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	<id>https://wiki.the-reincarnation.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Strelexis</id>
	<title>TheReincarnation - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.the-reincarnation.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Strelexis"/>
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	<updated>2026-05-25T19:42:16Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.31.0</generator>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=User:Strelexis&amp;diff=2908</id>
		<title>User:Strelexis</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=User:Strelexis&amp;diff=2908"/>
		<updated>