Steal_Artifact|Steal Artifact]]'''&lt;br /&gt;
| Steals 1 random [[Items|artifact]] from target.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Djinni|Summon Djinni]]'''&lt;br /&gt;
| Summon [[Djinni|Djinnies]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Leviathan|Summon Leviathan]]'''&lt;br /&gt;
| Summon [[Leviathan|Leviathans]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Medusa|Summon Medusa]]'''&lt;br /&gt;
| Summon [[Medusa|Medusa]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Mind_Ripper|Summon Mind Ripper]]'''&lt;br /&gt;
| Summon [[Mind_Ripper|Mind Rippers]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Psychic_Wisp|Summon Psychic Wisp]]'''&lt;br /&gt;
| Summon [[Psychic_Wisp|Psychic Wisps]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Sprite|Summon Sprite]]'''&lt;br /&gt;
| Summon [[Sprite|Sprites]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Snowbeast|Summon Snowbeast]]'''&lt;br /&gt;
| Summon [[Yeti|Yeti]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Sylph|Summon Sylph]]'''&lt;br /&gt;
| Summon [[Sylph|Sylphs]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Temporal_Stasis_Field|Temporal Stasis Field]]'''&lt;br /&gt;
| Doubles the [[Turns|turn costs]] for moves by the targeted mage. Disables [[Pre-orders|pre-orders]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[The_Wall_of_Silence|The Wall of Silence]]'''&lt;br /&gt;
| Renders spell casting very hard, both for the target and for mages encountering that target.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Wish|Wish]]'''&lt;br /&gt;
| May gain you nothing, can make you gain or lose [[Turns|turns]] and can make you lose [[Mana|mana]], &lt;br /&gt;
but may also gain you [[Geld|Geld]], [[Population|population]], lesser [[Items|items]], [[Efreeti_Bottle|Efreeti Bottle]], [[Skills|Skill-point]].&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Plain {{Plain}} ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;95%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! {{Plain}} Spell Name&lt;br /&gt;
! Spell Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Armageddon|Armageddon]]&lt;br /&gt;
| Enchantment associated with the final destruction at the end of the game round. &lt;br /&gt;
It is to be casted and upkept by 7 mages over 6 days, to start the one day final battle at the 7th day. If this doesn't happen within 3 months of game round, server triggered [[Armageddon|Armageddon]] comes at an announced time. Researching this mother of all spells will not boost your spell level.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[Frozen_Hell|Frozen Hell]]&lt;br /&gt;
| Capital punishment cast by Administrators; it freezes target mage, preventing any action by that person for a period of a week. After that week, the mage is killed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Fury_of_God|Fury of God]]&lt;br /&gt;
| A major punishment cast by a hateful God or by Administrators; it will either instantly kill the target mage or cause massive damage in a small amount of turns&lt;br /&gt;
|-&lt;br /&gt;
| [[Indulgence_of_God|Indulgence of God]]&lt;br /&gt;
| Beneficial spell cast by pleased Gods; it removes all harmful enchantments, including epidemics&lt;br /&gt;
|-&lt;br /&gt;
| [[Invigorate|Invigorate]]&lt;br /&gt;
| Beneficial spell cast by pleased Gods; it provides a massive boost to all units in the target mage's army&lt;br /&gt;
|-&lt;br /&gt;
| [[Mute|Mute]]&lt;br /&gt;
| Minor punishment used by Administrators; it disables all in-game messaging and description editing&lt;br /&gt;
|-&lt;br /&gt;
| [[Spell_Strike|Spell Strike]]&lt;br /&gt;
| A damaging spell cast by angry Gods, Spell Strike removes all beneficial enchantments from target mage&lt;br /&gt;
|-&lt;br /&gt;
| [[Time_Twister|Time Twister]]&lt;br /&gt;
| Minor punishment used by Administrators; it subtracts Turns&amp;amp;#124;a full amount of turns from target mage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Heroes' spells ==&lt;br /&gt;
&lt;br /&gt;
*{{red}} [[Arcfire|Arcfire]] by [[Fire_Elementalist|Fire Elementalist]] &lt;br /&gt;
*{{red}} [[Firestorm|Firestorm]] by [[Fire_Elementalist|Fire Elementalist]] &lt;br /&gt;
*{{green}} [[Wall_of_Thorn|Wall of Thorn]] by [[Shaman|Shaman]] &lt;br /&gt;
*{{black}} [[Chill_Touch|Chill Touch]] by [[Soul_Reaper|Soul Reaper]] and [[Necromancer|Necromancer]] &lt;br /&gt;
*{{blue}} [[Icicle|Icicle]] by [[Valkyrie|Valkyrie]] &lt;br /&gt;
*{{black}} [[Polymorph|Polymorph]] by [[Witch|Witch]] &lt;br /&gt;
&lt;br /&gt;
== Retired spells ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot; | Spell&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;760&amp;quot; | Effect&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''{{blue}} [[Feet_of_Hermes|Feet of Hermes]]'''&lt;br /&gt;
| Discontinued spell, replaced by [[Phase_Step|Phase Step]]. Added the [[Swift|Swift]] ability to one of your stacks.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;/div&gt;</summary>
		<author><name>Redloki</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Spells&amp;diff=51656</id>
		<title>Spells</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Spells&amp;diff=51656"/>
		<updated>2021-06-20T10:46:44Z</updated>

		<summary type="html">&lt;p&gt;Redloki: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{spellnav}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
Spells are the bread and butter of The Reincarnation. They are used for a variety of purposes: the summoning of units, the casting of offensive, defensive, and support enchantments both in and out of battle, and the allocation of resources, among other uses. The spells in a mage's spellbook are seen as one of the basic [[Resources|resources]]. The number of spells and their complexity determines a mage's spell level; once a spell is acquired, you'll never lose it, and spell level will permanently be raised, as long as you keep your mage alive.&lt;br /&gt;
&lt;br /&gt;
Each color can learn their own [[:Category:Simple_Spells|Simple]], [[:Category:Average_Spells|Average]], [[:Category:Complex_Spells|Complex]], and [[:Category:Ultimate_Spells|Ultimate]] spells through [[Research|research]] (note that Ultimate spells are disabled on Arch server). They can learn their own adjacent colors' [[:Category:Simple_Spells|Simple]], [[:Category:Average_Spells|Average]], and [[:Category:Complex_Spells|Complex]] spells, and finally, can learn their opposite colors' [[:Category:Simple_Spells|Simple]] and [[:Category:Average_Spells|Average spells]]. Phantasm is the exception: they can learn every color's [[:Category:Simple_Spells|Simple]], [[:Category:Average_Spells|Average]], and [[:Category:Complex_Spells|Complex]] spells, so their [[Spell_level|spell level]] is naturally the highest of all the colors. [[:Category:Ancient_Spells|Ancient]] spells are special rare spells (one for each color) that cannot be learned through research. Administrators have their own set of [[:Category:Admin_Spells|spells]], and so [[:Category:God_Spells|have the Gods]].&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;Center&amp;quot; width=&amp;quot;66%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spectrum.jpg|RTENOTITLE]]&lt;br /&gt;
| Each color has two adjacent and two opposite colors, which you can imagine as adjacent and opposite points of the pentegram diagram below, or as the diagrams to the side, looped.&lt;br /&gt;
| [[File:Spectrum.jpg|RTENOTITLE]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{PentagramWithoutPlain}}&lt;br /&gt;
&lt;br /&gt;
[[GodFavour|Gods]], [[Skills|Skills]], and the [[Black_Market|Black Market]] can add some extra spell level. Every color's [[:Category:Simple_Spells|Simple]], [[:Category:Average_Spells|Average]], and [[:Category:Complex_Spells|Complex]] spells are available on the [[Black_Market|Black Market]] under [[Exotic_Mageware|Exotic Mageware]]. This is one of the two places that [[:Category:Ancient_Spells|Ancient]] spells can be learned; the other method is using the specific [[Unique_Items|Unique scroll]] that corresponds to each color. These [[Unique_Items|Unique scrolls]] have a fixed percentage chance (50%) of allowing a mage to learn the corresponding [[:Category:Ancient_Spells|Ancient]] spell; otherwise, the [[Unique_Items|Unique scroll]] is destroyed, draining all of a mage's [[Mana|mana]] reserve in the process. Bidding on and winning the spell in the [[Exotic_Mageware|Exotic Mageware]] section of the [[Black_Market|Black Market]] is a guaranteed way to learn the spell without running the risk of losing all of your [[Mana|mana]].&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | '''[[Mana|Mana]] cost for spell casting'''&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| Spell Type&lt;br /&gt;
| On-Colour&lt;br /&gt;
| Adjacent Colour&lt;br /&gt;
| Opposite Colour&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| Simple&lt;br /&gt;
| 100%&lt;br /&gt;
| 125%&lt;br /&gt;
| 200%&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| Average&lt;br /&gt;
| 100%&lt;br /&gt;
| 150%&lt;br /&gt;
| 350%&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| Complex&lt;br /&gt;
| 100%&lt;br /&gt;
| 200%&lt;br /&gt;
| 600%&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| Ultimate&lt;br /&gt;
| 100%&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | not possible&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| Ancient&lt;br /&gt;
| 100%&lt;br /&gt;
| 125%&lt;br /&gt;
| 200%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt; &lt;br /&gt;
Casting adjacent and off-color spells is much more [[Mana|mana]] costly than casting on-color spells, increasing as spell complexity rises. Casting a spell off-color carries the further risk of failure, depending on the complexity of the spell. If spell casting fails, turns and mana are consumed with no benefit. Opposite color casting carries a greater risk of failure than adjacent color casting. The risk of failure also increases with the complexity of the spell. However, higher spell levels reduce the risk of casting failure. Failure rate can be further reduced by casting the [[:Category:Phantasm_Spells|Phantasm]] enchantment {{blue}} [[Concentration|Concentration]], which reduces research time for spells for all colors. For Phantasm mages, it also increases off-color summoning yields.&lt;br /&gt;
&lt;br /&gt;
Success rate for on-color spells is computed using the following formula:&lt;br /&gt;
&lt;br /&gt;
Simple = SPL x 0.10% + 140%&lt;br /&gt;
&lt;br /&gt;
Average = SPL x 0.10% + 130%&lt;br /&gt;
&lt;br /&gt;
Complex = SPL x 0.10% + 90%&lt;br /&gt;
&lt;br /&gt;
Ultimate = SPL x 0.10% + 80%&lt;br /&gt;
&lt;br /&gt;
Ancient = SPL x 0.10% + 85%&lt;br /&gt;
&lt;br /&gt;
Concentration multiplies this success rate through the following formula: (100% + ( SPL of Concentration / 2900 ))&lt;br /&gt;
&lt;br /&gt;
For adjacent color spells, the success rate is further multiplied by 53%. For opposite color spells, it is multiplied by 45%.&lt;br /&gt;
&lt;br /&gt;
Example: SPL 500 with concentration of 500 casting an off color complex will be (500 x 0.10% + 90%) x (100% +500/2900) x 53% = 86.99%&lt;br /&gt;
&lt;br /&gt;
Confuse, on the other hand, reduces the success rate of casting by multiplying it with the following formula:&lt;br /&gt;
&lt;br /&gt;
on color: * (1 - (0.0012 * SL))&lt;br /&gt;
&lt;br /&gt;
offcolor: * (1 - (0.0009 * SL))&lt;br /&gt;
&lt;br /&gt;
opposite: * (1 - (0.0006 * SL))&lt;br /&gt;
&lt;br /&gt;
For SPL 600, on-color would multiply the success rate by 28%, adjacent color would multiply it by 46%, while opposite color would multiply it by 64%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#2ecc71;&amp;quot;&amp;gt;Chance to Destroy Hostile Enchantments&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#2ecc71;&amp;quot;&amp;gt;There is a 50% chance to&amp;amp;nbsp;destroy hostile enchantments cast upon a Mage&amp;amp;nbsp;when the Mage&amp;amp;nbsp;has successfully attacked (Regular), sieged or pillaged the Caster&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Encyclopedia Magika: Volume II: The Book of Spells'''&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Ascendant {{White}} ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot; | Spell&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;760&amp;quot; | Effect&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Armor_of_Light|Armor of Light]]'''&lt;br /&gt;
| Provides [[Racial_Enemy_Against|Racial Enemy]]% vs [[Undead|Undead]] units for ONE random friendly stack. (Based on spell level)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Bless|Bless]]'''&lt;br /&gt;
| Raises Accuracy of one random owned stack. (Based on spell level)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Blinding_Flash|Blinding Flash]]'''&lt;br /&gt;
| Reduces [[Accuracy|accuracy]] of enemy units (Based on spell level)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Empyrean_Inquisitor|Call Empyrean Inquisitor]]'''&lt;br /&gt;
| Summon [[Empyrean_Inquisitor|Empyrean Inquisitor]] into your army&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Consecration|Consecration]]'''&lt;br /&gt;
| Summon [[Fanatic|Fanatics]] into your army&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Descent_of_Holy_Being|Descent of Holy Being]]'''&lt;br /&gt;
| Summon [[Dominion|Dominions]] into your army&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Destroy_Artifacts|Destroy Artifacts]]'''&lt;br /&gt;
| Destroys 1-9 random [[Items|artifacts]] of targeted mage. (Based on spell level)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Dispel_Magic|Dispel Magic]]'''&lt;br /&gt;
| Improves chance of dispelling [[Enchantments|enchantments]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Divine_Inspiration|Divine Inspiration]]'''&lt;br /&gt;
| ''On Apprentice server only'', [[Enchantment|enchantment]] to compensate for the absence of [[The_Holy_Light|The Holy Light]]. &lt;br /&gt;
Increase your accuracy in battle. It has a hidden mana upkeep, and only works for white mages.&lt;br /&gt;
&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Gate|Gate]]'''&lt;br /&gt;
| Summon [[Archangel|Archangels]], [[Angel|Angels]], [[Unicorn|Unicorns]] or [[Knight|Knights]] into your army&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Healing|Healing]]'''&lt;br /&gt;
| Resurrects units at the end of the battle, except when whole stacks are [[Stack_wipe|wiped]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Heavenly_Protection|Heavenly Protection]]'''&lt;br /&gt;
| Gives a chance to reflect enemy spells.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Holy_Word|Holy Word]]'''&lt;br /&gt;
| Deal's [[Holy|Holy]] damage to each [[Undeads|undead]] enemy stack. (Based on spell level)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Locate_Artifact|Locate Artifact]]'''&lt;br /&gt;
| Generates\Finds [[Items|items]] for the caster.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Love_and_Peace|Love and Peace]]'''&lt;br /&gt;
| Increase HP and decrease AP of own units in battles. [[Preacher|Preachers]] join your army every turn. &lt;br /&gt;
Reduces the [[Geld|Geld]] upkeep of your units. Increases Population growth.&lt;br /&gt;
&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Miracle|Miracle]]'''&lt;br /&gt;
| Resurrects 50% of slain units, except stacks that were totally [[Stack_wipe|wiped]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Pacifism|Pacifism]]'''&lt;br /&gt;
| Reduces Attack Power of the victim's armies by ~15%. (Based on spell level)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Platinum_Hand_of_Healing|Platinum Hand of Healing]]'''&lt;br /&gt;
| Resurrects 20% of slain units, except stacks that were totally [[Stack_wipe|wiped]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Protection_from_Evil|Protection from Evil]]'''&lt;br /&gt;
| Grants your kingdom resistance against {{black}} [[:category:Nether_Spells|spells]], both in battles as well as directly cast.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Protection_from_Missile|Protection from Missile]]'''&lt;br /&gt;
| Protects a random stack from any [[MISSILE|missile]] attacks.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Resist_Elements|Resist Elements]]'''&lt;br /&gt;
| Adds resistance to [[:category:Eradication_Spells|Eradication spells]]. (Based on spell level)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Resurrection|Resurrection]]'''&lt;br /&gt;
| Resurrects units slain during battle.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Angel|Summon Angel]]'''&lt;br /&gt;
| Summon [[Angel|Angels]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Archangel|Summon Archangel]]'''&lt;br /&gt;
| Summon [[Archangel|Archangels]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Astral_Magician|Summon Astral Magician]]'''&lt;br /&gt;
| Summon [[Astral_Magician|Astral Magicians]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Naga_Queen|Summon Naga Queen]]'''&lt;br /&gt;
| Summon [[Naga_Queen|Naga Queen]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Pegasus|Summon Pegasus]]'''&lt;br /&gt;
| Summon [[Pegasus|Pegasus]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Soul_Speaker|Summon Soul Speaker]]'''&lt;br /&gt;
| Summon [[Soul_Speaker|Soul Speakers]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Spirit_Warrior|Summon Spirit Warrior]]'''&lt;br /&gt;
| Summon [[Spirit_Warrior|Spirit Warriors]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Titan|Summon Titan]]'''&lt;br /&gt;
| Summon [[Titan|Titans]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Unicorn|Summon Unicorn]]'''&lt;br /&gt;
| Summon [[Unicorn|Unicorns]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Sword_of_Light|Sword of Light]]'''&lt;br /&gt;
| Battle spell that adds [[HOLY|holy]] attack and increased AP to units of [[MELEE|MELEE]] [[Attack_Types|Attack Type]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[The_Holy_Light|The Holy Light]]'''&lt;br /&gt;
| Enchantment that boosts accuracy, AP, and counter of {{white}} units, as well as adding [[HOLY|holy]] attack to those with [[MELEE|MELEE]] [[Attack_Types|Attack Type]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Verdant {{Green}} ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot; | Spell&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;760&amp;quot; | Effect&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Animal_Summoning|Animal Summoning]]'''&lt;br /&gt;
| Summon [[Gorilla|Gorillas]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Creeping_Vines|Call Creeping Vines]]'''&lt;br /&gt;
| Summon [[Creeping_Vines|Creeping Vines]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Elven_Blade_Dancer|Call Elven Blade Dancer]]'''&lt;br /&gt;
| Summon [[Elven_Blade_Dancer|Elven Blade Dancers]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Griffon|Call Griffon]]'''&lt;br /&gt;
| Summon [[Griffon|Griffons]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_High_Elves|Call High Elves]]'''&lt;br /&gt;
| Summon [[High_Elf|High Elves]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Hurricane|Call Hurricane]]'''&lt;br /&gt;
| All [[FLYING|flying]] units will be grounded and suffer -1 [[Initiative|initiative]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Mandrake|Call Mandrake]]'''&lt;br /&gt;
| Summon [[Mandrake|Mandrakes]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Treants|Call Treants]]'''&lt;br /&gt;
| Summon [[Treant|Treants]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Phoenix|Call Phoenix]]'''&lt;br /&gt;
| Summon [[Phoenix|Phoenixes]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Venus_Flytraps|Call Venus Flytraps]]'''&lt;br /&gt;
| Summon [[Venus_Flytraps|Venus Flytraps]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Cancellation|Cancellation]]'''&lt;br /&gt;
| Removes all [[Enchantments|enchantments]] from the targetted mage, also cures global [[Epidemics|epidemics]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Enlarge_Animal|Enlarge Animal]]'''&lt;br /&gt;
| Increases AP and for all [[:Category:Animals|Animals]] you own.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Eye_of_the_Eagle|Eye of the Eagle]]'''&lt;br /&gt;
| [[:Category:Elves|Elves]] get +10% accuracy.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Nature's_Cure|Nature's Cure]]'''&lt;br /&gt;
| Restores [[Health_points|HP]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Nature's_Favor|Nature's Favor]]'''&lt;br /&gt;
| Summon [[Treant|Treants]], [[Dryad|Dryads]] and [[Nymph|Nymphs]] every turn, gives bonus to population.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Nature's_Lore|Nature's Lore]]'''&lt;br /&gt;
| Increase [[Groentje_Players_Manual_Ch4#Exploring_and_Wilderness|explore]] and gives a bonus to [[:Category:Elves|Elves]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Plant_Growth|Plant Growth]]'''&lt;br /&gt;
| Increases the [[Health_Points|HP]], [[Counter_Attack|counter]] and [[Attack_Power|AP]] of all treefolk units: [[Treant|Treant]], [[Mandrake|Mandrake]], and [[Creeping_Vines|Creeping Vines]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Regeneration|Regeneration]]'''&lt;br /&gt;
| Resurrects 10% of all your slain units in battle.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Rust_Armor|Rust Armor]]'''&lt;br /&gt;
| Lowers [[MELEE|melee]] resistance of all of opponent's units that fail to resist the spell by ~30%.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Serenity|Serenity]]'''&lt;br /&gt;
| Dispells a number of [[Enchantments|enchantments]] on a target. Can be used offensively but also to save a friend.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Stunning_Beauty|Stunning Beauty]]'''&lt;br /&gt;
| [[:Category:Elves|Elves]] and [[:Category:Humans|Humans]] in your army gain [[Beauty|Beauty]] ability.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Dryad|Summon Dryad]]'''&lt;br /&gt;
| Summon [[Dryad|Dryads]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Earth_Elemental|Summon Earth Elemental]]'''&lt;br /&gt;
| Summon [[Earth_Elemental|Earth Elementals]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Locust_Swarm|Summon Locust Swarm]]'''&lt;br /&gt;
| Decreases food production of [[Farms|farms]] of the target mage.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Nymph|Summon Nymph]]'''&lt;br /&gt;
| Summon [[Nymph|Nymphs]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Werebear|Summon Werebear]]'''&lt;br /&gt;
| Summon [[Werebear|Werebears]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Sunray|Sunray]]'''&lt;br /&gt;
| Increases protection from {{black}} Nether and {{blue}} Phantasm magic.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Weather_Summoning|Weather Summoning]]'''&lt;br /&gt;
| Increase food production of [[Farms|farms]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Web_of_the_Spider_Woman|Web of the Spider Woman]]'''&lt;br /&gt;
| Reduces the [[Initiative|initiative]] of one random enemy stack by 1.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Wooden_Soul|Wooden Soul]]'''&lt;br /&gt;
| Increaes [[Health_points|HP]] for one random stack in your army.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Eradication {{red}} ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot; | Spell&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;760&amp;quot; | Effect&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Battle_Chant|Battle Chant]]'''&lt;br /&gt;
| Increases AP and decreases HP of own units in battle. &lt;br /&gt;
Takes home [[Geld|geld]] if attack is successful ({{red}} mages only).&lt;br /&gt;
&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Blaze|Blaze]]'''&lt;br /&gt;
| Inflicts minor damage, twice as effective as [[Force_Bolt|Force Bolt]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Dwarven_Deathseeker|Call Dwarven Deathseeker]]'''&lt;br /&gt;
| Summon [[Dwarven_Deathseeker|Dwarven Deathseekers]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Dwarven_Shaman|Call Dwarven Shaman]]'''&lt;br /&gt;
| Summon [[Dwarven_Shaman|Dwarven Shaman]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Lightning|Call Lightning]]'''&lt;br /&gt;
| Kills [[Mana|Mana]] and [[Population|Population]]: between 5%-8%.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Lizardmen|Call Lizardmen]]'''&lt;br /&gt;
| Summon [[Lizard_Man|Lizardmen]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Storm_Giant|Call Storm Giant]]'''&lt;br /&gt;
| Summon [[Storm_Giant|Storm Giants]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Chain_Lightning|Chain Lightning]]'''&lt;br /&gt;
| Does strong [[LIGHTNING|Lightning]] damage to one enemy group and does weak [[LIGHTNING|Lightning]] damage to remaining enemies. Seems to do more damage to smaller units.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Disintegrate|Disintegrate]]'''&lt;br /&gt;
| Kills units in 1 random stack. Red's version of [[Gaze_of_Death|Gaze of Death]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Earthquake|Earthquake]]'''&lt;br /&gt;
| It empties all [[Mana|mana]] of caster, and then from the target subtracts half that amount of [[Mana|mana]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Fireball|Fireball]]'''&lt;br /&gt;
| Inflicts major [[FIRE|fire]] damage to random group. Efficient if used against units with [[Weakness_to|Weakness to]] [[FIRE|fire]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Flame_Arrow|Flame Arrow]]'''&lt;br /&gt;
| Adds [[FIRE|Fire]] [[Attack_Types|attack type]] to all [[MISSILE|Missile]] attacks.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Flame_Blade|Flame Blade]]'''&lt;br /&gt;
| Adds [[FIRE|FIRE]] [[Attack_Types|attack type]] to any [[MELEE|MELEE]] stack.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Flame_Shield|Flame Shield]]'''&lt;br /&gt;
| Gives your units 100% [[FIRE|FIRE]] Resistance, and gives them the ability [[Bursting|Bursting]] [[FIRE|Fire]]. &lt;br /&gt;
Bursting is triggered by each enemy [[MELEE|melee]] and [[HOLY|holy]] primary attack.&lt;br /&gt;
&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Force_Bolt|Force Bolt]]'''&lt;br /&gt;
| Inflicts minor [[LIGHTNING|lightning]] damage to a random enemy stack.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Giant_Strength|Giant Strength]]'''&lt;br /&gt;
| +20% AP to all stacks.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Gravity_Pull|Gravity Pull]]'''&lt;br /&gt;
| Pulls those enemy [[FLYING|flying]] units that fail to resist the spell to the ground. &lt;br /&gt;
Grounded stacks are dealt an amount of [[MELEE|Melee]] damage because of the impact, and are paired to ground stacks.&lt;br /&gt;
&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Inferno|Inferno]]'''&lt;br /&gt;
| Inflicts major amounts of [[FIRE|fire]] damage to all enemy stacks. &lt;br /&gt;
Smaller units suffer far more damage than big ones.&lt;br /&gt;
&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Lightning_Strike|Lightning Strike]]'''&lt;br /&gt;
| Moderate [[LIGHTNING|lightning]] damage to 1 random enemy stack.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Lure_Goblins|Lure Goblins]]'''&lt;br /&gt;
| Summon [[Goblins|Goblins]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Meteor_Storm|Meteor Storm]]'''&lt;br /&gt;
| Destroys [[Buildings|buildings]] and [[Population|population]] each turn taken by the targeted mage. &lt;br /&gt;
Takes its upkeep [[Mana|mana]] from the casting mage, during every turn the targeted mage moves under the [[Enchantments|enchantment]].&lt;br /&gt;
&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Stun|Stun]]'''&lt;br /&gt;
| Typically 30% reduction of both [[Resistance|resistances]] and [[Efficiency|efficiency]] of enemy units that fail to resist [[Stun|Stun]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Chimera|Summon Chimera]]'''&lt;br /&gt;
| Summon [[Chimera|Chimera]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Efreeti|Summon Efreeti]]'''&lt;br /&gt;
| Summon [[Efreeti|Efreeti]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Fire_Elemental|Summon Fire Elemental]]'''&lt;br /&gt;
| Summon [[Fire_Elemental|Fire Elementals]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Hellhound|Summon Hellhound]]'''&lt;br /&gt;
| Summon [[Hell_Hound|Hell Hounds]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Hydra|Summon Hydra]]'''&lt;br /&gt;
| Summon [[Hydra|Hydra]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Red_Dragon|Summon Red Dragon]]'''&lt;br /&gt;
| Summon [[Red_Dragon|Red Dragons]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Salamander|Summon Salamander]]'''&lt;br /&gt;
| Summon [[Salamander|Salamanders]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Wyvern|Summon Wyvern]]'''&lt;br /&gt;
| Summon [[Wyvern|Wyverns]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Volcano_Eruption|Volcano Eruption]]'''&lt;br /&gt;
| Kills target's [[Units|units]] and [[Population|population]] and destroys [[Buildings|buildings]], including [[Forts|forts]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Nether {{Black}} ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot; | Spell&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;760&amp;quot; | Effect&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Animate_Ghouls|Animate Ghouls]]'''&lt;br /&gt;
| Summon [[Ghoul|Ghouls]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Animate_Skeletons|Animate Skeletons]]'''&lt;br /&gt;
| Summon [[Skeleton|Skeletons]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Animate_Zombie|Animate Zombie]]'''&lt;br /&gt;
| Summon [[Zombie|Zombies]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Battle_Lust|Battle Lust]]'''&lt;br /&gt;
| +80% AP increase to all stacks, -40% HP penalty.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Black_Death|Black Death]]'''&lt;br /&gt;
| Kills [[Units|units]] and [[Population|population]] every turn. This [[Epidemics|epidemic]] spreads through battles.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Black_Sabbath|Black Sabbath]]'''&lt;br /&gt;
| Randomizes but increases [[Mana|node output]]. Summon [[Zombie|Zombies]] and [[Skeleton|Skeletons]] every turn.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Blacken_Soul|Blacken Soul]]'''&lt;br /&gt;
| Kills units and paralyzes 1 random stack.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Blood_Curse|Blood Curse]]'''&lt;br /&gt;
| Prevents healing of enemy units.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Blood_Ritual|Blood Ritual]]'''&lt;br /&gt;
| Summon [[Ghoul|Ghouls]] every turns.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Contract_of_the_Soul|Contract of the Soul]]'''&lt;br /&gt;
| [[Devil|Devils]] come to help in battles for 25 hours, particulary on defense and in counters. &lt;br /&gt;
[[Population|Population]] allows upkeeping this [[Enchantments|enchantment]] a limited number of turns only. Regaining [[Population|Population]] after [[Contract_of_the_Soul|Contract of the Soul]] is hindered by the [[Devil_Prince|Devil Prince]] hero.&lt;br /&gt;
&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Corruption|Corruption]]'''&lt;br /&gt;
| Summon [[:category:Fallen_Units|Fallen Units]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Curse|Curse]]'''&lt;br /&gt;
| Lowers [[Accuracy|accuracy]] of 1 stack.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Death_and_Decay|Death and Decay]]'''&lt;br /&gt;
| Destroys targets [[Land|land]] and [[Population|population]]/&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Dreams_of_Seduction|Dreams of Seduction]]'''&lt;br /&gt;
| Summon [[Succubus|Succubi]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Fear|Fear]]'''&lt;br /&gt;
| Lowers AP and counter of 1 stack.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Foul_Water|Foul Water]]'''&lt;br /&gt;
| Increase AP to all [[MELEE|MELEE]] units and gives them [[POISON|POISON]] attack type.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Gaze_of_Death|Gaze of Death]]'''&lt;br /&gt;
| Kills units in 1 random stack.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Kiss_of_the_Vampire|Kiss of the Vampire]]'''&lt;br /&gt;
| All units gain the ability [[Steal_Life|Steal Life]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Night_of_the_Living_Dead|Night of the Living Dead]]'''&lt;br /&gt;
| Sacrifices [[Population|population]] and summon random [[Undeads|undead units]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Shroud_of_Darkness|Shroud of Darkness]]'''&lt;br /&gt;
| Add [[Resistance|resistance]] against {{white}} Ascendant Magic.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Bulwark_Horror|Summon Bulwark Horror]]'''&lt;br /&gt;
| Summon [[Bulwark_Horror|Bulwark Horrors]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Dark_Elf_Magician|Summon Dark Elf Magician]]'''&lt;br /&gt;
| Summon [[Dark_Elf_Magician|Dark Elf Magicians]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Demon_Knight|Summon Demon Knight]]'''&lt;br /&gt;
| Summon [[Demon_Knight|Demon Knights]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Horned_Demon|Summon Horned Demon]]'''&lt;br /&gt;
| Summon [[Horned_Demon|Horned Demons]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Lich|Summon Lich]]'''&lt;br /&gt;
| Summon [[Lich|Liches]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Shadow|Summon Shadow]]'''&lt;br /&gt;
| Summon [[Shadow|Shadows]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Unholy_Reaver|Summon Unholy Reaver]]'''&lt;br /&gt;
| Summon [[Unholy_Reaver|Unholy Reavers]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Vampire|Summon Vampire]]'''&lt;br /&gt;
| Summon [[Vampire|Vampires]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Wraith|Summon Wraith]]'''&lt;br /&gt;
| Summon [[Wraith|Wraith]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Touch_of_Necromancy|Touch of Necromancy]]'''&lt;br /&gt;
| Raises 30% of slain units from opponents army as [[Undeads|Undeads]] to join your army.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Phantasm {{Blue}} ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot; | Spell&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;760&amp;quot; | Effect&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Aureate_Conversion|Aureate Conversion]]'''&lt;br /&gt;
| Decreases gold income, decreases unit mana upkeep.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Sirenes|Call Sirenes]]'''&lt;br /&gt;
| Summon [[Sirene|Sirenes]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Concentration|Concentration]]'''&lt;br /&gt;
| Decreases the chance of failure in casting off-color spells. &lt;br /&gt;
Increases research speed. For {{blue}} mages also increases off-color summoning yields.&lt;br /&gt;
&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Confuse|Confuse]]'''&lt;br /&gt;
| Decreases target's chance for successful spell casting and successful dispelling.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Conjure_Elemental|Conjure Elemental]]'''&lt;br /&gt;
| Summon [[Water_Elemental|Water Elementals]], [[Ice_Elemental|Ice Elementals]] or [[Air_Elemental|Air Elementals]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Double_Time|Double Time]]'''&lt;br /&gt;
| Increases [[Accuracy|accuracy]] and [[Initiative|initiative]] to one of your stacks.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Flight|Flight]]'''&lt;br /&gt;
| Adds [[FLYING|Flying]] ability to one of your stacks.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Fog_Cloud|Fog Cloud]]'''&lt;br /&gt;
| Decreases [[Accuracy|accuracy]] for attacker and defender in a battle.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Fool's_Gold|Fool's Gold]]'''&lt;br /&gt;
| Removes a random amount of geld from a target, transferring part of it to caster.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Hallucination|Hallucination]]'''&lt;br /&gt;
| Gives a chance your enemy cannot find your kingdom when attacking, and reduces the [[Efficiency|efficiency]] of your units by 10%.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Invisibility|Invisibility]]'''&lt;br /&gt;
| Sets 1 random stack [[Initiative|Initiative]] to 6 and doubles [[Fatigue|Fatigue]] to the enemy stack that hits it&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Laziness|Laziness]]'''&lt;br /&gt;
| Decreases the base [[Geld|geld]] income of the target.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Lovesick|Lovesick]]'''&lt;br /&gt;
| Cast by {{blue}} adds [[Charm|Charm]] and [[Beauty|Beauty]] abilities to your units. Adds [[Beauty|Beauty]] only when cast off-color.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Mental_Thrash|Mental Thrash]]'''&lt;br /&gt;
| Deals fixed amount of [[PSYCHIC|psychic]] attack type damage to one enemy stack.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Mind_Bar|Mind Bar]]'''&lt;br /&gt;
| Increases spell resistance for all five magic specialties ({{Red}}{{Green}}{{White}}{{Black}}{{Blue}}).&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Mirage_Monster|Mirage Monster]]'''&lt;br /&gt;
| Summon 6666 [[Shadow_Monster|Shadow Monsters]] into your army for 1 battle.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Paralyze|Paralyze]]'''&lt;br /&gt;
| Lowers [[Initiative|initiative]], AP and counter-attack.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Phantasm_Magic|Phantasm Magic]]'''&lt;br /&gt;
| Deals minor amount of [[PSYCHIC|psychic]] damage to the enemy army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Phase_Step|Phase Step]]'''&lt;br /&gt;
| Grants a single stack Siege and increases the Random Damage Mulitplier by 0.25 (on color) Replaces [[Feet_of_Hermes|Feet of Hermes]] since October 2007.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Scrying_Mirror|Scrying Mirror]]'''&lt;br /&gt;
| Randomly reveals information of targetted mage.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Sleep|Sleep]]'''&lt;br /&gt;
| Reduces all the [[Resistance|resistances]] of one single enemy stack&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Slow|Slow]]'''&lt;br /&gt;
| Decreases Enemy unit's [[Initiative|initiative]] by 1.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Steal_Artifact|Steal Artifact]]'''&lt;br /&gt;
| Steals 1 random [[Items|artifact]] from target.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Djinni|Summon Djinni]]'''&lt;br /&gt;
| Summon [[Djinni|Djinnies]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Leviathan|Summon Leviathan]]'''&lt;br /&gt;
| Summon [[Leviathan|Leviathans]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Medusa|Summon Medusa]]'''&lt;br /&gt;
| Summon [[Medusa|Medusa]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Mind_Ripper|Summon Mind Ripper]]'''&lt;br /&gt;
| Summon [[Mind_Ripper|Mind Rippers]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Psychic_Wisp|Summon Psychic Wisp]]'''&lt;br /&gt;
| Summon [[Psychic_Wisp|Psychic Wisps]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Sprite|Summon Sprite]]'''&lt;br /&gt;
| Summon [[Sprite|Sprites]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Sylph|Summon Sylph]]'''&lt;br /&gt;
| Summon [[Sylph|Sylphs]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Temporal_Stasis_Field|Temporal Stasis Field]]'''&lt;br /&gt;
| Doubles the [[Turns|turn costs]] for moves by the targeted mage. Disables [[Pre-orders|pre-orders]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[The_Wall_of_Silence|The Wall of Silence]]'''&lt;br /&gt;
| Renders spell casting very hard, both for the target and for mages encountering that target.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Wish|Wish]]'''&lt;br /&gt;
| May gain you nothing, can make you gain or lose [[Turns|turns]] and can make you lose [[Mana|mana]], &lt;br /&gt;
but may also gain you [[Geld|Geld]], [[Population|population]], lesser [[Items|items]], [[Efreeti_Bottle|Efreeti Bottle]], [[Skills|Skill-point]].&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Plain {{Plain}} ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;95%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! {{Plain}} Spell Name&lt;br /&gt;
! Spell Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Armageddon|Armageddon]]&lt;br /&gt;
| Enchantment associated with the final destruction at the end of the game round. &lt;br /&gt;
It is to be casted and upkept by 7 mages over 6 days, to start the one day final battle at the 7th day. If this doesn't happen within 3 months of game round, server triggered [[Armageddon|Armageddon]] comes at an announced time. Researching this mother of all spells will not boost your spell level.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[Frozen_Hell|Frozen Hell]]&lt;br /&gt;
| Capital punishment cast by Administrators; it freezes target mage, preventing any action by that person for a period of a week. After that week, the mage is killed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Fury_of_God|Fury of God]]&lt;br /&gt;
| A major punishment cast by a hateful God or by Administrators; it will either instantly kill the target mage or cause massive damage in a small amount of turns&lt;br /&gt;
|-&lt;br /&gt;
| [[Indulgence_of_God|Indulgence of God]]&lt;br /&gt;
| Beneficial spell cast by pleased Gods; it removes all harmful enchantments, including epidemics&lt;br /&gt;
|-&lt;br /&gt;
| [[Invigorate|Invigorate]]&lt;br /&gt;
| Beneficial spell cast by pleased Gods; it provides a massive boost to all units in the target mage's army&lt;br /&gt;
|-&lt;br /&gt;
| [[Mute|Mute]]&lt;br /&gt;
| Minor punishment used by Administrators; it disables all in-game messaging and description editing&lt;br /&gt;
|-&lt;br /&gt;
| [[Spell_Strike|Spell Strike]]&lt;br /&gt;
| A damaging spell cast by angry Gods, Spell Strike removes all beneficial enchantments from target mage&lt;br /&gt;
|-&lt;br /&gt;
| [[Time_Twister|Time Twister]]&lt;br /&gt;
| Minor punishment used by Administrators; it subtracts Turns&amp;amp;#124;a full amount of turns from target mage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Heroes' spells ==&lt;br /&gt;
&lt;br /&gt;
*{{red}} [[Arcfire|Arcfire]] by [[Fire_Elementalist|Fire Elementalist]] &lt;br /&gt;
*{{red}} [[Firestorm|Firestorm]] by [[Fire_Elementalist|Fire Elementalist]] &lt;br /&gt;
*{{green}} [[Wall_of_Thorn|Wall of Thorn]] by [[Shaman|Shaman]] &lt;br /&gt;
*{{black}} [[Chill_Touch|Chill Touch]] by [[Soul_Reaper|Soul Reaper]] and [[Necromancer|Necromancer]] &lt;br /&gt;
*{{blue}} [[Icicle|Icicle]] by [[Valkyrie|Valkyrie]] &lt;br /&gt;
*{{black}} [[Polymorph|Polymorph]] by [[Witch|Witch]] &lt;br /&gt;
&lt;br /&gt;
== Retired spells ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot; | Spell&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;760&amp;quot; | Effect&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''{{blue}} [[Feet_of_Hermes|Feet of Hermes]]'''&lt;br /&gt;
| Discontinued spell, replaced by [[Phase_Step|Phase Step]]. Added the [[Swift|Swift]] ability to one of your stacks.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;/div&gt;</summary>
		<author><name>Redloki</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Spells&amp;diff=51655</id>
		<title>Spells</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Spells&amp;diff=51655"/>
		<updated>2021-06-20T10:36:19Z</updated>

		<summary type="html">&lt;p&gt;Redloki: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{spellnav}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
Spells are the bread and butter of The Reincarnation. They are used for a variety of purposes: the summoning of units, the casting of offensive, defensive, and support enchantments both in and out of battle, and the allocation of resources, among other uses. The spells in a mage's spellbook are seen as one of the basic [[Resources|resources]]. The number of spells and their complexity determines a mage's spell level; once a spell is acquired, you'll never lose it, and spell level will permanently be raised, as long as you keep your mage alive.&lt;br /&gt;
&lt;br /&gt;
Each color can learn their own [[:Category:Simple_Spells|Simple]], [[:Category:Average_Spells|Average]], [[:Category:Complex_Spells|Complex]], and [[:Category:Ultimate_Spells|Ultimate]] spells through [[Research|research]] (note that Ultimate spells are disabled on Arch server). They can learn their own adjacent colors' [[:Category:Simple_Spells|Simple]], [[:Category:Average_Spells|Average]], and [[:Category:Complex_Spells|Complex]] spells, and finally, can learn their opposite colors' [[:Category:Simple_Spells|Simple]] and [[:Category:Average_Spells|Average spells]]. Phantasm is the exception: they can learn every color's [[:Category:Simple_Spells|Simple]], [[:Category:Average_Spells|Average]], and [[:Category:Complex_Spells|Complex]] spells, so their [[Spell_level|spell level]] is naturally the highest of all the colors. [[:Category:Ancient_Spells|Ancient]] spells are special rare spells (one for each color) that cannot be learned through research. Administrators have their own set of [[:Category:Admin_Spells|spells]], and so [[:Category:God_Spells|have the Gods]].&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;Center&amp;quot; width=&amp;quot;66%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spectrum.jpg|RTENOTITLE]]&lt;br /&gt;
| Each color has two adjacent and two opposite colors, which you can imagine as adjacent and opposite points of the pentegram diagram below, or as the diagrams to the side, looped.&lt;br /&gt;
| [[File:Spectrum.jpg|RTENOTITLE]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{PentagramWithoutPlain}}&lt;br /&gt;
&lt;br /&gt;
[[GodFavour|Gods]], [[Skills|Skills]], and the [[Black_Market|Black Market]] can add some extra spell level. Every color's [[:Category:Simple_Spells|Simple]], [[:Category:Average_Spells|Average]], and [[:Category:Complex_Spells|Complex]] spells are available on the [[Black_Market|Black Market]] under [[Exotic_Mageware|Exotic Mageware]]. This is one of the two places that [[:Category:Ancient_Spells|Ancient]] spells can be learned; the other method is using the specific [[Unique_Items|Unique scroll]] that corresponds to each color. These [[Unique_Items|Unique scrolls]] have a fixed percentage chance (50%) of allowing a mage to learn the corresponding [[:Category:Ancient_Spells|Ancient]] spell; otherwise, the [[Unique_Items|Unique scroll]] is destroyed, draining all of a mage's [[Mana|mana]] reserve in the process. Bidding on and winning the spell in the [[Exotic_Mageware|Exotic Mageware]] section of the [[Black_Market|Black Market]] is a guaranteed way to learn the spell without running the risk of losing all of your [[Mana|mana]].&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | '''[[Mana|Mana]] cost for spell casting'''&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| Spell Type&lt;br /&gt;
| On-Colour&lt;br /&gt;
| Adjacent Colour&lt;br /&gt;
| Opposite Colour&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| Simple&lt;br /&gt;
| 100%&lt;br /&gt;
| 125%&lt;br /&gt;
| 200%&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| Average&lt;br /&gt;
| 100%&lt;br /&gt;
| 150%&lt;br /&gt;
| 350%&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| Complex&lt;br /&gt;
| 100%&lt;br /&gt;
| 200%&lt;br /&gt;
| 600%&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| Ultimate&lt;br /&gt;
| 100%&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | not possible&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| Ancient&lt;br /&gt;
| 100%&lt;br /&gt;
| 125%&lt;br /&gt;
| 200%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt; &lt;br /&gt;
Casting adjacent and off-color spells is much more [[Mana|mana]] costly than casting on-color spells, increasing as spell complexity rises. Casting a spell off-color carries the further risk of failure, depending on the complexity of the spell. If spell casting fails, turns and mana are consumed with no benefit. Opposite color casting carries a greater risk of failure than adjacent color casting. The risk of failure also increases with the complexity of the spell. However, higher spell levels reduce the risk of casting failure. Failure rate can be further reduced by casting the [[:Category:Phantasm_Spells|Phantasm]] enchantment {{blue}} [[Concentration|Concentration]], which reduces research time for spells for all colors. For Phantasm mages, it also increases off-color summoning yields.&lt;br /&gt;
&lt;br /&gt;
Success rate for on-color spells is computed using the following formula:&lt;br /&gt;
&lt;br /&gt;
Simple = SPL x 0.10% + 140%&lt;br /&gt;
&lt;br /&gt;
Average = SPL x 0.10% + 130%&lt;br /&gt;
&lt;br /&gt;
Complex = SPL x 0.10% + 90%&lt;br /&gt;
&lt;br /&gt;
Ultimate = SPL x 0.10% + 80%&lt;br /&gt;
&lt;br /&gt;
Ancient = SPL x 0.10% + 85%&lt;br /&gt;
&lt;br /&gt;
Concentration multiplies this success rate through the following formula: (100% + ( SPL of Concentration / 2900 ))&lt;br /&gt;
&lt;br /&gt;
For adjacent color spells, the success rate is further multiplied by 53%. For opposite color spells, it is multiplied by 45%.&lt;br /&gt;
&lt;br /&gt;
Example: SPL 500 with concentration of 500 casting an off color complex will be (500 x 0.10% + 90%) x (100% +500/2900) x 53% = 86.99%&lt;br /&gt;
&lt;br /&gt;
Confuse, on the other hand, reduces the success rate of casting by multiplying it with the following formula:&lt;br /&gt;
&lt;br /&gt;
on color: * (1 - (0.0012 * SL))&lt;br /&gt;
&lt;br /&gt;
offcolor: * (1 - (0.0009 * SL))&lt;br /&gt;
&lt;br /&gt;
opposite: * (1 - (0.0006 * SL))&lt;br /&gt;
&lt;br /&gt;
For SPL 600, on-color would multiply the success rate by 28%, adjacent color would multiply it by 46%, while opposite color would multiply it by 64%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#2ecc71;&amp;quot;&amp;gt;Chance to Destroy Hostile Enchantments&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#2ecc71;&amp;quot;&amp;gt;There is a 50% chance to&amp;amp;nbsp;destroy hostile enchantments cast upon a Mage&amp;amp;nbsp;when the Mage&amp;amp;nbsp;has successfully attacked (Regular), sieged or pillaged the Caster&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Encyclopedia Magika: Volume II: The Book of Spells'''&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Ascendant {{White}} ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot; | Spell&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;760&amp;quot; | Effect&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Armor_of_Light|Armor of Light]]'''&lt;br /&gt;
| Provides [[Racial_Enemy_Against|Racial Enemy]]% vs [[Undead|Undead]] units for ONE random friendly stack. (Based on spell level)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Bless|Bless]]'''&lt;br /&gt;
| Raises Accuracy of one random owned stack. (Based on spell level)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Blinding_Flash|Blinding Flash]]'''&lt;br /&gt;
| Reduces [[Accuracy|accuracy]] of enemy units (Based on spell level)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Empyrean_Inquisitor|Call Empyrean Inquisitor]]'''&lt;br /&gt;
| Summon [[Empyrean_Inquisitor|Empyrean Inquisitor]] into your army&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Consecration|Consecration]]'''&lt;br /&gt;
| Summon [[Fanatic|Fanatics]] into your army&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Descent_of_Holy_Being|Descent of Holy Being]]'''&lt;br /&gt;
| Summon [[Dominion|Dominions]] into your army&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Destroy_Artifacts|Destroy Artifacts]]'''&lt;br /&gt;
| Destroys 1-9 random [[Items|artifacts]] of targeted mage. (Based on spell level)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Dispel_Magic|Dispel Magic]]'''&lt;br /&gt;
| Improves chance of dispelling [[Enchantments|enchantments]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Divine_Inspiration|Divine Inspiration]]'''&lt;br /&gt;
| ''On Apprentice server only'', [[Enchantment|enchantment]] to compensate for the absence of [[The_Holy_Light|The Holy Light]]. &lt;br /&gt;
Increase your accuracy in battle. It has a hidden mana upkeep, and only works for white mages.&lt;br /&gt;
&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Gate|Gate]]'''&lt;br /&gt;
| Summon [[Archangel|Archangels]], [[Angel|Angels]], [[Unicorn|Unicorns]] or [[Knight|Knights]] into your army&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Healing|Healing]]'''&lt;br /&gt;
| Resurrects units at the end of the battle, except when whole stacks are [[Stack_wipe|wiped]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Heavenly_Protection|Heavenly Protection]]'''&lt;br /&gt;
| Gives a chance to reflect enemy spells.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Holy_Word|Holy Word]]'''&lt;br /&gt;
| Deal's [[Holy|Holy]] damage to each [[Undeads|undead]] enemy stack. (Based on spell level)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Locate_Artifact|Locate Artifact]]'''&lt;br /&gt;
| Generates\Finds [[Items|items]] for the caster.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Love_and_Peace|Love and Peace]]'''&lt;br /&gt;
| Increase HP and decrease AP of own units in battles. [[Preacher|Preachers]] join your army every turn. &lt;br /&gt;
Reduces the [[Geld|Geld]] upkeep of your units. Increases Population growth.&lt;br /&gt;
&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Miracle|Miracle]]'''&lt;br /&gt;
| Resurrects 50% of slain units, except stacks that were totally [[Stack_wipe|wiped]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Pacifism|Pacifism]]'''&lt;br /&gt;
| Reduces Attack Power of the victim's armies by ~15%. (Based on spell level)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Platinum_Hand_of_Healing|Platinum Hand of Healing]]'''&lt;br /&gt;
| Resurrects 20% of slain units, except stacks that were totally [[Stack_wipe|wiped]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Protection_from_Evil|Protection from Evil]]'''&lt;br /&gt;
| Grants your kingdom resistance against {{black}} [[:category:Nether_Spells|spells]], both in battles as well as directly cast.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Protection_from_Missile|Protection from Missile]]'''&lt;br /&gt;
| Protects a random stack from any [[MISSILE|missile]] attacks.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Resist_Elements|Resist Elements]]'''&lt;br /&gt;
| Adds resistance to [[:category:Eradication_Spells|Eradication spells]]. (Based on spell level)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Resurrection|Resurrection]]'''&lt;br /&gt;
| Resurrects units slain during battle.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Angel|Summon Angel]]'''&lt;br /&gt;
| Summon [[Angel|Angels]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Archangel|Summon Archangel]]'''&lt;br /&gt;
| Summon [[Archangel|Archangels]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Astral_Magician|Summon Astral Magician]]'''&lt;br /&gt;
| Summon [[Astral_Magician|Astral Magicians]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Pegasus|Summon Pegasus]]'''&lt;br /&gt;
| Summon [[Pegasus|Pegasus]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Soul_Speaker|Summon Soul Speaker]]'''&lt;br /&gt;
| Summon [[Soul_Speaker|Soul Speakers]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Spirit_Warrior|Summon Spirit Warrior]]'''&lt;br /&gt;
| Summon [[Spirit_Warrior|Spirit Warriors]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Titan|Summon Titan]]'''&lt;br /&gt;
| Summon [[Titan|Titans]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Unicorn|Summon Unicorn]]'''&lt;br /&gt;
| Summon [[Unicorn|Unicorns]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Sword_of_Light|Sword of Light]]'''&lt;br /&gt;
| Battle spell that adds [[HOLY|holy]] attack and increased AP to units of [[MELEE|MELEE]] [[Attack_Types|Attack Type]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[The_Holy_Light|The Holy Light]]'''&lt;br /&gt;
| Enchantment that boosts accuracy, AP, and counter of {{white}} units, as well as adding [[HOLY|holy]] attack to those with [[MELEE|MELEE]] [[Attack_Types|Attack Type]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Verdant {{Green}} ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot; | Spell&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;760&amp;quot; | Effect&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Animal_Summoning|Animal Summoning]]'''&lt;br /&gt;
| Summon [[Gorilla|Gorillas]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Creeping_Vines|Call Creeping Vines]]'''&lt;br /&gt;
| Summon [[Creeping_Vines|Creeping Vines]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Elven_Blade_Dancer|Call Elven Blade Dancer]]'''&lt;br /&gt;
| Summon [[Elven_Blade_Dancer|Elven Blade Dancers]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Griffon|Call Griffon]]'''&lt;br /&gt;
| Summon [[Griffon|Griffons]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_High_Elves|Call High Elves]]'''&lt;br /&gt;
| Summon [[High_Elf|High Elves]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Hurricane|Call Hurricane]]'''&lt;br /&gt;
| All [[FLYING|flying]] units will be grounded and suffer -1 [[Initiative|initiative]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Mandrake|Call Mandrake]]'''&lt;br /&gt;
| Summon [[Mandrake|Mandrakes]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Treants|Call Treants]]'''&lt;br /&gt;
| Summon [[Treant|Treants]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Phoenix|Call Phoenix]]'''&lt;br /&gt;
| Summon [[Phoenix|Phoenixes]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Venus_Flytraps|Call Venus Flytraps]]'''&lt;br /&gt;
| Summon [[Venus_Flytraps|Venus Flytraps]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Cancellation|Cancellation]]'''&lt;br /&gt;
| Removes all [[Enchantments|enchantments]] from the targetted mage, also cures global [[Epidemics|epidemics]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Enlarge_Animal|Enlarge Animal]]'''&lt;br /&gt;
| Increases AP and for all [[:Category:Animals|Animals]] you own.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Eye_of_the_Eagle|Eye of the Eagle]]'''&lt;br /&gt;
| [[:Category:Elves|Elves]] get +10% accuracy.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Nature's_Cure|Nature's Cure]]'''&lt;br /&gt;
| Restores [[Health_points|HP]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Nature's_Favor|Nature's Favor]]'''&lt;br /&gt;
| Summon [[Treant|Treants]], [[Dryad|Dryads]] and [[Nymph|Nymphs]] every turn, gives bonus to population.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Nature's_Lore|Nature's Lore]]'''&lt;br /&gt;
| Increase [[Groentje_Players_Manual_Ch4#Exploring_and_Wilderness|explore]] and gives a bonus to [[:Category:Elves|Elves]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Plant_Growth|Plant Growth]]'''&lt;br /&gt;
| Increases the [[Health_Points|HP]], [[Counter_Attack|counter]] and [[Attack_Power|AP]] of all treefolk units: [[Treant|Treant]], [[Mandrake|Mandrake]], and [[Creeping_Vines|Creeping Vines]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Regeneration|Regeneration]]'''&lt;br /&gt;
| Resurrects 10% of all your slain units in battle.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Rust_Armor|Rust Armor]]'''&lt;br /&gt;
| Lowers [[MELEE|melee]] resistance of all of opponent's units that fail to resist the spell by ~30%.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Serenity|Serenity]]'''&lt;br /&gt;
| Dispells a number of [[Enchantments|enchantments]] on a target. Can be used offensively but also to save a friend.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Stunning_Beauty|Stunning Beauty]]'''&lt;br /&gt;
| [[:Category:Elves|Elves]] and [[:Category:Humans|Humans]] in your army gain [[Beauty|Beauty]] ability.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Dryad|Summon Dryad]]'''&lt;br /&gt;
| Summon [[Dryad|Dryads]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Earth_Elemental|Summon Earth Elemental]]'''&lt;br /&gt;
| Summon [[Earth_Elemental|Earth Elementals]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Locust_Swarm|Summon Locust Swarm]]'''&lt;br /&gt;
| Decreases food production of [[Farms|farms]] of the target mage.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Nymph|Summon Nymph]]'''&lt;br /&gt;
| Summon [[Nymph|Nymphs]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Werebear|Summon Werebear]]'''&lt;br /&gt;
| Summon [[Werebear|Werebears]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Sunray|Sunray]]'''&lt;br /&gt;
| Increases protection from {{black}} Nether and {{blue}} Phantasm magic.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Weather_Summoning|Weather Summoning]]'''&lt;br /&gt;
| Increase food production of [[Farms|farms]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Web_of_the_Spider_Woman|Web of the Spider Woman]]'''&lt;br /&gt;
| Reduces the [[Initiative|initiative]] of one random enemy stack by 1.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Wooden_Soul|Wooden Soul]]'''&lt;br /&gt;
| Increaes [[Health_points|HP]] for one random stack in your army.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Eradication {{red}} ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot; | Spell&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;760&amp;quot; | Effect&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Battle_Chant|Battle Chant]]'''&lt;br /&gt;
| Increases AP and decreases HP of own units in battle. &lt;br /&gt;
Takes home [[Geld|geld]] if attack is successful ({{red}} mages only).&lt;br /&gt;
&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Blaze|Blaze]]'''&lt;br /&gt;
| Inflicts minor damage, twice as effective as [[Force_Bolt|Force Bolt]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Dwarven_Deathseeker|Call Dwarven Deathseeker]]'''&lt;br /&gt;
| Summon [[Dwarven_Deathseeker|Dwarven Deathseekers]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Dwarven_Shaman|Call Dwarven Shaman]]'''&lt;br /&gt;
| Summon [[Dwarven_Shaman|Dwarven Shaman]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Lightning|Call Lightning]]'''&lt;br /&gt;
| Kills [[Mana|Mana]] and [[Population|Population]]: between 5%-8%.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Lizardmen|Call Lizardmen]]'''&lt;br /&gt;
| Summon [[Lizard_Man|Lizardmen]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Storm_Giant|Call Storm Giant]]'''&lt;br /&gt;
| Summon [[Storm_Giant|Storm Giants]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Chain_Lightning|Chain Lightning]]'''&lt;br /&gt;
| Does strong [[LIGHTNING|Lightning]] damage to one enemy group and does weak [[LIGHTNING|Lightning]] damage to remaining enemies. Seems to do more damage to smaller units.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Disintegrate|Disintegrate]]'''&lt;br /&gt;
| Kills units in 1 random stack. Red's version of [[Gaze_of_Death|Gaze of Death]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Earthquake|Earthquake]]'''&lt;br /&gt;
| It empties all [[Mana|mana]] of caster, and then from the target subtracts half that amount of [[Mana|mana]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Fireball|Fireball]]'''&lt;br /&gt;
| Inflicts major [[FIRE|fire]] damage to random group. Efficient if used against units with [[Weakness_to|Weakness to]] [[FIRE|fire]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Flame_Arrow|Flame Arrow]]'''&lt;br /&gt;
| Adds [[FIRE|Fire]] [[Attack_Types|attack type]] to all [[MISSILE|Missile]] attacks.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Flame_Blade|Flame Blade]]'''&lt;br /&gt;
| Adds [[FIRE|FIRE]] [[Attack_Types|attack type]] to any [[MELEE|MELEE]] stack.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Flame_Shield|Flame Shield]]'''&lt;br /&gt;
| Gives your units 100% [[FIRE|FIRE]] Resistance, and gives them the ability [[Bursting|Bursting]] [[FIRE|Fire]]. &lt;br /&gt;
Bursting is triggered by each enemy [[MELEE|melee]] and [[HOLY|holy]] primary attack.&lt;br /&gt;
&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Force_Bolt|Force Bolt]]'''&lt;br /&gt;
| Inflicts minor [[LIGHTNING|lightning]] damage to a random enemy stack.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Giant_Strength|Giant Strength]]'''&lt;br /&gt;
| +20% AP to all stacks.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Gravity_Pull|Gravity Pull]]'''&lt;br /&gt;
| Pulls those enemy [[FLYING|flying]] units that fail to resist the spell to the ground. &lt;br /&gt;
Grounded stacks are dealt an amount of [[MELEE|Melee]] damage because of the impact, and are paired to ground stacks.&lt;br /&gt;
&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Inferno|Inferno]]'''&lt;br /&gt;
| Inflicts major amounts of [[FIRE|fire]] damage to all enemy stacks. &lt;br /&gt;
Smaller units suffer far more damage than big ones.&lt;br /&gt;
&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Lightning_Strike|Lightning Strike]]'''&lt;br /&gt;
| Moderate [[LIGHTNING|lightning]] damage to 1 random enemy stack.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Lure_Goblins|Lure Goblins]]'''&lt;br /&gt;
| Summon [[Goblins|Goblins]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Meteor_Storm|Meteor Storm]]'''&lt;br /&gt;
| Destroys [[Buildings|buildings]] and [[Population|population]] each turn taken by the targeted mage. &lt;br /&gt;
Takes its upkeep [[Mana|mana]] from the casting mage, during every turn the targeted mage moves under the [[Enchantments|enchantment]].&lt;br /&gt;
&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Stun|Stun]]'''&lt;br /&gt;
| Typically 30% reduction of both [[Resistance|resistances]] and [[Efficiency|efficiency]] of enemy units that fail to resist [[Stun|Stun]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Chimera|Summon Chimera]]'''&lt;br /&gt;
| Summon [[Chimera|Chimera]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Efreeti|Summon Efreeti]]'''&lt;br /&gt;
| Summon [[Efreeti|Efreeti]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Fire_Elemental|Summon Fire Elemental]]'''&lt;br /&gt;
| Summon [[Fire_Elemental|Fire Elementals]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Hellhound|Summon Hellhound]]'''&lt;br /&gt;
| Summon [[Hell_Hound|Hell Hounds]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Hydra|Summon Hydra]]'''&lt;br /&gt;
| Summon [[Hydra|Hydra]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Red_Dragon|Summon Red Dragon]]'''&lt;br /&gt;
| Summon [[Red_Dragon|Red Dragons]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Salamander|Summon Salamander]]'''&lt;br /&gt;
| Summon [[Salamander|Salamanders]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Wyvern|Summon Wyvern]]'''&lt;br /&gt;
| Summon [[Wyvern|Wyverns]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Volcano_Eruption|Volcano Eruption]]'''&lt;br /&gt;
| Kills target's [[Units|units]] and [[Population|population]] and destroys [[Buildings|buildings]], including [[Forts|forts]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Nether {{Black}} ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot; | Spell&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;760&amp;quot; | Effect&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Animate_Ghouls|Animate Ghouls]]'''&lt;br /&gt;
| Summon [[Ghoul|Ghouls]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Animate_Skeletons|Animate Skeletons]]'''&lt;br /&gt;
| Summon [[Skeleton|Skeletons]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Animate_Zombie|Animate Zombie]]'''&lt;br /&gt;
| Summon [[Zombie|Zombies]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Battle_Lust|Battle Lust]]'''&lt;br /&gt;
| +80% AP increase to all stacks, -40% HP penalty.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Black_Death|Black Death]]'''&lt;br /&gt;
| Kills [[Units|units]] and [[Population|population]] every turn. This [[Epidemics|epidemic]] spreads through battles.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Black_Sabbath|Black Sabbath]]'''&lt;br /&gt;
| Randomizes but increases [[Mana|node output]]. Summon [[Zombie|Zombies]] and [[Skeleton|Skeletons]] every turn.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Blacken_Soul|Blacken Soul]]'''&lt;br /&gt;
| Kills units and paralyzes 1 random stack.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Blood_Curse|Blood Curse]]'''&lt;br /&gt;
| Prevents healing of enemy units.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Blood_Ritual|Blood Ritual]]'''&lt;br /&gt;
| Summon [[Ghoul|Ghouls]] every turns.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Contract_of_the_Soul|Contract of the Soul]]'''&lt;br /&gt;
| [[Devil|Devils]] come to help in battles for 25 hours, particulary on defense and in counters. &lt;br /&gt;
[[Population|Population]] allows upkeeping this [[Enchantments|enchantment]] a limited number of turns only. Regaining [[Population|Population]] after [[Contract_of_the_Soul|Contract of the Soul]] is hindered by the [[Devil_Prince|Devil Prince]] hero.&lt;br /&gt;
&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Corruption|Corruption]]'''&lt;br /&gt;
| Summon [[:category:Fallen_Units|Fallen Units]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Curse|Curse]]'''&lt;br /&gt;
| Lowers [[Accuracy|accuracy]] of 1 stack.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Death_and_Decay|Death and Decay]]'''&lt;br /&gt;
| Destroys targets [[Land|land]] and [[Population|population]]/&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Dreams_of_Seduction|Dreams of Seduction]]'''&lt;br /&gt;
| Summon [[Succubus|Succubi]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Fear|Fear]]'''&lt;br /&gt;
| Lowers AP and counter of 1 stack.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Foul_Water|Foul Water]]'''&lt;br /&gt;
| Increase AP to all [[MELEE|MELEE]] units and gives them [[POISON|POISON]] attack type.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Gaze_of_Death|Gaze of Death]]'''&lt;br /&gt;
| Kills units in 1 random stack.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Kiss_of_the_Vampire|Kiss of the Vampire]]'''&lt;br /&gt;
| All units gain the ability [[Steal_Life|Steal Life]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Night_of_the_Living_Dead|Night of the Living Dead]]'''&lt;br /&gt;
| Sacrifices [[Population|population]] and summon random [[Undeads|undead units]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Shroud_of_Darkness|Shroud of Darkness]]'''&lt;br /&gt;
| Add [[Resistance|resistance]] against {{white}} Ascendant Magic.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Bulwark_Horror|Summon Bulwark Horror]]'''&lt;br /&gt;
| Summon [[Bulwark_Horror|Bulwark Horrors]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Dark_Elf_Magician|Summon Dark Elf Magician]]'''&lt;br /&gt;
| Summon [[Dark_Elf_Magician|Dark Elf Magicians]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Demon_Knight|Summon Demon Knight]]'''&lt;br /&gt;
| Summon [[Demon_Knight|Demon Knights]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Horned_Demon|Summon Horned Demon]]'''&lt;br /&gt;
| Summon [[Horned_Demon|Horned Demons]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Lich|Summon Lich]]'''&lt;br /&gt;
| Summon [[Lich|Liches]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Shadow|Summon Shadow]]'''&lt;br /&gt;
| Summon [[Shadow|Shadows]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Unholy_Reaver|Summon Unholy Reaver]]'''&lt;br /&gt;
| Summon [[Unholy_Reaver|Unholy Reavers]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Vampire|Summon Vampire]]'''&lt;br /&gt;
| Summon [[Vampire|Vampires]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Wraith|Summon Wraith]]'''&lt;br /&gt;
| Summon [[Wraith|Wraith]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Touch_of_Necromancy|Touch of Necromancy]]'''&lt;br /&gt;
| Raises 30% of slain units from opponents army as [[Undeads|Undeads]] to join your army.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Phantasm {{Blue}} ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot; | Spell&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;760&amp;quot; | Effect&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Aureate_Conversion|Aureate Conversion]]'''&lt;br /&gt;
| Decreases gold income, decreases unit mana upkeep.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Sirenes|Call Sirenes]]'''&lt;br /&gt;
| Summon [[Sirene|Sirenes]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Concentration|Concentration]]'''&lt;br /&gt;
| Decreases the chance of failure in casting off-color spells. &lt;br /&gt;
Increases research speed. For {{blue}} mages also increases off-color summoning yields.&lt;br /&gt;
&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Confuse|Confuse]]'''&lt;br /&gt;
| Decreases target's chance for successful spell casting and successful dispelling.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Conjure_Elemental|Conjure Elemental]]'''&lt;br /&gt;
| Summon [[Water_Elemental|Water Elementals]], [[Ice_Elemental|Ice Elementals]] or [[Air_Elemental|Air Elementals]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Double_Time|Double Time]]'''&lt;br /&gt;
| Increases [[Accuracy|accuracy]] and [[Initiative|initiative]] to one of your stacks.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Flight|Flight]]'''&lt;br /&gt;
| Adds [[FLYING|Flying]] ability to one of your stacks.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Fog_Cloud|Fog Cloud]]'''&lt;br /&gt;
| Decreases [[Accuracy|accuracy]] for attacker and defender in a battle.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Fool's_Gold|Fool's Gold]]'''&lt;br /&gt;
| Removes a random amount of geld from a target, transferring part of it to caster.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Hallucination|Hallucination]]'''&lt;br /&gt;
| Gives a chance your enemy cannot find your kingdom when attacking, and reduces the [[Efficiency|efficiency]] of your units by 10%.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Invisibility|Invisibility]]'''&lt;br /&gt;
| Sets 1 random stack [[Initiative|Initiative]] to 6 and doubles [[Fatigue|Fatigue]] to the enemy stack that hits it&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Laziness|Laziness]]'''&lt;br /&gt;
| Decreases the base [[Geld|geld]] income of the target.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Lovesick|Lovesick]]'''&lt;br /&gt;
| Cast by {{blue}} adds [[Charm|Charm]] and [[Beauty|Beauty]] abilities to your units. Adds [[Beauty|Beauty]] only when cast off-color.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Mental_Thrash|Mental Thrash]]'''&lt;br /&gt;
| Deals fixed amount of [[PSYCHIC|psychic]] attack type damage to one enemy stack.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Mind_Bar|Mind Bar]]'''&lt;br /&gt;
| Increases spell resistance for all five magic specialties ({{Red}}{{Green}}{{White}}{{Black}}{{Blue}}).&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Mirage_Monster|Mirage Monster]]'''&lt;br /&gt;
| Summon 6666 [[Shadow_Monster|Shadow Monsters]] into your army for 1 battle.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Paralyze|Paralyze]]'''&lt;br /&gt;
| Lowers [[Initiative|initiative]], AP and counter-attack.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Phantasm_Magic|Phantasm Magic]]'''&lt;br /&gt;
| Deals minor amount of [[PSYCHIC|psychic]] damage to the enemy army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Phase_Step|Phase Step]]'''&lt;br /&gt;
| Grants a single stack Siege and increases the Random Damage Mulitplier by 0.25 (on color) Replaces [[Feet_of_Hermes|Feet of Hermes]] since October 2007.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Scrying_Mirror|Scrying Mirror]]'''&lt;br /&gt;
| Randomly reveals information of targetted mage.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Sleep|Sleep]]'''&lt;br /&gt;
| Reduces all the [[Resistance|resistances]] of one single enemy stack&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Slow|Slow]]'''&lt;br /&gt;
| Decreases Enemy unit's [[Initiative|initiative]] by 1.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Steal_Artifact|Steal Artifact]]'''&lt;br /&gt;
| Steals 1 random [[Items|artifact]] from target.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Djinni|Summon Djinni]]'''&lt;br /&gt;
| Summon [[Djinni|Djinnies]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Leviathan|Summon Leviathan]]'''&lt;br /&gt;
| Summon [[Leviathan|Leviathans]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Medusa|Summon Medusa]]'''&lt;br /&gt;
| Summon [[Medusa|Medusa]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Mind_Ripper|Summon Mind Ripper]]'''&lt;br /&gt;
| Summon [[Mind_Ripper|Mind Rippers]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Psychic_Wisp|Summon Psychic Wisp]]'''&lt;br /&gt;
| Summon [[Psychic_Wisp|Psychic Wisps]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Sprite|Summon Sprite]]'''&lt;br /&gt;
| Summon [[Sprite|Sprites]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Sylph|Summon Sylph]]'''&lt;br /&gt;
| Summon [[Sylph|Sylphs]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Temporal_Stasis_Field|Temporal Stasis Field]]'''&lt;br /&gt;
| Doubles the [[Turns|turn costs]] for moves by the targeted mage. Disables [[Pre-orders|pre-orders]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[The_Wall_of_Silence|The Wall of Silence]]'''&lt;br /&gt;
| Renders spell casting very hard, both for the target and for mages encountering that target.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Wish|Wish]]'''&lt;br /&gt;
| May gain you nothing, can make you gain or lose [[Turns|turns]] and can make you lose [[Mana|mana]], &lt;br /&gt;
but may also gain you [[Geld|Geld]], [[Population|population]], lesser [[Items|items]], [[Efreeti_Bottle|Efreeti Bottle]], [[Skills|Skill-point]].&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Plain {{Plain}} ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;95%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! {{Plain}} Spell Name&lt;br /&gt;
! Spell Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Armageddon|Armageddon]]&lt;br /&gt;
| Enchantment associated with the final destruction at the end of the game round. &lt;br /&gt;
It is to be casted and upkept by 7 mages over 6 days, to start the one day final battle at the 7th day. If this doesn't happen within 3 months of game round, server triggered [[Armageddon|Armageddon]] comes at an announced time. Researching this mother of all spells will not boost your spell level.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[Frozen_Hell|Frozen Hell]]&lt;br /&gt;
| Capital punishment cast by Administrators; it freezes target mage, preventing any action by that person for a period of a week. After that week, the mage is killed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Fury_of_God|Fury of God]]&lt;br /&gt;
| A major punishment cast by a hateful God or by Administrators; it will either instantly kill the target mage or cause massive damage in a small amount of turns&lt;br /&gt;
|-&lt;br /&gt;
| [[Indulgence_of_God|Indulgence of God]]&lt;br /&gt;
| Beneficial spell cast by pleased Gods; it removes all harmful enchantments, including epidemics&lt;br /&gt;
|-&lt;br /&gt;
| [[Invigorate|Invigorate]]&lt;br /&gt;
| Beneficial spell cast by pleased Gods; it provides a massive boost to all units in the target mage's army&lt;br /&gt;
|-&lt;br /&gt;
| [[Mute|Mute]]&lt;br /&gt;
| Minor punishment used by Administrators; it disables all in-game messaging and description editing&lt;br /&gt;
|-&lt;br /&gt;
| [[Spell_Strike|Spell Strike]]&lt;br /&gt;
| A damaging spell cast by angry Gods, Spell Strike removes all beneficial enchantments from target mage&lt;br /&gt;
|-&lt;br /&gt;
| [[Time_Twister|Time Twister]]&lt;br /&gt;
| Minor punishment used by Administrators; it subtracts Turns&amp;amp;#124;a full amount of turns from target mage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Heroes' spells ==&lt;br /&gt;
&lt;br /&gt;
*{{red}} [[Arcfire|Arcfire]] by [[Fire_Elementalist|Fire Elementalist]] &lt;br /&gt;
*{{red}} [[Firestorm|Firestorm]] by [[Fire_Elementalist|Fire Elementalist]] &lt;br /&gt;
*{{green}} [[Wall_of_Thorn|Wall of Thorn]] by [[Shaman|Shaman]] &lt;br /&gt;
*{{black}} [[Chill_Touch|Chill Touch]] by [[Soul_Reaper|Soul Reaper]] and [[Necromancer|Necromancer]] &lt;br /&gt;
*{{blue}} [[Icicle|Icicle]] by [[Valkyrie|Valkyrie]] &lt;br /&gt;
*{{black}} [[Polymorph|Polymorph]] by [[Witch|Witch]] &lt;br /&gt;
&lt;br /&gt;
== Retired spells ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot; | Spell&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;760&amp;quot; | Effect&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''{{blue}} [[Feet_of_Hermes|Feet of Hermes]]'''&lt;br /&gt;
| Discontinued spell, replaced by [[Phase_Step|Phase Step]]. Added the [[Swift|Swift]] ability to one of your stacks.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;/div&gt;</summary>
		<author><name>Redloki</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Spells&amp;diff=51654</id>
		<title>Spells</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Spells&amp;diff=51654"/>
		<updated>2021-06-20T10:31:02Z</updated>

		<summary type="html">&lt;p&gt;Redloki: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{spellnav}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
Spells are the bread and butter of The Reincarnation. They are used for a variety of purposes: the summoning of units, the casting of offensive, defensive, and support enchantments both in and out of battle, and the allocation of resources, among other uses. The spells in a mage's spellbook are seen as one of the basic [[Resources|resources]]. The number of spells and their complexity determines a mage's spell level; once a spell is acquired, you'll never lose it, and spell level will permanently be raised, as long as you keep your mage alive.&lt;br /&gt;
&lt;br /&gt;
Each color can learn their own [[:Category:Simple_Spells|Simple]], [[:Category:Average_Spells|Average]], [[:Category:Complex_Spells|Complex]], and [[:Category:Ultimate_Spells|Ultimate]] spells through [[Research|research]] (note that Ultimate spells are disabled on Arch server). They can learn their own adjacent colors' [[:Category:Simple_Spells|Simple]], [[:Category:Average_Spells|Average]], and [[:Category:Complex_Spells|Complex]] spells, and finally, can learn their opposite colors' [[:Category:Simple_Spells|Simple]] and [[:Category:Average_Spells|Average spells]]. Phantasm is the exception: they can learn every color's [[:Category:Simple_Spells|Simple]], [[:Category:Average_Spells|Average]], and [[:Category:Complex_Spells|Complex]] spells, so their [[Spell_level|spell level]] is naturally the highest of all the colors. [[:Category:Ancient_Spells|Ancient]] spells are special rare spells (one for each color) that cannot be learned through research. Administrators have their own set of [[:Category:Admin_Spells|spells]], and so [[:Category:God_Spells|have the Gods]].&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;Center&amp;quot; width=&amp;quot;66%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spectrum.jpg|RTENOTITLE]]&lt;br /&gt;
| Each color has two adjacent and two opposite colors, which you can imagine as adjacent and opposite points of the pentegram diagram below, or as the diagrams to the side, looped.&lt;br /&gt;
| [[File:Spectrum.jpg|RTENOTITLE]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{PentagramWithoutPlain}}&lt;br /&gt;
&lt;br /&gt;
[[GodFavour|Gods]], [[Skills|Skills]], and the [[Black_Market|Black Market]] can add some extra spell level. Every color's [[:Category:Simple_Spells|Simple]], [[:Category:Average_Spells|Average]], and [[:Category:Complex_Spells|Complex]] spells are available on the [[Black_Market|Black Market]] under [[Exotic_Mageware|Exotic Mageware]]. This is one of the two places that [[:Category:Ancient_Spells|Ancient]] spells can be learned; the other method is using the specific [[Unique_Items|Unique scroll]] that corresponds to each color. These [[Unique_Items|Unique scrolls]] have a fixed percentage chance (50%) of allowing a mage to learn the corresponding [[:Category:Ancient_Spells|Ancient]] spell; otherwise, the [[Unique_Items|Unique scroll]] is destroyed, draining all of a mage's [[Mana|mana]] reserve in the process. Bidding on and winning the spell in the [[Exotic_Mageware|Exotic Mageware]] section of the [[Black_Market|Black Market]] is a guaranteed way to learn the spell without running the risk of losing all of your [[Mana|mana]].&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | '''[[Mana|Mana]] cost for spell casting'''&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| Spell Type&lt;br /&gt;
| On-Colour&lt;br /&gt;
| Adjacent Colour&lt;br /&gt;
| Opposite Colour&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| Simple&lt;br /&gt;
| 100%&lt;br /&gt;
| 125%&lt;br /&gt;
| 200%&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| Average&lt;br /&gt;
| 100%&lt;br /&gt;
| 150%&lt;br /&gt;
| 350%&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| Complex&lt;br /&gt;
| 100%&lt;br /&gt;
| 200%&lt;br /&gt;
| 600%&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| Ultimate&lt;br /&gt;
| 100%&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | not possible&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| Ancient&lt;br /&gt;
| 100%&lt;br /&gt;
| 125%&lt;br /&gt;
| 200%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt; &lt;br /&gt;
Casting adjacent and off-color spells is much more [[Mana|mana]] costly than casting on-color spells, increasing as spell complexity rises. Casting a spell off-color carries the further risk of failure, depending on the complexity of the spell. If spell casting fails, turns and mana are consumed with no benefit. Opposite color casting carries a greater risk of failure than adjacent color casting. The risk of failure also increases with the complexity of the spell. However, higher spell levels reduce the risk of casting failure. Failure rate can be further reduced by casting the [[:Category:Phantasm_Spells|Phantasm]] enchantment {{blue}} [[Concentration|Concentration]], which reduces research time for spells for all colors. For Phantasm mages, it also increases off-color summoning yields.&lt;br /&gt;
&lt;br /&gt;
Success rate for on-color spells is computed using the following formula:&lt;br /&gt;
&lt;br /&gt;
Simple = SPL x 0.10% + 140%&lt;br /&gt;
&lt;br /&gt;
Average = SPL x 0.10% + 130%&lt;br /&gt;
&lt;br /&gt;
Complex = SPL x 0.10% + 90%&lt;br /&gt;
&lt;br /&gt;
Ultimate = SPL x 0.10% + 80%&lt;br /&gt;
&lt;br /&gt;
Ancient = SPL x 0.10% + 85%&lt;br /&gt;
&lt;br /&gt;
Concentration multiplies this success rate through the following formula: (100% + ( SPL of Concentration / 2900 ))&lt;br /&gt;
&lt;br /&gt;
For adjacent color spells, the success rate is further multiplied by 53%. For opposite color spells, it is multiplied by 45%.&lt;br /&gt;
&lt;br /&gt;
Example: SPL 500 with concentration of 500 casting an off color complex will be (500 x 0.10% + 90%) x (100% +500/2900) x 53% = 86.99%&lt;br /&gt;
&lt;br /&gt;
Confuse, on the other hand, reduces the success rate of casting by multiplying it with the following formula:&lt;br /&gt;
&lt;br /&gt;
on color: * (1 - (0.0012 * SL))&lt;br /&gt;
&lt;br /&gt;
offcolor: * (1 - (0.0009 * SL))&lt;br /&gt;
&lt;br /&gt;
opposite: * (1 - (0.0006 * SL))&lt;br /&gt;
&lt;br /&gt;
For SPL 600, on-color would multiply the success rate by 28%, adjacent color would multiply it by 46%, while opposite color would multiply it by 64%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#2ecc71;&amp;quot;&amp;gt;Chance to Destroy Hostile Enchantments&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#2ecc71;&amp;quot;&amp;gt;There is a 50% chance to&amp;amp;nbsp;destroy hostile enchantments cast upon a Mage&amp;amp;nbsp;when the Mage&amp;amp;nbsp;has successfully attacked (Regular), sieged or pillaged the Caster&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Encyclopedia Magika: Volume II: The Book of Spells'''&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Ascendant {{White}} ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot; | Spell&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;760&amp;quot; | Effect&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Armor_of_Light|Armor of Light]]'''&lt;br /&gt;
| Provides [[Racial_Enemy_Against|Racial Enemy]]% vs [[Undead|Undead]] units for ONE random friendly stack. (Based on spell level)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Bless|Bless]]'''&lt;br /&gt;
| Raises Accuracy of one random owned stack. (Based on spell level)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Blinding_Flash|Blinding Flash]]'''&lt;br /&gt;
| Reduces [[Accuracy|accuracy]] of enemy units (Based on spell level)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Empyrean_Inquisitor|Call Empyrean Inquisitor]]'''&lt;br /&gt;
| Summon [[Empyrean_Inquisitor|Empyrean Inquisitor]] into your army&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Consecration|Consecration]]'''&lt;br /&gt;
| Summon [[Fanatic|Fanatics]] into your army&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Descent_of_Holy_Being|Descent of Holy Being]]'''&lt;br /&gt;
| Summon [[Dominion|Dominions]] into your army&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Destroy_Artifacts|Destroy Artifacts]]'''&lt;br /&gt;
| Destroys 1-9 random [[Items|artifacts]] of targeted mage. (Based on spell level)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Dispel_Magic|Dispel Magic]]'''&lt;br /&gt;
| Improves chance of dispelling [[Enchantments|enchantments]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Divine_Inspiration|Divine Inspiration]]'''&lt;br /&gt;
| ''On Apprentice server only'', [[Enchantment|enchantment]] to compensate for the absence of [[The_Holy_Light|The Holy Light]]. &lt;br /&gt;
Increase your accuracy in battle. It has a hidden mana upkeep, and only works for white mages.&lt;br /&gt;
&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Gate|Gate]]'''&lt;br /&gt;
| Summon [[Archangel|Archangels]], [[Angel|Angels]], [[Unicorn|Unicorns]] or [[Knight|Knights]] into your army&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Healing|Healing]]'''&lt;br /&gt;
| Resurrects units at the end of the battle, except when whole stacks are [[Stack_wipe|wiped]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Heavenly_Protection|Heavenly Protection]]'''&lt;br /&gt;
| Gives a chance to reflect enemy spells.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Holy_Word|Holy Word]]'''&lt;br /&gt;
| Deal's [[Holy|Holy]] damage to each [[Undeads|undead]] enemy stack. (Based on spell level)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Locate_Artifact|Locate Artifact]]'''&lt;br /&gt;
| Generates\Finds [[Items|items]] for the caster.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Love_and_Peace|Love and Peace]]'''&lt;br /&gt;
| Increase HP and decrease AP of own units in battles. [[Preacher|Preachers]] join your army every turn. &lt;br /&gt;
Reduces the [[Geld|Geld]] upkeep of your units. Increases Population growth.&lt;br /&gt;
&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Miracle|Miracle]]'''&lt;br /&gt;
| Resurrects 50% of slain units, except stacks that were totally [[Stack_wipe|wiped]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Pacifism|Pacifism]]'''&lt;br /&gt;
| Reduces Attack Power of the victim's armies by ~15%. (Based on spell level)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Platinum_Hand_of_Healing|Platinum Hand of Healing]]'''&lt;br /&gt;
| Resurrects 20% of slain units, except stacks that were totally [[Stack_wipe|wiped]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Protection_from_Evil|Protection from Evil]]'''&lt;br /&gt;
| Grants your kingdom resistance against {{black}} [[:category:Nether_Spells|spells]], both in battles as well as directly cast.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Protection_from_Missile|Protection from Missile]]'''&lt;br /&gt;
| Protects a random stack from any [[MISSILE|missile]] attacks.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Resist_Elements|Resist Elements]]'''&lt;br /&gt;
| Adds resistance to [[:category:Eradication_Spells|Eradication spells]]. (Based on spell level)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Resurrection|Resurrection]]'''&lt;br /&gt;
| Resurrects units slain during battle.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Angel|Summon Angel]]'''&lt;br /&gt;
| Summon [[Angel|Angels]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Archangel|Summon Archangel]]'''&lt;br /&gt;
| Summon [[Archangel|Archangels]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Astral_Magician|Summon Astral Magician]]'''&lt;br /&gt;
| Summon [[Astral_Magician|Astral Magicians]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Pegasus|Summon Pegasus]]'''&lt;br /&gt;
| Summon [[Pegasus|Pegasus]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Soul_Speaker|Summon Soul Speaker]]'''&lt;br /&gt;
| Summon [[Soul_Speaker|Soul Speakers]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Spirit_Warrior|Summon Spirit Warrior]]'''&lt;br /&gt;
| Summon [[Spirit_Warrior|Spirit Warriors]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Titan|Summon Titan]]'''&lt;br /&gt;
| Summon [[Titan|Titans]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Unicorn|Summon Unicorn]]'''&lt;br /&gt;
| Summon [[Unicorn|Unicorns]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Sword_of_Light|Sword of Light]]'''&lt;br /&gt;
| Battle spell that adds [[HOLY|holy]] attack and increased AP to units of [[MELEE|MELEE]] [[Attack_Types|Attack Type]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[The_Holy_Light|The Holy Light]]'''&lt;br /&gt;
| Enchantment that boosts accuracy, AP, and counter of {{white}} units, as well as adding [[HOLY|holy]] attack to those with [[MELEE|MELEE]] [[Attack_Types|Attack Type]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Verdant {{Green}} ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot; | Spell&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;760&amp;quot; | Effect&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Animal_Summoning|Animal Summoning]]'''&lt;br /&gt;
| Summon [[Gorilla|Gorillas]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Creeping_Vines|Call Creeping Vines]]'''&lt;br /&gt;
| Summon [[Creeping_Vines|Creeping Vines]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Elven_Blade_Dancer|Call Elven Blade Dancer]]'''&lt;br /&gt;
| Summon [[Elven_Blade_Dancer|Elven Blade Dancers]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Griffon|Call Griffon]]'''&lt;br /&gt;
| Summon [[Griffon|Griffons]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_High_Elves|Call High Elves]]'''&lt;br /&gt;
| Summon [[High_Elf|High Elves]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Hurricane|Call Hurricane]]'''&lt;br /&gt;
| All [[FLYING|flying]] units will be grounded and suffer -1 [[Initiative|initiative]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Mandrake|Call Mandrake]]'''&lt;br /&gt;
| Summon [[Mandrake|Mandrakes]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Treants|Call Treants]]'''&lt;br /&gt;
| Summon [[Treant|Treants]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Phoenix|Call Phoenix]]'''&lt;br /&gt;
| Summon [[Phoenix|Phoenixes]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Venus_Flytraps|Call Venus Flytraps]]'''&lt;br /&gt;
| Summon [[Venus_Flytraps|Venus Flytraps]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Cancellation|Cancellation]]'''&lt;br /&gt;
| Removes all [[Enchantments|enchantments]] from the targetted mage, also cures global [[Epidemics|epidemics]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Enlarge_Animal|Enlarge Animal]]'''&lt;br /&gt;
| Increases AP and for all [[:Category:Animals|Animals]] you own.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Eye_of_the_Eagle|Eye of the Eagle]]'''&lt;br /&gt;
| [[:Category:Elves|Elves]] get +10% accuracy.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Nature's_Cure|Nature's Cure]]'''&lt;br /&gt;
| Restores [[Health_points|HP]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Nature's_Favor|Nature's Favor]]'''&lt;br /&gt;
| Summon [[Treant|Treants]], [[Dryad|Dryads]] and [[Nymph|Nymphs]] every turn, gives bonus to population.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Nature's_Lore|Nature's Lore]]'''&lt;br /&gt;
| Increase [[Groentje_Players_Manual_Ch4#Exploring_and_Wilderness|explore]] and gives a bonus to [[:Category:Elves|Elves]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Plant_Growth|Plant Growth]]'''&lt;br /&gt;
| Increases the [[Health_Points|HP]], [[Counter_Attack|counter]] and [[Attack_Power|AP]] of all treefolk units: [[Treant|Treant]], [[Mandrake|Mandrake]], and [[Creeping_Vines|Creeping Vines]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Regeneration|Regeneration]]'''&lt;br /&gt;
| Resurrects 10% of all your slain units in battle.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Rust_Armor|Rust Armor]]'''&lt;br /&gt;
| Lowers [[MELEE|melee]] resistance of all of opponent's units that fail to resist the spell by ~30%.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Serenity|Serenity]]'''&lt;br /&gt;
| Dispells a number of [[Enchantments|enchantments]] on a target. Can be used offensively but also to save a friend.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Stunning_Beauty|Stunning Beauty]]'''&lt;br /&gt;
| [[:Category:Elves|Elves]] and [[:Category:Humans|Humans]] in your army gain [[Beauty|Beauty]] ability.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Dryad|Summon Dryad]]'''&lt;br /&gt;
| Summon [[Dryad|Dryads]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Earth_Elemental|Summon Earth Elemental]]'''&lt;br /&gt;
| Summon [[Earth_Elemental|Earth Elementals]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Locust_Swarm|Summon Locust Swarm]]'''&lt;br /&gt;
| Decreases food production of [[Farms|farms]] of the target mage.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Nymph|Summon Nymph]]'''&lt;br /&gt;
| Summon [[Nymph|Nymphs]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Werebear|Summon Werebear]]'''&lt;br /&gt;
| Summon [[Werebear|Werebears]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Sunray|Sunray]]'''&lt;br /&gt;
| Increases protection from {{black}} Nether and {{blue}} Phantasm magic.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Weather_Summoning|Weather Summoning]]'''&lt;br /&gt;
| Increase food production of [[Farms|farms]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Web_of_the_Spider_Woman|Web of the Spider Woman]]'''&lt;br /&gt;
| Reduces the [[Initiative|initiative]] of one random enemy stack by 1.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Wooden_Soul|Wooden Soul]]'''&lt;br /&gt;
| Increaes [[Health_points|HP]] for one random stack in your army.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Eradication {{red}} ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot; | Spell&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;760&amp;quot; | Effect&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Battle_Chant|Battle Chant]]'''&lt;br /&gt;
| Increases AP and decreases HP of own units in battle. &lt;br /&gt;
Takes home [[Geld|geld]] if attack is successful ({{red}} mages only).&lt;br /&gt;
&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Blaze|Blaze]]'''&lt;br /&gt;
| Inflicts minor damage, twice as effective as [[Force_Bolt|Force Bolt]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Dwarven_Deathseeker|Call Dwarven Deathseeker]]'''&lt;br /&gt;
| Summon [[Dwarven_Deathseeker|Dwarven Deathseekers]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Dwarven_Shaman|Call Dwarven Shaman]]'''&lt;br /&gt;
| Summon [[Dwarven_Shaman|Dwarven Shaman]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Lightning|Call Lightning]]'''&lt;br /&gt;
| Kills [[Mana|Mana]] and [[Population|Population]]: between 5%-8%.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Lizardmen|Call Lizardmen]]'''&lt;br /&gt;
| Summon [[Lizard_Man|Lizardmen]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Storm_Giant|Call Storm Giant]]'''&lt;br /&gt;
| Summon [[Storm_Giant|Storm Giants]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Chain_Lightning|Chain Lightning]]'''&lt;br /&gt;
| Does strong [[LIGHTNING|Lightning]] damage to one enemy group and does weak [[LIGHTNING|Lightning]] damage to remaining enemies. Seems to do more damage to smaller units.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Disintegrate|Disintegrate]]'''&lt;br /&gt;
| Kills units in 1 random stack. Red's version of [[Gaze_of_Death|Gaze of Death]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Earthquake|Earthquake]]'''&lt;br /&gt;
| It empties all [[Mana|mana]] of caster, and then from the target subtracts half that amount of [[Mana|mana]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Fireball|Fireball]]'''&lt;br /&gt;
| Inflicts major [[FIRE|fire]] damage to random group. Efficient if used against units with [[Weakness_to|Weakness to]] [[FIRE|fire]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Flame_Arrow|Flame Arrow]]'''&lt;br /&gt;
| Adds [[FIRE|Fire]] [[Attack_Types|attack type]] to all [[MISSILE|Missile]] attacks.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Flame_Blade|Flame Blade]]'''&lt;br /&gt;
| Adds [[FIRE|FIRE]] [[Attack_Types|attack type]] to any [[MELEE|MELEE]] stack.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Flame_Shield|Flame Shield]]'''&lt;br /&gt;
| Gives your units 100% [[FIRE|FIRE]] Resistance, and gives them the ability [[Bursting|Bursting]] [[FIRE|Fire]]. &lt;br /&gt;
Bursting is triggered by each enemy [[MELEE|melee]] and [[HOLY|holy]] primary attack.&lt;br /&gt;
&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Force_Bolt|Force Bolt]]'''&lt;br /&gt;
| Inflicts minor [[LIGHTNING|lightning]] damage to a random enemy stack.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Giant_Strength|Giant Strength]]'''&lt;br /&gt;
| +20% AP to all stacks.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Gravity_Pull|Gravity Pull]]'''&lt;br /&gt;
| Pulls those enemy [[FLYING|flying]] units that fail to resist the spell to the ground. &lt;br /&gt;
Grounded stacks are dealt an amount of [[MELEE|Melee]] damage because of the impact, and are paired to ground stacks.&lt;br /&gt;
&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Inferno|Inferno]]'''&lt;br /&gt;
| Inflicts major amounts of [[FIRE|fire]] damage to all enemy stacks. &lt;br /&gt;
Smaller units suffer far more damage than big ones.&lt;br /&gt;
&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Lightning_Strike|Lightning Strike]]'''&lt;br /&gt;
| Moderate [[LIGHTNING|lightning]] damage to 1 random enemy stack.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Meteor_Storm|Meteor Storm]]'''&lt;br /&gt;
| Destroys [[Buildings|buildings]] and [[Population|population]] each turn taken by the targeted mage. &lt;br /&gt;
Takes its upkeep [[Mana|mana]] from the casting mage, during every turn the targeted mage moves under the [[Enchantments|enchantment]].&lt;br /&gt;
&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Stun|Stun]]'''&lt;br /&gt;
| Typically 30% reduction of both [[Resistance|resistances]] and [[Efficiency|efficiency]] of enemy units that fail to resist [[Stun|Stun]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Chimera|Summon Chimera]]'''&lt;br /&gt;
| Summon [[Chimera|Chimera]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Efreeti|Summon Efreeti]]'''&lt;br /&gt;
| Summon [[Efreeti|Efreeti]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Fire_Elemental|Summon Fire Elemental]]'''&lt;br /&gt;
| Summon [[Fire_Elemental|Fire Elementals]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Hellhound|Summon Hellhound]]'''&lt;br /&gt;
| Summon [[Hell_Hound|Hell Hounds]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Hydra|Summon Hydra]]'''&lt;br /&gt;
| Summon [[Hydra|Hydra]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Red_Dragon|Summon Red Dragon]]'''&lt;br /&gt;
| Summon [[Red_Dragon|Red Dragons]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Salamander|Summon Salamander]]'''&lt;br /&gt;
| Summon [[Salamander|Salamanders]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Wyvern|Summon Wyvern]]'''&lt;br /&gt;
| Summon [[Wyvern|Wyverns]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Volcano_Eruption|Volcano Eruption]]'''&lt;br /&gt;
| Kills target's [[Units|units]] and [[Population|population]] and destroys [[Buildings|buildings]], including [[Forts|forts]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Nether {{Black}} ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot; | Spell&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;760&amp;quot; | Effect&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Animate_Ghouls|Animate Ghouls]]'''&lt;br /&gt;
| Summon [[Ghoul|Ghouls]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Animate_Skeletons|Animate Skeletons]]'''&lt;br /&gt;
| Summon [[Skeleton|Skeletons]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Animate_Zombie|Animate Zombie]]'''&lt;br /&gt;
| Summon [[Zombie|Zombies]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Battle_Lust|Battle Lust]]'''&lt;br /&gt;
| +80% AP increase to all stacks, -40% HP penalty.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Black_Death|Black Death]]'''&lt;br /&gt;
| Kills [[Units|units]] and [[Population|population]] every turn. This [[Epidemics|epidemic]] spreads through battles.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Black_Sabbath|Black Sabbath]]'''&lt;br /&gt;
| Randomizes but increases [[Mana|node output]]. Summon [[Zombie|Zombies]] and [[Skeleton|Skeletons]] every turn.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Blacken_Soul|Blacken Soul]]'''&lt;br /&gt;
| Kills units and paralyzes 1 random stack.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Blood_Curse|Blood Curse]]'''&lt;br /&gt;
| Prevents healing of enemy units.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Blood_Ritual|Blood Ritual]]'''&lt;br /&gt;
| Summon [[Ghoul|Ghouls]] every turns.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Contract_of_the_Soul|Contract of the Soul]]'''&lt;br /&gt;
| [[Devil|Devils]] come to help in battles for 25 hours, particulary on defense and in counters. &lt;br /&gt;
[[Population|Population]] allows upkeeping this [[Enchantments|enchantment]] a limited number of turns only. Regaining [[Population|Population]] after [[Contract_of_the_Soul|Contract of the Soul]] is hindered by the [[Devil_Prince|Devil Prince]] hero.&lt;br /&gt;
&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Corruption|Corruption]]'''&lt;br /&gt;
| Summon [[:category:Fallen_Units|Fallen Units]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Curse|Curse]]'''&lt;br /&gt;
| Lowers [[Accuracy|accuracy]] of 1 stack.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Death_and_Decay|Death and Decay]]'''&lt;br /&gt;
| Destroys targets [[Land|land]] and [[Population|population]]/&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Dreams_of_Seduction|Dreams of Seduction]]'''&lt;br /&gt;
| Summon [[Succubus|Succubi]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Fear|Fear]]'''&lt;br /&gt;
| Lowers AP and counter of 1 stack.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Foul_Water|Foul Water]]'''&lt;br /&gt;
| Increase AP to all [[MELEE|MELEE]] units and gives them [[POISON|POISON]] attack type.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Gaze_of_Death|Gaze of Death]]'''&lt;br /&gt;
| Kills units in 1 random stack.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Kiss_of_the_Vampire|Kiss of the Vampire]]'''&lt;br /&gt;
| All units gain the ability [[Steal_Life|Steal Life]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Night_of_the_Living_Dead|Night of the Living Dead]]'''&lt;br /&gt;
| Sacrifices [[Population|population]] and summon random [[Undeads|undead units]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Shroud_of_Darkness|Shroud of Darkness]]'''&lt;br /&gt;
| Add [[Resistance|resistance]] against {{white}} Ascendant Magic.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Bulwark_Horror|Summon Bulwark Horror]]'''&lt;br /&gt;
| Summon [[Bulwark_Horror|Bulwark Horrors]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Dark_Elf_Magician|Summon Dark Elf Magician]]'''&lt;br /&gt;
| Summon [[Dark_Elf_Magician|Dark Elf Magicians]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Demon_Knight|Summon Demon Knight]]'''&lt;br /&gt;
| Summon [[Demon_Knight|Demon Knights]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Horned_Demon|Summon Horned Demon]]'''&lt;br /&gt;
| Summon [[Horned_Demon|Horned Demons]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Lich|Summon Lich]]'''&lt;br /&gt;
| Summon [[Lich|Liches]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Shadow|Summon Shadow]]'''&lt;br /&gt;
| Summon [[Shadow|Shadows]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Unholy_Reaver|Summon Unholy Reaver]]'''&lt;br /&gt;
| Summon [[Unholy_Reaver|Unholy Reavers]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Vampire|Summon Vampire]]'''&lt;br /&gt;
| Summon [[Vampire|Vampires]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Wraith|Summon Wraith]]'''&lt;br /&gt;
| Summon [[Wraith|Wraith]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Touch_of_Necromancy|Touch of Necromancy]]'''&lt;br /&gt;
| Raises 30% of slain units from opponents army as [[Undeads|Undeads]] to join your army.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Phantasm {{Blue}} ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot; | Spell&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;760&amp;quot; | Effect&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Aureate_Conversion|Aureate Conversion]]'''&lt;br /&gt;
| Decreases gold income, decreases unit mana upkeep.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Sirenes|Call Sirenes]]'''&lt;br /&gt;
| Summon [[Sirene|Sirenes]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Concentration|Concentration]]'''&lt;br /&gt;
| Decreases the chance of failure in casting off-color spells. &lt;br /&gt;
Increases research speed. For {{blue}} mages also increases off-color summoning yields.&lt;br /&gt;
&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Confuse|Confuse]]'''&lt;br /&gt;
| Decreases target's chance for successful spell casting and successful dispelling.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Conjure_Elemental|Conjure Elemental]]'''&lt;br /&gt;
| Summon [[Water_Elemental|Water Elementals]], [[Ice_Elemental|Ice Elementals]] or [[Air_Elemental|Air Elementals]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Double_Time|Double Time]]'''&lt;br /&gt;
| Increases [[Accuracy|accuracy]] and [[Initiative|initiative]] to one of your stacks.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Flight|Flight]]'''&lt;br /&gt;
| Adds [[FLYING|Flying]] ability to one of your stacks.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Fog_Cloud|Fog Cloud]]'''&lt;br /&gt;
| Decreases [[Accuracy|accuracy]] for attacker and defender in a battle.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Fool's_Gold|Fool's Gold]]'''&lt;br /&gt;
| Removes a random amount of geld from a target, transferring part of it to caster.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Hallucination|Hallucination]]'''&lt;br /&gt;
| Gives a chance your enemy cannot find your kingdom when attacking, and reduces the [[Efficiency|efficiency]] of your units by 10%.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Invisibility|Invisibility]]'''&lt;br /&gt;
| Sets 1 random stack [[Initiative|Initiative]] to 6 and doubles [[Fatigue|Fatigue]] to the enemy stack that hits it&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Laziness|Laziness]]'''&lt;br /&gt;
| Decreases the base [[Geld|geld]] income of the target.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Lovesick|Lovesick]]'''&lt;br /&gt;
| Cast by {{blue}} adds [[Charm|Charm]] and [[Beauty|Beauty]] abilities to your units. Adds [[Beauty|Beauty]] only when cast off-color.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Mental_Thrash|Mental Thrash]]'''&lt;br /&gt;
| Deals fixed amount of [[PSYCHIC|psychic]] attack type damage to one enemy stack.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Mind_Bar|Mind Bar]]'''&lt;br /&gt;
| Increases spell resistance for all five magic specialties ({{Red}}{{Green}}{{White}}{{Black}}{{Blue}}).&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Mirage_Monster|Mirage Monster]]'''&lt;br /&gt;
| Summon 6666 [[Shadow_Monster|Shadow Monsters]] into your army for 1 battle.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Paralyze|Paralyze]]'''&lt;br /&gt;
| Lowers [[Initiative|initiative]], AP and counter-attack.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Phantasm_Magic|Phantasm Magic]]'''&lt;br /&gt;
| Deals minor amount of [[PSYCHIC|psychic]] damage to the enemy army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Phase_Step|Phase Step]]'''&lt;br /&gt;
| Grants a single stack Siege and increases the Random Damage Mulitplier by 0.25 (on color) Replaces [[Feet_of_Hermes|Feet of Hermes]] since October 2007.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Scrying_Mirror|Scrying Mirror]]'''&lt;br /&gt;
| Randomly reveals information of targetted mage.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Sleep|Sleep]]'''&lt;br /&gt;
| Reduces all the [[Resistance|resistances]] of one single enemy stack&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Slow|Slow]]'''&lt;br /&gt;
| Decreases Enemy unit's [[Initiative|initiative]] by 1.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Steal_Artifact|Steal Artifact]]'''&lt;br /&gt;
| Steals 1 random [[Items|artifact]] from target.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Djinni|Summon Djinni]]'''&lt;br /&gt;
| Summon [[Djinni|Djinnies]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Leviathan|Summon Leviathan]]'''&lt;br /&gt;
| Summon [[Leviathan|Leviathans]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Medusa|Summon Medusa]]'''&lt;br /&gt;
| Summon [[Medusa|Medusa]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Mind_Ripper|Summon Mind Ripper]]'''&lt;br /&gt;
| Summon [[Mind_Ripper|Mind Rippers]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Psychic_Wisp|Summon Psychic Wisp]]'''&lt;br /&gt;
| Summon [[Psychic_Wisp|Psychic Wisps]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Sprite|Summon Sprite]]'''&lt;br /&gt;
| Summon [[Sprite|Sprites]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Sylph|Summon Sylph]]'''&lt;br /&gt;
| Summon [[Sylph|Sylphs]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Temporal_Stasis_Field|Temporal Stasis Field]]'''&lt;br /&gt;
| Doubles the [[Turns|turn costs]] for moves by the targeted mage. Disables [[Pre-orders|pre-orders]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[The_Wall_of_Silence|The Wall of Silence]]'''&lt;br /&gt;
| Renders spell casting very hard, both for the target and for mages encountering that target.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Wish|Wish]]'''&lt;br /&gt;
| May gain you nothing, can make you gain or lose [[Turns|turns]] and can make you lose [[Mana|mana]], &lt;br /&gt;
but may also gain you [[Geld|Geld]], [[Population|population]], lesser [[Items|items]], [[Efreeti_Bottle|Efreeti Bottle]], [[Skills|Skill-point]].&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Plain {{Plain}} ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;95%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! {{Plain}} Spell Name&lt;br /&gt;
! Spell Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Armageddon|Armageddon]]&lt;br /&gt;
| Enchantment associated with the final destruction at the end of the game round. &lt;br /&gt;
It is to be casted and upkept by 7 mages over 6 days, to start the one day final battle at the 7th day. If this doesn't happen within 3 months of game round, server triggered [[Armageddon|Armageddon]] comes at an announced time. Researching this mother of all spells will not boost your spell level.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[Frozen_Hell|Frozen Hell]]&lt;br /&gt;
| Capital punishment cast by Administrators; it freezes target mage, preventing any action by that person for a period of a week. After that week, the mage is killed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Fury_of_God|Fury of God]]&lt;br /&gt;
| A major punishment cast by a hateful God or by Administrators; it will either instantly kill the target mage or cause massive damage in a small amount of turns&lt;br /&gt;
|-&lt;br /&gt;
| [[Indulgence_of_God|Indulgence of God]]&lt;br /&gt;
| Beneficial spell cast by pleased Gods; it removes all harmful enchantments, including epidemics&lt;br /&gt;
|-&lt;br /&gt;
| [[Invigorate|Invigorate]]&lt;br /&gt;
| Beneficial spell cast by pleased Gods; it provides a massive boost to all units in the target mage's army&lt;br /&gt;
|-&lt;br /&gt;
| [[Mute|Mute]]&lt;br /&gt;
| Minor punishment used by Administrators; it disables all in-game messaging and description editing&lt;br /&gt;
|-&lt;br /&gt;
| [[Spell_Strike|Spell Strike]]&lt;br /&gt;
| A damaging spell cast by angry Gods, Spell Strike removes all beneficial enchantments from target mage&lt;br /&gt;
|-&lt;br /&gt;
| [[Time_Twister|Time Twister]]&lt;br /&gt;
| Minor punishment used by Administrators; it subtracts Turns&amp;amp;#124;a full amount of turns from target mage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Heroes' spells ==&lt;br /&gt;
&lt;br /&gt;
*{{red}} [[Arcfire|Arcfire]] by [[Fire_Elementalist|Fire Elementalist]] &lt;br /&gt;
*{{red}} [[Firestorm|Firestorm]] by [[Fire_Elementalist|Fire Elementalist]] &lt;br /&gt;
*{{green}} [[Wall_of_Thorn|Wall of Thorn]] by [[Shaman|Shaman]] &lt;br /&gt;
*{{black}} [[Chill_Touch|Chill Touch]] by [[Soul_Reaper|Soul Reaper]] and [[Necromancer|Necromancer]] &lt;br /&gt;
*{{blue}} [[Icicle|Icicle]] by [[Valkyrie|Valkyrie]] &lt;br /&gt;
*{{black}} [[Polymorph|Polymorph]] by [[Witch|Witch]] &lt;br /&gt;
&lt;br /&gt;
== Retired spells ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot; | Spell&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;760&amp;quot; | Effect&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''{{blue}} [[Feet_of_Hermes|Feet of Hermes]]'''&lt;br /&gt;
| Discontinued spell, replaced by [[Phase_Step|Phase Step]]. Added the [[Swift|Swift]] ability to one of your stacks.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;/div&gt;</summary>
		<author><name>Redloki</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Spells&amp;diff=51653</id>
		<title>Spells</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Spells&amp;diff=51653"/>
		<updated>2021-06-20T10:12:22Z</updated>

		<summary type="html">&lt;p&gt;Redloki: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{spellnav}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
Spells are the bread and butter of The Reincarnation. They are used for a variety of purposes: the summoning of units, the casting of offensive, defensive, and support enchantments both in and out of battle, and the allocation of resources, among other uses. The spells in a mage's spellbook are seen as one of the basic [[Resources|resources]]. The number of spells and their complexity determines a mage's spell level; once a spell is acquired, you'll never lose it, and spell level will permanently be raised, as long as you keep your mage alive.&lt;br /&gt;
&lt;br /&gt;
Each color can learn their own [[:Category:Simple_Spells|Simple]], [[:Category:Average_Spells|Average]], [[:Category:Complex_Spells|Complex]], and [[:Category:Ultimate_Spells|Ultimate]] spells through [[Research|research]] (note that Ultimate spells are disabled on Arch server). They can learn their own adjacent colors' [[:Category:Simple_Spells|Simple]], [[:Category:Average_Spells|Average]], and [[:Category:Complex_Spells|Complex]] spells, and finally, can learn their opposite colors' [[:Category:Simple_Spells|Simple]] and [[:Category:Average_Spells|Average spells]]. Phantasm is the exception: they can learn every color's [[:Category:Simple_Spells|Simple]], [[:Category:Average_Spells|Average]], and [[:Category:Complex_Spells|Complex]] spells, so their [[Spell_level|spell level]] is naturally the highest of all the colors. [[:Category:Ancient_Spells|Ancient]] spells are special rare spells (one for each color) that cannot be learned through research. Administrators have their own set of [[:Category:Admin_Spells|spells]], and so [[:Category:God_Spells|have the Gods]].&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;Center&amp;quot; width=&amp;quot;66%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spectrum.jpg|RTENOTITLE]]&lt;br /&gt;
| Each color has two adjacent and two opposite colors, which you can imagine as adjacent and opposite points of the pentegram diagram below, or as the diagrams to the side, looped.&lt;br /&gt;
| [[File:Spectrum.jpg|RTENOTITLE]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{PentagramWithoutPlain}}&lt;br /&gt;
&lt;br /&gt;
[[GodFavour|Gods]], [[Skills|Skills]], and the [[Black_Market|Black Market]] can add some extra spell level. Every color's [[:Category:Simple_Spells|Simple]], [[:Category:Average_Spells|Average]], and [[:Category:Complex_Spells|Complex]] spells are available on the [[Black_Market|Black Market]] under [[Exotic_Mageware|Exotic Mageware]]. This is one of the two places that [[:Category:Ancient_Spells|Ancient]] spells can be learned; the other method is using the specific [[Unique_Items|Unique scroll]] that corresponds to each color. These [[Unique_Items|Unique scrolls]] have a fixed percentage chance (50%) of allowing a mage to learn the corresponding [[:Category:Ancient_Spells|Ancient]] spell; otherwise, the [[Unique_Items|Unique scroll]] is destroyed, draining all of a mage's [[Mana|mana]] reserve in the process. Bidding on and winning the spell in the [[Exotic_Mageware|Exotic Mageware]] section of the [[Black_Market|Black Market]] is a guaranteed way to learn the spell without running the risk of losing all of your [[Mana|mana]].&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | '''[[Mana|Mana]] cost for spell casting'''&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| Spell Type&lt;br /&gt;
| On-Colour&lt;br /&gt;
| Adjacent Colour&lt;br /&gt;
| Opposite Colour&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| Simple&lt;br /&gt;
| 100%&lt;br /&gt;
| 125%&lt;br /&gt;
| 200%&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| Average&lt;br /&gt;
| 100%&lt;br /&gt;
| 150%&lt;br /&gt;
| 350%&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| Complex&lt;br /&gt;
| 100%&lt;br /&gt;
| 200%&lt;br /&gt;
| 600%&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| Ultimate&lt;br /&gt;
| 100%&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | not possible&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| Ancient&lt;br /&gt;
| 100%&lt;br /&gt;
| 125%&lt;br /&gt;
| 200%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt; &lt;br /&gt;
Casting adjacent and off-color spells is much more [[Mana|mana]] costly than casting on-color spells, increasing as spell complexity rises. Casting a spell off-color carries the further risk of failure, depending on the complexity of the spell. If spell casting fails, turns and mana are consumed with no benefit. Opposite color casting carries a greater risk of failure than adjacent color casting. The risk of failure also increases with the complexity of the spell. However, higher spell levels reduce the risk of casting failure. Failure rate can be further reduced by casting the [[:Category:Phantasm_Spells|Phantasm]] enchantment {{blue}} [[Concentration|Concentration]], which reduces research time for spells for all colors. For Phantasm mages, it also increases off-color summoning yields.&lt;br /&gt;
&lt;br /&gt;
Success rate for on-color spells is computed using the following formula:&lt;br /&gt;
&lt;br /&gt;
Simple = SPL x 0.10% + 140%&lt;br /&gt;
&lt;br /&gt;
Average = SPL x 0.10% + 130%&lt;br /&gt;
&lt;br /&gt;
Complex = SPL x 0.10% + 90%&lt;br /&gt;
&lt;br /&gt;
Ultimate = SPL x 0.10% + 80%&lt;br /&gt;
&lt;br /&gt;
Ancient = SPL x 0.10% + 85%&lt;br /&gt;
&lt;br /&gt;
Concentration multiplies this success rate through the following formula: (100% + ( SPL of Concentration / 2900 ))&lt;br /&gt;
&lt;br /&gt;
For adjacent color spells, the success rate is further multiplied by 53%. For opposite color spells, it is multiplied by 45%.&lt;br /&gt;
&lt;br /&gt;
Example: SPL 500 with concentration of 500 casting an off color complex will be (500 x 0.10% + 90%) x (100% +500/2900) x 53% = 86.99%&lt;br /&gt;
&lt;br /&gt;
Confuse, on the other hand, reduces the success rate of casting by multiplying it with the following formula:&lt;br /&gt;
&lt;br /&gt;
on color: * (1 - (0.0012 * SL))&lt;br /&gt;
&lt;br /&gt;
offcolor: * (1 - (0.0009 * SL))&lt;br /&gt;
&lt;br /&gt;
opposite: * (1 - (0.0006 * SL))&lt;br /&gt;
&lt;br /&gt;
For SPL 600, on-color would multiply the success rate by 28%, adjacent color would multiply it by 46%, while opposite color would multiply it by 64%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#2ecc71;&amp;quot;&amp;gt;Chance to Destroy Hostile Enchantments&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#2ecc71;&amp;quot;&amp;gt;There is a 50% chance to&amp;amp;nbsp;destroy hostile enchantments cast upon a Mage&amp;amp;nbsp;when the Mage&amp;amp;nbsp;has successfully attacked (Regular), sieged or pillaged the Caster&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Encyclopedia Magika: Volume II: The Book of Spells'''&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Ascendant {{White}} ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot; | Spell&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;760&amp;quot; | Effect&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Armor_of_Light|Armor of Light]]'''&lt;br /&gt;
| Provides [[Racial_Enemy_Against|Racial Enemy]]% vs [[Undead|Undead]] units for ONE random friendly stack. (Based on spell level)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Bless|Bless]]'''&lt;br /&gt;
| Raises Accuracy of one random owned stack. (Based on spell level)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Blinding_Flash|Blinding Flash]]'''&lt;br /&gt;
| Reduces [[Accuracy|accuracy]] of enemy units (Based on spell level)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Empyrean_Inquisitor|Call Empyrean Inquisitor]]'''&lt;br /&gt;
| Summon [[Empyrean_Inquisitor|Empyrean Inquisitor]] into your army&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Consecration|Consecration]]'''&lt;br /&gt;
| Summon [[Fanatic|Fanatics]] into your army&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Descent_of_Holy_Being|Descent of Holy Being]]'''&lt;br /&gt;
| Summon [[Dominion|Dominions]] into your army&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Destroy_Artifacts|Destroy Artifacts]]'''&lt;br /&gt;
| Destroys 1-9 random [[Items|artifacts]] of targeted mage. (Based on spell level)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Dispel_Magic|Dispel Magic]]'''&lt;br /&gt;
| Improves chance of dispelling [[Enchantments|enchantments]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Divine_Inspiration|Divine Inspiration]]'''&lt;br /&gt;
| ''On Apprentice server only'', [[Enchantment|enchantment]] to compensate for the absence of [[The_Holy_Light|The Holy Light]]. &lt;br /&gt;
Increase your accuracy in battle. It has a hidden mana upkeep, and only works for white mages.&lt;br /&gt;
&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Gate|Gate]]'''&lt;br /&gt;
| Summon [[Archangel|Archangels]], [[Angel|Angels]], [[Unicorn|Unicorns]] or [[Knight|Knights]] into your army&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Healing|Healing]]'''&lt;br /&gt;
| Resurrects units at the end of the battle, except when whole stacks are [[Stack_wipe|wiped]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Heavenly_Protection|Heavenly Protection]]'''&lt;br /&gt;
| Gives a chance to reflect enemy spells.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Holy_Word|Holy Word]]'''&lt;br /&gt;
| Deal's [[Holy|Holy]] damage to each [[Undeads|undead]] enemy stack. (Based on spell level)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Locate_Artifact|Locate Artifact]]'''&lt;br /&gt;
| Generates\Finds [[Items|items]] for the caster.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Love_and_Peace|Love and Peace]]'''&lt;br /&gt;
| Increase HP and decrease AP of own units in battles. [[Preacher|Preachers]] join your army every turn. &lt;br /&gt;
Reduces the [[Geld|Geld]] upkeep of your units. Increases Population growth.&lt;br /&gt;
&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Miracle|Miracle]]'''&lt;br /&gt;
| Resurrects 50% of slain units, except stacks that were totally [[Stack_wipe|wiped]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Pacifism|Pacifism]]'''&lt;br /&gt;
| Reduces Attack Power of the victim's armies by ~15%. (Based on spell level)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Platinum_Hand_of_Healing|Platinum Hand of Healing]]'''&lt;br /&gt;
| Resurrects 20% of slain units, except stacks that were totally [[Stack_wipe|wiped]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Protection_from_Evil|Protection from Evil]]'''&lt;br /&gt;
| Grants your kingdom resistance against {{black}} [[:category:Nether_Spells|spells]], both in battles as well as directly cast.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Protection_from_Missile|Protection from Missile]]'''&lt;br /&gt;
| Protects a random stack from any [[MISSILE|missile]] attacks.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Resist_Elements|Resist Elements]]'''&lt;br /&gt;
| Adds resistance to [[:category:Eradication_Spells|Eradication spells]]. (Based on spell level)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Resurrection|Resurrection]]'''&lt;br /&gt;
| Resurrects units slain during battle.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Angel|Summon Angel]]'''&lt;br /&gt;
| Summon [[Angel|Angels]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Archangel|Summon Archangel]]'''&lt;br /&gt;
| Summon [[Archangel|Archangels]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Astral_Magician|Summon Astral Magician]]'''&lt;br /&gt;
| Summon [[Astral_Magician|Astral Magicians]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Pegasus|Summon Pegasus]]'''&lt;br /&gt;
| Summon [[Pegasus|Pegasus]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Soul_Speaker|Summon Soul Speaker]]'''&lt;br /&gt;
| Summon [[Soul_Speaker|Soul Speakers]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Spirit_Warrior|Summon Spirit Warrior]]'''&lt;br /&gt;
| Summon [[Spirit_Warrior|Spirit Warriors]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Titan|Summon Titan]]'''&lt;br /&gt;
| Summon [[Titan|Titans]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Unicorn|Summon Unicorn]]'''&lt;br /&gt;
| Summon [[Unicorn|Unicorns]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Sword_of_Light|Sword of Light]]'''&lt;br /&gt;
| Battle spell that adds [[HOLY|holy]] attack and increased AP to units of [[MELEE|MELEE]] [[Attack_Types|Attack Type]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[The_Holy_Light|The Holy Light]]'''&lt;br /&gt;
| Enchantment that boosts accuracy, AP, and counter of {{white}} units, as well as adding [[HOLY|holy]] attack to those with [[MELEE|MELEE]] [[Attack_Types|Attack Type]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Verdant {{Green}} ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot; | Spell&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;760&amp;quot; | Effect&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Animal_Summoning|Animal Summoning]]'''&lt;br /&gt;
| Summon [[Gorilla|Gorillas]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Creeping_Vines|Call Creeping Vines]]'''&lt;br /&gt;
| Summon [[Creeping_Vines|Creeping Vines]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Elven_Blade_Dancer|Call Elven Blade Dancer]]'''&lt;br /&gt;
| Summon [[Elven_Blade_Dancer|Elven Blade Dancers]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Griffon|Call Griffon]]'''&lt;br /&gt;
| Summon [[Griffon|Griffons]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_High_Elves|Call High Elves]]'''&lt;br /&gt;
| Summon [[High_Elf|High Elves]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Hurricane|Call Hurricane]]'''&lt;br /&gt;
| All [[FLYING|flying]] units will be grounded and suffer -1 [[Initiative|initiative]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Mandrake|Call Mandrake]]'''&lt;br /&gt;
| Summon [[Mandrake|Mandrakes]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Treants|Call Treants]]'''&lt;br /&gt;
| Summon [[Treant|Treants]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Phoenix|Call Phoenix]]'''&lt;br /&gt;
| Summon [[Phoenix|Phoenixes]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Venus_Flytraps|Call Venus Flytraps]]'''&lt;br /&gt;
| Summon [[Venus_Flytraps|Venus Flytraps]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Cancellation|Cancellation]]'''&lt;br /&gt;
| Removes all [[Enchantments|enchantments]] from the targetted mage, also cures global [[Epidemics|epidemics]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Enlarge_Animal|Enlarge Animal]]'''&lt;br /&gt;
| Increases AP and for all [[:Category:Animals|Animals]] you own.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Eye_of_the_Eagle|Eye of the Eagle]]'''&lt;br /&gt;
| [[:Category:Elves|Elves]] get +10% accuracy.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Nature's_Cure|Nature's Cure]]'''&lt;br /&gt;
| Restores [[Health_points|HP]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Nature's_Favor|Nature's Favor]]'''&lt;br /&gt;
| Summon [[Treant|Treants]], [[Dryad|Dryads]] and [[Nymph|Nymphs]] every turn, gives bonus to population.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Nature's_Lore|Nature's Lore]]'''&lt;br /&gt;
| Increase [[Groentje_Players_Manual_Ch4#Exploring_and_Wilderness|explore]] and gives a bonus to [[:Category:Elves|Elves]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Plant_Growth|Plant Growth]]'''&lt;br /&gt;
| Increases the [[Health_Points|HP]], [[Counter_Attack|counter]] and [[Attack_Power|AP]] of all treefolk units: [[Treant|Treant]], [[Mandrake|Mandrake]], and [[Creeping_Vines|Creeping Vines]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Regeneration|Regeneration]]'''&lt;br /&gt;
| Resurrects 10% of all your slain units in battle.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Rust_Armor|Rust Armor]]'''&lt;br /&gt;
| Lowers [[MELEE|melee]] resistance of all of opponent's units that fail to resist the spell by ~30%.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Serenity|Serenity]]'''&lt;br /&gt;
| Dispells a number of [[Enchantments|enchantments]] on a target. Can be used offensively but also to save a friend.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Stunning_Beauty|Stunning Beauty]]'''&lt;br /&gt;
| [[:Category:Elves|Elves]] and [[:Category:Humans|Humans]] in your army gain [[Beauty|Beauty]] ability.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Dryad|Summon Dryad]]'''&lt;br /&gt;
| Summon [[Dryad|Dryads]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Earth_Elemental|Summon Earth Elemental]]'''&lt;br /&gt;
| Summon [[Earth_Elemental|Earth Elementals]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Locust_Swarm|Summon Locust Swarm]]'''&lt;br /&gt;
| Decreases food production of [[Farms|farms]] of the target mage.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Nymph|Summon Nymph]]'''&lt;br /&gt;
| Summon [[Nymph|Nymphs]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Werebear|Summon Werebear]]'''&lt;br /&gt;
| Summon [[Werebear|Werebears]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Sunray|Sunray]]'''&lt;br /&gt;
| Increases protection from {{black}} Nether and {{blue}} Phantasm magic.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Weather_Summoning|Weather Summoning]]'''&lt;br /&gt;
| Increase food production of [[Farms|farms]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Web_of_the_Spider_Woman|Web of the Spider Woman]]'''&lt;br /&gt;
| Reduces the [[Initiative|initiative]] of one random enemy stack by 1.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Wooden_Soul|Wooden Soul]]'''&lt;br /&gt;
| Increaes [[Health_points|HP]] for one random stack in your army.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Eradication {{red}} ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot; | Spell&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;760&amp;quot; | Effect&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Battle_Chant|Battle Chant]]'''&lt;br /&gt;
| Increases AP and decreases HP of own units in battle. &lt;br /&gt;
Takes home [[Geld|geld]] if attack is successful ({{red}} mages only).&lt;br /&gt;
&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Blaze|Blaze]]'''&lt;br /&gt;
| Inflicts minor damage, twice as effective as [[Force_Bolt|Force Bolt]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Dwarven_Deathseeker|Call Dwarven Deathseeker]]'''&lt;br /&gt;
| Summon [[Dwarven_Deathseeker|Dwarven Deathseekers]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Lightning|Call Lightning]]'''&lt;br /&gt;
| Kills [[Mana|Mana]] and [[Population|Population]]: between 5%-8%.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Lizardmen|Call Lizardmen]]'''&lt;br /&gt;
| Summon [[Lizard_Man|Lizardmen]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Storm_Giant|Call Storm Giant]]'''&lt;br /&gt;
| Summon [[Storm_Giant|Storm Giants]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Chain_Lightning|Chain Lightning]]'''&lt;br /&gt;
| Does strong [[LIGHTNING|Lightning]] damage to one enemy group and does weak [[LIGHTNING|Lightning]] damage to remaining enemies. Seems to do more damage to smaller units.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Disintegrate|Disintegrate]]'''&lt;br /&gt;
| Kills units in 1 random stack. Red's version of [[Gaze_of_Death|Gaze of Death]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Earthquake|Earthquake]]'''&lt;br /&gt;
| It empties all [[Mana|mana]] of caster, and then from the target subtracts half that amount of [[Mana|mana]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Fireball|Fireball]]'''&lt;br /&gt;
| Inflicts major [[FIRE|fire]] damage to random group. Efficient if used against units with [[Weakness_to|Weakness to]] [[FIRE|fire]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Flame_Arrow|Flame Arrow]]'''&lt;br /&gt;
| Adds [[FIRE|Fire]] [[Attack_Types|attack type]] to all [[MISSILE|Missile]] attacks.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Flame_Blade|Flame Blade]]'''&lt;br /&gt;
| Adds [[FIRE|FIRE]] [[Attack_Types|attack type]] to any [[MELEE|MELEE]] stack.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Flame_Shield|Flame Shield]]'''&lt;br /&gt;
| Gives your units 100% [[FIRE|FIRE]] Resistance, and gives them the ability [[Bursting|Bursting]] [[FIRE|Fire]]. &lt;br /&gt;
Bursting is triggered by each enemy [[MELEE|melee]] and [[HOLY|holy]] primary attack.&lt;br /&gt;
&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Force_Bolt|Force Bolt]]'''&lt;br /&gt;
| Inflicts minor [[LIGHTNING|lightning]] damage to a random enemy stack.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Giant_Strength|Giant Strength]]'''&lt;br /&gt;
| +20% AP to all stacks.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Gravity_Pull|Gravity Pull]]'''&lt;br /&gt;
| Pulls those enemy [[FLYING|flying]] units that fail to resist the spell to the ground. &lt;br /&gt;
Grounded stacks are dealt an amount of [[MELEE|Melee]] damage because of the impact, and are paired to ground stacks.&lt;br /&gt;
&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Inferno|Inferno]]'''&lt;br /&gt;
| Inflicts major amounts of [[FIRE|fire]] damage to all enemy stacks. &lt;br /&gt;
Smaller units suffer far more damage than big ones.&lt;br /&gt;
&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Lightning_Strike|Lightning Strike]]'''&lt;br /&gt;
| Moderate [[LIGHTNING|lightning]] damage to 1 random enemy stack.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Meteor_Storm|Meteor Storm]]'''&lt;br /&gt;
| Destroys [[Buildings|buildings]] and [[Population|population]] each turn taken by the targeted mage. &lt;br /&gt;
Takes its upkeep [[Mana|mana]] from the casting mage, during every turn the targeted mage moves under the [[Enchantments|enchantment]].&lt;br /&gt;
&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Stun|Stun]]'''&lt;br /&gt;
| Typically 30% reduction of both [[Resistance|resistances]] and [[Efficiency|efficiency]] of enemy units that fail to resist [[Stun|Stun]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Chimera|Summon Chimera]]'''&lt;br /&gt;
| Summon [[Chimera|Chimera]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Efreeti|Summon Efreeti]]'''&lt;br /&gt;
| Summon [[Efreeti|Efreeti]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Fire_Elemental|Summon Fire Elemental]]'''&lt;br /&gt;
| Summon [[Fire_Elemental|Fire Elementals]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Hellhound|Summon Hellhound]]'''&lt;br /&gt;
| Summon [[Hell_Hound|Hell Hounds]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Hydra|Summon Hydra]]'''&lt;br /&gt;
| Summon [[Hydra|Hydra]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Red_Dragon|Summon Red Dragon]]'''&lt;br /&gt;
| Summon [[Red_Dragon|Red Dragons]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Salamander|Summon Salamander]]'''&lt;br /&gt;
| Summon [[Salamander|Salamanders]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Wyvern|Summon Wyvern]]'''&lt;br /&gt;
| Summon [[Wyvern|Wyverns]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Volcano_Eruption|Volcano Eruption]]'''&lt;br /&gt;
| Kills target's [[Units|units]] and [[Population|population]] and destroys [[Buildings|buildings]], including [[Forts|forts]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Nether {{Black}} ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot; | Spell&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;760&amp;quot; | Effect&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Animate_Ghouls|Animate Ghouls]]'''&lt;br /&gt;
| Summon [[Ghoul|Ghouls]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Animate_Skeletons|Animate Skeletons]]'''&lt;br /&gt;
| Summon [[Skeleton|Skeletons]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Animate_Zombie|Animate Zombie]]'''&lt;br /&gt;
| Summon [[Zombie|Zombies]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Battle_Lust|Battle Lust]]'''&lt;br /&gt;
| +80% AP increase to all stacks, -40% HP penalty.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Black_Death|Black Death]]'''&lt;br /&gt;
| Kills [[Units|units]] and [[Population|population]] every turn. This [[Epidemics|epidemic]] spreads through battles.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Black_Sabbath|Black Sabbath]]'''&lt;br /&gt;
| Randomizes but increases [[Mana|node output]]. Summon [[Zombie|Zombies]] and [[Skeleton|Skeletons]] every turn.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Blacken_Soul|Blacken Soul]]'''&lt;br /&gt;
| Kills units and paralyzes 1 random stack.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Blood_Curse|Blood Curse]]'''&lt;br /&gt;
| Prevents healing of enemy units.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Blood_Ritual|Blood Ritual]]'''&lt;br /&gt;
| Summon [[Ghoul|Ghouls]] every turns.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Contract_of_the_Soul|Contract of the Soul]]'''&lt;br /&gt;
| [[Devil|Devils]] come to help in battles for 25 hours, particulary on defense and in counters. &lt;br /&gt;
[[Population|Population]] allows upkeeping this [[Enchantments|enchantment]] a limited number of turns only. Regaining [[Population|Population]] after [[Contract_of_the_Soul|Contract of the Soul]] is hindered by the [[Devil_Prince|Devil Prince]] hero.&lt;br /&gt;
&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Corruption|Corruption]]'''&lt;br /&gt;
| Summon [[:category:Fallen_Units|Fallen Units]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Curse|Curse]]'''&lt;br /&gt;
| Lowers [[Accuracy|accuracy]] of 1 stack.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Death_and_Decay|Death and Decay]]'''&lt;br /&gt;
| Destroys targets [[Land|land]] and [[Population|population]]/&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Dreams_of_Seduction|Dreams of Seduction]]'''&lt;br /&gt;
| Summon [[Succubus|Succubi]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Fear|Fear]]'''&lt;br /&gt;
| Lowers AP and counter of 1 stack.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Foul_Water|Foul Water]]'''&lt;br /&gt;
| Increase AP to all [[MELEE|MELEE]] units and gives them [[POISON|POISON]] attack type.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Gaze_of_Death|Gaze of Death]]'''&lt;br /&gt;
| Kills units in 1 random stack.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Kiss_of_the_Vampire|Kiss of the Vampire]]'''&lt;br /&gt;
| All units gain the ability [[Steal_Life|Steal Life]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Night_of_the_Living_Dead|Night of the Living Dead]]'''&lt;br /&gt;
| Sacrifices [[Population|population]] and summon random [[Undeads|undead units]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Shroud_of_Darkness|Shroud of Darkness]]'''&lt;br /&gt;
| Add [[Resistance|resistance]] against {{white}} Ascendant Magic.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Bulwark_Horror|Summon Bulwark Horror]]'''&lt;br /&gt;
| Summon [[Bulwark_Horror|Bulwark Horrors]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Dark_Elf_Magician|Summon Dark Elf Magician]]'''&lt;br /&gt;
| Summon [[Dark_Elf_Magician|Dark Elf Magicians]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Demon_Knight|Summon Demon Knight]]'''&lt;br /&gt;
| Summon [[Demon_Knight|Demon Knights]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Horned_Demon|Summon Horned Demon]]'''&lt;br /&gt;
| Summon [[Horned_Demon|Horned Demons]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Lich|Summon Lich]]'''&lt;br /&gt;
| Summon [[Lich|Liches]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Shadow|Summon Shadow]]'''&lt;br /&gt;
| Summon [[Shadow|Shadows]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Unholy_Reaver|Summon Unholy Reaver]]'''&lt;br /&gt;
| Summon [[Unholy_Reaver|Unholy Reavers]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Vampire|Summon Vampire]]'''&lt;br /&gt;
| Summon [[Vampire|Vampires]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Wraith|Summon Wraith]]'''&lt;br /&gt;
| Summon [[Wraith|Wraith]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Touch_of_Necromancy|Touch of Necromancy]]'''&lt;br /&gt;
| Raises 30% of slain units from opponents army as [[Undeads|Undeads]] to join your army.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Phantasm {{Blue}} ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot; | Spell&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;760&amp;quot; | Effect&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Aureate_Conversion|Aureate Conversion]]'''&lt;br /&gt;
| Decreases gold income, decreases unit mana upkeep.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Sirenes|Call Sirenes]]'''&lt;br /&gt;
| Summon [[Sirene|Sirenes]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Concentration|Concentration]]'''&lt;br /&gt;
| Decreases the chance of failure in casting off-color spells. &lt;br /&gt;
Increases research speed. For {{blue}} mages also increases off-color summoning yields.&lt;br /&gt;
&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Confuse|Confuse]]'''&lt;br /&gt;
| Decreases target's chance for successful spell casting and successful dispelling.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Conjure_Elemental|Conjure Elemental]]'''&lt;br /&gt;
| Summon [[Water_Elemental|Water Elementals]], [[Ice_Elemental|Ice Elementals]] or [[Air_Elemental|Air Elementals]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Double_Time|Double Time]]'''&lt;br /&gt;
| Increases [[Accuracy|accuracy]] and [[Initiative|initiative]] to one of your stacks.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Flight|Flight]]'''&lt;br /&gt;
| Adds [[FLYING|Flying]] ability to one of your stacks.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Fog_Cloud|Fog Cloud]]'''&lt;br /&gt;
| Decreases [[Accuracy|accuracy]] for attacker and defender in a battle.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Fool's_Gold|Fool's Gold]]'''&lt;br /&gt;
| Removes a random amount of geld from a target, transferring part of it to caster.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Hallucination|Hallucination]]'''&lt;br /&gt;
| Gives a chance your enemy cannot find your kingdom when attacking, and reduces the [[Efficiency|efficiency]] of your units by 10%.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Invisibility|Invisibility]]'''&lt;br /&gt;
| Sets 1 random stack [[Initiative|Initiative]] to 6 and doubles [[Fatigue|Fatigue]] to the enemy stack that hits it&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Laziness|Laziness]]'''&lt;br /&gt;
| Decreases the base [[Geld|geld]] income of the target.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Lovesick|Lovesick]]'''&lt;br /&gt;
| Cast by {{blue}} adds [[Charm|Charm]] and [[Beauty|Beauty]] abilities to your units. Adds [[Beauty|Beauty]] only when cast off-color.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Mental_Thrash|Mental Thrash]]'''&lt;br /&gt;
| Deals fixed amount of [[PSYCHIC|psychic]] attack type damage to one enemy stack.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Mind_Bar|Mind Bar]]'''&lt;br /&gt;
| Increases spell resistance for all five magic specialties ({{Red}}{{Green}}{{White}}{{Black}}{{Blue}}).&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Mirage_Monster|Mirage Monster]]'''&lt;br /&gt;
| Summon 6666 [[Shadow_Monster|Shadow Monsters]] into your army for 1 battle.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Paralyze|Paralyze]]'''&lt;br /&gt;
| Lowers [[Initiative|initiative]], AP and counter-attack.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Phantasm_Magic|Phantasm Magic]]'''&lt;br /&gt;
| Deals minor amount of [[PSYCHIC|psychic]] damage to the enemy army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Phase_Step|Phase Step]]'''&lt;br /&gt;
| Grants a single stack Siege and increases the Random Damage Mulitplier by 0.25 (on color) Replaces [[Feet_of_Hermes|Feet of Hermes]] since October 2007.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Scrying_Mirror|Scrying Mirror]]'''&lt;br /&gt;
| Randomly reveals information of targetted mage.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Sleep|Sleep]]'''&lt;br /&gt;
| Reduces all the [[Resistance|resistances]] of one single enemy stack&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Slow|Slow]]'''&lt;br /&gt;
| Decreases Enemy unit's [[Initiative|initiative]] by 1.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Steal_Artifact|Steal Artifact]]'''&lt;br /&gt;
| Steals 1 random [[Items|artifact]] from target.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Djinni|Summon Djinni]]'''&lt;br /&gt;
| Summon [[Djinni|Djinnies]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Leviathan|Summon Leviathan]]'''&lt;br /&gt;
| Summon [[Leviathan|Leviathans]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Medusa|Summon Medusa]]'''&lt;br /&gt;
| Summon [[Medusa|Medusa]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Mind_Ripper|Summon Mind Ripper]]'''&lt;br /&gt;
| Summon [[Mind_Ripper|Mind Rippers]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Psychic_Wisp|Summon Psychic Wisp]]'''&lt;br /&gt;
| Summon [[Psychic_Wisp|Psychic Wisps]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Sprite|Summon Sprite]]'''&lt;br /&gt;
| Summon [[Sprite|Sprites]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Sylph|Summon Sylph]]'''&lt;br /&gt;
| Summon [[Sylph|Sylphs]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Temporal_Stasis_Field|Temporal Stasis Field]]'''&lt;br /&gt;
| Doubles the [[Turns|turn costs]] for moves by the targeted mage. Disables [[Pre-orders|pre-orders]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[The_Wall_of_Silence|The Wall of Silence]]'''&lt;br /&gt;
| Renders spell casting very hard, both for the target and for mages encountering that target.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Wish|Wish]]'''&lt;br /&gt;
| May gain you nothing, can make you gain or lose [[Turns|turns]] and can make you lose [[Mana|mana]], &lt;br /&gt;
but may also gain you [[Geld|Geld]], [[Population|population]], lesser [[Items|items]], [[Efreeti_Bottle|Efreeti Bottle]], [[Skills|Skill-point]].&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Plain {{Plain}} ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;95%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! {{Plain}} Spell Name&lt;br /&gt;
! Spell Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Armageddon|Armageddon]]&lt;br /&gt;
| Enchantment associated with the final destruction at the end of the game round. &lt;br /&gt;
It is to be casted and upkept by 7 mages over 6 days, to start the one day final battle at the 7th day. If this doesn't happen within 3 months of game round, server triggered [[Armageddon|Armageddon]] comes at an announced time. Researching this mother of all spells will not boost your spell level.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[Frozen_Hell|Frozen Hell]]&lt;br /&gt;
| Capital punishment cast by Administrators; it freezes target mage, preventing any action by that person for a period of a week. After that week, the mage is killed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Fury_of_God|Fury of God]]&lt;br /&gt;
| A major punishment cast by a hateful God or by Administrators; it will either instantly kill the target mage or cause massive damage in a small amount of turns&lt;br /&gt;
|-&lt;br /&gt;
| [[Indulgence_of_God|Indulgence of God]]&lt;br /&gt;
| Beneficial spell cast by pleased Gods; it removes all harmful enchantments, including epidemics&lt;br /&gt;
|-&lt;br /&gt;
| [[Invigorate|Invigorate]]&lt;br /&gt;
| Beneficial spell cast by pleased Gods; it provides a massive boost to all units in the target mage's army&lt;br /&gt;
|-&lt;br /&gt;
| [[Mute|Mute]]&lt;br /&gt;
| Minor punishment used by Administrators; it disables all in-game messaging and description editing&lt;br /&gt;
|-&lt;br /&gt;
| [[Spell_Strike|Spell Strike]]&lt;br /&gt;
| A damaging spell cast by angry Gods, Spell Strike removes all beneficial enchantments from target mage&lt;br /&gt;
|-&lt;br /&gt;
| [[Time_Twister|Time Twister]]&lt;br /&gt;
| Minor punishment used by Administrators; it subtracts Turns&amp;amp;#124;a full amount of turns from target mage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Heroes' spells ==&lt;br /&gt;
&lt;br /&gt;
*{{red}} [[Arcfire|Arcfire]] by [[Fire_Elementalist|Fire Elementalist]] &lt;br /&gt;
*{{red}} [[Firestorm|Firestorm]] by [[Fire_Elementalist|Fire Elementalist]] &lt;br /&gt;
*{{green}} [[Wall_of_Thorn|Wall of Thorn]] by [[Shaman|Shaman]] &lt;br /&gt;
*{{black}} [[Chill_Touch|Chill Touch]] by [[Soul_Reaper|Soul Reaper]] and [[Necromancer|Necromancer]] &lt;br /&gt;
*{{blue}} [[Icicle|Icicle]] by [[Valkyrie|Valkyrie]] &lt;br /&gt;
*{{black}} [[Polymorph|Polymorph]] by [[Witch|Witch]] &lt;br /&gt;
&lt;br /&gt;
== Retired spells ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot; | Spell&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;760&amp;quot; | Effect&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''{{blue}} [[Feet_of_Hermes|Feet of Hermes]]'''&lt;br /&gt;
| Discontinued spell, replaced by [[Phase_Step|Phase Step]]. Added the [[Swift|Swift]] ability to one of your stacks.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;/div&gt;</summary>
		<author><name>Redloki</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Lightning:Chain_Lightning_(Stats)&amp;diff=51652</id>
		<title>Lightning:Chain Lightning (Stats)</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Lightning:Chain_Lightning_(Stats)&amp;diff=51652"/>
		<updated>2021-06-17T21:25:51Z</updated>

		<summary type="html">&lt;p&gt;Redloki: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{SpellBaseStats&lt;br /&gt;
| name = [[Chain Lightning]]&lt;br /&gt;
| color = Eradication&lt;br /&gt;
| labelcolor = {{Color Eradication}}&lt;br /&gt;
| rank = [[Complex]]&lt;br /&gt;
| attrib = [[Instant/Battle]]&lt;br /&gt;
| mp = 250,000&lt;br /&gt;
| research = 5,000&lt;br /&gt;
| upkeep = none&lt;br /&gt;
| image = [[image:intfERADICATION.gif]]&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Redloki</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Arch:Wand_of_Cursing&amp;diff=51620</id>
		<title>Arch:Wand of Cursing</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Arch:Wand_of_Cursing&amp;diff=51620"/>
		<updated>2021-04-09T18:30:28Z</updated>

		<summary type="html">&lt;p&gt;Redloki: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{:Wand of Cursing}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Items (Arch)|{{PAGENAME}}]] [[Category:Unique Items (Arch)|{{PAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>Redloki</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Arch:Wand_of_Cursing&amp;diff=51619</id>
		<title>Arch:Wand of Cursing</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Arch:Wand_of_Cursing&amp;diff=51619"/>
		<updated>2021-04-09T12:37:29Z</updated>

		<summary type="html">&lt;p&gt;Redloki: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
Details awaiting confirmation.&lt;br /&gt;
&lt;br /&gt;
{{:Wand of Cursing}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Items (Arch)|{{PAGENAME}}]] [[Category:Unique Items (Arch)|{{PAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>Redloki</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Arch:Wand_of_Cursing&amp;diff=51618</id>
		<title>Arch:Wand of Cursing</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Arch:Wand_of_Cursing&amp;diff=51618"/>
		<updated>2021-04-09T12:36:07Z</updated>

		<summary type="html">&lt;p&gt;Redloki: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{:Wand of Cursing}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Items (Arch)|{{PAGENAME}}]] [[Category:Unique Items (Arch)|{{PAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>Redloki</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Arch:Wand_of_Cursing_(Stats)&amp;diff=51617</id>
		<title>Arch:Wand of Cursing (Stats)</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Arch:Wand_of_Cursing_(Stats)&amp;diff=51617"/>
		<updated>2021-04-09T12:32:29Z</updated>

		<summary type="html">&lt;p&gt;Redloki: Created page with &amp;quot; {{ItemBaseStats | name = Wand of Cursing | itemattrib = Unique Reusable  | chturn = 100 }}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{ItemBaseStats&lt;br /&gt;
| name = [[Wand of Cursing]]&lt;br /&gt;
| itemattrib = [[Unique]] [[Reusable]] &lt;br /&gt;
| chturn = 100&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Redloki</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Arch:Wand_of_Cursing&amp;diff=51616</id>
		<title>Arch:Wand of Cursing</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Arch:Wand_of_Cursing&amp;diff=51616"/>
		<updated>2021-04-09T12:24:09Z</updated>

		<summary type="html">&lt;p&gt;Redloki: Blanked the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Redloki</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Arch:Wand_of_Cursing&amp;diff=51615</id>
		<title>Arch:Wand of Cursing</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Arch:Wand_of_Cursing&amp;diff=51615"/>
		<updated>2021-04-09T12:23:09Z</updated>

		<summary type="html">&lt;p&gt;Redloki: Created page with &amp;quot; {{:Wand of Cursing}}  {{PAGENAME}} {{PAGENAME}}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{:Wand of Cursing}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Items (Arch)|{{PAGENAME}}]] [[Category:Unique Items (Arch)|{{PAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>Redloki</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Lightning:Necromancer&amp;diff=51613</id>
		<title>Lightning:Necromancer</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Lightning:Necromancer&amp;diff=51613"/>
		<updated>2021-03-24T14:33:43Z</updated>

		<summary type="html">&lt;p&gt;Redloki: Replaced content with &amp;quot; {{:Necromancer}}  {{PAGENAME}} {{PAGENAME}} {{PAGENAME}}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{:Necromancer}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Heroes (Lightning)|{{PAGENAME}}]] [[Category:Battle Heroes (Lightning)|{{PAGENAME}}]] [[Category:Nether Heroes (Lightning)|{{PAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>Redloki</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Necromancer&amp;diff=51612</id>
		<title>Necromancer</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Necromancer&amp;diff=51612"/>
		<updated>2021-03-24T14:33:16Z</updated>

		<summary type="html">&lt;p&gt;Redloki: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Herostats&lt;br /&gt;
| description = &lt;br /&gt;
&lt;br /&gt;
Shunned by most other mages, Necromancers are practitioners of the dark art. Although similar in nature to Crypt Keepers, their magical specialties are different. Whereas a Crypt Keeper's primary focus is healing the dead, the Necromancer's primary focus is disruption of the enemy. The most advanced Necromancers can heal the dead, however, the Necromancer's ability to reduce the undead's hunger for souls and energy is very useful to mages with very large armies.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
&lt;br /&gt;
Battle: [[Chill_Touch|Chill Touch]] (Obtained at level 9)&lt;br /&gt;
&lt;br /&gt;
*Deals 4k + 2k per skill level&amp;amp;nbsp;COLD damage to one random enemy stack &lt;br /&gt;
*Reduces Primary and Counter AP of the damaged stack by 2% + 1% per skill level &lt;br /&gt;
*This ability can be resisted &lt;br /&gt;
&lt;br /&gt;
Passive: [[Necromancy|Necromancy]] (Obtained at level 14)&lt;br /&gt;
&lt;br /&gt;
*Reduces upkeep of your undead units by 2% + 1% per skill level &lt;br /&gt;
&lt;br /&gt;
Battle: [[Animate_Dead|Animate Dead]] (Obtained at level 16)&lt;br /&gt;
&lt;br /&gt;
*Resurrects 3% + 1% per skill level&amp;amp;nbsp;of your slain undead units at the end of each battle &lt;br /&gt;
&lt;br /&gt;
== Preferred Units ==&lt;br /&gt;
&lt;br /&gt;
*Increases the [[Efficiency|efficiency]] of on-color undeads ([[Ghoul|ghoul]]/[[Lich|lich]]/[[Shadow|shadow]]/[[Skeleton|skeleton]]/[[Vampire|vampire]]/[[Wraith|wraith]]/[[Zombie|zombie]]) only &lt;br /&gt;
*Will always prioritize commanding undead[http://wiki.the-reincarnation.org/index.php/Undead [1]] stacks &lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
[[Category:Heroes]] [[Category:Battle heroes]] [[Category:Nether Heroes]]&lt;/div&gt;</summary>
		<author><name>Redloki</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Beta:Necromancer&amp;diff=51611</id>
		<title>Beta:Necromancer</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Beta:Necromancer&amp;diff=51611"/>
		<updated>2021-03-24T14:32:56Z</updated>

		<summary type="html">&lt;p&gt;Redloki: Replaced content with &amp;quot; {{:Necromancer}}  {{PAGENAME}} {{PAGENAME}} {{PAGENAME}}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{:Necromancer}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Heroes (Beta)|{{PAGENAME}}]] [[Category:Battle Heroes (Beta)|{{PAGENAME}}]] [[Category:Nether Heroes (Beta)|{{PAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>Redloki</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Blitz:Summon_Naga_Queen&amp;diff=51610</id>
		<title>Blitz:Summon Naga Queen</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Blitz:Summon_Naga_Queen&amp;diff=51610"/>
		<updated>2021-03-24T14:15:39Z</updated>

		<summary type="html">&lt;p&gt;Redloki: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{:Summon_Naga_Queen}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Spells (Blitz)|{{PAGENAME}}]] [[Category:Ascendant Spells (Blitz)|{{PAGENAME}}]] [[Category:Complex Spells (Blitz)|{{PAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>Redloki</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Beta:Summon_Naga_Queen&amp;diff=51609</id>
		<title>Beta:Summon Naga Queen</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Beta:Summon_Naga_Queen&amp;diff=51609"/>
		<updated>2021-03-24T14:14:40Z</updated>

		<summary type="html">&lt;p&gt;Redloki: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{:Summon_Naga_Queen}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Spells (Beta)|{{PAGENAME}}]] [[Category:Ascendant Spells (Beta)|{{PAGENAME}}]] [[Category:Complex Spells (Beta)|{{PAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>Redloki</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Summon_Naga_Queen&amp;diff=51608</id>
		<title>Summon Naga Queen</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Summon_Naga_Queen&amp;diff=51608"/>
		<updated>2021-03-24T14:13:17Z</updated>

		<summary type="html">&lt;p&gt;Redloki: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Spellstats&lt;br /&gt;
| description = This spell summons the snake-like Naga Queens to your army. These powerful creatures are very resistant to many forms of damage and can attack their enemies with lightning.&lt;br /&gt;
| image = &lt;br /&gt;
| unit = [[Naga Queen]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Spells]] [[Category:Ascendant Spells]] [[Category:Complex Spells]]&lt;/div&gt;</summary>
		<author><name>Redloki</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Spells&amp;diff=51607</id>
		<title>Spells</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Spells&amp;diff=51607"/>
		<updated>2021-03-24T13:06:40Z</updated>

		<summary type="html">&lt;p&gt;Redloki: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{spellnav}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
Spells are the bread and butter of The Reincarnation. They are used for a variety of purposes: the summoning of units, the casting of offensive, defensive, and support enchantments both in and out of battle, and the allocation of resources, among other uses. The spells in a mage's spellbook are seen as one of the basic [[Resources|resources]]. The number of spells and their complexity determines a mage's spell level; once a spell is acquired, you'll never lose it, and spell level will permanently be raised, as long as you keep your mage alive.&lt;br /&gt;
&lt;br /&gt;
Each color can learn their own [[:Category:Simple_Spells|Simple]], [[:Category:Average_Spells|Average]], [[:Category:Complex_Spells|Complex]], and [[:Category:Ultimate_Spells|Ultimate]] spells through [[Research|research]] (note that Ultimate spells are disabled on Arch server). They can learn their own adjacent colors' [[:Category:Simple_Spells|Simple]], [[:Category:Average_Spells|Average]], and [[:Category:Complex_Spells|Complex]] spells, and finally, can learn their opposite colors' [[:Category:Simple_Spells|Simple]] and [[:Category:Average_Spells|Average spells]]. Phantasm is the exception: they can learn every color's [[:Category:Simple_Spells|Simple]], [[:Category:Average_Spells|Average]], and [[:Category:Complex_Spells|Complex]] spells, so their [[Spell_level|spell level]] is naturally the highest of all the colors. [[:Category:Ancient_Spells|Ancient]] spells are special rare spells (one for each color) that cannot be learned through research. Administrators have their own set of [[:Category:Admin_Spells|spells]], and so [[:Category:God_Spells|have the Gods]].&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;Center&amp;quot; width=&amp;quot;66%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spectrum.jpg|RTENOTITLE]]&lt;br /&gt;
| Each color has two adjacent and two opposite colors, which you can imagine as adjacent and opposite points of the pentegram diagram below, or as the diagrams to the side, looped.&lt;br /&gt;
| [[File:Spectrum.jpg|RTENOTITLE]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{PentagramWithoutPlain}}&lt;br /&gt;
&lt;br /&gt;
[[GodFavour|Gods]], [[Skills|Skills]], and the [[Black_Market|Black Market]] can add some extra spell level. Every color's [[:Category:Simple_Spells|Simple]], [[:Category:Average_Spells|Average]], and [[:Category:Complex_Spells|Complex]] spells are available on the [[Black_Market|Black Market]] under [[Exotic_Mageware|Exotic Mageware]]. This is one of the two places that [[:Category:Ancient_Spells|Ancient]] spells can be learned; the other method is using the specific [[Unique_Items|Unique scroll]] that corresponds to each color. These [[Unique_Items|Unique scrolls]] have a fixed percentage chance (50%) of allowing a mage to learn the corresponding [[:Category:Ancient_Spells|Ancient]] spell; otherwise, the [[Unique_Items|Unique scroll]] is destroyed, draining all of a mage's [[Mana|mana]] reserve in the process. Bidding on and winning the spell in the [[Exotic_Mageware|Exotic Mageware]] section of the [[Black_Market|Black Market]] is a guaranteed way to learn the spell without running the risk of losing all of your [[Mana|mana]].&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | '''[[Mana|Mana]] cost for spell casting'''&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| Spell Type&lt;br /&gt;
| On-Colour&lt;br /&gt;
| Adjacent Colour&lt;br /&gt;
| Opposite Colour&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| Simple&lt;br /&gt;
| 100%&lt;br /&gt;
| 125%&lt;br /&gt;
| 200%&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| Average&lt;br /&gt;
| 100%&lt;br /&gt;
| 150%&lt;br /&gt;
| 350%&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| Complex&lt;br /&gt;
| 100%&lt;br /&gt;
| 200%&lt;br /&gt;
| 600%&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| Ultimate&lt;br /&gt;
| 100%&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | not possible&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| Ancient&lt;br /&gt;
| 100%&lt;br /&gt;
| 125%&lt;br /&gt;
| 200%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt; &lt;br /&gt;
Casting adjacent and off-color spells is much more [[Mana|mana]] costly than casting on-color spells, increasing as spell complexity rises. Casting a spell off-color carries the further risk of failure, depending on the complexity of the spell. If spell casting fails, turns and mana are consumed with no benefit. Opposite color casting carries a greater risk of failure than adjacent color casting. The risk of failure also increases with the complexity of the spell. However, higher spell levels reduce the risk of casting failure. Failure rate can be further reduced by casting the [[:Category:Phantasm_Spells|Phantasm]] enchantment {{blue}} [[Concentration|Concentration]], which reduces research time for spells for all colors. For Phantasm mages, it also increases off-color summoning yields.&lt;br /&gt;
&lt;br /&gt;
Success rate for on-color spells is computed using the following formula:&lt;br /&gt;
&lt;br /&gt;
Simple = SPL x 0.10% + 140%&lt;br /&gt;
&lt;br /&gt;
Average = SPL x 0.10% + 130%&lt;br /&gt;
&lt;br /&gt;
Complex = SPL x 0.10% + 90%&lt;br /&gt;
&lt;br /&gt;
Ultimate = SPL x 0.10% + 80%&lt;br /&gt;
&lt;br /&gt;
Ancient = SPL x 0.10% + 85%&lt;br /&gt;
&lt;br /&gt;
Concentration multiplies this success rate through the following formula: (100% + ( SPL of Concentration / 2900 ))&lt;br /&gt;
&lt;br /&gt;
For adjacent color spells, the success rate is further multiplied by 53%. For opposite color spells, it is multiplied by 45%.&lt;br /&gt;
&lt;br /&gt;
Example: SPL 500 with concentration of 500 casting an off color complex will be (500 x 0.10% + 90%) x (100% +500/2900) x 53% = 86.99%&lt;br /&gt;
&lt;br /&gt;
Confuse, on the other hand, reduces the success rate of casting by multiplying it with the following formula:&lt;br /&gt;
&lt;br /&gt;
on color: * (1 - (0.0012 * SL))&lt;br /&gt;
&lt;br /&gt;
offcolor: * (1 - (0.0009 * SL))&lt;br /&gt;
&lt;br /&gt;
opposite: * (1 - (0.0006 * SL))&lt;br /&gt;
&lt;br /&gt;
For SPL 600, on-color would multiply the success rate by 28%, adjacent color would multiply it by 46%, while opposite color would multiply it by 64%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#2ecc71;&amp;quot;&amp;gt;Chance to Destroy Hostile Enchantments&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#2ecc71;&amp;quot;&amp;gt;There is a 50% chance to&amp;amp;nbsp;destroy hostile enchantments cast upon a Mage&amp;amp;nbsp;when the Mage&amp;amp;nbsp;has successfully attacked (Regular), sieged or pillaged the Caster&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Encyclopedia Magika: Volume II: The Book of Spells'''&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Ascendant {{White}} ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot; | Spell&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;760&amp;quot; | Effect&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Armor_of_Light|Armor of Light]]'''&lt;br /&gt;
| Provides [[Racial_Enemy_Against|Racial Enemy]]% vs [[Undead|Undead]] units for ONE random friendly stack. (Based on spell level)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Bless|Bless]]'''&lt;br /&gt;
| Raises Accuracy of one random owned stack. (Based on spell level)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Blinding_Flash|Blinding Flash]]'''&lt;br /&gt;
| Reduces [[Accuracy|accuracy]] of enemy units (Based on spell level)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Empyrean_Inquisitor|Call Empyrean Inquisitor]]'''&lt;br /&gt;
| Summon [[Empyrean_Inquisitor|Empyrean Inquisitor]] into your army&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Consecration|Consecration]]'''&lt;br /&gt;
| Summon [[Fanatic|Fanatics]] into your army&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Descent_of_Holy_Being|Descent of Holy Being]]'''&lt;br /&gt;
| Summon [[Dominion|Dominions]] into your army&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Destroy_Artifacts|Destroy Artifacts]]'''&lt;br /&gt;
| Destroys 1-9 random [[Items|artifacts]] of targeted mage. (Based on spell level)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Dispel_Magic|Dispel Magic]]'''&lt;br /&gt;
| Improves chance of dispelling [[Enchantments|enchantments]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Divine_Inspiration|Divine Inspiration]]'''&lt;br /&gt;
| ''On Apprentice server only'', [[Enchantment|enchantment]] to compensate for the absence of [[The_Holy_Light|The Holy Light]]. &lt;br /&gt;
Increase your accuracy in battle. It has a hidden mana upkeep, and only works for white mages.&lt;br /&gt;
&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Gate|Gate]]'''&lt;br /&gt;
| Summon [[Archangel|Archangels]], [[Angel|Angels]], [[Unicorn|Unicorns]] or [[Knight|Knights]] into your army&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Healing|Healing]]'''&lt;br /&gt;
| Resurrects units at the end of the battle, except when whole stacks are [[Stack_wipe|wiped]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Heavenly_Protection|Heavenly Protection]]'''&lt;br /&gt;
| Gives a chance to reflect enemy spells.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Holy_Word|Holy Word]]'''&lt;br /&gt;
| Deal's [[Holy|Holy]] damage to each [[Undeads|undead]] enemy stack. (Based on spell level)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Locate_Artifact|Locate Artifact]]'''&lt;br /&gt;
| Generates\Finds [[Items|items]] for the caster.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Love_and_Peace|Love and Peace]]'''&lt;br /&gt;
| Increase HP and decrease AP of own units in battles. [[Preacher|Preachers]] join your army every turn. &lt;br /&gt;
Reduces the [[Geld|Geld]] upkeep of your units. Increases Population growth.&lt;br /&gt;
&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Miracle|Miracle]]'''&lt;br /&gt;
| Resurrects 50% of slain units, except stacks that were totally [[Stack_wipe|wiped]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Pacifism|Pacifism]]'''&lt;br /&gt;
| Reduces Attack Power of the victim's armies by ~15%. (Based on spell level)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Platinum_Hand_of_Healing|Platinum Hand of Healing]]'''&lt;br /&gt;
| Resurrects 20% of slain units, except stacks that were totally [[Stack_wipe|wiped]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Protection_from_Evil|Protection from Evil]]'''&lt;br /&gt;
| Grants your kingdom resistance against {{black}} [[:category:Nether_Spells|spells]], both in battles as well as directly cast.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Protection_from_Missile|Protection from Missile]]'''&lt;br /&gt;
| Protects a random stack from any [[MISSILE|missile]] attacks.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Resist_Elements|Resist Elements]]'''&lt;br /&gt;
| Adds resistance to [[:category:Eradication_Spells|Eradication spells]]. (Based on spell level)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Resurrection|Resurrection]]'''&lt;br /&gt;
| Resurrects units slain during battle.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Angel|Summon Angel]]'''&lt;br /&gt;
| Summon [[Angel|Angels]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Archangel|Summon Archangel]]'''&lt;br /&gt;
| Summon [[Archangel|Archangels]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Astral_Magician|Summon Astral Magician]]'''&lt;br /&gt;
| Summon [[Astral_Magician|Astral Magicians]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Pegasus|Summon Pegasus]]'''&lt;br /&gt;
| Summon [[Pegasus|Pegasus]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Soul_Speaker|Summon Soul Speaker]]'''&lt;br /&gt;
| Summon [[Soul_Speaker|Soul Speakers]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Spirit_Warrior|Summon Spirit Warrior]]'''&lt;br /&gt;
| Summon [[Spirit_Warrior|Spirit Warriors]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Titan|Summon Titan]]'''&lt;br /&gt;
| Summon [[Titan|Titans]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Unicorn|Summon Unicorn]]'''&lt;br /&gt;
| Summon [[Unicorn|Unicorns]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Sword_of_Light|Sword of Light]]'''&lt;br /&gt;
| Battle spell that adds [[HOLY|holy]] attack and increased AP to units of [[MELEE|MELEE]] [[Attack_Types|Attack Type]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[The_Holy_Light|The Holy Light]]'''&lt;br /&gt;
| Enchantment that boosts accuracy, AP, and counter of {{white}} units, as well as adding [[HOLY|holy]] attack to those with [[MELEE|MELEE]] [[Attack_Types|Attack Type]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Verdant {{Green}} ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot; | Spell&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;760&amp;quot; | Effect&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Animal_Summoning|Animal Summoning]]'''&lt;br /&gt;
| Summon [[Gorilla|Gorillas]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Creeping_Vines|Call Creeping Vines]]'''&lt;br /&gt;
| Summon [[Creeping_Vines|Creeping Vines]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Elven_Blade_Dancer|Call Elven Blade Dancer]]'''&lt;br /&gt;
| Summon [[Elven_Blade_Dancer|Elven Blade Dancers]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Griffon|Call Griffon]]'''&lt;br /&gt;
| Summon [[Griffon|Griffons]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Hurricane|Call Hurricane]]'''&lt;br /&gt;
| All [[FLYING|flying]] units will be grounded and suffer -1 [[Initiative|initiative]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Mandrake|Call Mandrake]]'''&lt;br /&gt;
| Summon [[Mandrake|Mandrakes]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Treants|Call Treants]]'''&lt;br /&gt;
| Summon [[Treant|Treants]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Phoenix|Call Phoenix]]'''&lt;br /&gt;
| Summon [[Phoenix|Phoenixes]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Venus_Flytraps|Call Venus Flytraps]]'''&lt;br /&gt;
| Summon [[Venus_Flytraps|Venus Flytraps]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Cancellation|Cancellation]]'''&lt;br /&gt;
| Removes all [[Enchantments|enchantments]] from the targetted mage, also cures global [[Epidemics|epidemics]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Enlarge_Animal|Enlarge Animal]]'''&lt;br /&gt;
| Increases AP and for all [[:Category:Animals|Animals]] you own.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Eye_of_the_Eagle|Eye of the Eagle]]'''&lt;br /&gt;
| [[:Category:Elves|Elves]] get +10% accuracy.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Nature's_Cure|Nature's Cure]]'''&lt;br /&gt;
| Restores [[Health_points|HP]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Nature's_Favor|Nature's Favor]]'''&lt;br /&gt;
| Summon [[Treant|Treants]], [[Dryad|Dryads]] and [[Nymph|Nymphs]] every turn, gives bonus to population.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Nature's_Lore|Nature's Lore]]'''&lt;br /&gt;
| Increase [[Groentje_Players_Manual_Ch4#Exploring_and_Wilderness|explore]] and gives a bonus to [[:Category:Elves|Elves]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Plant_Growth|Plant Growth]]'''&lt;br /&gt;
| Increases the [[Health_Points|HP]], [[Counter_Attack|counter]] and [[Attack_Power|AP]] of all treefolk units: [[Treant|Treant]], [[Mandrake|Mandrake]], and [[Creeping_Vines|Creeping Vines]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Regeneration|Regeneration]]'''&lt;br /&gt;
| Resurrects 10% of all your slain units in battle.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Rust_Armor|Rust Armor]]'''&lt;br /&gt;
| Lowers [[MELEE|melee]] resistance of all of opponent's units that fail to resist the spell by ~30%.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Serenity|Serenity]]'''&lt;br /&gt;
| Dispells a number of [[Enchantments|enchantments]] on a target. Can be used offensively but also to save a friend.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Stunning_Beauty|Stunning Beauty]]'''&lt;br /&gt;
| [[:Category:Elves|Elves]] and [[:Category:Humans|Humans]] in your army gain [[Beauty|Beauty]] ability.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Dryad|Summon Dryad]]'''&lt;br /&gt;
| Summon [[Dryad|Dryads]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Earth_Elemental|Summon Earth Elemental]]'''&lt;br /&gt;
| Summon [[Earth_Elemental|Earth Elementals]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Locust_Swarm|Summon Locust Swarm]]'''&lt;br /&gt;
| Decreases food production of [[Farms|farms]] of the target mage.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Nymph|Summon Nymph]]'''&lt;br /&gt;
| Summon [[Nymph|Nymphs]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Werebear|Summon Werebear]]'''&lt;br /&gt;
| Summon [[Werebear|Werebears]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Sunray|Sunray]]'''&lt;br /&gt;
| Increases protection from {{black}} Nether and {{blue}} Phantasm magic.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Weather_Summoning|Weather Summoning]]'''&lt;br /&gt;
| Increase food production of [[Farms|farms]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Web_of_the_Spider_Woman|Web of the Spider Woman]]'''&lt;br /&gt;
| Reduces the [[Initiative|initiative]] of one random enemy stack by 1.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Wooden_Soul|Wooden Soul]]'''&lt;br /&gt;
| Increaes [[Health_points|HP]] for one random stack in your army.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Eradication {{red}} ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot; | Spell&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;760&amp;quot; | Effect&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Battle_Chant|Battle Chant]]'''&lt;br /&gt;
| Increases AP and decreases HP of own units in battle. &lt;br /&gt;
Takes home [[Geld|geld]] if attack is successful ({{red}} mages only).&lt;br /&gt;
&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Blaze|Blaze]]'''&lt;br /&gt;
| Inflicts minor damage, twice as effective as [[Force_Bolt|Force Bolt]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Dwarven_Deathseeker|Call Dwarven Deathseeker]]'''&lt;br /&gt;
| Summon [[Dwarven_Deathseeker|Dwarven Deathseekers]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Lightning|Call Lightning]]'''&lt;br /&gt;
| Kills [[Mana|Mana]] and [[Population|Population]]: between 5%-8%.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Lizardmen|Call Lizardmen]]'''&lt;br /&gt;
| Summon [[Lizard_Man|Lizardmen]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Storm_Giant|Call Storm Giant]]'''&lt;br /&gt;
| Summon [[Storm_Giant|Storm Giants]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Chain_Lightning|Chain Lightning]]'''&lt;br /&gt;
| Does strong [[LIGHTNING|Lightning]] damage to one enemy group and does weak [[LIGHTNING|Lightning]] damage to remaining enemies. Seems to do more damage to smaller units.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Disintegrate|Disintegrate]]'''&lt;br /&gt;
| Kills units in 1 random stack. Red's version of [[Gaze_of_Death|Gaze of Death]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Earthquake|Earthquake]]'''&lt;br /&gt;
| It empties all [[Mana|mana]] of caster, and then from the target subtracts half that amount of [[Mana|mana]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Fireball|Fireball]]'''&lt;br /&gt;
| Inflicts major [[FIRE|fire]] damage to random group. Efficient if used against units with [[Weakness_to|Weakness to]] [[FIRE|fire]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Flame_Arrow|Flame Arrow]]'''&lt;br /&gt;
| Adds [[FIRE|Fire]] [[Attack_Types|attack type]] to all [[MISSILE|Missile]] attacks.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Flame_Blade|Flame Blade]]'''&lt;br /&gt;
| Adds [[FIRE|FIRE]] [[Attack_Types|attack type]] to any [[MELEE|MELEE]] stack.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Flame_Shield|Flame Shield]]'''&lt;br /&gt;
| Gives your units 100% [[FIRE|FIRE]] Resistance, and gives them the ability [[Bursting|Bursting]] [[FIRE|Fire]]. &lt;br /&gt;
Bursting is triggered by each enemy [[MELEE|melee]] and [[HOLY|holy]] primary attack.&lt;br /&gt;
&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Force_Bolt|Force Bolt]]'''&lt;br /&gt;
| Inflicts minor [[LIGHTNING|lightning]] damage to a random enemy stack.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Giant_Strength|Giant Strength]]'''&lt;br /&gt;
| +20% AP to all stacks.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Gravity_Pull|Gravity Pull]]'''&lt;br /&gt;
| Pulls those enemy [[FLYING|flying]] units that fail to resist the spell to the ground. &lt;br /&gt;
Grounded stacks are dealt an amount of [[MELEE|Melee]] damage because of the impact, and are paired to ground stacks.&lt;br /&gt;
&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Inferno|Inferno]]'''&lt;br /&gt;
| Inflicts major amounts of [[FIRE|fire]] damage to all enemy stacks. &lt;br /&gt;
Smaller units suffer far more damage than big ones.&lt;br /&gt;
&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Lightning_Strike|Lightning Strike]]'''&lt;br /&gt;
| Moderate [[LIGHTNING|lightning]] damage to 1 random enemy stack.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Meteor_Storm|Meteor Storm]]'''&lt;br /&gt;
| Destroys [[Buildings|buildings]] and [[Population|population]] each turn taken by the targeted mage. &lt;br /&gt;
Takes its upkeep [[Mana|mana]] from the casting mage, during every turn the targeted mage moves under the [[Enchantments|enchantment]].&lt;br /&gt;
&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Stun|Stun]]'''&lt;br /&gt;
| Typically 30% reduction of both [[Resistance|resistances]] and [[Efficiency|efficiency]] of enemy units that fail to resist [[Stun|Stun]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Chimera|Summon Chimera]]'''&lt;br /&gt;
| Summon [[Chimera|Chimera]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Efreeti|Summon Efreeti]]'''&lt;br /&gt;
| Summon [[Efreeti|Efreeti]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Fire_Elemental|Summon Fire Elemental]]'''&lt;br /&gt;
| Summon [[Fire_Elemental|Fire Elementals]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Hellhound|Summon Hellhound]]'''&lt;br /&gt;
| Summon [[Hell_Hound|Hell Hounds]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Hydra|Summon Hydra]]'''&lt;br /&gt;
| Summon [[Hydra|Hydra]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Red_Dragon|Summon Red Dragon]]'''&lt;br /&gt;
| Summon [[Red_Dragon|Red Dragons]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Salamander|Summon Salamander]]'''&lt;br /&gt;
| Summon [[Salamander|Salamanders]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Wyvern|Summon Wyvern]]'''&lt;br /&gt;
| Summon [[Wyvern|Wyverns]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Volcano_Eruption|Volcano Eruption]]'''&lt;br /&gt;
| Kills target's [[Units|units]] and [[Population|population]] and destroys [[Buildings|buildings]], including [[Forts|forts]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Nether {{Black}} ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot; | Spell&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;760&amp;quot; | Effect&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Animate_Ghouls|Animate Ghouls]]'''&lt;br /&gt;
| Summon [[Ghoul|Ghouls]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Animate_Skeletons|Animate Skeletons]]'''&lt;br /&gt;
| Summon [[Skeleton|Skeletons]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Animate_Zombie|Animate Zombie]]'''&lt;br /&gt;
| Summon [[Zombie|Zombies]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Battle_Lust|Battle Lust]]'''&lt;br /&gt;
| +80% AP increase to all stacks, -40% HP penalty.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Black_Death|Black Death]]'''&lt;br /&gt;
| Kills [[Units|units]] and [[Population|population]] every turn. This [[Epidemics|epidemic]] spreads through battles.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Black_Sabbath|Black Sabbath]]'''&lt;br /&gt;
| Randomizes but increases [[Mana|node output]]. Summon [[Zombie|Zombies]] and [[Skeleton|Skeletons]] every turn.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Blacken_Soul|Blacken Soul]]'''&lt;br /&gt;
| Kills units and paralyzes 1 random stack.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Blood_Curse|Blood Curse]]'''&lt;br /&gt;
| Prevents healing of enemy units.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Blood_Ritual|Blood Ritual]]'''&lt;br /&gt;
| Summon [[Ghoul|Ghouls]] every turns.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Contract_of_the_Soul|Contract of the Soul]]'''&lt;br /&gt;
| [[Devil|Devils]] come to help in battles for 25 hours, particulary on defense and in counters. &lt;br /&gt;
[[Population|Population]] allows upkeeping this [[Enchantments|enchantment]] a limited number of turns only. Regaining [[Population|Population]] after [[Contract_of_the_Soul|Contract of the Soul]] is hindered by the [[Devil_Prince|Devil Prince]] hero.&lt;br /&gt;
&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Corruption|Corruption]]'''&lt;br /&gt;
| Summon [[:category:Fallen_Units|Fallen Units]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Curse|Curse]]'''&lt;br /&gt;
| Lowers [[Accuracy|accuracy]] of 1 stack.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Death_and_Decay|Death and Decay]]'''&lt;br /&gt;
| Destroys targets [[Land|land]] and [[Population|population]]/&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Dreams_of_Seduction|Dreams of Seduction]]'''&lt;br /&gt;
| Summon [[Succubus|Succubi]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Fear|Fear]]'''&lt;br /&gt;
| Lowers AP and counter of 1 stack.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Foul_Water|Foul Water]]'''&lt;br /&gt;
| Increase AP to all [[MELEE|MELEE]] units and gives them [[POISON|POISON]] attack type.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Gaze_of_Death|Gaze of Death]]'''&lt;br /&gt;
| Kills units in 1 random stack.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Kiss_of_the_Vampire|Kiss of the Vampire]]'''&lt;br /&gt;
| All units gain the ability [[Steal_Life|Steal Life]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Night_of_the_Living_Dead|Night of the Living Dead]]'''&lt;br /&gt;
| Sacrifices [[Population|population]] and summon random [[Undeads|undead units]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Shroud_of_Darkness|Shroud of Darkness]]'''&lt;br /&gt;
| Add [[Resistance|resistance]] against {{white}} Ascendant Magic.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Bulwark_Horror|Summon Bulwark Horror]]'''&lt;br /&gt;
| Summon [[Bulwark_Horror|Bulwark Horrors]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Dark_Elf_Magician|Summon Dark Elf Magician]]'''&lt;br /&gt;
| Summon [[Dark_Elf_Magician|Dark Elf Magicians]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Demon_Knight|Summon Demon Knight]]'''&lt;br /&gt;
| Summon [[Demon_Knight|Demon Knights]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Horned_Demon|Summon Horned Demon]]'''&lt;br /&gt;
| Summon [[Horned_Demon|Horned Demons]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Lich|Summon Lich]]'''&lt;br /&gt;
| Summon [[Lich|Liches]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Shadow|Summon Shadow]]'''&lt;br /&gt;
| Summon [[Shadow|Shadows]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Unholy_Reaver|Summon Unholy Reaver]]'''&lt;br /&gt;
| Summon [[Unholy_Reaver|Unholy Reavers]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Vampire|Summon Vampire]]'''&lt;br /&gt;
| Summon [[Vampire|Vampires]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Wraith|Summon Wraith]]'''&lt;br /&gt;
| Summon [[Wraith|Wraith]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Touch_of_Necromancy|Touch of Necromancy]]'''&lt;br /&gt;
| Raises 30% of slain units from opponents army as [[Undeads|Undeads]] to join your army.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Phantasm {{Blue}} ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot; | Spell&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;760&amp;quot; | Effect&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Aureate_Conversion|Aureate Conversion]]'''&lt;br /&gt;
| Decreases gold income, decreases unit mana upkeep.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Sirenes|Call Sirenes]]'''&lt;br /&gt;
| Summon [[Sirene|Sirenes]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Concentration|Concentration]]'''&lt;br /&gt;
| Decreases the chance of failure in casting off-color spells. &lt;br /&gt;
Increases research speed. For {{blue}} mages also increases off-color summoning yields.&lt;br /&gt;
&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Confuse|Confuse]]'''&lt;br /&gt;
| Decreases target's chance for successful spell casting and successful dispelling.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Conjure_Elemental|Conjure Elemental]]'''&lt;br /&gt;
| Summon [[Water_Elemental|Water Elementals]], [[Ice_Elemental|Ice Elementals]] or [[Air_Elemental|Air Elementals]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Double_Time|Double Time]]'''&lt;br /&gt;
| Increases [[Accuracy|accuracy]] and [[Initiative|initiative]] to one of your stacks.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Flight|Flight]]'''&lt;br /&gt;
| Adds [[FLYING|Flying]] ability to one of your stacks.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Fog_Cloud|Fog Cloud]]'''&lt;br /&gt;
| Decreases [[Accuracy|accuracy]] for attacker and defender in a battle.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Fool's_Gold|Fool's Gold]]'''&lt;br /&gt;
| Removes a random amount of geld from a target, transferring part of it to caster.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Hallucination|Hallucination]]'''&lt;br /&gt;
| Gives a chance your enemy cannot find your kingdom when attacking, and reduces the [[Efficiency|efficiency]] of your units by 10%.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Invisibility|Invisibility]]'''&lt;br /&gt;
| Sets 1 random stack [[Initiative|Initiative]] to 6 and doubles [[Fatigue|Fatigue]] to the enemy stack that hits it&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Laziness|Laziness]]'''&lt;br /&gt;
| Decreases the base [[Geld|geld]] income of the target.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Lovesick|Lovesick]]'''&lt;br /&gt;
| Cast by {{blue}} adds [[Charm|Charm]] and [[Beauty|Beauty]] abilities to your units. Adds [[Beauty|Beauty]] only when cast off-color.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Mental_Thrash|Mental Thrash]]'''&lt;br /&gt;
| Deals fixed amount of [[PSYCHIC|psychic]] attack type damage to one enemy stack.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Mind_Bar|Mind Bar]]'''&lt;br /&gt;
| Increases spell resistance for all five magic specialties ({{Red}}{{Green}}{{White}}{{Black}}{{Blue}}).&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Mirage_Monster|Mirage Monster]]'''&lt;br /&gt;
| Summon 6666 [[Shadow_Monster|Shadow Monsters]] into your army for 1 battle.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Paralyze|Paralyze]]'''&lt;br /&gt;
| Lowers [[Initiative|initiative]], AP and counter-attack.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Phantasm_Magic|Phantasm Magic]]'''&lt;br /&gt;
| Deals minor amount of [[PSYCHIC|psychic]] damage to the enemy army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Phase_Step|Phase Step]]'''&lt;br /&gt;
| Grants a single stack Siege and increases the Random Damage Mulitplier by 0.25 (on color) Replaces [[Feet_of_Hermes|Feet of Hermes]] since October 2007.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Scrying_Mirror|Scrying Mirror]]'''&lt;br /&gt;
| Randomly reveals information of targetted mage.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Sleep|Sleep]]'''&lt;br /&gt;
| Reduces all the [[Resistance|resistances]] of one single enemy stack&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Slow|Slow]]'''&lt;br /&gt;
| Decreases Enemy unit's [[Initiative|initiative]] by 1.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Steal_Artifact|Steal Artifact]]'''&lt;br /&gt;
| Steals 1 random [[Items|artifact]] from target.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Djinni|Summon Djinni]]'''&lt;br /&gt;
| Summon [[Djinni|Djinnies]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Leviathan|Summon Leviathan]]'''&lt;br /&gt;
| Summon [[Leviathan|Leviathans]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Medusa|Summon Medusa]]'''&lt;br /&gt;
| Summon [[Medusa|Medusa]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Mind_Ripper|Summon Mind Ripper]]'''&lt;br /&gt;
| Summon [[Mind_Ripper|Mind Rippers]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Psychic_Wisp|Summon Psychic Wisp]]'''&lt;br /&gt;
| Summon [[Psychic_Wisp|Psychic Wisps]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Sprite|Summon Sprite]]'''&lt;br /&gt;
| Summon [[Sprite|Sprites]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Sylph|Summon Sylph]]'''&lt;br /&gt;
| Summon [[Sylph|Sylphs]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Temporal_Stasis_Field|Temporal Stasis Field]]'''&lt;br /&gt;
| Doubles the [[Turns|turn costs]] for moves by the targeted mage. Disables [[Pre-orders|pre-orders]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[The_Wall_of_Silence|The Wall of Silence]]'''&lt;br /&gt;
| Renders spell casting very hard, both for the target and for mages encountering that target.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Wish|Wish]]'''&lt;br /&gt;
| May gain you nothing, can make you gain or lose [[Turns|turns]] and can make you lose [[Mana|mana]], &lt;br /&gt;
but may also gain you [[Geld|Geld]], [[Population|population]], lesser [[Items|items]], [[Efreeti_Bottle|Efreeti Bottle]], [[Skills|Skill-point]].&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Plain {{Plain}} ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;95%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! {{Plain}} Spell Name&lt;br /&gt;
! Spell Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Armageddon|Armageddon]]&lt;br /&gt;
| Enchantment associated with the final destruction at the end of the game round. &lt;br /&gt;
It is to be casted and upkept by 7 mages over 6 days, to start the one day final battle at the 7th day. If this doesn't happen within 3 months of game round, server triggered [[Armageddon|Armageddon]] comes at an announced time. Researching this mother of all spells will not boost your spell level.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[Frozen_Hell|Frozen Hell]]&lt;br /&gt;
| Capital punishment cast by Administrators; it freezes target mage, preventing any action by that person for a period of a week. After that week, the mage is killed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Fury_of_God|Fury of God]]&lt;br /&gt;
| A major punishment cast by a hateful God or by Administrators; it will either instantly kill the target mage or cause massive damage in a small amount of turns&lt;br /&gt;
|-&lt;br /&gt;
| [[Indulgence_of_God|Indulgence of God]]&lt;br /&gt;
| Beneficial spell cast by pleased Gods; it removes all harmful enchantments, including epidemics&lt;br /&gt;
|-&lt;br /&gt;
| [[Invigorate|Invigorate]]&lt;br /&gt;
| Beneficial spell cast by pleased Gods; it provides a massive boost to all units in the target mage's army&lt;br /&gt;
|-&lt;br /&gt;
| [[Mute|Mute]]&lt;br /&gt;
| Minor punishment used by Administrators; it disables all in-game messaging and description editing&lt;br /&gt;
|-&lt;br /&gt;
| [[Spell_Strike|Spell Strike]]&lt;br /&gt;
| A damaging spell cast by angry Gods, Spell Strike removes all beneficial enchantments from target mage&lt;br /&gt;
|-&lt;br /&gt;
| [[Time_Twister|Time Twister]]&lt;br /&gt;
| Minor punishment used by Administrators; it subtracts Turns&amp;amp;#124;a full amount of turns from target mage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Heroes' spells ==&lt;br /&gt;
&lt;br /&gt;
*{{red}} [[Arcfire|Arcfire]] by [[Fire_Elementalist|Fire Elementalist]] &lt;br /&gt;
*{{red}} [[Firestorm|Firestorm]] by [[Fire_Elementalist|Fire Elementalist]] &lt;br /&gt;
*{{green}} [[Wall_of_Thorn|Wall of Thorn]] by [[Shaman|Shaman]] &lt;br /&gt;
*{{black}} [[Chill_Touch|Chill Touch]] by [[Soul_Reaper|Soul Reaper]] and [[Necromancer|Necromancer]] &lt;br /&gt;
*{{blue}} [[Icicle|Icicle]] by [[Valkyrie|Valkyrie]] &lt;br /&gt;
*{{black}} [[Polymorph|Polymorph]] by [[Witch|Witch]] &lt;br /&gt;
&lt;br /&gt;
== Retired spells ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot; | Spell&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;760&amp;quot; | Effect&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''{{blue}} [[Feet_of_Hermes|Feet of Hermes]]'''&lt;br /&gt;
| Discontinued spell, replaced by [[Phase_Step|Phase Step]]. Added the [[Swift|Swift]] ability to one of your stacks.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;/div&gt;</summary>
		<author><name>Redloki</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Spells&amp;diff=51606</id>
		<title>Spells</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Spells&amp;diff=51606"/>
		<updated>2021-03-24T13:03:49Z</updated>

		<summary type="html">&lt;p&gt;Redloki: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{spellnav}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
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Spells are the bread and butter of The Reincarnation. They are used for a variety of purposes: the summoning of units, the casting of offensive, defensive, and support enchantments both in and out of battle, and the allocation of resources, among other uses. The spells in a mage's spellbook are seen as one of the basic [[Resources|resources]]. The number of spells and their complexity determines a mage's spell level; once a spell is acquired, you'll never lose it, and spell level will permanently be raised, as long as you keep your mage alive.&lt;br /&gt;
&lt;br /&gt;
Each color can learn their own [[:Category:Simple_Spells|Simple]], [[:Category:Average_Spells|Average]], [[:Category:Complex_Spells|Complex]], and [[:Category:Ultimate_Spells|Ultimate]] spells through [[Research|research]] (note that Ultimate spells are disabled on Arch server). They can learn their own adjacent colors' [[:Category:Simple_Spells|Simple]], [[:Category:Average_Spells|Average]], and [[:Category:Complex_Spells|Complex]] spells, and finally, can learn their opposite colors' [[:Category:Simple_Spells|Simple]] and [[:Category:Average_Spells|Average spells]]. Phantasm is the exception: they can learn every color's [[:Category:Simple_Spells|Simple]], [[:Category:Average_Spells|Average]], and [[:Category:Complex_Spells|Complex]] spells, so their [[Spell_level|spell level]] is naturally the highest of all the colors. [[:Category:Ancient_Spells|Ancient]] spells are special rare spells (one for each color) that cannot be learned through research. Administrators have their own set of [[:Category:Admin_Spells|spells]], and so [[:Category:God_Spells|have the Gods]].&lt;br /&gt;
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{| align=&amp;quot;Center&amp;quot; width=&amp;quot;66%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spectrum.jpg|RTENOTITLE]]&lt;br /&gt;
| Each color has two adjacent and two opposite colors, which you can imagine as adjacent and opposite points of the pentegram diagram below, or as the diagrams to the side, looped.&lt;br /&gt;
| [[File:Spectrum.jpg|RTENOTITLE]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{PentagramWithoutPlain}}&lt;br /&gt;
&lt;br /&gt;
[[GodFavour|Gods]], [[Skills|Skills]], and the [[Black_Market|Black Market]] can add some extra spell level. Every color's [[:Category:Simple_Spells|Simple]], [[:Category:Average_Spells|Average]], and [[:Category:Complex_Spells|Complex]] spells are available on the [[Black_Market|Black Market]] under [[Exotic_Mageware|Exotic Mageware]]. This is one of the two places that [[:Category:Ancient_Spells|Ancient]] spells can be learned; the other method is using the specific [[Unique_Items|Unique scroll]] that corresponds to each color. These [[Unique_Items|Unique scrolls]] have a fixed percentage chance (50%) of allowing a mage to learn the corresponding [[:Category:Ancient_Spells|Ancient]] spell; otherwise, the [[Unique_Items|Unique scroll]] is destroyed, draining all of a mage's [[Mana|mana]] reserve in the process. Bidding on and winning the spell in the [[Exotic_Mageware|Exotic Mageware]] section of the [[Black_Market|Black Market]] is a guaranteed way to learn the spell without running the risk of losing all of your [[Mana|mana]].&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | '''[[Mana|Mana]] cost for spell casting'''&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| Spell Type&lt;br /&gt;
| On-Colour&lt;br /&gt;
| Adjacent Colour&lt;br /&gt;
| Opposite Colour&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| Simple&lt;br /&gt;
| 100%&lt;br /&gt;
| 125%&lt;br /&gt;
| 200%&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| Average&lt;br /&gt;
| 100%&lt;br /&gt;
| 150%&lt;br /&gt;
| 350%&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| Complex&lt;br /&gt;
| 100%&lt;br /&gt;
| 200%&lt;br /&gt;
| 600%&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| Ultimate&lt;br /&gt;
| 100%&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | not possible&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| Ancient&lt;br /&gt;
| 100%&lt;br /&gt;
| 125%&lt;br /&gt;
| 200%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt; &lt;br /&gt;
Casting adjacent and off-color spells is much more [[Mana|mana]] costly than casting on-color spells, increasing as spell complexity rises. Casting a spell off-color carries the further risk of failure, depending on the complexity of the spell. If spell casting fails, turns and mana are consumed with no benefit. Opposite color casting carries a greater risk of failure than adjacent color casting. The risk of failure also increases with the complexity of the spell. However, higher spell levels reduce the risk of casting failure. Failure rate can be further reduced by casting the [[:Category:Phantasm_Spells|Phantasm]] enchantment {{blue}} [[Concentration|Concentration]], which reduces research time for spells for all colors. For Phantasm mages, it also increases off-color summoning yields.&lt;br /&gt;
&lt;br /&gt;
Success rate for on-color spells is computed using the following formula:&lt;br /&gt;
&lt;br /&gt;
Simple = SPL x 0.10% + 140%&lt;br /&gt;
&lt;br /&gt;
Average = SPL x 0.10% + 130%&lt;br /&gt;
&lt;br /&gt;
Complex = SPL x 0.10% + 90%&lt;br /&gt;
&lt;br /&gt;
Ultimate = SPL x 0.10% + 80%&lt;br /&gt;
&lt;br /&gt;
Ancient = SPL x 0.10% + 85%&lt;br /&gt;
&lt;br /&gt;
Concentration multiplies this success rate through the following formula: (100% + ( SPL of Concentration / 2900 ))&lt;br /&gt;
&lt;br /&gt;
For adjacent color spells, the success rate is further multiplied by 53%. For opposite color spells, it is multiplied by 45%.&lt;br /&gt;
&lt;br /&gt;
Example: SPL 500 with concentration of 500 casting an off color complex will be (500 x 0.10% + 90%) x (100% +500/2900) x 53% = 86.99%&lt;br /&gt;
&lt;br /&gt;
Confuse, on the other hand, reduces the success rate of casting by multiplying it with the following formula:&lt;br /&gt;
&lt;br /&gt;
on color: * (1 - (0.0012 * SL))&lt;br /&gt;
&lt;br /&gt;
offcolor: * (1 - (0.0009 * SL))&lt;br /&gt;
&lt;br /&gt;
opposite: * (1 - (0.0006 * SL))&lt;br /&gt;
&lt;br /&gt;
For SPL 600, on-color would multiply the success rate by 28%, adjacent color would multiply it by 46%, while opposite color would multiply it by 64%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#2ecc71;&amp;quot;&amp;gt;Chance to Destroy Hostile Enchantments&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#2ecc71;&amp;quot;&amp;gt;There is a 50% chance to&amp;amp;nbsp;destroy hostile enchantments cast upon a Mage&amp;amp;nbsp;when the Mage&amp;amp;nbsp;has successfully attacked (Regular), sieged or pillaged the Caster&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Encyclopedia Magika: Volume II: The Book of Spells'''&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
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&amp;amp;nbsp;&lt;br /&gt;
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&lt;br /&gt;
== Ascendant {{White}} ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot; | Spell&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;760&amp;quot; | Effect&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Armor_of_Light|Armor of Light]]'''&lt;br /&gt;
| Provides [[Racial_Enemy_Against|Racial Enemy]]% vs [[Undead|Undead]] units for ONE random friendly stack. (Based on spell level)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Bless|Bless]]'''&lt;br /&gt;
| Raises Accuracy of one random owned stack. (Based on spell level)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Blinding_Flash|Blinding Flash]]'''&lt;br /&gt;
| Reduces [[Accuracy|accuracy]] of enemy units (Based on spell level)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Empyrean_Inquisitor|Call Empyrean Inquisitor]]'''&lt;br /&gt;
| Summon [[Empyrean_Inquisitor|Empyrean Inquisitor]] into your army&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Consecration|Consecration]]'''&lt;br /&gt;
| Summon [[Fanatic|Fanatics]] into your army&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Descent_of_Holy_Being|Descent of Holy Being]]'''&lt;br /&gt;
| Summon [[Dominion|Dominions]] into your army&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Destroy_Artifacts|Destroy Artifacts]]'''&lt;br /&gt;
| Destroys 1-9 random [[Items|artifacts]] of targeted mage. (Based on spell level)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Dispel_Magic|Dispel Magic]]'''&lt;br /&gt;
| Improves chance of dispelling [[Enchantments|enchantments]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Divine_Inspiration|Divine Inspiration]]'''&lt;br /&gt;
| ''On Apprentice server only'', [[Enchantment|enchantment]] to compensate for the absence of [[The_Holy_Light|The Holy Light]]. &lt;br /&gt;
Increase your accuracy in battle. It has a hidden mana upkeep, and only works for white mages.&lt;br /&gt;
&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Gate|Gate]]'''&lt;br /&gt;
| Summon [[Archangel|Archangels]], [[Angel|Angels]], [[Unicorn|Unicorns]] or [[Knight|Knights]] into your army&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Healing|Healing]]'''&lt;br /&gt;
| Resurrects units at the end of the battle, except when whole stacks are [[Stack_wipe|wiped]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Heavenly_Protection|Heavenly Protection]]'''&lt;br /&gt;
| Gives a chance to reflect enemy spells.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Holy_Word|Holy Word]]'''&lt;br /&gt;
| Deal's [[Holy|Holy]] damage to each [[Undeads|undead]] enemy stack. (Based on spell level)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Locate_Artifact|Locate Artifact]]'''&lt;br /&gt;
| Generates\Finds [[Items|items]] for the caster.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Love_and_Peace|Love and Peace]]'''&lt;br /&gt;
| Increase HP and decrease AP of own units in battles. [[Preacher|Preachers]] join your army every turn. &lt;br /&gt;
Reduces the [[Geld|Geld]] upkeep of your units. Increases Population growth.&lt;br /&gt;
&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Miracle|Miracle]]'''&lt;br /&gt;
| Resurrects 50% of slain units, except stacks that were totally [[Stack_wipe|wiped]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Pacifism|Pacifism]]'''&lt;br /&gt;
| Reduces Attack Power of the victim's armies by ~15%. (Based on spell level)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Platinum_Hand_of_Healing|Platinum Hand of Healing]]'''&lt;br /&gt;
| Resurrects 20% of slain units, except stacks that were totally [[Stack_wipe|wiped]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Protection_from_Evil|Protection from Evil]]'''&lt;br /&gt;
| Grants your kingdom resistance against {{black}} [[:category:Nether_Spells|spells]], both in battles as well as directly cast.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Protection_from_Missile|Protection from Missile]]'''&lt;br /&gt;
| Protects a random stack from any [[MISSILE|missile]] attacks.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Resist_Elements|Resist Elements]]'''&lt;br /&gt;
| Adds resistance to [[:category:Eradication_Spells|Eradication spells]]. (Based on spell level)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Resurrection|Resurrection]]'''&lt;br /&gt;
| Resurrects units slain during battle.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Angel|Summon Angel]]'''&lt;br /&gt;
| Summon [[Angel|Angels]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Archangel|Summon Archangel]]'''&lt;br /&gt;
| Summon [[Archangel|Archangels]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Astral_Magician|Summon Astral Magician]]'''&lt;br /&gt;
| Summon [[Astral_Magician|Astral Magicians]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Pegasus|Summon Pegasus]]'''&lt;br /&gt;
| Summon [[Pegasus|Pegasus]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Soul_Speaker|Summon Soul Speaker]]'''&lt;br /&gt;
| Summon [[Soul_Speaker|Soul Speakers]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Spirit_Warrior|Summon Spirit Warrior]]'''&lt;br /&gt;
| Summon [[Spirit_Warrior|Spirit Warriors]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Titan|Summon Titan]]'''&lt;br /&gt;
| Summon [[Titan|Titans]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Unicorn|Summon Unicorn]]'''&lt;br /&gt;
| Summon [[Unicorn|Unicorns]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Sword_of_Light|Sword of Light]]'''&lt;br /&gt;
| Battle spell that adds [[HOLY|holy]] attack and increased AP to units of [[MELEE|MELEE]] [[Attack_Types|Attack Type]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[The_Holy_Light|The Holy Light]]'''&lt;br /&gt;
| Enchantment that boosts accuracy, AP, and counter of {{white}} units, as well as adding [[HOLY|holy]] attack to those with [[MELEE|MELEE]] [[Attack_Types|Attack Type]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Verdant {{Green}} ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot; | Spell&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;760&amp;quot; | Effect&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Animal_Summoning|Animal Summoning]]'''&lt;br /&gt;
| Summon [[Gorilla|Gorillas]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Creeping_Vines|Call Creeping Vines]]'''&lt;br /&gt;
| Summon [[Creeping_Vines|Creeping Vines]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Elven_Blade_Dancer|Call Elven Blade Dancer]]'''&lt;br /&gt;
| Summon [[Elven_Blade_Dancer|Elven Blade Dancer]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Griffon|Call Griffon]]'''&lt;br /&gt;
| Summon [[Griffon|Griffons]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Hurricane|Call Hurricane]]'''&lt;br /&gt;
| All [[FLYING|flying]] units will be grounded and suffer -1 [[Initiative|initiative]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Mandrake|Call Mandrake]]'''&lt;br /&gt;
| Summon [[Mandrake|Mandrakes]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Treants|Call Treants]]'''&lt;br /&gt;
| Summon [[Treant|Treants]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Phoenix|Call Phoenix]]'''&lt;br /&gt;
| Summon [[Phoenix|Phoenixes]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Cancellation|Cancellation]]'''&lt;br /&gt;
| Removes all [[Enchantments|enchantments]] from the targetted mage, also cures global [[Epidemics|epidemics]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Enlarge_Animal|Enlarge Animal]]'''&lt;br /&gt;
| Increases AP and for all [[:Category:Animals|Animals]] you own.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Eye_of_the_Eagle|Eye of the Eagle]]'''&lt;br /&gt;
| [[:Category:Elves|Elves]] get +10% accuracy.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Nature's_Cure|Nature's Cure]]'''&lt;br /&gt;
| Restores [[Health_points|HP]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Nature's_Favor|Nature's Favor]]'''&lt;br /&gt;
| Summon [[Treant|Treants]], [[Dryad|Dryads]] and [[Nymph|Nymphs]] every turn, gives bonus to population.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Nature's_Lore|Nature's Lore]]'''&lt;br /&gt;
| Increase [[Groentje_Players_Manual_Ch4#Exploring_and_Wilderness|explore]] and gives a bonus to [[:Category:Elves|Elves]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Plant_Growth|Plant Growth]]'''&lt;br /&gt;
| Increases the [[Health_Points|HP]], [[Counter_Attack|counter]] and [[Attack_Power|AP]] of all treefolk units: [[Treant|Treant]], [[Mandrake|Mandrake]], and [[Creeping_Vines|Creeping Vines]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Regeneration|Regeneration]]'''&lt;br /&gt;
| Resurrects 10% of all your slain units in battle.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Rust_Armor|Rust Armor]]'''&lt;br /&gt;
| Lowers [[MELEE|melee]] resistance of all of opponent's units that fail to resist the spell by ~30%.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Serenity|Serenity]]'''&lt;br /&gt;
| Dispells a number of [[Enchantments|enchantments]] on a target. Can be used offensively but also to save a friend.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Stunning_Beauty|Stunning Beauty]]'''&lt;br /&gt;
| [[:Category:Elves|Elves]] and [[:Category:Humans|Humans]] in your army gain [[Beauty|Beauty]] ability.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Dryad|Summon Dryad]]'''&lt;br /&gt;
| Summon [[Dryad|Dryads]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Earth_Elemental|Summon Earth Elemental]]'''&lt;br /&gt;
| Summon [[Earth_Elemental|Earth Elementals]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Locust_Swarm|Summon Locust Swarm]]'''&lt;br /&gt;
| Decreases food production of [[Farms|farms]] of the target mage.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Nymph|Summon Nymph]]'''&lt;br /&gt;
| Summon [[Nymph|Nymphs]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Werebear|Summon Werebear]]'''&lt;br /&gt;
| Summon [[Werebear|Werebears]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Sunray|Sunray]]'''&lt;br /&gt;
| Increases protection from {{black}} Nether and {{blue}} Phantasm magic.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Weather_Summoning|Weather Summoning]]'''&lt;br /&gt;
| Increase food production of [[Farms|farms]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Web_of_the_Spider_Woman|Web of the Spider Woman]]'''&lt;br /&gt;
| Reduces the [[Initiative|initiative]] of one random enemy stack by 1.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Wooden_Soul|Wooden Soul]]'''&lt;br /&gt;
| Increaes [[Health_points|HP]] for one random stack in your army.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Eradication {{red}} ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot; | Spell&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;760&amp;quot; | Effect&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Battle_Chant|Battle Chant]]'''&lt;br /&gt;
| Increases AP and decreases HP of own units in battle. &lt;br /&gt;
Takes home [[Geld|geld]] if attack is successful ({{red}} mages only).&lt;br /&gt;
&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Blaze|Blaze]]'''&lt;br /&gt;
| Inflicts minor damage, twice as effective as [[Force_Bolt|Force Bolt]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Dwarven_Deathseeker|Call Dwarven Deathseeker]]'''&lt;br /&gt;
| Summon [[Dwarven_Deathseeker|Dwarven Deathseekers]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Lightning|Call Lightning]]'''&lt;br /&gt;
| Kills [[Mana|Mana]] and [[Population|Population]]: between 5%-8%.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Lizardmen|Call Lizardmen]]'''&lt;br /&gt;
| Summon [[Lizard_Man|Lizardmen]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Storm_Giant|Call Storm Giant]]'''&lt;br /&gt;
| Summon [[Storm_Giant|Storm Giants]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Chain_Lightning|Chain Lightning]]'''&lt;br /&gt;
| Does strong [[LIGHTNING|Lightning]] damage to one enemy group and does weak [[LIGHTNING|Lightning]] damage to remaining enemies. Seems to do more damage to smaller units.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Disintegrate|Disintegrate]]'''&lt;br /&gt;
| Kills units in 1 random stack. Red's version of [[Gaze_of_Death|Gaze of Death]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Earthquake|Earthquake]]'''&lt;br /&gt;
| It empties all [[Mana|mana]] of caster, and then from the target subtracts half that amount of [[Mana|mana]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Fireball|Fireball]]'''&lt;br /&gt;
| Inflicts major [[FIRE|fire]] damage to random group. Efficient if used against units with [[Weakness_to|Weakness to]] [[FIRE|fire]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Flame_Arrow|Flame Arrow]]'''&lt;br /&gt;
| Adds [[FIRE|Fire]] [[Attack_Types|attack type]] to all [[MISSILE|Missile]] attacks.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Flame_Blade|Flame Blade]]'''&lt;br /&gt;
| Adds [[FIRE|FIRE]] [[Attack_Types|attack type]] to any [[MELEE|MELEE]] stack.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Flame_Shield|Flame Shield]]'''&lt;br /&gt;
| Gives your units 100% [[FIRE|FIRE]] Resistance, and gives them the ability [[Bursting|Bursting]] [[FIRE|Fire]]. &lt;br /&gt;
Bursting is triggered by each enemy [[MELEE|melee]] and [[HOLY|holy]] primary attack.&lt;br /&gt;
&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Force_Bolt|Force Bolt]]'''&lt;br /&gt;
| Inflicts minor [[LIGHTNING|lightning]] damage to a random enemy stack.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Giant_Strength|Giant Strength]]'''&lt;br /&gt;
| +20% AP to all stacks.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Gravity_Pull|Gravity Pull]]'''&lt;br /&gt;
| Pulls those enemy [[FLYING|flying]] units that fail to resist the spell to the ground. &lt;br /&gt;
Grounded stacks are dealt an amount of [[MELEE|Melee]] damage because of the impact, and are paired to ground stacks.&lt;br /&gt;
&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Inferno|Inferno]]'''&lt;br /&gt;
| Inflicts major amounts of [[FIRE|fire]] damage to all enemy stacks. &lt;br /&gt;
Smaller units suffer far more damage than big ones.&lt;br /&gt;
&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Lightning_Strike|Lightning Strike]]'''&lt;br /&gt;
| Moderate [[LIGHTNING|lightning]] damage to 1 random enemy stack.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Meteor_Storm|Meteor Storm]]'''&lt;br /&gt;
| Destroys [[Buildings|buildings]] and [[Population|population]] each turn taken by the targeted mage. &lt;br /&gt;
Takes its upkeep [[Mana|mana]] from the casting mage, during every turn the targeted mage moves under the [[Enchantments|enchantment]].&lt;br /&gt;
&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Stun|Stun]]'''&lt;br /&gt;
| Typically 30% reduction of both [[Resistance|resistances]] and [[Efficiency|efficiency]] of enemy units that fail to resist [[Stun|Stun]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Chimera|Summon Chimera]]'''&lt;br /&gt;
| Summon [[Chimera|Chimera]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Efreeti|Summon Efreeti]]'''&lt;br /&gt;
| Summon [[Efreeti|Efreeti]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Fire_Elemental|Summon Fire Elemental]]'''&lt;br /&gt;
| Summon [[Fire_Elemental|Fire Elementals]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Hellhound|Summon Hellhound]]'''&lt;br /&gt;
| Summon [[Hell_Hound|Hell Hounds]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Hydra|Summon Hydra]]'''&lt;br /&gt;
| Summon [[Hydra|Hydra]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Red_Dragon|Summon Red Dragon]]'''&lt;br /&gt;
| Summon [[Red_Dragon|Red Dragons]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Salamander|Summon Salamander]]'''&lt;br /&gt;
| Summon [[Salamander|Salamanders]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Wyvern|Summon Wyvern]]'''&lt;br /&gt;
| Summon [[Wyvern|Wyverns]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Volcano_Eruption|Volcano Eruption]]'''&lt;br /&gt;
| Kills target's [[Units|units]] and [[Population|population]] and destroys [[Buildings|buildings]], including [[Forts|forts]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Nether {{Black}} ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot; | Spell&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;760&amp;quot; | Effect&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Animate_Ghouls|Animate Ghouls]]'''&lt;br /&gt;
| Summon [[Ghoul|Ghouls]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Animate_Skeletons|Animate Skeletons]]'''&lt;br /&gt;
| Summon [[Skeleton|Skeletons]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Animate_Zombie|Animate Zombie]]'''&lt;br /&gt;
| Summon [[Zombie|Zombies]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Battle_Lust|Battle Lust]]'''&lt;br /&gt;
| +80% AP increase to all stacks, -40% HP penalty.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Black_Death|Black Death]]'''&lt;br /&gt;
| Kills [[Units|units]] and [[Population|population]] every turn. This [[Epidemics|epidemic]] spreads through battles.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Black_Sabbath|Black Sabbath]]'''&lt;br /&gt;
| Randomizes but increases [[Mana|node output]]. Summon [[Zombie|Zombies]] and [[Skeleton|Skeletons]] every turn.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Blacken_Soul|Blacken Soul]]'''&lt;br /&gt;
| Kills units and paralyzes 1 random stack.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Blood_Curse|Blood Curse]]'''&lt;br /&gt;
| Prevents healing of enemy units.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Blood_Ritual|Blood Ritual]]'''&lt;br /&gt;
| Summon [[Ghoul|Ghouls]] every turns.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Contract_of_the_Soul|Contract of the Soul]]'''&lt;br /&gt;
| [[Devil|Devils]] come to help in battles for 25 hours, particulary on defense and in counters. &lt;br /&gt;
[[Population|Population]] allows upkeeping this [[Enchantments|enchantment]] a limited number of turns only. Regaining [[Population|Population]] after [[Contract_of_the_Soul|Contract of the Soul]] is hindered by the [[Devil_Prince|Devil Prince]] hero.&lt;br /&gt;
&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Corruption|Corruption]]'''&lt;br /&gt;
| Summon [[:category:Fallen_Units|Fallen Units]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Curse|Curse]]'''&lt;br /&gt;
| Lowers [[Accuracy|accuracy]] of 1 stack.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Death_and_Decay|Death and Decay]]'''&lt;br /&gt;
| Destroys targets [[Land|land]] and [[Population|population]]/&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Dreams_of_Seduction|Dreams of Seduction]]'''&lt;br /&gt;
| Summon [[Succubus|Succubi]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Fear|Fear]]'''&lt;br /&gt;
| Lowers AP and counter of 1 stack.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Foul_Water|Foul Water]]'''&lt;br /&gt;
| Increase AP to all [[MELEE|MELEE]] units and gives them [[POISON|POISON]] attack type.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Gaze_of_Death|Gaze of Death]]'''&lt;br /&gt;
| Kills units in 1 random stack.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Kiss_of_the_Vampire|Kiss of the Vampire]]'''&lt;br /&gt;
| All units gain the ability [[Steal_Life|Steal Life]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Night_of_the_Living_Dead|Night of the Living Dead]]'''&lt;br /&gt;
| Sacrifices [[Population|population]] and summon random [[Undeads|undead units]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Shroud_of_Darkness|Shroud of Darkness]]'''&lt;br /&gt;
| Add [[Resistance|resistance]] against {{white}} Ascendant Magic.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Bulwark_Horror|Summon Bulwark Horror]]'''&lt;br /&gt;
| Summon [[Bulwark_Horror|Bulwark Horrors]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Dark_Elf_Magician|Summon Dark Elf Magician]]'''&lt;br /&gt;
| Summon [[Dark_Elf_Magician|Dark Elf Magicians]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Demon_Knight|Summon Demon Knight]]'''&lt;br /&gt;
| Summon [[Demon_Knight|Demon Knights]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Horned_Demon|Summon Horned Demon]]'''&lt;br /&gt;
| Summon [[Horned_Demon|Horned Demons]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Lich|Summon Lich]]'''&lt;br /&gt;
| Summon [[Lich|Liches]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Shadow|Summon Shadow]]'''&lt;br /&gt;
| Summon [[Shadow|Shadows]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Unholy_Reaver|Summon Unholy Reaver]]'''&lt;br /&gt;
| Summon [[Unholy_Reaver|Unholy Reavers]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Vampire|Summon Vampire]]'''&lt;br /&gt;
| Summon [[Vampire|Vampires]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Wraith|Summon Wraith]]'''&lt;br /&gt;
| Summon [[Wraith|Wraith]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Touch_of_Necromancy|Touch of Necromancy]]'''&lt;br /&gt;
| Raises 30% of slain units from opponents army as [[Undeads|Undeads]] to join your army.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Phantasm {{Blue}} ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot; | Spell&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;760&amp;quot; | Effect&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Aureate_Conversion|Aureate Conversion]]'''&lt;br /&gt;
| Decreases gold income, decreases unit mana upkeep.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Sirenes|Call Sirenes]]'''&lt;br /&gt;
| Summon [[Sirene|Sirenes]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Concentration|Concentration]]'''&lt;br /&gt;
| Decreases the chance of failure in casting off-color spells. &lt;br /&gt;
Increases research speed. For {{blue}} mages also increases off-color summoning yields.&lt;br /&gt;
&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Confuse|Confuse]]'''&lt;br /&gt;
| Decreases target's chance for successful spell casting and successful dispelling.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Conjure_Elemental|Conjure Elemental]]'''&lt;br /&gt;
| Summon [[Water_Elemental|Water Elementals]], [[Ice_Elemental|Ice Elementals]] or [[Air_Elemental|Air Elementals]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Double_Time|Double Time]]'''&lt;br /&gt;
| Increases [[Accuracy|accuracy]] and [[Initiative|initiative]] to one of your stacks.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Flight|Flight]]'''&lt;br /&gt;
| Adds [[FLYING|Flying]] ability to one of your stacks.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Fog_Cloud|Fog Cloud]]'''&lt;br /&gt;
| Decreases [[Accuracy|accuracy]] for attacker and defender in a battle.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Fool's_Gold|Fool's Gold]]'''&lt;br /&gt;
| Removes a random amount of geld from a target, transferring part of it to caster.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Hallucination|Hallucination]]'''&lt;br /&gt;
| Gives a chance your enemy cannot find your kingdom when attacking, and reduces the [[Efficiency|efficiency]] of your units by 10%.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Invisibility|Invisibility]]'''&lt;br /&gt;
| Sets 1 random stack [[Initiative|Initiative]] to 6 and doubles [[Fatigue|Fatigue]] to the enemy stack that hits it&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Laziness|Laziness]]'''&lt;br /&gt;
| Decreases the base [[Geld|geld]] income of the target.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Lovesick|Lovesick]]'''&lt;br /&gt;
| Cast by {{blue}} adds [[Charm|Charm]] and [[Beauty|Beauty]] abilities to your units. Adds [[Beauty|Beauty]] only when cast off-color.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Mental_Thrash|Mental Thrash]]'''&lt;br /&gt;
| Deals fixed amount of [[PSYCHIC|psychic]] attack type damage to one enemy stack.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Mind_Bar|Mind Bar]]'''&lt;br /&gt;
| Increases spell resistance for all five magic specialties ({{Red}}{{Green}}{{White}}{{Black}}{{Blue}}).&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Mirage_Monster|Mirage Monster]]'''&lt;br /&gt;
| Summon 6666 [[Shadow_Monster|Shadow Monsters]] into your army for 1 battle.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Paralyze|Paralyze]]'''&lt;br /&gt;
| Lowers [[Initiative|initiative]], AP and counter-attack.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Phantasm_Magic|Phantasm Magic]]'''&lt;br /&gt;
| Deals minor amount of [[PSYCHIC|psychic]] damage to the enemy army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Phase_Step|Phase Step]]'''&lt;br /&gt;
| Grants a single stack Siege and increases the Random Damage Mulitplier by 0.25 (on color) Replaces [[Feet_of_Hermes|Feet of Hermes]] since October 2007.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Scrying_Mirror|Scrying Mirror]]'''&lt;br /&gt;
| Randomly reveals information of targetted mage.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Sleep|Sleep]]'''&lt;br /&gt;
| Reduces all the [[Resistance|resistances]] of one single enemy stack&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Slow|Slow]]'''&lt;br /&gt;
| Decreases Enemy unit's [[Initiative|initiative]] by 1.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Steal_Artifact|Steal Artifact]]'''&lt;br /&gt;
| Steals 1 random [[Items|artifact]] from target.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Djinni|Summon Djinni]]'''&lt;br /&gt;
| Summon [[Djinni|Djinnies]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Leviathan|Summon Leviathan]]'''&lt;br /&gt;
| Summon [[Leviathan|Leviathans]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Medusa|Summon Medusa]]'''&lt;br /&gt;
| Summon [[Medusa|Medusa]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Mind_Ripper|Summon Mind Ripper]]'''&lt;br /&gt;
| Summon [[Mind_Ripper|Mind Rippers]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Psychic_Wisp|Summon Psychic Wisp]]'''&lt;br /&gt;
| Summon [[Psychic_Wisp|Psychic Wisps]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Sprite|Summon Sprite]]'''&lt;br /&gt;
| Summon [[Sprite|Sprites]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Sylph|Summon Sylph]]'''&lt;br /&gt;
| Summon [[Sylph|Sylphs]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Temporal_Stasis_Field|Temporal Stasis Field]]'''&lt;br /&gt;
| Doubles the [[Turns|turn costs]] for moves by the targeted mage. Disables [[Pre-orders|pre-orders]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[The_Wall_of_Silence|The Wall of Silence]]'''&lt;br /&gt;
| Renders spell casting very hard, both for the target and for mages encountering that target.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Wish|Wish]]'''&lt;br /&gt;
| May gain you nothing, can make you gain or lose [[Turns|turns]] and can make you lose [[Mana|mana]], &lt;br /&gt;
but may also gain you [[Geld|Geld]], [[Population|population]], lesser [[Items|items]], [[Efreeti_Bottle|Efreeti Bottle]], [[Skills|Skill-point]].&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Plain {{Plain}} ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;95%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! {{Plain}} Spell Name&lt;br /&gt;
! Spell Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Armageddon|Armageddon]]&lt;br /&gt;
| Enchantment associated with the final destruction at the end of the game round. &lt;br /&gt;
It is to be casted and upkept by 7 mages over 6 days, to start the one day final battle at the 7th day. If this doesn't happen within 3 months of game round, server triggered [[Armageddon|Armageddon]] comes at an announced time. Researching this mother of all spells will not boost your spell level.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[Frozen_Hell|Frozen Hell]]&lt;br /&gt;
| Capital punishment cast by Administrators; it freezes target mage, preventing any action by that person for a period of a week. After that week, the mage is killed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Fury_of_God|Fury of God]]&lt;br /&gt;
| A major punishment cast by a hateful God or by Administrators; it will either instantly kill the target mage or cause massive damage in a small amount of turns&lt;br /&gt;
|-&lt;br /&gt;
| [[Indulgence_of_God|Indulgence of God]]&lt;br /&gt;
| Beneficial spell cast by pleased Gods; it removes all harmful enchantments, including epidemics&lt;br /&gt;
|-&lt;br /&gt;
| [[Invigorate|Invigorate]]&lt;br /&gt;
| Beneficial spell cast by pleased Gods; it provides a massive boost to all units in the target mage's army&lt;br /&gt;
|-&lt;br /&gt;
| [[Mute|Mute]]&lt;br /&gt;
| Minor punishment used by Administrators; it disables all in-game messaging and description editing&lt;br /&gt;
|-&lt;br /&gt;
| [[Spell_Strike|Spell Strike]]&lt;br /&gt;
| A damaging spell cast by angry Gods, Spell Strike removes all beneficial enchantments from target mage&lt;br /&gt;
|-&lt;br /&gt;
| [[Time_Twister|Time Twister]]&lt;br /&gt;
| Minor punishment used by Administrators; it subtracts Turns&amp;amp;#124;a full amount of turns from target mage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Heroes' spells ==&lt;br /&gt;
&lt;br /&gt;
*{{red}} [[Arcfire|Arcfire]] by [[Fire_Elementalist|Fire Elementalist]] &lt;br /&gt;
*{{red}} [[Firestorm|Firestorm]] by [[Fire_Elementalist|Fire Elementalist]] &lt;br /&gt;
*{{green}} [[Wall_of_Thorn|Wall of Thorn]] by [[Shaman|Shaman]] &lt;br /&gt;
*{{black}} [[Chill_Touch|Chill Touch]] by [[Soul_Reaper|Soul Reaper]] and [[Necromancer|Necromancer]] &lt;br /&gt;
*{{blue}} [[Icicle|Icicle]] by [[Valkyrie|Valkyrie]] &lt;br /&gt;
*{{black}} [[Polymorph|Polymorph]] by [[Witch|Witch]] &lt;br /&gt;
&lt;br /&gt;
== Retired spells ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot; | Spell&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;760&amp;quot; | Effect&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''{{blue}} [[Feet_of_Hermes|Feet of Hermes]]'''&lt;br /&gt;
| Discontinued spell, replaced by [[Phase_Step|Phase Step]]. Added the [[Swift|Swift]] ability to one of your stacks.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;/div&gt;</summary>
		<author><name>Redloki</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Spells&amp;diff=51605</id>
		<title>Spells</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Spells&amp;diff=51605"/>
		<updated>2021-03-24T12:59:48Z</updated>

		<summary type="html">&lt;p&gt;Redloki: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{spellnav}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
Spells are the bread and butter of The Reincarnation. They are used for a variety of purposes: the summoning of units, the casting of offensive, defensive, and support enchantments both in and out of battle, and the allocation of resources, among other uses. The spells in a mage's spellbook are seen as one of the basic [[Resources|resources]]. The number of spells and their complexity determines a mage's spell level; once a spell is acquired, you'll never lose it, and spell level will permanently be raised, as long as you keep your mage alive.&lt;br /&gt;
&lt;br /&gt;
Each color can learn their own [[:Category:Simple_Spells|Simple]], [[:Category:Average_Spells|Average]], [[:Category:Complex_Spells|Complex]], and [[:Category:Ultimate_Spells|Ultimate]] spells through [[Research|research]] (note that Ultimate spells are disabled on Arch server). They can learn their own adjacent colors' [[:Category:Simple_Spells|Simple]], [[:Category:Average_Spells|Average]], and [[:Category:Complex_Spells|Complex]] spells, and finally, can learn their opposite colors' [[:Category:Simple_Spells|Simple]] and [[:Category:Average_Spells|Average spells]]. Phantasm is the exception: they can learn every color's [[:Category:Simple_Spells|Simple]], [[:Category:Average_Spells|Average]], and [[:Category:Complex_Spells|Complex]] spells, so their [[Spell_level|spell level]] is naturally the highest of all the colors. [[:Category:Ancient_Spells|Ancient]] spells are special rare spells (one for each color) that cannot be learned through research. Administrators have their own set of [[:Category:Admin_Spells|spells]], and so [[:Category:God_Spells|have the Gods]].&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;Center&amp;quot; width=&amp;quot;66%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spectrum.jpg|RTENOTITLE]]&lt;br /&gt;
| Each color has two adjacent and two opposite colors, which you can imagine as adjacent and opposite points of the pentegram diagram below, or as the diagrams to the side, looped.&lt;br /&gt;
| [[File:Spectrum.jpg|RTENOTITLE]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{PentagramWithoutPlain}}&lt;br /&gt;
&lt;br /&gt;
[[GodFavour|Gods]], [[Skills|Skills]], and the [[Black_Market|Black Market]] can add some extra spell level. Every color's [[:Category:Simple_Spells|Simple]], [[:Category:Average_Spells|Average]], and [[:Category:Complex_Spells|Complex]] spells are available on the [[Black_Market|Black Market]] under [[Exotic_Mageware|Exotic Mageware]]. This is one of the two places that [[:Category:Ancient_Spells|Ancient]] spells can be learned; the other method is using the specific [[Unique_Items|Unique scroll]] that corresponds to each color. These [[Unique_Items|Unique scrolls]] have a fixed percentage chance (50%) of allowing a mage to learn the corresponding [[:Category:Ancient_Spells|Ancient]] spell; otherwise, the [[Unique_Items|Unique scroll]] is destroyed, draining all of a mage's [[Mana|mana]] reserve in the process. Bidding on and winning the spell in the [[Exotic_Mageware|Exotic Mageware]] section of the [[Black_Market|Black Market]] is a guaranteed way to learn the spell without running the risk of losing all of your [[Mana|mana]].&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | '''[[Mana|Mana]] cost for spell casting'''&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| Spell Type&lt;br /&gt;
| On-Colour&lt;br /&gt;
| Adjacent Colour&lt;br /&gt;
| Opposite Colour&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| Simple&lt;br /&gt;
| 100%&lt;br /&gt;
| 125%&lt;br /&gt;
| 200%&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| Average&lt;br /&gt;
| 100%&lt;br /&gt;
| 150%&lt;br /&gt;
| 350%&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| Complex&lt;br /&gt;
| 100%&lt;br /&gt;
| 200%&lt;br /&gt;
| 600%&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| Ultimate&lt;br /&gt;
| 100%&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | not possible&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| Ancient&lt;br /&gt;
| 100%&lt;br /&gt;
| 125%&lt;br /&gt;
| 200%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt; &lt;br /&gt;
Casting adjacent and off-color spells is much more [[Mana|mana]] costly than casting on-color spells, increasing as spell complexity rises. Casting a spell off-color carries the further risk of failure, depending on the complexity of the spell. If spell casting fails, turns and mana are consumed with no benefit. Opposite color casting carries a greater risk of failure than adjacent color casting. The risk of failure also increases with the complexity of the spell. However, higher spell levels reduce the risk of casting failure. Failure rate can be further reduced by casting the [[:Category:Phantasm_Spells|Phantasm]] enchantment {{blue}} [[Concentration|Concentration]], which reduces research time for spells for all colors. For Phantasm mages, it also increases off-color summoning yields.&lt;br /&gt;
&lt;br /&gt;
Success rate for on-color spells is computed using the following formula:&lt;br /&gt;
&lt;br /&gt;
Simple = SPL x 0.10% + 140%&lt;br /&gt;
&lt;br /&gt;
Average = SPL x 0.10% + 130%&lt;br /&gt;
&lt;br /&gt;
Complex = SPL x 0.10% + 90%&lt;br /&gt;
&lt;br /&gt;
Ultimate = SPL x 0.10% + 80%&lt;br /&gt;
&lt;br /&gt;
Ancient = SPL x 0.10% + 85%&lt;br /&gt;
&lt;br /&gt;
Concentration multiplies this success rate through the following formula: (100% + ( SPL of Concentration / 2900 ))&lt;br /&gt;
&lt;br /&gt;
For adjacent color spells, the success rate is further multiplied by 53%. For opposite color spells, it is multiplied by 45%.&lt;br /&gt;
&lt;br /&gt;
Example: SPL 500 with concentration of 500 casting an off color complex will be (500 x 0.10% + 90%) x (100% +500/2900) x 53% = 86.99%&lt;br /&gt;
&lt;br /&gt;
Confuse, on the other hand, reduces the success rate of casting by multiplying it with the following formula:&lt;br /&gt;
&lt;br /&gt;
on color: * (1 - (0.0012 * SL))&lt;br /&gt;
&lt;br /&gt;
offcolor: * (1 - (0.0009 * SL))&lt;br /&gt;
&lt;br /&gt;
opposite: * (1 - (0.0006 * SL))&lt;br /&gt;
&lt;br /&gt;
For SPL 600, on-color would multiply the success rate by 28%, adjacent color would multiply it by 46%, while opposite color would multiply it by 64%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#2ecc71;&amp;quot;&amp;gt;Chance to Destroy Hostile Enchantments&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#2ecc71;&amp;quot;&amp;gt;There is a 50% chance to&amp;amp;nbsp;destroy hostile enchantments cast upon a Mage&amp;amp;nbsp;when the Mage&amp;amp;nbsp;has successfully attacked (Regular), sieged or pillaged the Caster&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Encyclopedia Magika: Volume II: The Book of Spells'''&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Ascendant {{White}} ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot; | Spell&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;760&amp;quot; | Effect&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Armor_of_Light|Armor of Light]]'''&lt;br /&gt;
| Provides [[Racial_Enemy_Against|Racial Enemy]]% vs [[Undead|Undead]] units for ONE random friendly stack. (Based on spell level)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Bless|Bless]]'''&lt;br /&gt;
| Raises Accuracy of one random owned stack. (Based on spell level)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Blinding_Flash|Blinding Flash]]'''&lt;br /&gt;
| Reduces [[Accuracy|accuracy]] of enemy units (Based on spell level)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Empyrean_Inquisitor|Call Empyrean Inquisitor]]'''&lt;br /&gt;
| Summon [[Empyrean_Inquisitor|Empyrean Inquisitor]] into your army&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Consecration|Consecration]]'''&lt;br /&gt;
| Summon [[Fanatic|Fanatics]] into your army&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Descent_of_Holy_Being|Descent of Holy Being]]'''&lt;br /&gt;
| Summon [[Dominion|Dominions]] into your army&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Destroy_Artifacts|Destroy Artifacts]]'''&lt;br /&gt;
| Destroys 1-9 random [[Items|artifacts]] of targeted mage. (Based on spell level)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Dispel_Magic|Dispel Magic]]'''&lt;br /&gt;
| Improves chance of dispelling [[Enchantments|enchantments]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Divine_Inspiration|Divine Inspiration]]'''&lt;br /&gt;
| ''On Apprentice server only'', [[Enchantment|enchantment]] to compensate for the absence of [[The_Holy_Light|The Holy Light]]. &lt;br /&gt;
Increase your accuracy in battle. It has a hidden mana upkeep, and only works for white mages.&lt;br /&gt;
&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Gate|Gate]]'''&lt;br /&gt;
| Summon [[Archangel|Archangels]], [[Angel|Angels]], [[Unicorn|Unicorns]] or [[Knight|Knights]] into your army&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Healing|Healing]]'''&lt;br /&gt;
| Resurrects units at the end of the battle, except when whole stacks are [[Stack_wipe|wiped]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Heavenly_Protection|Heavenly Protection]]'''&lt;br /&gt;
| Gives a chance to reflect enemy spells.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Holy_Word|Holy Word]]'''&lt;br /&gt;
| Deal's [[Holy|Holy]] damage to each [[Undeads|undead]] enemy stack. (Based on spell level)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Locate_Artifact|Locate Artifact]]'''&lt;br /&gt;
| Generates\Finds [[Items|items]] for the caster.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Love_and_Peace|Love and Peace]]'''&lt;br /&gt;
| Increase HP and decrease AP of own units in battles. [[Preacher|Preachers]] join your army every turn. &lt;br /&gt;
Reduces the [[Geld|Geld]] upkeep of your units. Increases Population growth.&lt;br /&gt;
&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Miracle|Miracle]]'''&lt;br /&gt;
| Resurrects 50% of slain units, except stacks that were totally [[Stack_wipe|wiped]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Pacifism|Pacifism]]'''&lt;br /&gt;
| Reduces Attack Power of the victim's armies by ~15%. (Based on spell level)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Platinum_Hand_of_Healing|Platinum Hand of Healing]]'''&lt;br /&gt;
| Resurrects 20% of slain units, except stacks that were totally [[Stack_wipe|wiped]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Protection_from_Evil|Protection from Evil]]'''&lt;br /&gt;
| Grants your kingdom resistance against {{black}} [[:category:Nether_Spells|spells]], both in battles as well as directly cast.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Protection_from_Missile|Protection from Missile]]'''&lt;br /&gt;
| Protects a random stack from any [[MISSILE|missile]] attacks.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Resist_Elements|Resist Elements]]'''&lt;br /&gt;
| Adds resistance to [[:category:Eradication_Spells|Eradication spells]]. (Based on spell level)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Resurrection|Resurrection]]'''&lt;br /&gt;
| Resurrects units slain during battle.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Angel|Summon Angel]]'''&lt;br /&gt;
| Summon [[Angel|Angels]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Archangel|Summon Archangel]]'''&lt;br /&gt;
| Summon [[Archangel|Archangels]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Astral_Magician|Summon Astral Magician]]'''&lt;br /&gt;
| Summon [[Astral_Magician|Astral Magicians]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Pegasus|Summon Pegasus]]'''&lt;br /&gt;
| Summon [[Pegasus|Pegasus]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Soul_Speaker|Summon Soul Speaker]]'''&lt;br /&gt;
| Summon [[Soul_Speaker|Soul Speakers]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Spirit_Warrior|Summon Spirit Warrior]]'''&lt;br /&gt;
| Summon [[Spirit_Warrior|Spirit Warriors]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Titan|Summon Titan]]'''&lt;br /&gt;
| Summon [[Titan|Titans]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Unicorn|Summon Unicorn]]'''&lt;br /&gt;
| Summon [[Unicorn|Unicorns]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Sword_of_Light|Sword of Light]]'''&lt;br /&gt;
| Battle spell that adds [[HOLY|holy]] attack and increased AP to units of [[MELEE|MELEE]] [[Attack_Types|Attack Type]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[The_Holy_Light|The Holy Light]]'''&lt;br /&gt;
| Enchantment that boosts accuracy, AP, and counter of {{white}} units, as well as adding [[HOLY|holy]] attack to those with [[MELEE|MELEE]] [[Attack_Types|Attack Type]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Verdant {{Green}} ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot; | Spell&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;760&amp;quot; | Effect&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Animal_Summoning|Animal Summoning]]'''&lt;br /&gt;
| Summon [[Gorilla|Gorillas]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Creeping_Vines|Call Creeping Vines]]'''&lt;br /&gt;
| Summon [[Creeping_Vines|Creeping Vines]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Elven_Blade_Dancer|Call Elven Blade Dancer]]'''&lt;br /&gt;
| Summon [[Elven_Blade_Dancer|Elven Blade Dancer]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Griffon|Call Griffon]]'''&lt;br /&gt;
| Summon [[Griffon|Griffons]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Hurricane|Call Hurricane]]'''&lt;br /&gt;
| All [[FLYING|flying]] units will be grounded and suffer -1 [[Initiative|initiative]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Mandrake|Call Mandrake]]'''&lt;br /&gt;
| Summon [[Mandrake|Mandrakes]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Treants|Call Treants]]'''&lt;br /&gt;
| Summon [[Treant|Treants]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Phoenix|Call Phoenix]]'''&lt;br /&gt;
| Summon [[Phoenix|Phoenixes]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Cancellation|Cancellation]]'''&lt;br /&gt;
| Removes all [[Enchantments|enchantments]] from the targetted mage, also cures global [[Epidemics|epidemics]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Enlarge_Animal|Enlarge Animal]]'''&lt;br /&gt;
| Increases AP and for all [[:Category:Animals|Animals]] you own.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Eye_of_the_Eagle|Eye of the Eagle]]'''&lt;br /&gt;
| [[:Category:Elves|Elves]] get +10% accuracy.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Nature's_Cure|Nature's Cure]]'''&lt;br /&gt;
| Restores [[Health_points|HP]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Nature's_Favor|Nature's Favor]]'''&lt;br /&gt;
| Summon [[Treant|Treants]], [[Dryad|Dryads]] and [[Nymph|Nymphs]] every turn, gives bonus to population.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Nature's_Lore|Nature's Lore]]'''&lt;br /&gt;
| Increase [[Groentje_Players_Manual_Ch4#Exploring_and_Wilderness|explore]] and gives a bonus to [[:Category:Elves|Elves]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Plant_Growth|Plant Growth]]'''&lt;br /&gt;
| Increases the [[Health_Points|HP]], [[Counter_Attack|counter]] and [[Attack_Power|AP]] of all treefolk units: [[Treant|Treant]], [[Mandrake|Mandrake]], and [[Creeping_Vines|Creeping Vines]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Regeneration|Regeneration]]'''&lt;br /&gt;
| Resurrects 10% of all your slain units in battle.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Rust_Armor|Rust Armor]]'''&lt;br /&gt;
| Lowers [[MELEE|melee]] resistance of all of opponent's units that fail to resist the spell by ~30%.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Serenity|Serenity]]'''&lt;br /&gt;
| Dispells a number of [[Enchantments|enchantments]] on a target. Can be used offensively but also to save a friend.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Stunning_Beauty|Stunning Beauty]]'''&lt;br /&gt;
| [[:Category:Elves|Elves]] and [[:Category:Humans|Humans]] in your army gain [[Beauty|Beauty]] ability.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Dryad|Summon Dryad]]'''&lt;br /&gt;
| Summon [[Dryad|Dryads]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Earth_Elemental|Summon Earth Elemental]]'''&lt;br /&gt;
| Summon [[Earth_Elemental|Earth Elementals]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Locust_Swarm|Summon Locust Swarm]]'''&lt;br /&gt;
| Decreases food production of [[Farms|farms]] of the target mage.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Nymph|Summon Nymph]]'''&lt;br /&gt;
| Summon [[Nymph|Nymphs]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Werebear|Summon Werebear]]'''&lt;br /&gt;
| Summon [[Werebear|Werebears]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Sunray|Sunray]]'''&lt;br /&gt;
| Increases protection from {{black}} Nether and {{blue}} Phantasm magic.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Weather_Summoning|Weather Summoning]]'''&lt;br /&gt;
| Increase food production of [[Farms|farms]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Web_of_the_Spider_Woman|Web of the Spider Woman]]'''&lt;br /&gt;
| Reduces the [[Initiative|initiative]] of one random enemy stack by 1.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Wooden_Soul|Wooden Soul]]'''&lt;br /&gt;
| Increaes [[Health_points|HP]] for one random stack in your army.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Eradication {{red}} ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot; | Spell&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;760&amp;quot; | Effect&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Battle_Chant|Battle Chant]]'''&lt;br /&gt;
| Increases AP and decreases HP of own units in battle. &lt;br /&gt;
Takes home [[Geld|geld]] if attack is successful ({{red}} mages only).&lt;br /&gt;
&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Blaze|Blaze]]'''&lt;br /&gt;
| Inflicts minor damage, twice as effective as [[Force_Bolt|Force Bolt]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Dwarven_Deathseeker|Call Dwarven Deathseeker]]'''&lt;br /&gt;
| Summon [[Dwarven_Deathseeker|Dwarven Deathseekers]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Lightning|Call Lightning]]'''&lt;br /&gt;
| Kills [[Mana|Mana]] and [[Population|Population]]: between 5%-8%.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Lizardmen|Call Lizardmen]]'''&lt;br /&gt;
| Summon [[Lizard_Man|Lizardmen]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Storm_Giant|Call Storm Giant]]'''&lt;br /&gt;
| Summon [[Storm_Giant|Storm Giants]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Chain_Lightning|Chain Lightning]]'''&lt;br /&gt;
| Does strong [[LIGHTNING|Lightning]] damage to one enemy group and does weak [[LIGHTNING|Lightning]] damage to remaining enemies. Seems to do more damage to smaller units.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Disintegrate|Disintegrate]]'''&lt;br /&gt;
| Kills units in 1 random stack. Red's version of [[Gaze_of_Death|Gaze of Death]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Earthquake|Earthquake]]'''&lt;br /&gt;
| It empties all [[Mana|mana]] of caster, and then from the target subtracts half that amount of [[Mana|mana]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Fireball|Fireball]]'''&lt;br /&gt;
| Inflicts major [[FIRE|fire]] damage to random group. Efficient if used against units with [[Weakness_to|Weakness to]] [[FIRE|fire]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Flame_Arrow|Flame Arrow]]'''&lt;br /&gt;
| Adds [[FIRE|Fire]] [[Attack_Types|attack type]] to all [[MISSILE|Missile]] attacks.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Flame_Blade|Flame Blade]]'''&lt;br /&gt;
| Adds [[FIRE|FIRE]] [[Attack_Types|attack type]] to any [[MELEE|MELEE]] stack.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Flame_Shield|Flame Shield]]'''&lt;br /&gt;
| Gives your units 100% [[FIRE|FIRE]] Resistance, and gives them the ability [[Bursting|Bursting]] [[FIRE|Fire]]. &lt;br /&gt;
Bursting is triggered by each enemy [[MELEE|melee]] and [[HOLY|holy]] primary attack.&lt;br /&gt;
&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Force_Bolt|Force Bolt]]'''&lt;br /&gt;
| Inflicts minor [[LIGHTNING|lightning]] damage to a random enemy stack.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Giant_Strength|Giant Strength]]'''&lt;br /&gt;
| +20% AP to all stacks.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Gravity_Pull|Gravity Pull]]'''&lt;br /&gt;
| Pulls those enemy [[FLYING|flying]] units that fail to resist the spell to the ground. &lt;br /&gt;
Grounded stacks are dealt an amount of [[MELEE|Melee]] damage because of the impact, and are paired to ground stacks.&lt;br /&gt;
&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Inferno|Inferno]]'''&lt;br /&gt;
| Inflicts major amounts of [[FIRE|fire]] damage to all enemy stacks. &lt;br /&gt;
Smaller units suffer far more damage than big ones.&lt;br /&gt;
&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Lightning_Strike|Lightning Strike]]'''&lt;br /&gt;
| Moderate [[LIGHTNING|lightning]] damage to 1 random enemy stack.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Meteor_Storm|Meteor Storm]]'''&lt;br /&gt;
| Destroys [[Buildings|buildings]] and [[Population|population]] each turn taken by the targeted mage. &lt;br /&gt;
Takes its upkeep [[Mana|mana]] from the casting mage, during every turn the targeted mage moves under the [[Enchantments|enchantment]].&lt;br /&gt;
&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Stun|Stun]]'''&lt;br /&gt;
| Typically 30% reduction of both [[Resistance|resistances]] and [[Efficiency|efficiency]] of enemy units that fail to resist [[Stun|Stun]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Chimera|Summon Chimera]]'''&lt;br /&gt;
| Summon [[Chimera|Chimera]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Efreeti|Summon Efreeti]]'''&lt;br /&gt;
| Summon [[Efreeti|Efreeti]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Fire_Elemental|Summon Fire Elemental]]'''&lt;br /&gt;
| Summon [[Fire_Elemental|Fire Elementals]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Hellhound|Summon Hellhound]]'''&lt;br /&gt;
| Summon [[Hell_Hound|Hell Hounds]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Hydra|Summon Hydra]]'''&lt;br /&gt;
| Summon [[Hydra|Hydra]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Red_Dragon|Summon Red Dragon]]'''&lt;br /&gt;
| Summon [[Red_Dragon|Red Dragons]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Salamander|Summon Salamander]]'''&lt;br /&gt;
| Summon [[Salamander|Salamanders]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Wyvern|Summon Wyvern]]'''&lt;br /&gt;
| Summon [[Wyvern|Wyverns]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Volcano_Eruption|Volcano Eruption]]'''&lt;br /&gt;
| Kills target's [[Units|units]] and [[Population|population]] and destroys [[Buildings|buildings]], including [[Forts|forts]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Nether {{Black}} ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot; | Spell&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;760&amp;quot; | Effect&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Animate_Ghouls|Animate Ghouls]]'''&lt;br /&gt;
| Summon [[Ghoul|Ghouls]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Animate_Skeletons|Animate Skeletons]]'''&lt;br /&gt;
| Summon [[Skeleton|Skeletons]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Animate_Zombie|Animate Zombie]]'''&lt;br /&gt;
| Summon [[Zombie|Zombies]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Battle_Lust|Battle Lust]]'''&lt;br /&gt;
| +80% AP increase to all stacks, -40% HP penalty.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Black_Death|Black Death]]'''&lt;br /&gt;
| Kills [[Units|units]] and [[Population|population]] every turn. This [[Epidemics|epidemic]] spreads through battles.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Black_Sabbath|Black Sabbath]]'''&lt;br /&gt;
| Randomizes but increases [[Mana|node output]]. Summon [[Zombie|Zombies]] and [[Skeleton|Skeletons]] every turn.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Blacken_Soul|Blacken Soul]]'''&lt;br /&gt;
| Kills units and paralyzes 1 random stack.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Blood_Curse|Blood Curse]]'''&lt;br /&gt;
| Prevents healing of enemy units.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Blood_Ritual|Blood Ritual]]'''&lt;br /&gt;
| Summon [[Ghoul|Ghouls]] every turns.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Contract_of_the_Soul|Contract of the Soul]]'''&lt;br /&gt;
| [[Devil|Devils]] come to help in battles for 25 hours, particulary on defense and in counters. &lt;br /&gt;
[[Population|Population]] allows upkeeping this [[Enchantments|enchantment]] a limited number of turns only. Regaining [[Population|Population]] after [[Contract_of_the_Soul|Contract of the Soul]] is hindered by the [[Devil_Prince|Devil Prince]] hero.&lt;br /&gt;
&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Corruption|Corruption]]'''&lt;br /&gt;
| Summon [[:category:Fallen_Units|Fallen Units]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Curse|Curse]]'''&lt;br /&gt;
| Lowers [[Accuracy|accuracy]] of 1 stack.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Death_and_Decay|Death and Decay]]'''&lt;br /&gt;
| Destroys targets [[Land|land]] and [[Population|population]]/&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Dreams_of_Seduction|Dreams of Seduction]]'''&lt;br /&gt;
| Summon [[Succubus|Succubi]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Fear|Fear]]'''&lt;br /&gt;
| Lowers AP and counter of 1 stack.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Foul_Water|Foul Water]]'''&lt;br /&gt;
| Increase AP to all [[MELEE|MELEE]] units and gives them [[POISON|POISON]] attack type.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Gaze_of_Death|Gaze of Death]]'''&lt;br /&gt;
| Kills units in 1 random stack.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Kiss_of_the_Vampire|Kiss of the Vampire]]'''&lt;br /&gt;
| All units gain the ability [[Steal_Life|Steal Life]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Night_of_the_Living_Dead|Night of the Living Dead]]'''&lt;br /&gt;
| Sacrifices [[Population|population]] and summon random [[Undeads|undead units]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Shroud_of_Darkness|Shroud of Darkness]]'''&lt;br /&gt;
| Add [[Resistance|resistance]] against {{white}} Ascendant Magic.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Dark_Elf_Magician|Summon Dark Elf Magician]]'''&lt;br /&gt;
| Summon [[Dark_Elf_Magician|Dark Elf Magicians]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Demon_Knight|Summon Demon Knight]]'''&lt;br /&gt;
| Summon [[Demon_Knight|Demon Knights]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Horned_Demon|Summon Horned Demon]]'''&lt;br /&gt;
| Summon [[Horned_Demon|Horned Demons]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Lich|Summon Lich]]'''&lt;br /&gt;
| Summon [[Lich|Liches]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Shadow|Summon Shadow]]'''&lt;br /&gt;
| Summon [[Shadow|Shadows]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Unholy_Reaver|Summon Unholy Reaver]]'''&lt;br /&gt;
| Summon [[Unholy_Reaver|Unholy Reavers]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Vampire|Summon Vampire]]'''&lt;br /&gt;
| Summon [[Vampire|Vampires]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Wraith|Summon Wraith]]'''&lt;br /&gt;
| Summon [[Wraith|Wraith]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Touch_of_Necromancy|Touch of Necromancy]]'''&lt;br /&gt;
| Raises 30% of slain units from opponents army as [[Undeads|Undeads]] to join your army.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Phantasm {{Blue}} ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot; | Spell&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;760&amp;quot; | Effect&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Aureate_Conversion|Aureate Conversion]]'''&lt;br /&gt;
| Decreases gold income, decreases unit mana upkeep.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Sirenes|Call Sirenes]]'''&lt;br /&gt;
| Summon [[Sirene|Sirenes]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Concentration|Concentration]]'''&lt;br /&gt;
| Decreases the chance of failure in casting off-color spells. &lt;br /&gt;
Increases research speed. For {{blue}} mages also increases off-color summoning yields.&lt;br /&gt;
&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Confuse|Confuse]]'''&lt;br /&gt;
| Decreases target's chance for successful spell casting and successful dispelling.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Conjure_Elemental|Conjure Elemental]]'''&lt;br /&gt;
| Summon [[Water_Elemental|Water Elementals]], [[Ice_Elemental|Ice Elementals]] or [[Air_Elemental|Air Elementals]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Double_Time|Double Time]]'''&lt;br /&gt;
| Increases [[Accuracy|accuracy]] and [[Initiative|initiative]] to one of your stacks.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Flight|Flight]]'''&lt;br /&gt;
| Adds [[FLYING|Flying]] ability to one of your stacks.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Fog_Cloud|Fog Cloud]]'''&lt;br /&gt;
| Decreases [[Accuracy|accuracy]] for attacker and defender in a battle.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Fool's_Gold|Fool's Gold]]'''&lt;br /&gt;
| Removes a random amount of geld from a target, transferring part of it to caster.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Hallucination|Hallucination]]'''&lt;br /&gt;
| Gives a chance your enemy cannot find your kingdom when attacking, and reduces the [[Efficiency|efficiency]] of your units by 10%.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Invisibility|Invisibility]]'''&lt;br /&gt;
| Sets 1 random stack [[Initiative|Initiative]] to 6 and doubles [[Fatigue|Fatigue]] to the enemy stack that hits it&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Laziness|Laziness]]'''&lt;br /&gt;
| Decreases the base [[Geld|geld]] income of the target.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Lovesick|Lovesick]]'''&lt;br /&gt;
| Cast by {{blue}} adds [[Charm|Charm]] and [[Beauty|Beauty]] abilities to your units. Adds [[Beauty|Beauty]] only when cast off-color.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Mental_Thrash|Mental Thrash]]'''&lt;br /&gt;
| Deals fixed amount of [[PSYCHIC|psychic]] attack type damage to one enemy stack.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Mind_Bar|Mind Bar]]'''&lt;br /&gt;
| Increases spell resistance for all five magic specialties ({{Red}}{{Green}}{{White}}{{Black}}{{Blue}}).&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Mirage_Monster|Mirage Monster]]'''&lt;br /&gt;
| Summon 6666 [[Shadow_Monster|Shadow Monsters]] into your army for 1 battle.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Paralyze|Paralyze]]'''&lt;br /&gt;
| Lowers [[Initiative|initiative]], AP and counter-attack.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Phantasm_Magic|Phantasm Magic]]'''&lt;br /&gt;
| Deals minor amount of [[PSYCHIC|psychic]] damage to the enemy army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Phase_Step|Phase Step]]'''&lt;br /&gt;
| Grants a single stack Siege and increases the Random Damage Mulitplier by 0.25 (on color) Replaces [[Feet_of_Hermes|Feet of Hermes]] since October 2007.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Scrying_Mirror|Scrying Mirror]]'''&lt;br /&gt;
| Randomly reveals information of targetted mage.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Sleep|Sleep]]'''&lt;br /&gt;
| Reduces all the [[Resistance|resistances]] of one single enemy stack&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Slow|Slow]]'''&lt;br /&gt;
| Decreases Enemy unit's [[Initiative|initiative]] by 1.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Steal_Artifact|Steal Artifact]]'''&lt;br /&gt;
| Steals 1 random [[Items|artifact]] from target.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Djinni|Summon Djinni]]'''&lt;br /&gt;
| Summon [[Djinni|Djinnies]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Leviathan|Summon Leviathan]]'''&lt;br /&gt;
| Summon [[Leviathan|Leviathans]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Medusa|Summon Medusa]]'''&lt;br /&gt;
| Summon [[Medusa|Medusa]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Mind_Ripper|Summon Mind Ripper]]'''&lt;br /&gt;
| Summon [[Mind_Ripper|Mind Rippers]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Psychic_Wisp|Summon Psychic Wisp]]'''&lt;br /&gt;
| Summon [[Psychic_Wisp|Psychic Wisps]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Sprite|Summon Sprite]]'''&lt;br /&gt;
| Summon [[Sprite|Sprites]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Sylph|Summon Sylph]]'''&lt;br /&gt;
| Summon [[Sylph|Sylphs]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Temporal_Stasis_Field|Temporal Stasis Field]]'''&lt;br /&gt;
| Doubles the [[Turns|turn costs]] for moves by the targeted mage. Disables [[Pre-orders|pre-orders]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[The_Wall_of_Silence|The Wall of Silence]]'''&lt;br /&gt;
| Renders spell casting very hard, both for the target and for mages encountering that target.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Wish|Wish]]'''&lt;br /&gt;
| May gain you nothing, can make you gain or lose [[Turns|turns]] and can make you lose [[Mana|mana]], &lt;br /&gt;
but may also gain you [[Geld|Geld]], [[Population|population]], lesser [[Items|items]], [[Efreeti_Bottle|Efreeti Bottle]], [[Skills|Skill-point]].&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Plain {{Plain}} ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;95%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! {{Plain}} Spell Name&lt;br /&gt;
! Spell Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Armageddon|Armageddon]]&lt;br /&gt;
| Enchantment associated with the final destruction at the end of the game round. &lt;br /&gt;
It is to be casted and upkept by 7 mages over 6 days, to start the one day final battle at the 7th day. If this doesn't happen within 3 months of game round, server triggered [[Armageddon|Armageddon]] comes at an announced time. Researching this mother of all spells will not boost your spell level.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[Frozen_Hell|Frozen Hell]]&lt;br /&gt;
| Capital punishment cast by Administrators; it freezes target mage, preventing any action by that person for a period of a week. After that week, the mage is killed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Fury_of_God|Fury of God]]&lt;br /&gt;
| A major punishment cast by a hateful God or by Administrators; it will either instantly kill the target mage or cause massive damage in a small amount of turns&lt;br /&gt;
|-&lt;br /&gt;
| [[Indulgence_of_God|Indulgence of God]]&lt;br /&gt;
| Beneficial spell cast by pleased Gods; it removes all harmful enchantments, including epidemics&lt;br /&gt;
|-&lt;br /&gt;
| [[Invigorate|Invigorate]]&lt;br /&gt;
| Beneficial spell cast by pleased Gods; it provides a massive boost to all units in the target mage's army&lt;br /&gt;
|-&lt;br /&gt;
| [[Mute|Mute]]&lt;br /&gt;
| Minor punishment used by Administrators; it disables all in-game messaging and description editing&lt;br /&gt;
|-&lt;br /&gt;
| [[Spell_Strike|Spell Strike]]&lt;br /&gt;
| A damaging spell cast by angry Gods, Spell Strike removes all beneficial enchantments from target mage&lt;br /&gt;
|-&lt;br /&gt;
| [[Time_Twister|Time Twister]]&lt;br /&gt;
| Minor punishment used by Administrators; it subtracts Turns&amp;amp;#124;a full amount of turns from target mage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Heroes' spells ==&lt;br /&gt;
&lt;br /&gt;
*{{red}} [[Arcfire|Arcfire]] by [[Fire_Elementalist|Fire Elementalist]] &lt;br /&gt;
*{{red}} [[Firestorm|Firestorm]] by [[Fire_Elementalist|Fire Elementalist]] &lt;br /&gt;
*{{green}} [[Wall_of_Thorn|Wall of Thorn]] by [[Shaman|Shaman]] &lt;br /&gt;
*{{black}} [[Chill_Touch|Chill Touch]] by [[Soul_Reaper|Soul Reaper]] and [[Necromancer|Necromancer]] &lt;br /&gt;
*{{blue}} [[Icicle|Icicle]] by [[Valkyrie|Valkyrie]] &lt;br /&gt;
*{{black}} [[Polymorph|Polymorph]] by [[Witch|Witch]] &lt;br /&gt;
&lt;br /&gt;
== Retired spells ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot; | Spell&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;760&amp;quot; | Effect&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''{{blue}} [[Feet_of_Hermes|Feet of Hermes]]'''&lt;br /&gt;
| Discontinued spell, replaced by [[Phase_Step|Phase Step]]. Added the [[Swift|Swift]] ability to one of your stacks.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;/div&gt;</summary>
		<author><name>Redloki</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Spells&amp;diff=51604</id>
		<title>Spells</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Spells&amp;diff=51604"/>
		<updated>2021-03-24T12:50:13Z</updated>

		<summary type="html">&lt;p&gt;Redloki: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{spellnav}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
Spells are the bread and butter of The Reincarnation. They are used for a variety of purposes: the summoning of units, the casting of offensive, defensive, and support enchantments both in and out of battle, and the allocation of resources, among other uses. The spells in a mage's spellbook are seen as one of the basic [[Resources|resources]]. The number of spells and their complexity determines a mage's spell level; once a spell is acquired, you'll never lose it, and spell level will permanently be raised, as long as you keep your mage alive.&lt;br /&gt;
&lt;br /&gt;
Each color can learn their own [[:Category:Simple_Spells|Simple]], [[:Category:Average_Spells|Average]], [[:Category:Complex_Spells|Complex]], and [[:Category:Ultimate_Spells|Ultimate]] spells through [[Research|research]] (note that Ultimate spells are disabled on Arch server). They can learn their own adjacent colors' [[:Category:Simple_Spells|Simple]], [[:Category:Average_Spells|Average]], and [[:Category:Complex_Spells|Complex]] spells, and finally, can learn their opposite colors' [[:Category:Simple_Spells|Simple]] and [[:Category:Average_Spells|Average spells]]. Phantasm is the exception: they can learn every color's [[:Category:Simple_Spells|Simple]], [[:Category:Average_Spells|Average]], and [[:Category:Complex_Spells|Complex]] spells, so their [[Spell_level|spell level]] is naturally the highest of all the colors. [[:Category:Ancient_Spells|Ancient]] spells are special rare spells (one for each color) that cannot be learned through research. Administrators have their own set of [[:Category:Admin_Spells|spells]], and so [[:Category:God_Spells|have the Gods]].&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;Center&amp;quot; width=&amp;quot;66%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spectrum.jpg|RTENOTITLE]]&lt;br /&gt;
| Each color has two adjacent and two opposite colors, which you can imagine as adjacent and opposite points of the pentegram diagram below, or as the diagrams to the side, looped.&lt;br /&gt;
| [[File:Spectrum.jpg|RTENOTITLE]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{PentagramWithoutPlain}}&lt;br /&gt;
&lt;br /&gt;
[[GodFavour|Gods]], [[Skills|Skills]], and the [[Black_Market|Black Market]] can add some extra spell level. Every color's [[:Category:Simple_Spells|Simple]], [[:Category:Average_Spells|Average]], and [[:Category:Complex_Spells|Complex]] spells are available on the [[Black_Market|Black Market]] under [[Exotic_Mageware|Exotic Mageware]]. This is one of the two places that [[:Category:Ancient_Spells|Ancient]] spells can be learned; the other method is using the specific [[Unique_Items|Unique scroll]] that corresponds to each color. These [[Unique_Items|Unique scrolls]] have a fixed percentage chance (50%) of allowing a mage to learn the corresponding [[:Category:Ancient_Spells|Ancient]] spell; otherwise, the [[Unique_Items|Unique scroll]] is destroyed, draining all of a mage's [[Mana|mana]] reserve in the process. Bidding on and winning the spell in the [[Exotic_Mageware|Exotic Mageware]] section of the [[Black_Market|Black Market]] is a guaranteed way to learn the spell without running the risk of losing all of your [[Mana|mana]].&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | '''[[Mana|Mana]] cost for spell casting'''&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| Spell Type&lt;br /&gt;
| On-Colour&lt;br /&gt;
| Adjacent Colour&lt;br /&gt;
| Opposite Colour&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| Simple&lt;br /&gt;
| 100%&lt;br /&gt;
| 125%&lt;br /&gt;
| 200%&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| Average&lt;br /&gt;
| 100%&lt;br /&gt;
| 150%&lt;br /&gt;
| 350%&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| Complex&lt;br /&gt;
| 100%&lt;br /&gt;
| 200%&lt;br /&gt;
| 600%&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| Ultimate&lt;br /&gt;
| 100%&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | not possible&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| Ancient&lt;br /&gt;
| 100%&lt;br /&gt;
| 125%&lt;br /&gt;
| 200%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt; &lt;br /&gt;
Casting adjacent and off-color spells is much more [[Mana|mana]] costly than casting on-color spells, increasing as spell complexity rises. Casting a spell off-color carries the further risk of failure, depending on the complexity of the spell. If spell casting fails, turns and mana are consumed with no benefit. Opposite color casting carries a greater risk of failure than adjacent color casting. The risk of failure also increases with the complexity of the spell. However, higher spell levels reduce the risk of casting failure. Failure rate can be further reduced by casting the [[:Category:Phantasm_Spells|Phantasm]] enchantment {{blue}} [[Concentration|Concentration]], which reduces research time for spells for all colors. For Phantasm mages, it also increases off-color summoning yields.&lt;br /&gt;
&lt;br /&gt;
Success rate for on-color spells is computed using the following formula:&lt;br /&gt;
&lt;br /&gt;
Simple = SPL x 0.10% + 140%&lt;br /&gt;
&lt;br /&gt;
Average = SPL x 0.10% + 130%&lt;br /&gt;
&lt;br /&gt;
Complex = SPL x 0.10% + 90%&lt;br /&gt;
&lt;br /&gt;
Ultimate = SPL x 0.10% + 80%&lt;br /&gt;
&lt;br /&gt;
Ancient = SPL x 0.10% + 85%&lt;br /&gt;
&lt;br /&gt;
Concentration multiplies this success rate through the following formula: (100% + ( SPL of Concentration / 2900 ))&lt;br /&gt;
&lt;br /&gt;
For adjacent color spells, the success rate is further multiplied by 53%. For opposite color spells, it is multiplied by 45%.&lt;br /&gt;
&lt;br /&gt;
Example: SPL 500 with concentration of 500 casting an off color complex will be (500 x 0.10% + 90%) x (100% +500/2900) x 53% = 86.99%&lt;br /&gt;
&lt;br /&gt;
Confuse, on the other hand, reduces the success rate of casting by multiplying it with the following formula:&lt;br /&gt;
&lt;br /&gt;
on color: * (1 - (0.0012 * SL))&lt;br /&gt;
&lt;br /&gt;
offcolor: * (1 - (0.0009 * SL))&lt;br /&gt;
&lt;br /&gt;
opposite: * (1 - (0.0006 * SL))&lt;br /&gt;
&lt;br /&gt;
For SPL 600, on-color would multiply the success rate by 28%, adjacent color would multiply it by 46%, while opposite color would multiply it by 64%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#2ecc71;&amp;quot;&amp;gt;Chance to Destroy Hostile Enchantments&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#2ecc71;&amp;quot;&amp;gt;There is a 50% chance to&amp;amp;nbsp;destroy hostile enchantments cast upon a Mage&amp;amp;nbsp;when the Mage&amp;amp;nbsp;has successfully attacked (Regular), sieged or pillaged the Caster&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Encyclopedia Magika: Volume II: The Book of Spells'''&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Ascendant {{White}} ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot; | Spell&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;760&amp;quot; | Effect&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Armor_of_Light|Armor of Light]]'''&lt;br /&gt;
| Provides [[Racial_Enemy_Against|Racial Enemy]]% vs [[Undead|Undead]] units for ONE random friendly stack. (Based on spell level)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Bless|Bless]]'''&lt;br /&gt;
| Raises Accuracy of one random owned stack. (Based on spell level)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Blinding_Flash|Blinding Flash]]'''&lt;br /&gt;
| Reduces [[Accuracy|accuracy]] of enemy units (Based on spell level)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Empyrean_Inquisitor|Call Empyrean Inquisitor]]'''&lt;br /&gt;
| Summon [[Empyrean_Inquisitor|Empyrean Inquisitor]] into your army&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Consecration|Consecration]]'''&lt;br /&gt;
| Summon [[Fanatic|Fanatics]] into your army&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Descent_of_Holy_Being|Descent of Holy Being]]'''&lt;br /&gt;
| Summon [[Dominion|Dominions]] into your army&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Destroy_Artifacts|Destroy Artifacts]]'''&lt;br /&gt;
| Destroys 1-9 random [[Items|artifacts]] of targeted mage. (Based on spell level)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Dispel_Magic|Dispel Magic]]'''&lt;br /&gt;
| Improves chance of dispelling [[Enchantments|enchantments]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Divine_Inspiration|Divine Inspiration]]'''&lt;br /&gt;
| ''On Apprentice server only'', [[Enchantment|enchantment]] to compensate for the absence of [[The_Holy_Light|The Holy Light]]. &lt;br /&gt;
Increase your accuracy in battle. It has a hidden mana upkeep, and only works for white mages.&lt;br /&gt;
&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Gate|Gate]]'''&lt;br /&gt;
| Summon [[Archangel|Archangels]], [[Angel|Angels]], [[Unicorn|Unicorns]] or [[Knight|Knights]] into your army&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Healing|Healing]]'''&lt;br /&gt;
| Resurrects units at the end of the battle, except when whole stacks are [[Stack_wipe|wiped]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Heavenly_Protection|Heavenly Protection]]'''&lt;br /&gt;
| Gives a chance to reflect enemy spells.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Holy_Word|Holy Word]]'''&lt;br /&gt;
| Deal's [[Holy|Holy]] damage to each [[Undeads|undead]] enemy stack. (Based on spell level)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Locate_Artifact|Locate Artifact]]'''&lt;br /&gt;
| Generates\Finds [[Items|items]] for the caster.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Love_and_Peace|Love and Peace]]'''&lt;br /&gt;
| Increase HP and decrease AP of own units in battles. [[Preacher|Preachers]] join your army every turn. &lt;br /&gt;
Reduces the [[Geld|Geld]] upkeep of your units. Increases Population growth.&lt;br /&gt;
&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Miracle|Miracle]]'''&lt;br /&gt;
| Resurrects 50% of slain units, except stacks that were totally [[Stack_wipe|wiped]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Pacifism|Pacifism]]'''&lt;br /&gt;
| Reduces Attack Power of the victim's armies by ~15%. (Based on spell level)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Platinum_Hand_of_Healing|Platinum Hand of Healing]]'''&lt;br /&gt;
| Resurrects 20% of slain units, except stacks that were totally [[Stack_wipe|wiped]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Protection_from_Evil|Protection from Evil]]'''&lt;br /&gt;
| Grants your kingdom resistance against {{black}} [[:category:Nether_Spells|spells]], both in battles as well as directly cast.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Protection_from_Missile|Protection from Missile]]'''&lt;br /&gt;
| Protects a random stack from any [[MISSILE|missile]] attacks.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Resist_Elements|Resist Elements]]'''&lt;br /&gt;
| Adds resistance to [[:category:Eradication_Spells|Eradication spells]]. (Based on spell level)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Resurrection|Resurrection]]'''&lt;br /&gt;
| Resurrects units slain during battle.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Angel|Summon Angel]]'''&lt;br /&gt;
| Summon [[Angel|Angels]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Archangel|Summon Archangel]]'''&lt;br /&gt;
| Summon [[Archangel|Archangels]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Astral_Magician|Summon Astral Magician]]'''&lt;br /&gt;
| Summon [[Astral_Magician|Astral Magicians]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Pegasus|Summon Pegasus]]'''&lt;br /&gt;
| Summon [[Pegasus|Pegasus]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Soul_Speaker|Summon Soul Speaker]]'''&lt;br /&gt;
| Summon [[Soul_Speaker|Soul Speakers]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Spirit_Warrior|Summon Spirit Warrior]]'''&lt;br /&gt;
| Summon [[Spirit_Warrior|Spirit Warriors]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Titan|Summon Titan]]'''&lt;br /&gt;
| Summon [[Titan|Titans]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Unicorn|Summon Unicorn]]'''&lt;br /&gt;
| Summon [[Unicorn|Unicorns]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Sword_of_Light|Sword of Light]]'''&lt;br /&gt;
| Battle spell that adds [[HOLY|holy]] attack and increased AP to units of [[MELEE|MELEE]] [[Attack_Types|Attack Type]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[The_Holy_Light|The Holy Light]]'''&lt;br /&gt;
| Enchantment that boosts accuracy, AP, and counter of {{white}} units, as well as adding [[HOLY|holy]] attack to those with [[MELEE|MELEE]] [[Attack_Types|Attack Type]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Verdant {{Green}} ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot; | Spell&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;760&amp;quot; | Effect&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Animal_Summoning|Animal Summoning]]'''&lt;br /&gt;
| Summon [[Gorilla|Gorillas]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Creeping_Vines|Call Creeping Vines]]'''&lt;br /&gt;
| Summon [[Creeping_Vines|Creeping Vines]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Elven_Blade_Dancer|Call Elven Blade Dancer]]'''&lt;br /&gt;
| Summon [[Elven_Blade_Dancer|Elven Blade Dancer]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Griffon|Call Griffon]]'''&lt;br /&gt;
| Summon [[Griffon|Griffons]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Hurricane|Call Hurricane]]'''&lt;br /&gt;
| All [[FLYING|flying]] units will be grounded and suffer -1 [[Initiative|initiative]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Mandrake|Call Mandrake]]'''&lt;br /&gt;
| Summon [[Mandrake|Mandrakes]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Treants|Call Treants]]'''&lt;br /&gt;
| Summon [[Treant|Treants]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Phoenix|Call Phoenix]]'''&lt;br /&gt;
| Summon [[Phoenix|Phoenixes]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Cancellation|Cancellation]]'''&lt;br /&gt;
| Removes all [[Enchantments|enchantments]] from the targetted mage, also cures global [[Epidemics|epidemics]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Enlarge_Animal|Enlarge Animal]]'''&lt;br /&gt;
| Increases AP and for all [[:Category:Animals|Animals]] you own.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Eye_of_the_Eagle|Eye of the Eagle]]'''&lt;br /&gt;
| [[:Category:Elves|Elves]] get +10% accuracy.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Nature's_Cure|Nature's Cure]]'''&lt;br /&gt;
| Restores [[Health_points|HP]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Nature's_Favor|Nature's Favor]]'''&lt;br /&gt;
| Summon [[Treant|Treants]], [[Dryad|Dryads]] and [[Nymph|Nymphs]] every turn, gives bonus to population.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Nature's_Lore|Nature's Lore]]'''&lt;br /&gt;
| Increase [[Groentje_Players_Manual_Ch4#Exploring_and_Wilderness|explore]] and gives a bonus to [[:Category:Elves|Elves]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Plant_Growth|Plant Growth]]'''&lt;br /&gt;
| Increases the [[Health_Points|HP]], [[Counter_Attack|counter]] and [[Attack_Power|AP]] of all treefolk units: [[Treant|Treant]], [[Mandrake|Mandrake]], and [[Creeping_Vines|Creeping Vines]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Regeneration|Regeneration]]'''&lt;br /&gt;
| Resurrects 10% of all your slain units in battle.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Rust_Armor|Rust Armor]]'''&lt;br /&gt;
| Lowers [[MELEE|melee]] resistance of all of opponent's units that fail to resist the spell by ~30%.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Serenity|Serenity]]'''&lt;br /&gt;
| Dispells a number of [[Enchantments|enchantments]] on a target. Can be used offensively but also to save a friend.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Stunning_Beauty|Stunning Beauty]]'''&lt;br /&gt;
| [[:Category:Elves|Elves]] and [[:Category:Humans|Humans]] in your army gain [[Beauty|Beauty]] ability.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Dryad|Summon Dryad]]'''&lt;br /&gt;
| Summon [[Dryad|Dryads]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Earth_Elemental|Summon Earth Elemental]]'''&lt;br /&gt;
| Summon [[Earth_Elemental|Earth Elementals]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Locust_Swarm|Summon Locust Swarm]]'''&lt;br /&gt;
| Decreases food production of [[Farms|farms]] of the target mage.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Nymph|Summon Nymph]]'''&lt;br /&gt;
| Summon [[Nymph|Nymphs]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Werebear|Summon Werebear]]'''&lt;br /&gt;
| Summon [[Werebear|Werebears]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Sunray|Sunray]]'''&lt;br /&gt;
| Increases protection from {{black}} Nether and {{blue}} Phantasm magic.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Weather_Summoning|Weather Summoning]]'''&lt;br /&gt;
| Increase food production of [[Farms|farms]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Web_of_the_Spider_Woman|Web of the Spider Woman]]'''&lt;br /&gt;
| Reduces the [[Initiative|initiative]] of one random enemy stack by 1.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Wooden_Soul|Wooden Soul]]'''&lt;br /&gt;
| Increaes [[Health_points|HP]] for one random stack in your army.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Eradication {{red}} ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot; | Spell&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;760&amp;quot; | Effect&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Battle_Chant|Battle Chant]]'''&lt;br /&gt;
| Increases AP and decreases HP of own units in battle. &lt;br /&gt;
Takes home [[Geld|geld]] if attack is successful ({{red}} mages only).&lt;br /&gt;
&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Blaze|Blaze]]'''&lt;br /&gt;
| Inflicts minor damage, twice as effective as [[Force_Bolt|Force Bolt]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Dwarven_Deathseeker|Call Dwarven Deathseeker]]'''&lt;br /&gt;
| Summon [[Dwarven_Deathseeker|Dwarven Deathseekers]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Lightning|Call Lightning]]'''&lt;br /&gt;
| Kills [[Mana|Mana]] and [[Population|Population]]: between 5%-8%.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Lizardmen|Call Lizardmen]]'''&lt;br /&gt;
| Summon [[Lizard_Man|Lizardmen]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Storm_Giant|Call Storm Giant]]'''&lt;br /&gt;
| Summon [[Storm_Giant|Storm Giants]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Chain_Lightning|Chain Lightning]]'''&lt;br /&gt;
| Does strong [[LIGHTNING|Lightning]] damage to one enemy group and does weak [[LIGHTNING|Lightning]] damage to remaining enemies. Seems to do more damage to smaller units.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Disintegrate|Disintegrate]]'''&lt;br /&gt;
| Kills units in 1 random stack. Red's version of [[Gaze_of_Death|Gaze of Death]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Earthquake|Earthquake]]'''&lt;br /&gt;
| It empties all [[Mana|mana]] of caster, and then from the target subtracts half that amount of [[Mana|mana]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Fireball|Fireball]]'''&lt;br /&gt;
| Inflicts major [[FIRE|fire]] damage to random group. Efficient if used against units with [[Weakness_to|Weakness to]] [[FIRE|fire]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Flame_Arrow|Flame Arrow]]'''&lt;br /&gt;
| Adds [[FIRE|Fire]] [[Attack_Types|attack type]] to all [[MISSILE|Missile]] attacks.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Flame_Blade|Flame Blade]]'''&lt;br /&gt;
| Adds [[FIRE|FIRE]] [[Attack_Types|attack type]] to any [[MELEE|MELEE]] stack.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Flame_Shield|Flame Shield]]'''&lt;br /&gt;
| Gives your units 100% [[FIRE|FIRE]] Resistance, and gives them the ability [[Bursting|Bursting]] [[FIRE|Fire]]. &lt;br /&gt;
Bursting is triggered by each enemy [[MELEE|melee]] and [[HOLY|holy]] primary attack.&lt;br /&gt;
&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Force_Bolt|Force Bolt]]'''&lt;br /&gt;
| Inflicts minor [[LIGHTNING|lightning]] damage to a random enemy stack.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Giant_Strength|Giant Strength]]'''&lt;br /&gt;
| +20% AP to all stacks.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Gravity_Pull|Gravity Pull]]'''&lt;br /&gt;
| Pulls those enemy [[FLYING|flying]] units that fail to resist the spell to the ground. &lt;br /&gt;
Grounded stacks are dealt an amount of [[MELEE|Melee]] damage because of the impact, and are paired to ground stacks.&lt;br /&gt;
&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Inferno|Inferno]]'''&lt;br /&gt;
| Inflicts major amounts of [[FIRE|fire]] damage to all enemy stacks. &lt;br /&gt;
Smaller units suffer far more damage than big ones.&lt;br /&gt;
&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Lightning_Strike|Lightning Strike]]'''&lt;br /&gt;
| Moderate [[LIGHTNING|lightning]] damage to 1 random enemy stack.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Meteor_Storm|Meteor Storm]]'''&lt;br /&gt;
| Destroys [[Buildings|buildings]] and [[Population|population]] each turn taken by the targeted mage. &lt;br /&gt;
Takes its upkeep [[Mana|mana]] from the casting mage, during every turn the targeted mage moves under the [[Enchantments|enchantment]].&lt;br /&gt;
&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Stun|Stun]]'''&lt;br /&gt;
| Typically 30% reduction of both [[Resistance|resistances]] and [[Efficiency|efficiency]] of enemy units that fail to resist [[Stun|Stun]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Chimera|Summon Chimera]]'''&lt;br /&gt;
| Summon [[Chimera|Chimera]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Efreeti|Summon Efreeti]]'''&lt;br /&gt;
| Summon [[Efreeti|Efreeti]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Fire_Elemental|Summon Fire Elemental]]'''&lt;br /&gt;
| Summon [[Fire_Elemental|Fire Elementals]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Hellhound|Summon Hellhound]]'''&lt;br /&gt;
| Summon [[Hell_Hound|Hell Hounds]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Hydra|Summon Hydra]]'''&lt;br /&gt;
| Summon [[Hydra|Hydra]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Red_Dragon|Summon Red Dragon]]'''&lt;br /&gt;
| Summon [[Red_Dragon|Red Dragons]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Salamander|Summon Salamander]]'''&lt;br /&gt;
| Summon [[Salamander|Salamanders]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Wyvern|Summon Wyvern]]'''&lt;br /&gt;
| Summon [[Wyvern|Wyverns]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Volcano_Eruption|Volcano Eruption]]'''&lt;br /&gt;
| Kills target's [[Units|units]] and [[Population|population]] and destroys [[Buildings|buildings]], including [[Forts|forts]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Nether {{Black}} ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot; | Spell&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;760&amp;quot; | Effect&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Animate_Ghouls|Animate Ghouls]]'''&lt;br /&gt;
| Summon [[Ghoul|Ghouls]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Animate_Skeletons|Animate Skeletons]]'''&lt;br /&gt;
| Summon [[Skeleton|Skeletons]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Animate_Zombie|Animate Zombie]]'''&lt;br /&gt;
| Summon [[Zombie|Zombies]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Battle_Lust|Battle Lust]]'''&lt;br /&gt;
| +80% AP increase to all stacks, -40% HP penalty.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Black_Death|Black Death]]'''&lt;br /&gt;
| Kills [[Units|units]] and [[Population|population]] every turn. This [[Epidemics|epidemic]] spreads through battles.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Black_Sabbath|Black Sabbath]]'''&lt;br /&gt;
| Randomizes but increases [[Mana|node output]]. Summon [[Zombie|Zombies]] and [[Skeleton|Skeletons]] every turn.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Blacken_Soul|Blacken Soul]]'''&lt;br /&gt;
| Kills units and paralyzes 1 random stack.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Blood_Curse|Blood Curse]]'''&lt;br /&gt;
| Prevents healing of enemy units.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Blood_Ritual|Blood Ritual]]'''&lt;br /&gt;
| Summon [[Ghoul|Ghouls]] every turns.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Conjure_Dark_Elemental|Conjure Dark Elemental]]'''&lt;br /&gt;
| Summon [[Dark_Elemental|Dark Elementals]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Contract_of_the_Soul|Contract of the Soul]]'''&lt;br /&gt;
| [[Devil|Devils]] come to help in battles for 25 hours, particulary on defense and in counters. &lt;br /&gt;
[[Population|Population]] allows upkeeping this [[Enchantments|enchantment]] a limited number of turns only. Regaining [[Population|Population]] after [[Contract_of_the_Soul|Contract of the Soul]] is hindered by the [[Devil_Prince|Devil Prince]] hero.&lt;br /&gt;
&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Corruption|Corruption]]'''&lt;br /&gt;
| Summon [[:category:Fallen_Units|Fallen Units]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Curse|Curse]]'''&lt;br /&gt;
| Lowers [[Accuracy|accuracy]] of 1 stack.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Death_and_Decay|Death and Decay]]'''&lt;br /&gt;
| Destroys targets [[Land|land]] and [[Population|population]]/&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Dreams_of_Seduction|Dreams of Seduction]]'''&lt;br /&gt;
| Summon [[Succubus|Succubi]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Fear|Fear]]'''&lt;br /&gt;
| Lowers AP and counter of 1 stack.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Foul_Water|Foul Water]]'''&lt;br /&gt;
| Increase AP to all [[MELEE|MELEE]] units and gives them [[POISON|POISON]] attack type.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Gaze_of_Death|Gaze of Death]]'''&lt;br /&gt;
| Kills units in 1 random stack.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Kiss_of_the_Vampire|Kiss of the Vampire]]'''&lt;br /&gt;
| All units gain the ability [[Steal_Life|Steal Life]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Night_of_the_Living_Dead|Night of the Living Dead]]'''&lt;br /&gt;
| Sacrifices [[Population|population]] and summon random [[Undeads|undead units]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Shroud_of_Darkness|Shroud of Darkness]]'''&lt;br /&gt;
| Add [[Resistance|resistance]] against {{white}} Ascendant Magic.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Demon_Knight|Summon Demon Knight]]'''&lt;br /&gt;
| Summon [[Demon_Knight|Demon Knights]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Horned_Demon|Summon Horned Demon]]'''&lt;br /&gt;
| Summon [[Horned_Demon|Horned Demons]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Lich|Summon Lich]]'''&lt;br /&gt;
| Summon [[Lich|Liches]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Shadow|Summon Shadow]]'''&lt;br /&gt;
| Summon [[Shadow|Shadows]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Unholy_Reaver|Summon Unholy Reaver]]'''&lt;br /&gt;
| Summon [[Unholy_Reaver|Unholy Reavers]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Vampire|Summon Vampire]]'''&lt;br /&gt;
| Summon [[Vampire|Vampires]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Wraith|Summon Wraith]]'''&lt;br /&gt;
| Summon [[Wraith|Wraith]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Touch_of_Necromancy|Touch of Necromancy]]'''&lt;br /&gt;
| Raises 30% of slain units from opponents army as [[Undeads|Undeads]] to join your army.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Phantasm {{Blue}} ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot; | Spell&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;760&amp;quot; | Effect&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Aureate_Conversion|Aureate Conversion]]'''&lt;br /&gt;
| Decreases gold income, decreases unit mana upkeep.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Sirenes|Call Sirenes]]'''&lt;br /&gt;
| Summon [[Sirene|Sirenes]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Concentration|Concentration]]'''&lt;br /&gt;
| Decreases the chance of failure in casting off-color spells. &lt;br /&gt;
Increases research speed. For {{blue}} mages also increases off-color summoning yields.&lt;br /&gt;
&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Confuse|Confuse]]'''&lt;br /&gt;
| Decreases target's chance for successful spell casting and successful dispelling.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Conjure_Elemental|Conjure Elemental]]'''&lt;br /&gt;
| Summon [[Water_Elemental|Water Elementals]], [[Ice_Elemental|Ice Elementals]] or [[Air_Elemental|Air Elementals]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Double_Time|Double Time]]'''&lt;br /&gt;
| Increases [[Accuracy|accuracy]] and [[Initiative|initiative]] to one of your stacks.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Flight|Flight]]'''&lt;br /&gt;
| Adds [[FLYING|Flying]] ability to one of your stacks.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Fog_Cloud|Fog Cloud]]'''&lt;br /&gt;
| Decreases [[Accuracy|accuracy]] for attacker and defender in a battle.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Fool's_Gold|Fool's Gold]]'''&lt;br /&gt;
| Removes a random amount of geld from a target, transferring part of it to caster.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Hallucination|Hallucination]]'''&lt;br /&gt;
| Gives a chance your enemy cannot find your kingdom when attacking, and reduces the [[Efficiency|efficiency]] of your units by 10%.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Invisibility|Invisibility]]'''&lt;br /&gt;
| Sets 1 random stack [[Initiative|Initiative]] to 6 and doubles [[Fatigue|Fatigue]] to the enemy stack that hits it&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Laziness|Laziness]]'''&lt;br /&gt;
| Decreases the base [[Geld|geld]] income of the target.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Lovesick|Lovesick]]'''&lt;br /&gt;
| Cast by {{blue}} adds [[Charm|Charm]] and [[Beauty|Beauty]] abilities to your units. Adds [[Beauty|Beauty]] only when cast off-color.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Mental_Thrash|Mental Thrash]]'''&lt;br /&gt;
| Deals fixed amount of [[PSYCHIC|psychic]] attack type damage to one enemy stack.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Mind_Bar|Mind Bar]]'''&lt;br /&gt;
| Increases spell resistance for all five magic specialties ({{Red}}{{Green}}{{White}}{{Black}}{{Blue}}).&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Mirage_Monster|Mirage Monster]]'''&lt;br /&gt;
| Summon 6666 [[Shadow_Monster|Shadow Monsters]] into your army for 1 battle.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Paralyze|Paralyze]]'''&lt;br /&gt;
| Lowers [[Initiative|initiative]], AP and counter-attack.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Phantasm_Magic|Phantasm Magic]]'''&lt;br /&gt;
| Deals minor amount of [[PSYCHIC|psychic]] damage to the enemy army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Phase_Step|Phase Step]]'''&lt;br /&gt;
| Grants a single stack Siege and increases the Random Damage Mulitplier by 0.25 (on color) Replaces [[Feet_of_Hermes|Feet of Hermes]] since October 2007.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Scrying_Mirror|Scrying Mirror]]'''&lt;br /&gt;
| Randomly reveals information of targetted mage.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Sleep|Sleep]]'''&lt;br /&gt;
| Reduces all the [[Resistance|resistances]] of one single enemy stack&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Slow|Slow]]'''&lt;br /&gt;
| Decreases Enemy unit's [[Initiative|initiative]] by 1.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Steal_Artifact|Steal Artifact]]'''&lt;br /&gt;
| Steals 1 random [[Items|artifact]] from target.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Djinni|Summon Djinni]]'''&lt;br /&gt;
| Summon [[Djinni|Djinnies]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Leviathan|Summon Leviathan]]'''&lt;br /&gt;
| Summon [[Leviathan|Leviathans]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Medusa|Summon Medusa]]'''&lt;br /&gt;
| Summon [[Medusa|Medusa]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Mind_Ripper|Summon Mind Ripper]]'''&lt;br /&gt;
| Summon [[Mind_Ripper|Mind Rippers]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Psychic_Wisp|Summon Psychic Wisp]]'''&lt;br /&gt;
| Summon [[Psychic_Wisp|Psychic Wisps]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Sprite|Summon Sprite]]'''&lt;br /&gt;
| Summon [[Sprite|Sprites]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Sylph|Summon Sylph]]'''&lt;br /&gt;
| Summon [[Sylph|Sylphs]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Temporal_Stasis_Field|Temporal Stasis Field]]'''&lt;br /&gt;
| Doubles the [[Turns|turn costs]] for moves by the targeted mage. Disables [[Pre-orders|pre-orders]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[The_Wall_of_Silence|The Wall of Silence]]'''&lt;br /&gt;
| Renders spell casting very hard, both for the target and for mages encountering that target.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Wish|Wish]]'''&lt;br /&gt;
| May gain you nothing, can make you gain or lose [[Turns|turns]] and can make you lose [[Mana|mana]], &lt;br /&gt;
but may also gain you [[Geld|Geld]], [[Population|population]], lesser [[Items|items]], [[Efreeti_Bottle|Efreeti Bottle]], [[Skills|Skill-point]].&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Plain {{Plain}} ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;95%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! {{Plain}} Spell Name&lt;br /&gt;
! Spell Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Armageddon|Armageddon]]&lt;br /&gt;
| Enchantment associated with the final destruction at the end of the game round. &lt;br /&gt;
It is to be casted and upkept by 7 mages over 6 days, to start the one day final battle at the 7th day. If this doesn't happen within 3 months of game round, server triggered [[Armageddon|Armageddon]] comes at an announced time. Researching this mother of all spells will not boost your spell level.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[Frozen_Hell|Frozen Hell]]&lt;br /&gt;
| Capital punishment cast by Administrators; it freezes target mage, preventing any action by that person for a period of a week. After that week, the mage is killed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Fury_of_God|Fury of God]]&lt;br /&gt;
| A major punishment cast by a hateful God or by Administrators; it will either instantly kill the target mage or cause massive damage in a small amount of turns&lt;br /&gt;
|-&lt;br /&gt;
| [[Indulgence_of_God|Indulgence of God]]&lt;br /&gt;
| Beneficial spell cast by pleased Gods; it removes all harmful enchantments, including epidemics&lt;br /&gt;
|-&lt;br /&gt;
| [[Invigorate|Invigorate]]&lt;br /&gt;
| Beneficial spell cast by pleased Gods; it provides a massive boost to all units in the target mage's army&lt;br /&gt;
|-&lt;br /&gt;
| [[Mute|Mute]]&lt;br /&gt;
| Minor punishment used by Administrators; it disables all in-game messaging and description editing&lt;br /&gt;
|-&lt;br /&gt;
| [[Spell_Strike|Spell Strike]]&lt;br /&gt;
| A damaging spell cast by angry Gods, Spell Strike removes all beneficial enchantments from target mage&lt;br /&gt;
|-&lt;br /&gt;
| [[Time_Twister|Time Twister]]&lt;br /&gt;
| Minor punishment used by Administrators; it subtracts Turns&amp;amp;#124;a full amount of turns from target mage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Heroes' spells ==&lt;br /&gt;
&lt;br /&gt;
*{{red}} [[Arcfire|Arcfire]] by [[Fire_Elementalist|Fire Elementalist]] &lt;br /&gt;
*{{red}} [[Firestorm|Firestorm]] by [[Fire_Elementalist|Fire Elementalist]] &lt;br /&gt;
*{{green}} [[Wall_of_Thorn|Wall of Thorn]] by [[Shaman|Shaman]] &lt;br /&gt;
*{{black}} [[Chill_Touch|Chill Touch]] by [[Soul_Reaper|Soul Reaper]] and [[Necromancer|Necromancer]] &lt;br /&gt;
*{{blue}} [[Icicle|Icicle]] by [[Valkyrie|Valkyrie]] &lt;br /&gt;
*{{black}} [[Polymorph|Polymorph]] by [[Witch|Witch]] &lt;br /&gt;
&lt;br /&gt;
== Retired spells ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot; | Spell&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;760&amp;quot; | Effect&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''{{blue}} [[Feet_of_Hermes|Feet of Hermes]]'''&lt;br /&gt;
| Discontinued spell, replaced by [[Phase_Step|Phase Step]]. Added the [[Swift|Swift]] ability to one of your stacks.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;/div&gt;</summary>
		<author><name>Redloki</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Spells&amp;diff=51603</id>
		<title>Spells</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Spells&amp;diff=51603"/>
		<updated>2021-03-24T12:45:55Z</updated>

		<summary type="html">&lt;p&gt;Redloki: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{spellnav}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
Spells are the bread and butter of The Reincarnation. They are used for a variety of purposes: the summoning of units, the casting of offensive, defensive, and support enchantments both in and out of battle, and the allocation of resources, among other uses. The spells in a mage's spellbook are seen as one of the basic [[Resources|resources]]. The number of spells and their complexity determines a mage's spell level; once a spell is acquired, you'll never lose it, and spell level will permanently be raised, as long as you keep your mage alive.&lt;br /&gt;
&lt;br /&gt;
Each color can learn their own [[:Category:Simple_Spells|Simple]], [[:Category:Average_Spells|Average]], [[:Category:Complex_Spells|Complex]], and [[:Category:Ultimate_Spells|Ultimate]] spells through [[Research|research]] (note that Ultimate spells are disabled on Arch server). They can learn their own adjacent colors' [[:Category:Simple_Spells|Simple]], [[:Category:Average_Spells|Average]], and [[:Category:Complex_Spells|Complex]] spells, and finally, can learn their opposite colors' [[:Category:Simple_Spells|Simple]] and [[:Category:Average_Spells|Average spells]]. Phantasm is the exception: they can learn every color's [[:Category:Simple_Spells|Simple]], [[:Category:Average_Spells|Average]], and [[:Category:Complex_Spells|Complex]] spells, so their [[Spell_level|spell level]] is naturally the highest of all the colors. [[:Category:Ancient_Spells|Ancient]] spells are special rare spells (one for each color) that cannot be learned through research. Administrators have their own set of [[:Category:Admin_Spells|spells]], and so [[:Category:God_Spells|have the Gods]].&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;Center&amp;quot; width=&amp;quot;66%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spectrum.jpg|RTENOTITLE]]&lt;br /&gt;
| Each color has two adjacent and two opposite colors, which you can imagine as adjacent and opposite points of the pentegram diagram below, or as the diagrams to the side, looped.&lt;br /&gt;
| [[File:Spectrum.jpg|RTENOTITLE]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{PentagramWithoutPlain}}&lt;br /&gt;
&lt;br /&gt;
[[GodFavour|Gods]], [[Skills|Skills]], and the [[Black_Market|Black Market]] can add some extra spell level. Every color's [[:Category:Simple_Spells|Simple]], [[:Category:Average_Spells|Average]], and [[:Category:Complex_Spells|Complex]] spells are available on the [[Black_Market|Black Market]] under [[Exotic_Mageware|Exotic Mageware]]. This is one of the two places that [[:Category:Ancient_Spells|Ancient]] spells can be learned; the other method is using the specific [[Unique_Items|Unique scroll]] that corresponds to each color. These [[Unique_Items|Unique scrolls]] have a fixed percentage chance (50%) of allowing a mage to learn the corresponding [[:Category:Ancient_Spells|Ancient]] spell; otherwise, the [[Unique_Items|Unique scroll]] is destroyed, draining all of a mage's [[Mana|mana]] reserve in the process. Bidding on and winning the spell in the [[Exotic_Mageware|Exotic Mageware]] section of the [[Black_Market|Black Market]] is a guaranteed way to learn the spell without running the risk of losing all of your [[Mana|mana]].&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | '''[[Mana|Mana]] cost for spell casting'''&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| Spell Type&lt;br /&gt;
| On-Colour&lt;br /&gt;
| Adjacent Colour&lt;br /&gt;
| Opposite Colour&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| Simple&lt;br /&gt;
| 100%&lt;br /&gt;
| 125%&lt;br /&gt;
| 200%&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| Average&lt;br /&gt;
| 100%&lt;br /&gt;
| 150%&lt;br /&gt;
| 350%&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| Complex&lt;br /&gt;
| 100%&lt;br /&gt;
| 200%&lt;br /&gt;
| 600%&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| Ultimate&lt;br /&gt;
| 100%&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | not possible&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| Ancient&lt;br /&gt;
| 100%&lt;br /&gt;
| 125%&lt;br /&gt;
| 200%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt; &lt;br /&gt;
Casting adjacent and off-color spells is much more [[Mana|mana]] costly than casting on-color spells, increasing as spell complexity rises. Casting a spell off-color carries the further risk of failure, depending on the complexity of the spell. If spell casting fails, turns and mana are consumed with no benefit. Opposite color casting carries a greater risk of failure than adjacent color casting. The risk of failure also increases with the complexity of the spell. However, higher spell levels reduce the risk of casting failure. Failure rate can be further reduced by casting the [[:Category:Phantasm_Spells|Phantasm]] enchantment {{blue}} [[Concentration|Concentration]], which reduces research time for spells for all colors. For Phantasm mages, it also increases off-color summoning yields.&lt;br /&gt;
&lt;br /&gt;
Success rate for on-color spells is computed using the following formula:&lt;br /&gt;
&lt;br /&gt;
Simple = SPL x 0.10% + 140%&lt;br /&gt;
&lt;br /&gt;
Average = SPL x 0.10% + 130%&lt;br /&gt;
&lt;br /&gt;
Complex = SPL x 0.10% + 90%&lt;br /&gt;
&lt;br /&gt;
Ultimate = SPL x 0.10% + 80%&lt;br /&gt;
&lt;br /&gt;
Ancient = SPL x 0.10% + 85%&lt;br /&gt;
&lt;br /&gt;
Concentration multiplies this success rate through the following formula: (100% + ( SPL of Concentration / 2900 ))&lt;br /&gt;
&lt;br /&gt;
For adjacent color spells, the success rate is further multiplied by 53%. For opposite color spells, it is multiplied by 45%.&lt;br /&gt;
&lt;br /&gt;
Example: SPL 500 with concentration of 500 casting an off color complex will be (500 x 0.10% + 90%) x (100% +500/2900) x 53% = 86.99%&lt;br /&gt;
&lt;br /&gt;
Confuse, on the other hand, reduces the success rate of casting by multiplying it with the following formula:&lt;br /&gt;
&lt;br /&gt;
on color: * (1 - (0.0012 * SL))&lt;br /&gt;
&lt;br /&gt;
offcolor: * (1 - (0.0009 * SL))&lt;br /&gt;
&lt;br /&gt;
opposite: * (1 - (0.0006 * SL))&lt;br /&gt;
&lt;br /&gt;
For SPL 600, on-color would multiply the success rate by 28%, adjacent color would multiply it by 46%, while opposite color would multiply it by 64%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#2ecc71;&amp;quot;&amp;gt;Chance to Destroy Hostile Enchantments&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#2ecc71;&amp;quot;&amp;gt;There is a 50% chance to&amp;amp;nbsp;destroy hostile enchantments cast upon a Mage&amp;amp;nbsp;when the Mage&amp;amp;nbsp;has successfully attacked (Regular), sieged or pillaged the Caster&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Encyclopedia Magika: Volume II: The Book of Spells'''&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Ascendant {{White}} ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot; | Spell&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;760&amp;quot; | Effect&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Armor_of_Light|Armor of Light]]'''&lt;br /&gt;
| Provides [[Racial_Enemy_Against|Racial Enemy]]% vs [[Undead|Undead]] units for ONE random friendly stack. (Based on spell level)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Bless|Bless]]'''&lt;br /&gt;
| Raises Accuracy of one random owned stack. (Based on spell level)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Blinding_Flash|Blinding Flash]]'''&lt;br /&gt;
| Reduces [[Accuracy|accuracy]] of enemy units (Based on spell level)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Empyrean_Inquisitor|Call Empyrean Inquisitor]]'''&lt;br /&gt;
| Summon [[Empyrean_Inquisitor|Empyrean Inquisitor]] into your army&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Consecration|Consecration]]'''&lt;br /&gt;
| Summon [[Fanatic|Fanatics]] into your army&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Descent_of_Holy_Being|Descent of Holy Being]]'''&lt;br /&gt;
| Summon [[Dominion|Dominions]] into your army&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Destroy_Artifacts|Destroy Artifacts]]'''&lt;br /&gt;
| Destroys 1-9 random [[Items|artifacts]] of targeted mage. (Based on spell level)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Dispel_Magic|Dispel Magic]]'''&lt;br /&gt;
| Improves chance of dispelling [[Enchantments|enchantments]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Divine_Inspiration|Divine Inspiration]]'''&lt;br /&gt;
| ''On Apprentice server only'', [[Enchantment|enchantment]] to compensate for the absence of [[The_Holy_Light|The Holy Light]]. &lt;br /&gt;
Increase your accuracy in battle. It has a hidden mana upkeep, and only works for white mages.&lt;br /&gt;
&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Gate|Gate]]'''&lt;br /&gt;
| Summon [[Archangel|Archangels]], [[Angel|Angels]], [[Unicorn|Unicorns]] or [[Knight|Knights]] into your army&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Healing|Healing]]'''&lt;br /&gt;
| Resurrects units at the end of the battle, except when whole stacks are [[Stack_wipe|wiped]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Heavenly_Protection|Heavenly Protection]]'''&lt;br /&gt;
| Gives a chance to reflect enemy spells.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Holy_Word|Holy Word]]'''&lt;br /&gt;
| Deal's [[Holy|Holy]] damage to each [[Undeads|undead]] enemy stack. (Based on spell level)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Locate_Artifact|Locate Artifact]]'''&lt;br /&gt;
| Generates\Finds [[Items|items]] for the caster.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Love_and_Peace|Love and Peace]]'''&lt;br /&gt;
| Increase HP and decrease AP of own units in battles. [[Preacher|Preachers]] join your army every turn. &lt;br /&gt;
Reduces the [[Geld|Geld]] upkeep of your units. Increases Population growth.&lt;br /&gt;
&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Miracle|Miracle]]'''&lt;br /&gt;
| Resurrects 50% of slain units, except stacks that were totally [[Stack_wipe|wiped]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Pacifism|Pacifism]]'''&lt;br /&gt;
| Reduces Attack Power of the victim's armies by ~15%. (Based on spell level)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Platinum_Hand_of_Healing|Platinum Hand of Healing]]'''&lt;br /&gt;
| Resurrects 20% of slain units, except stacks that were totally [[Stack_wipe|wiped]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Protection_from_Evil|Protection from Evil]]'''&lt;br /&gt;
| Grants your kingdom resistance against {{black}} [[:category:Nether_Spells|spells]], both in battles as well as directly cast.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Protection_from_Missile|Protection from Missile]]'''&lt;br /&gt;
| Protects a random stack from any [[MISSILE|missile]] attacks.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Resist_Elements|Resist Elements]]'''&lt;br /&gt;
| Adds resistance to [[:category:Eradication_Spells|Eradication spells]]. (Based on spell level)&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Resurrection|Resurrection]]'''&lt;br /&gt;
| Resurrects units slain during battle.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Angel|Summon Angel]]'''&lt;br /&gt;
| Summon [[Angel|Angels]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Archangel|Summon Archangel]]'''&lt;br /&gt;
| Summon [[Archangel|Archangels]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Astral_Magician|Summon Astral Magician]]'''&lt;br /&gt;
| Summon [[Astral_Magician|Astral Magicians]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Pegasus|Summon Pegasus]]'''&lt;br /&gt;
| Summon [[Pegasus|Pegasus]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Soul_Speaker|Summon Soul Speaker]]'''&lt;br /&gt;
| Summon [[Soul_Speaker|Soul Speakers]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Spirit_Warrior|Summon Spirit Warrior]]'''&lt;br /&gt;
| Summon [[Spirit_Warrior|Spirit Warriors]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Titan|Summon Titan]]'''&lt;br /&gt;
| Summon [[Titan|Titans]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Unicorn|Summon Unicorn]]'''&lt;br /&gt;
| Summon [[Unicorn|Unicorns]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Sword_of_Light|Sword of Light]]'''&lt;br /&gt;
| Battle spell that adds [[HOLY|holy]] attack and increased AP to units of [[MELEE|MELEE]] [[Attack_Types|Attack Type]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[The_Holy_Light|The Holy Light]]'''&lt;br /&gt;
| Enchantment that boosts accuracy, AP, and counter of {{white}} units, as well as adding [[HOLY|holy]] attack to those with [[MELEE|MELEE]] [[Attack_Types|Attack Type]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Verdant {{Green}} ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot; | Spell&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;760&amp;quot; | Effect&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Animal_Summoning|Animal Summoning]]'''&lt;br /&gt;
| Summon [[Gorilla|Gorillas]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Creeping_Vines|Call Creeping Vines]]'''&lt;br /&gt;
| Summon [[Creeping_Vines|Creeping Vines]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Griffon|Call Griffon]]'''&lt;br /&gt;
| Summon [[Griffon|Griffons]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Hurricane|Call Hurricane]]'''&lt;br /&gt;
| All [[FLYING|flying]] units will be grounded and suffer -1 [[Initiative|initiative]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Mandrake|Call Mandrake]]'''&lt;br /&gt;
| Summon [[Mandrake|Mandrakes]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Treants|Call Treants]]'''&lt;br /&gt;
| Summon [[Treant|Treants]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Phoenix|Call Phoenix]]'''&lt;br /&gt;
| Summon [[Phoenix|Phoenixes]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Cancellation|Cancellation]]'''&lt;br /&gt;
| Removes all [[Enchantments|enchantments]] from the targetted mage, also cures global [[Epidemics|epidemics]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Enlarge_Animal|Enlarge Animal]]'''&lt;br /&gt;
| Increases AP and for all [[:Category:Animals|Animals]] you own.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Eye_of_the_Eagle|Eye of the Eagle]]'''&lt;br /&gt;
| [[:Category:Elves|Elves]] get +10% accuracy.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Nature's_Cure|Nature's Cure]]'''&lt;br /&gt;
| Restores [[Health_points|HP]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Nature's_Favor|Nature's Favor]]'''&lt;br /&gt;
| Summon [[Treant|Treants]], [[Dryad|Dryads]] and [[Nymph|Nymphs]] every turn, gives bonus to population.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Nature's_Lore|Nature's Lore]]'''&lt;br /&gt;
| Increase [[Groentje_Players_Manual_Ch4#Exploring_and_Wilderness|explore]] and gives a bonus to [[:Category:Elves|Elves]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Plant_Growth|Plant Growth]]'''&lt;br /&gt;
| Increases the [[Health_Points|HP]], [[Counter_Attack|counter]] and [[Attack_Power|AP]] of all treefolk units: [[Treant|Treant]], [[Mandrake|Mandrake]], and [[Creeping_Vines|Creeping Vines]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Regeneration|Regeneration]]'''&lt;br /&gt;
| Resurrects 10% of all your slain units in battle.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Rust_Armor|Rust Armor]]'''&lt;br /&gt;
| Lowers [[MELEE|melee]] resistance of all of opponent's units that fail to resist the spell by ~30%.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Serenity|Serenity]]'''&lt;br /&gt;
| Dispells a number of [[Enchantments|enchantments]] on a target. Can be used offensively but also to save a friend.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Stunning_Beauty|Stunning Beauty]]'''&lt;br /&gt;
| [[:Category:Elves|Elves]] and [[:Category:Humans|Humans]] in your army gain [[Beauty|Beauty]] ability.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Dryad|Summon Dryad]]'''&lt;br /&gt;
| Summon [[Dryad|Dryads]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Earth_Elemental|Summon Earth Elemental]]'''&lt;br /&gt;
| Summon [[Earth_Elemental|Earth Elementals]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Locust_Swarm|Summon Locust Swarm]]'''&lt;br /&gt;
| Decreases food production of [[Farms|farms]] of the target mage.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Nymph|Summon Nymph]]'''&lt;br /&gt;
| Summon [[Nymph|Nymphs]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Werebear|Summon Werebear]]'''&lt;br /&gt;
| Summon [[Werebear|Werebears]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Sunray|Sunray]]'''&lt;br /&gt;
| Increases protection from {{black}} Nether and {{blue}} Phantasm magic.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Weather_Summoning|Weather Summoning]]'''&lt;br /&gt;
| Increase food production of [[Farms|farms]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Web_of_the_Spider_Woman|Web of the Spider Woman]]'''&lt;br /&gt;
| Reduces the [[Initiative|initiative]] of one random enemy stack by 1.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Wooden_Soul|Wooden Soul]]'''&lt;br /&gt;
| Increaes [[Health_points|HP]] for one random stack in your army.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Eradication {{red}} ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot; | Spell&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;760&amp;quot; | Effect&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Battle_Chant|Battle Chant]]'''&lt;br /&gt;
| Increases AP and decreases HP of own units in battle. &lt;br /&gt;
Takes home [[Geld|geld]] if attack is successful ({{red}} mages only).&lt;br /&gt;
&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Blaze|Blaze]]'''&lt;br /&gt;
| Inflicts minor damage, twice as effective as [[Force_Bolt|Force Bolt]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Dwarven_Deathseeker|Call Dwarven Deathseeker]]'''&lt;br /&gt;
| Summon [[Dwarven_Deathseeker|Dwarven Deathseekers]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Lightning|Call Lightning]]'''&lt;br /&gt;
| Kills [[Mana|Mana]] and [[Population|Population]]: between 5%-8%.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Lizardmen|Call Lizardmen]]'''&lt;br /&gt;
| Summon [[Lizard_Man|Lizardmen]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Storm_Giant|Call Storm Giant]]'''&lt;br /&gt;
| Summon [[Storm_Giant|Storm Giants]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Chain_Lightning|Chain Lightning]]'''&lt;br /&gt;
| Does strong [[LIGHTNING|Lightning]] damage to one enemy group and does weak [[LIGHTNING|Lightning]] damage to remaining enemies. Seems to do more damage to smaller units.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Disintegrate|Disintegrate]]'''&lt;br /&gt;
| Kills units in 1 random stack. Red's version of [[Gaze_of_Death|Gaze of Death]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Earthquake|Earthquake]]'''&lt;br /&gt;
| It empties all [[Mana|mana]] of caster, and then from the target subtracts half that amount of [[Mana|mana]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Fireball|Fireball]]'''&lt;br /&gt;
| Inflicts major [[FIRE|fire]] damage to random group. Efficient if used against units with [[Weakness_to|Weakness to]] [[FIRE|fire]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Flame_Arrow|Flame Arrow]]'''&lt;br /&gt;
| Adds [[FIRE|Fire]] [[Attack_Types|attack type]] to all [[MISSILE|Missile]] attacks.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Flame_Blade|Flame Blade]]'''&lt;br /&gt;
| Adds [[FIRE|FIRE]] [[Attack_Types|attack type]] to any [[MELEE|MELEE]] stack.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Flame_Shield|Flame Shield]]'''&lt;br /&gt;
| Gives your units 100% [[FIRE|FIRE]] Resistance, and gives them the ability [[Bursting|Bursting]] [[FIRE|Fire]]. &lt;br /&gt;
Bursting is triggered by each enemy [[MELEE|melee]] and [[HOLY|holy]] primary attack.&lt;br /&gt;
&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Force_Bolt|Force Bolt]]'''&lt;br /&gt;
| Inflicts minor [[LIGHTNING|lightning]] damage to a random enemy stack.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Giant_Strength|Giant Strength]]'''&lt;br /&gt;
| +20% AP to all stacks.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Gravity_Pull|Gravity Pull]]'''&lt;br /&gt;
| Pulls those enemy [[FLYING|flying]] units that fail to resist the spell to the ground. &lt;br /&gt;
Grounded stacks are dealt an amount of [[MELEE|Melee]] damage because of the impact, and are paired to ground stacks.&lt;br /&gt;
&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Inferno|Inferno]]'''&lt;br /&gt;
| Inflicts major amounts of [[FIRE|fire]] damage to all enemy stacks. &lt;br /&gt;
Smaller units suffer far more damage than big ones.&lt;br /&gt;
&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Lightning_Strike|Lightning Strike]]'''&lt;br /&gt;
| Moderate [[LIGHTNING|lightning]] damage to 1 random enemy stack.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Meteor_Storm|Meteor Storm]]'''&lt;br /&gt;
| Destroys [[Buildings|buildings]] and [[Population|population]] each turn taken by the targeted mage. &lt;br /&gt;
Takes its upkeep [[Mana|mana]] from the casting mage, during every turn the targeted mage moves under the [[Enchantments|enchantment]].&lt;br /&gt;
&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Stun|Stun]]'''&lt;br /&gt;
| Typically 30% reduction of both [[Resistance|resistances]] and [[Efficiency|efficiency]] of enemy units that fail to resist [[Stun|Stun]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Chimera|Summon Chimera]]'''&lt;br /&gt;
| Summon [[Chimera|Chimera]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Efreeti|Summon Efreeti]]'''&lt;br /&gt;
| Summon [[Efreeti|Efreeti]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Fire_Elemental|Summon Fire Elemental]]'''&lt;br /&gt;
| Summon [[Fire_Elemental|Fire Elementals]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Hellhound|Summon Hellhound]]'''&lt;br /&gt;
| Summon [[Hell_Hound|Hell Hounds]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Hydra|Summon Hydra]]'''&lt;br /&gt;
| Summon [[Hydra|Hydra]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Red_Dragon|Summon Red Dragon]]'''&lt;br /&gt;
| Summon [[Red_Dragon|Red Dragons]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Salamander|Summon Salamander]]'''&lt;br /&gt;
| Summon [[Salamander|Salamanders]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Wyvern|Summon Wyvern]]'''&lt;br /&gt;
| Summon [[Wyvern|Wyverns]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Volcano_Eruption|Volcano Eruption]]'''&lt;br /&gt;
| Kills target's [[Units|units]] and [[Population|population]] and destroys [[Buildings|buildings]], including [[Forts|forts]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Nether {{Black}} ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot; | Spell&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;760&amp;quot; | Effect&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Animate_Ghouls|Animate Ghouls]]'''&lt;br /&gt;
| Summon [[Ghoul|Ghouls]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Animate_Skeletons|Animate Skeletons]]'''&lt;br /&gt;
| Summon [[Skeleton|Skeletons]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Animate_Zombie|Animate Zombie]]'''&lt;br /&gt;
| Summon [[Zombie|Zombies]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Battle_Lust|Battle Lust]]'''&lt;br /&gt;
| +80% AP increase to all stacks, -40% HP penalty.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Black_Death|Black Death]]'''&lt;br /&gt;
| Kills [[Units|units]] and [[Population|population]] every turn. This [[Epidemics|epidemic]] spreads through battles.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Black_Sabbath|Black Sabbath]]'''&lt;br /&gt;
| Randomizes but increases [[Mana|node output]]. Summon [[Zombie|Zombies]] and [[Skeleton|Skeletons]] every turn.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Blacken_Soul|Blacken Soul]]'''&lt;br /&gt;
| Kills units and paralyzes 1 random stack.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Blood_Curse|Blood Curse]]'''&lt;br /&gt;
| Prevents healing of enemy units.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Blood_Ritual|Blood Ritual]]'''&lt;br /&gt;
| Summon [[Ghoul|Ghouls]] every turns.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Conjure_Dark_Elemental|Conjure Dark Elemental]]'''&lt;br /&gt;
| Summon [[Dark_Elemental|Dark Elementals]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Contract_of_the_Soul|Contract of the Soul]]'''&lt;br /&gt;
| [[Devil|Devils]] come to help in battles for 25 hours, particulary on defense and in counters. &lt;br /&gt;
[[Population|Population]] allows upkeeping this [[Enchantments|enchantment]] a limited number of turns only. Regaining [[Population|Population]] after [[Contract_of_the_Soul|Contract of the Soul]] is hindered by the [[Devil_Prince|Devil Prince]] hero.&lt;br /&gt;
&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Corruption|Corruption]]'''&lt;br /&gt;
| Summon [[:category:Fallen_Units|Fallen Units]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Curse|Curse]]'''&lt;br /&gt;
| Lowers [[Accuracy|accuracy]] of 1 stack.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Death_and_Decay|Death and Decay]]'''&lt;br /&gt;
| Destroys targets [[Land|land]] and [[Population|population]]/&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Dreams_of_Seduction|Dreams of Seduction]]'''&lt;br /&gt;
| Summon [[Succubus|Succubi]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Fear|Fear]]'''&lt;br /&gt;
| Lowers AP and counter of 1 stack.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Foul_Water|Foul Water]]'''&lt;br /&gt;
| Increase AP to all [[MELEE|MELEE]] units and gives them [[POISON|POISON]] attack type.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Gaze_of_Death|Gaze of Death]]'''&lt;br /&gt;
| Kills units in 1 random stack.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Kiss_of_the_Vampire|Kiss of the Vampire]]'''&lt;br /&gt;
| All units gain the ability [[Steal_Life|Steal Life]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Night_of_the_Living_Dead|Night of the Living Dead]]'''&lt;br /&gt;
| Sacrifices [[Population|population]] and summon random [[Undeads|undead units]]&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Shroud_of_Darkness|Shroud of Darkness]]'''&lt;br /&gt;
| Add [[Resistance|resistance]] against {{white}} Ascendant Magic.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Demon_Knight|Summon Demon Knight]]'''&lt;br /&gt;
| Summon [[Demon_Knight|Demon Knights]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Horned_Demon|Summon Horned Demon]]'''&lt;br /&gt;
| Summon [[Horned_Demon|Horned Demons]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Lich|Summon Lich]]'''&lt;br /&gt;
| Summon [[Lich|Liches]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Shadow|Summon Shadow]]'''&lt;br /&gt;
| Summon [[Shadow|Shadows]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Unholy_Reaver|Summon Unholy Reaver]]'''&lt;br /&gt;
| Summon [[Unholy_Reaver|Unholy Reavers]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Vampire|Summon Vampire]]'''&lt;br /&gt;
| Summon [[Vampire|Vampires]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Wraith|Summon Wraith]]'''&lt;br /&gt;
| Summon [[Wraith|Wraith]] to your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Touch_of_Necromancy|Touch of Necromancy]]'''&lt;br /&gt;
| Raises 30% of slain units from opponents army as [[Undeads|Undeads]] to join your army.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Phantasm {{Blue}} ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot; | Spell&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;760&amp;quot; | Effect&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Aureate_Conversion|Aureate Conversion]]'''&lt;br /&gt;
| Decreases gold income, decreases unit mana upkeep.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Call_Sirenes|Call Sirenes]]'''&lt;br /&gt;
| Summon [[Sirene|Sirenes]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Concentration|Concentration]]'''&lt;br /&gt;
| Decreases the chance of failure in casting off-color spells. &lt;br /&gt;
Increases research speed. For {{blue}} mages also increases off-color summoning yields.&lt;br /&gt;
&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Confuse|Confuse]]'''&lt;br /&gt;
| Decreases target's chance for successful spell casting and successful dispelling.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Conjure_Elemental|Conjure Elemental]]'''&lt;br /&gt;
| Summon [[Water_Elemental|Water Elementals]], [[Ice_Elemental|Ice Elementals]] or [[Air_Elemental|Air Elementals]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Double_Time|Double Time]]'''&lt;br /&gt;
| Increases [[Accuracy|accuracy]] and [[Initiative|initiative]] to one of your stacks.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Flight|Flight]]'''&lt;br /&gt;
| Adds [[FLYING|Flying]] ability to one of your stacks.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Fog_Cloud|Fog Cloud]]'''&lt;br /&gt;
| Decreases [[Accuracy|accuracy]] for attacker and defender in a battle.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Fool's_Gold|Fool's Gold]]'''&lt;br /&gt;
| Removes a random amount of geld from a target, transferring part of it to caster.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Hallucination|Hallucination]]'''&lt;br /&gt;
| Gives a chance your enemy cannot find your kingdom when attacking, and reduces the [[Efficiency|efficiency]] of your units by 10%.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Invisibility|Invisibility]]'''&lt;br /&gt;
| Sets 1 random stack [[Initiative|Initiative]] to 6 and doubles [[Fatigue|Fatigue]] to the enemy stack that hits it&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Laziness|Laziness]]'''&lt;br /&gt;
| Decreases the base [[Geld|geld]] income of the target.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Lovesick|Lovesick]]'''&lt;br /&gt;
| Cast by {{blue}} adds [[Charm|Charm]] and [[Beauty|Beauty]] abilities to your units. Adds [[Beauty|Beauty]] only when cast off-color.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Mental_Thrash|Mental Thrash]]'''&lt;br /&gt;
| Deals fixed amount of [[PSYCHIC|psychic]] attack type damage to one enemy stack.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Mind_Bar|Mind Bar]]'''&lt;br /&gt;
| Increases spell resistance for all five magic specialties ({{Red}}{{Green}}{{White}}{{Black}}{{Blue}}).&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Mirage_Monster|Mirage Monster]]'''&lt;br /&gt;
| Summon 6666 [[Shadow_Monster|Shadow Monsters]] into your army for 1 battle.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Paralyze|Paralyze]]'''&lt;br /&gt;
| Lowers [[Initiative|initiative]], AP and counter-attack.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Phantasm_Magic|Phantasm Magic]]'''&lt;br /&gt;
| Deals minor amount of [[PSYCHIC|psychic]] damage to the enemy army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Phase_Step|Phase Step]]'''&lt;br /&gt;
| Grants a single stack Siege and increases the Random Damage Mulitplier by 0.25 (on color) Replaces [[Feet_of_Hermes|Feet of Hermes]] since October 2007.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Scrying_Mirror|Scrying Mirror]]'''&lt;br /&gt;
| Randomly reveals information of targetted mage.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Sleep|Sleep]]'''&lt;br /&gt;
| Reduces all the [[Resistance|resistances]] of one single enemy stack&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Slow|Slow]]'''&lt;br /&gt;
| Decreases Enemy unit's [[Initiative|initiative]] by 1.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Steal_Artifact|Steal Artifact]]'''&lt;br /&gt;
| Steals 1 random [[Items|artifact]] from target.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Djinni|Summon Djinni]]'''&lt;br /&gt;
| Summon [[Djinni|Djinnies]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Leviathan|Summon Leviathan]]'''&lt;br /&gt;
| Summon [[Leviathan|Leviathans]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Medusa|Summon Medusa]]'''&lt;br /&gt;
| Summon [[Medusa|Medusa]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Mind_Ripper|Summon Mind Ripper]]'''&lt;br /&gt;
| Summon [[Mind_Ripper|Mind Rippers]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Psychic_Wisp|Summon Psychic Wisp]]'''&lt;br /&gt;
| Summon [[Psychic_Wisp|Psychic Wisps]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Sprite|Summon Sprite]]'''&lt;br /&gt;
| Summon [[Sprite|Sprites]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Summon_Sylph|Summon Sylph]]'''&lt;br /&gt;
| Summon [[Sylph|Sylphs]] into your army.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Temporal_Stasis_Field|Temporal Stasis Field]]'''&lt;br /&gt;
| Doubles the [[Turns|turn costs]] for moves by the targeted mage. Disables [[Pre-orders|pre-orders]].&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[The_Wall_of_Silence|The Wall of Silence]]'''&lt;br /&gt;
| Renders spell casting very hard, both for the target and for mages encountering that target.&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''[[Wish|Wish]]'''&lt;br /&gt;
| May gain you nothing, can make you gain or lose [[Turns|turns]] and can make you lose [[Mana|mana]], &lt;br /&gt;
but may also gain you [[Geld|Geld]], [[Population|population]], lesser [[Items|items]], [[Efreeti_Bottle|Efreeti Bottle]], [[Skills|Skill-point]].&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Plain {{Plain}} ==&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;95%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! {{Plain}} Spell Name&lt;br /&gt;
! Spell Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Armageddon|Armageddon]]&lt;br /&gt;
| Enchantment associated with the final destruction at the end of the game round. &lt;br /&gt;
It is to be casted and upkept by 7 mages over 6 days, to start the one day final battle at the 7th day. If this doesn't happen within 3 months of game round, server triggered [[Armageddon|Armageddon]] comes at an announced time. Researching this mother of all spells will not boost your spell level.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[Frozen_Hell|Frozen Hell]]&lt;br /&gt;
| Capital punishment cast by Administrators; it freezes target mage, preventing any action by that person for a period of a week. After that week, the mage is killed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Fury_of_God|Fury of God]]&lt;br /&gt;
| A major punishment cast by a hateful God or by Administrators; it will either instantly kill the target mage or cause massive damage in a small amount of turns&lt;br /&gt;
|-&lt;br /&gt;
| [[Indulgence_of_God|Indulgence of God]]&lt;br /&gt;
| Beneficial spell cast by pleased Gods; it removes all harmful enchantments, including epidemics&lt;br /&gt;
|-&lt;br /&gt;
| [[Invigorate|Invigorate]]&lt;br /&gt;
| Beneficial spell cast by pleased Gods; it provides a massive boost to all units in the target mage's army&lt;br /&gt;
|-&lt;br /&gt;
| [[Mute|Mute]]&lt;br /&gt;
| Minor punishment used by Administrators; it disables all in-game messaging and description editing&lt;br /&gt;
|-&lt;br /&gt;
| [[Spell_Strike|Spell Strike]]&lt;br /&gt;
| A damaging spell cast by angry Gods, Spell Strike removes all beneficial enchantments from target mage&lt;br /&gt;
|-&lt;br /&gt;
| [[Time_Twister|Time Twister]]&lt;br /&gt;
| Minor punishment used by Administrators; it subtracts Turns&amp;amp;#124;a full amount of turns from target mage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Heroes' spells ==&lt;br /&gt;
&lt;br /&gt;
*{{red}} [[Arcfire|Arcfire]] by [[Fire_Elementalist|Fire Elementalist]] &lt;br /&gt;
*{{red}} [[Firestorm|Firestorm]] by [[Fire_Elementalist|Fire Elementalist]] &lt;br /&gt;
*{{green}} [[Wall_of_Thorn|Wall of Thorn]] by [[Shaman|Shaman]] &lt;br /&gt;
*{{black}} [[Chill_Touch|Chill Touch]] by [[Soul_Reaper|Soul Reaper]] and [[Necromancer|Necromancer]] &lt;br /&gt;
*{{blue}} [[Icicle|Icicle]] by [[Valkyrie|Valkyrie]] &lt;br /&gt;
*{{black}} [[Polymorph|Polymorph]] by [[Witch|Witch]] &lt;br /&gt;
&lt;br /&gt;
== Retired spells ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot; | Spell&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width=&amp;quot;760&amp;quot; | Effect&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| '''{{blue}} [[Feet_of_Hermes|Feet of Hermes]]'''&lt;br /&gt;
| Discontinued spell, replaced by [[Phase_Step|Phase Step]]. Added the [[Swift|Swift]] ability to one of your stacks.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;/div&gt;</summary>
		<author><name>Redloki</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Ghoul&amp;diff=51602</id>
		<title>Ghoul</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Ghoul&amp;diff=51602"/>
		<updated>2021-03-23T15:11:00Z</updated>

		<summary type="html">&lt;p&gt;Redloki: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Unitstats&lt;br /&gt;
&lt;br /&gt;
| description = Undead that feed on the flesh of corpse, ghouls were once human, but the change from life to unlife destroyed their minds. Their tongues are long and tough, their teeth and nails sharp like claws. The touch of a ghoul is poisonous and can paralyze the victim, thus allowing the ghoul to dine without trouble. Their once-human-like appearance is now disfigured. Those who are slain by ghouls will become a ghoul themselves.&lt;br /&gt;
&lt;br /&gt;
| labelcolor = {{Color Nether}}&lt;br /&gt;
| hero = [[Crypt Keeper]], [[Necromancer]]&lt;br /&gt;
| item = [[Coffin]]&lt;br /&gt;
| image = [[image:Ghoul.jpg]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Units]] [[Category:Nether Units]] [[Category:Paralyze Units]] [[Category:Melee Units]] [[Category:Undeads]] [[Category:Undisbandable]]&lt;/div&gt;</summary>
		<author><name>Redloki</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Crypt_Keeper&amp;diff=51601</id>
		<title>Crypt Keeper</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Crypt_Keeper&amp;diff=51601"/>
		<updated>2021-03-23T14:57:28Z</updated>

		<summary type="html">&lt;p&gt;Redloki: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Herostats&lt;br /&gt;
| description = &lt;br /&gt;
A Crypt Keeper is one of the few humans the undead will allow to approach them, for he has a special place in the legions of the undead. It is the work of the Crypt Keeper that prevents the ghouls and liches from merely rotting away, and keep the vampires well fed. They posses limited necromancy abilities as well, and are capable of re-animating fallen undead. Some Crypt Keepers posses wide knowledge about the nature of death, and can employ it to drain magic power from the realm of death.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
&lt;br /&gt;
Battle: [[Animate_Dead|Animate Dead]] (Obtained at level 9)&lt;br /&gt;
&lt;br /&gt;
*Resurrects 3% + 1% per skill level&amp;amp;nbsp;of your slain undead units at the end of each battle &lt;br /&gt;
&lt;br /&gt;
Passive: [[Necromancy|Necromancy]] (Obtained at level 16)&lt;br /&gt;
&lt;br /&gt;
*Reduces upkeep of your undead units by 2% + 1% per skill level &lt;br /&gt;
&lt;br /&gt;
Passive: [[Channeling|Channeling]] (Obtained at level 18)&lt;br /&gt;
&lt;br /&gt;
*Increases MP income by 2% + 1% per skill level &lt;br /&gt;
&lt;br /&gt;
== Preferred Units ==&lt;br /&gt;
&lt;br /&gt;
*Increases the [[Efficiency|efficiency]] of on-color undeads ([[Ghoul|ghoul]]/[[Lich|lich]]/[[Shadow|shadow]]/[[Skeleton|skeleton]]/[[Vampire|vampire]]/[[Wraith|wraith]]/[[Zombie|zombie]]) only &lt;br /&gt;
*Will always prioritize commanding undead[http://wiki.the-reincarnation.org/index.php/Undead [1]] stacks &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Heroes]] [[Category:Battle heroes]] [[Category:Nether Heroes]]&lt;/div&gt;</summary>
		<author><name>Redloki</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Guildwar:Dread_Knight&amp;diff=51600</id>
		<title>Guildwar:Dread Knight</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Guildwar:Dread_Knight&amp;diff=51600"/>
		<updated>2021-03-23T14:56:23Z</updated>

		<summary type="html">&lt;p&gt;Redloki: Replaced content with &amp;quot; {{:Dread Knight}}  {{PAGENAME}} {{PAGENAME}} {{PAGENAME}}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
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{{:Dread Knight}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Heroes (Guildwar)|{{PAGENAME}}]] [[Category:Battle Heroes (Guildwar)|{{PAGENAME}}]] [[Category:Nether Heroes (Guildwar)|{{PAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>Redloki</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Solo:Dread_Knight&amp;diff=51599</id>
		<title>Solo:Dread Knight</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Solo:Dread_Knight&amp;diff=51599"/>
		<updated>2021-03-23T14:52:25Z</updated>

		<summary type="html">&lt;p&gt;Redloki: Replaced content with &amp;quot; {{:Dread Knight}}  {{PAGENAME}} {{PAGENAME}} {{PAGENAME}}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{:Dread Knight}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Heroes (Solo)|{{PAGENAME}}]] [[Category:Battle Heroes (Solo)|{{PAGENAME}}]] [[Category:Nether Heroes (Solo)|{{PAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>Redloki</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Beta:Dread_Knight&amp;diff=51598</id>
		<title>Beta:Dread Knight</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Beta:Dread_Knight&amp;diff=51598"/>
		<updated>2021-03-23T14:51:54Z</updated>

		<summary type="html">&lt;p&gt;Redloki: Replaced content with &amp;quot; {{:Dread Knight}}  {{PAGENAME}} {{PAGENAME}} {{PAGENAME}}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{:Dread Knight}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Heroes (Beta)|{{PAGENAME}}]] [[Category:Battle Heroes (Beta)|{{PAGENAME}}]] [[Category:Nether Heroes (Beta)|{{PAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>Redloki</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Lightning:Dread_Knight&amp;diff=51597</id>
		<title>Lightning:Dread Knight</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Lightning:Dread_Knight&amp;diff=51597"/>
		<updated>2021-03-23T14:51:17Z</updated>

		<summary type="html">&lt;p&gt;Redloki: Replaced content with &amp;quot; {{:Dread Knight}}  {{PAGENAME}} {{PAGENAME}} {{PAGENAME}}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{:Dread Knight}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Heroes (Lightning)|{{PAGENAME}}]] [[Category:Battle Heroes (Lightning)|{{PAGENAME}}]] [[Category:Nether Heroes (Lightning)|{{PAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>Redloki</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Blitz:Shieldmaiden&amp;diff=51596</id>
		<title>Blitz:Shieldmaiden</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Blitz:Shieldmaiden&amp;diff=51596"/>
		<updated>2021-03-23T14:50:03Z</updated>

		<summary type="html">&lt;p&gt;Redloki: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{:Shieldmaiden}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Heroes (Blitz)|{{PAGENAME}}]] [[Category:Battle Heroes (Blitz)|{{PAGENAME}}]] [[Category:Ascendant Heroes (Blitz)|{{PAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>Redloki</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Shieldmaiden&amp;diff=51595</id>
		<title>Shieldmaiden</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Shieldmaiden&amp;diff=51595"/>
		<updated>2021-03-23T14:40:37Z</updated>

		<summary type="html">&lt;p&gt;Redloki: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Herostats&lt;br /&gt;
| description = &lt;br /&gt;
&lt;br /&gt;
The Shieldmaidens are women who have lost their friends and loved ones in battle, and have grown tired of watching the endless slaughter of war. Knowing they cannot stop the wars of the great mages, they themselves have taken up arms in an effort to prevent as much bloodshed as possible. When leading armies they organize troops defensive formations and reduce casualties significantly. Some Shieldmaidens know priesterly magic and can heal those wounded and dying on the battlefield. &lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
&lt;br /&gt;
Battle: [[Rally|Rally]] (Obtained at level 9)&lt;br /&gt;
&lt;br /&gt;
*Increases HP of all your units by 2% + 1% per skill level &lt;br /&gt;
&lt;br /&gt;
Battle: [[Healing_(Hero_Ability)|Healing]] (Obtained at level 14)&lt;br /&gt;
&lt;br /&gt;
*Resurrects 2% + 1% per skill level&amp;amp;nbsp;of your slain units &lt;br /&gt;
&lt;br /&gt;
== Preferred Units ==&lt;br /&gt;
&lt;br /&gt;
*Increases the [[Efficiency|efficiency]] of on-color [[Humans|Humans]] ([[Catapult|Catapult]]/[[Crusader|Crusader]]/[[High_Priest|High Priest]]/[[Knight|Knight]]/[[Knight_Templar|Knight Templar]]/[[Paladin|Paladin]]/[[Preacher|Preacher]]) only. &lt;br /&gt;
*Will always prioritize commanding [[Human|human]] stacks. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Heroes]] [[Category:Battle heroes]] [[Category:Ascendant Heroes]]&lt;/div&gt;</summary>
		<author><name>Redloki</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Blitz:Call_Storm_Giant&amp;diff=51594</id>
		<title>Blitz:Call Storm Giant</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Blitz:Call_Storm_Giant&amp;diff=51594"/>
		<updated>2021-03-23T14:35:13Z</updated>

		<summary type="html">&lt;p&gt;Redloki: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{:Call Storm Giant}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Spells (Blitz)|{{PAGENAME}}]] [[Category:Eradication Spells (Blitz)|{{PAGENAME}}]] [[Category:Complex Spells (Blitz)|{{PAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>Redloki</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Blitz:Dread_Knight&amp;diff=51593</id>
		<title>Blitz:Dread Knight</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Blitz:Dread_Knight&amp;diff=51593"/>
		<updated>2021-03-22T21:01:27Z</updated>

		<summary type="html">&lt;p&gt;Redloki: Replaced content with &amp;quot; {{:Dread Knight}}  {{PAGENAME}} {{PAGENAME}} {{PAGENAME}}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{:Dread Knight}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Heroes (Blitz)|{{PAGENAME}}]] [[Category:Battle Heroes (Blitz)|{{PAGENAME}}]] [[Category:Nether Heroes (Blitz)|{{PAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>Redloki</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Call_Empyrean_Inquisitor&amp;diff=51592</id>
		<title>Call Empyrean Inquisitor</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Call_Empyrean_Inquisitor&amp;diff=51592"/>
		<updated>2021-03-20T09:08:54Z</updated>

		<summary type="html">&lt;p&gt;Redloki: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Spellstats&lt;br /&gt;
| description = This spell calls the astral Empyrean Inquisitors to join your army. These ethereal beings seek to hunt out and destroy all evil forces in the world. They attack with remarkable speed and have great resistances to most conventional forms of attack, they are however weak to the more nefarious methods of evil doers such as poisons, paralysis and attacks of the mind.&lt;br /&gt;
| image = [[image:intfASCENDANT.gif]]&lt;br /&gt;
| unit = [[Empyrean Inquisitor]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Spells]] [[Category:Ascendant Spells]] [[Category:Complex Spells]]&lt;/div&gt;</summary>
		<author><name>Redloki</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Category:Astrals&amp;diff=51591</id>
		<title>Category:Astrals</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Category:Astrals&amp;diff=51591"/>
		<updated>2021-03-20T09:02:07Z</updated>

		<summary type="html">&lt;p&gt;Redloki: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Navigation}}&lt;br /&gt;
&lt;br /&gt;
Astrals are a [[:Category:Races|race]] of [[Units#Races|units]] in the game.&lt;br /&gt;
&lt;br /&gt;
There are four ascendancy {{white}} astral units:&lt;br /&gt;
&lt;br /&gt;
*[[Astral_Magician|Astral Magician]] &lt;br /&gt;
*[[Soul_Speaker|Soul Speaker]] &lt;br /&gt;
*[[Spirit_Warrior|Spirit Warrior]] &lt;br /&gt;
*[[Empyrean Inquisitor]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Races]] [[Category:Units]]&lt;/div&gt;</summary>
		<author><name>Redloki</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Call_Venus_Flytraps&amp;diff=51590</id>
		<title>Call Venus Flytraps</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Call_Venus_Flytraps&amp;diff=51590"/>
		<updated>2021-03-20T08:37:42Z</updated>

		<summary type="html">&lt;p&gt;Redloki: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Spellstats&lt;br /&gt;
| description = This spell calls Venus Flytraps to join your army. These plant creatures are particularly deceptive, somehow making their enemies attacks less effective before lashing out at them with deadly poison. As with all Treefolk, these plants are especially vulnerable to fire.&lt;br /&gt;
| unit = [[Venus Flytrap]]&lt;br /&gt;
| image = [[Image:IntfVERDANT.gif]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Verdant Spells]] [[Category:Complex Spells]] [[Category:Summoning Spells]]&lt;/div&gt;</summary>
		<author><name>Redloki</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Solo:Soul_Reaper&amp;diff=51589</id>
		<title>Solo:Soul Reaper</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Solo:Soul_Reaper&amp;diff=51589"/>
		<updated>2021-03-19T15:47:49Z</updated>

		<summary type="html">&lt;p&gt;Redloki: Replaced content with &amp;quot; {{:Soul Reaper}}  {{PAGENAME}} {{PAGENAME}} {{PAGENAME}}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{:Soul Reaper}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Heroes (Solo)|{{PAGENAME}}]] [[Category:Battle Heroes (Solo)|{{PAGENAME}}]] [[Category:Nether Heroes (Solo)|{{PAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>Redloki</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Lightning:Soul_Reaper&amp;diff=51588</id>
		<title>Lightning:Soul Reaper</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Lightning:Soul_Reaper&amp;diff=51588"/>
		<updated>2021-03-19T15:47:17Z</updated>

		<summary type="html">&lt;p&gt;Redloki: Replaced content with &amp;quot; {{:Soul Reaper}}  {{PAGENAME}} {{PAGENAME}} {{PAGENAME}}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{:Soul Reaper}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Heroes (Lightning)|{{PAGENAME}}]] [[Category:Battle Heroes (Lightning)|{{PAGENAME}}]] [[Category:Nether Heroes (Lightning)|{{PAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>Redloki</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Beta:Soul_Reaper&amp;diff=51587</id>
		<title>Beta:Soul Reaper</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Beta:Soul_Reaper&amp;diff=51587"/>
		<updated>2021-03-19T15:45:58Z</updated>

		<summary type="html">&lt;p&gt;Redloki: Replaced content with &amp;quot; {{:Soul Reaper}}  {{PAGENAME}} {{PAGENAME}} {{PAGENAME}}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{:Soul Reaper}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Heroes (Beta)|{{PAGENAME}}]] [[Category:Battle Heroes (Beta)|{{PAGENAME}}]] [[Category:Nether Heroes (Beta)|{{PAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>Redloki</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Soul_Reaper&amp;diff=51586</id>
		<title>Soul Reaper</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Soul_Reaper&amp;diff=51586"/>
		<updated>2021-03-19T15:42:37Z</updated>

		<summary type="html">&lt;p&gt;Redloki: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Herostats&lt;br /&gt;
| description = &lt;br /&gt;
&lt;br /&gt;
Soul Reapers are powerful demonic creatures, cursed by Satan with a hunger for souls. They live in both the material and spectral realms, ravaging battlefields, slaying the enemies of Satan, and stealing their souls for Him. They often feed the reaved souls to the demonic hordes they lead, empowering their armies to collect even more souls...&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
&lt;br /&gt;
Battle: [[Chill_Touch|Chill Touch]] (Obtained at level 9)&lt;br /&gt;
&lt;br /&gt;
*Deals 4k + 2k per skill level&amp;amp;nbsp;COLD damage to one random enemy stack &lt;br /&gt;
*Reduces Primary and Counter AP of the damaged stack by 2% + 1% per skill level &lt;br /&gt;
*This ability can be resisted (resistance to COLD, resistance to Nether magic) &lt;br /&gt;
&lt;br /&gt;
Battle: [[Soul_Devour|Soul Devour]] (Obtained at level 14)&lt;br /&gt;
&lt;br /&gt;
*Reduces HP, Primary and Counter AP of all enemy units by 2% + 1% per skill level &lt;br /&gt;
*Increases HP, Primary and Counter AP of all your Demon units by 2% + 1% per skill level &lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
== Preferred Units ==&lt;br /&gt;
&lt;br /&gt;
*Increases the [[Efficiency|efficiency]] of on-color demons ([[Horned_Demon|Horned Demon]] / [[Bulwark_Horror|Bulwark Horror]] / [[Demon_Knight|Demon Knight]] / [[Unholy_Reaver|Unholy Reaver]]) only &lt;br /&gt;
*Will always prioritize commanding demon[http://wiki.the-reincarnation.org/index.php/Demon [1]] stacks &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Heroes]] [[Category:Battle heroes]] [[Category:Nether Heroes]]&lt;/div&gt;</summary>
		<author><name>Redloki</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Additional_Strike&amp;diff=51585</id>
		<title>Additional Strike</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Additional_Strike&amp;diff=51585"/>
		<updated>2021-03-19T15:38:00Z</updated>

		<summary type="html">&lt;p&gt;Redloki: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
The Additional Strike ability allows a unit to attack twice in succession with its [[Primary_Attack|Primary Attack]] in a single battle. [[Extra_Attack|Extra Attack]] types are unaffected and will only be triggered once.&lt;br /&gt;
&lt;br /&gt;
Units with Additional Strike ability -&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| [[Elven_Blade_Dancer|Elven Blade Dancer]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fanatic|Fanatic]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Horned_Demon|Horned Demon]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Hydra|Hydra]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Leviathan|Leviathan]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Mandrake|Mandrake]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Mercenary|Mercenary]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Titan|Titan]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Treant|Treant]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Unholy_Reaver|Unholy Reaver]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Werewolf|Werewolf]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''[[Unit_Abilities|Unit Abilities]]''' | '''[[Units|Units]]'''&lt;br /&gt;
&lt;br /&gt;
[[Category:Unit Abilities]]&lt;/div&gt;</summary>
		<author><name>Redloki</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Unholy_Reaver&amp;diff=51584</id>
		<title>Unholy Reaver</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Unholy_Reaver&amp;diff=51584"/>
		<updated>2021-03-19T15:33:44Z</updated>

		<summary type="html">&lt;p&gt;Redloki: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Unitstats&lt;br /&gt;
| description = A traitorous fallen dominion that was corrupted has passed down the knowledge of how to unlock the depths of Hell, thereby unleashing one of its worst manifestations: Unholy Reavers, whose diabolic goal is nothing less than the conversion of Terra to an outpost of hell. These daemonic creatures are the uncontested champions of the Nine Hells and foremost amongst the devils, easily rivalling Ascendent Titans in size and power. They pretend to serve their summoner as it often suits their will. Unholy Reavers first attack at range, projecting nightmarish, soul-rending terrors and unspeakable satanic visions onto the minds of their foes before eagerly closing to engage any survivors with black, hell-forged blades that cleave the spirit as readily as the flesh.&lt;br /&gt;
&lt;br /&gt;
| infoboxcolor = &lt;br /&gt;
| labelcolor = {{Color Nether}}&lt;br /&gt;
| textcolor = -&lt;br /&gt;
| item = -&lt;br /&gt;
| hero = [[Soul Reaper]]&lt;br /&gt;
| image = [[Image:UnholyReaver.jpg]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Units]] [[Category:Nether Units]] [[Category:Melee Units]] [[Category:Paralyze Units]] [[Category:Ranged Secondary Units]] [[Category:Psychic Units]] [[Category:Ultimates]] [[Category:Demons]] [[Category:Undisbandable]]&lt;/div&gt;</summary>
		<author><name>Redloki</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Call_Elven_Blade_Dancer&amp;diff=51583</id>
		<title>Call Elven Blade Dancer</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Call_Elven_Blade_Dancer&amp;diff=51583"/>
		<updated>2021-03-19T13:41:07Z</updated>

		<summary type="html">&lt;p&gt;Redloki: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Spellstats&lt;br /&gt;
| description = This spell calls on the agile Elven Blade Dancers to join your army, these dual wielding fighters move across the battlefield with remarkable speed, unleashing a flurry of blows against their foes. High dexterity and light armour makes them particularly adept at avoiding damage during close combat but can leave them vulnerable to less conventional attacks.&lt;br /&gt;
| unit = [[Elven Blade Dancer|Elven Blade Dancer]]&lt;br /&gt;
| image = [[image:intfVERDANT.gif]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Spells]] [[Category:Verdant Spells]] [[Category:Complex Spells]]&lt;/div&gt;</summary>
		<author><name>Redloki</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Blitz:Summon_Bulwark_Horror&amp;diff=51582</id>
		<title>Blitz:Summon Bulwark Horror</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Blitz:Summon_Bulwark_Horror&amp;diff=51582"/>
		<updated>2021-03-19T12:44:29Z</updated>

		<summary type="html">&lt;p&gt;Redloki: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Spellstats&lt;br /&gt;
| description = This spell calls forth Bulwark Horrors to join your army, these heavily armoured monstrosities are particularly adept at deflecting ranged attacks with their shields.&lt;br /&gt;
| unit = [[Blitz:Bulwark Horror | Bulwark Horror]]&lt;br /&gt;
| image = [[Image:IntfNETHER.gif]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Spells (Blitz)]] [[Category:Nether Spells (Blitz)]] [[Category:Complex Spells (Blitz)]]&lt;/div&gt;</summary>
		<author><name>Redloki</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Beta:Summon_Bulwark_Horror&amp;diff=51581</id>
		<title>Beta:Summon Bulwark Horror</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Beta:Summon_Bulwark_Horror&amp;diff=51581"/>
		<updated>2021-03-19T12:44:02Z</updated>

		<summary type="html">&lt;p&gt;Redloki: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Spellstats&lt;br /&gt;
| description = This spell calls forth Bulwark Horrors to join your army, these heavily armoured monstrosities are particularly adept at deflecting ranged attacks with their shields.&lt;br /&gt;
| unit = [[Bulwark Horror]]&lt;br /&gt;
| image = [[Image:IntfNETHER.gif]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Spells (Beta)]] [[Category:Nether Spells (Beta)]] [[Category:Complex Spells (Beta)]]&lt;/div&gt;</summary>
		<author><name>Redloki</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Lightning:Summon_Bulwark_Horror&amp;diff=51580</id>
		<title>Lightning:Summon Bulwark Horror</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Lightning:Summon_Bulwark_Horror&amp;diff=51580"/>
		<updated>2021-03-19T12:43:52Z</updated>

		<summary type="html">&lt;p&gt;Redloki: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Spellstats&lt;br /&gt;
| description = This spell calls forth Bulwark Horrors to join your army, these heavily armoured monstrosities are particularly adept at deflecting ranged attacks with their shields.&lt;br /&gt;
| unit = [[Bulwark Horror]]&lt;br /&gt;
| image = [[Image:IntfNETHER.gif]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Spells (Lightning)]] [[Category:Nether Spells (Lightning)]] [[Category:Complex Spells (Lightning)]]&lt;/div&gt;</summary>
		<author><name>Redloki</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Summon_Bulwark_Horror&amp;diff=51579</id>
		<title>Summon Bulwark Horror</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Summon_Bulwark_Horror&amp;diff=51579"/>
		<updated>2021-03-19T12:43:21Z</updated>

		<summary type="html">&lt;p&gt;Redloki: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Spellstats&lt;br /&gt;
| description = This spell calls forth evil Bulwark Horrors to join your army, these heavily armoured monstrosities are particularly adept at deflecting ranged attacks with their shields.&lt;br /&gt;
| unit = [[Beta:Bulwark Horror|Bulwark Horror]]&lt;br /&gt;
| image = [[Image:IntfNETHER.gif]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Spells]] [[Category:Nether Spells]] [[Category:Summoning Spells]] [[Category:Complex Spells]]&lt;/div&gt;</summary>
		<author><name>Redloki</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Dread_Knight&amp;diff=51578</id>
		<title>Dread Knight</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Dread_Knight&amp;diff=51578"/>
		<updated>2021-03-19T11:34:38Z</updated>

		<summary type="html">&lt;p&gt;Redloki: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Herostats&lt;br /&gt;
| description = &lt;br /&gt;
&lt;br /&gt;
Awesome in power and strength, the Dread Knight is a force to be feared on the battlefield. Clad in their armor, the color of the darkest night, and wielding a blade dripping with frost, they lead the march of the forces of evil. All who stand before a Dread Knight cower in fear at their power, and their aura of evil wards allies from holy power. &lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
&lt;br /&gt;
Battle: [[Valor|Valor]] (Obtained at level 9)&lt;br /&gt;
&lt;br /&gt;
*Increases Primary and Counter AP of all your units by 3% + 1% per skill level &lt;br /&gt;
*Does not affect secondary attacks &lt;br /&gt;
&lt;br /&gt;
Battle: [[Unholy_Aura|Unholy Aura]] (Obtained at level 14)&lt;br /&gt;
&lt;br /&gt;
*Increases all your units' HOLY resistance by 5% + 1% per skill level &lt;br /&gt;
&lt;br /&gt;
Battle: [[Terror|Terror]] (Obtained at level 16)&lt;br /&gt;
&lt;br /&gt;
*Reduces Accuracy of all enemy units by 1% per skill level &lt;br /&gt;
&lt;br /&gt;
== Preferred Units ==&lt;br /&gt;
&lt;br /&gt;
*Increases the [[Efficiency|efficiency]] of on-color demons ([[Horned_Demon|Horned Demon]] / [[Bulwark_Horror|Bulwark Horror]] / [[Demon_Knight|Demon Knight]] / [[Unholy_Reaver|Unholy Reaver]]) only &lt;br /&gt;
*Will always prioritize commanding demon[http://wiki.the-reincarnation.org/index.php/Demon [1]] stacks &lt;br /&gt;
&lt;br /&gt;
[[Category:Heroes]] [[Category:Battle heroes]] [[Category:Nether Heroes]] [[Category:Valor Heroes]]&lt;/div&gt;</summary>
		<author><name>Redloki</name></author>
		
	</entry>
</feed>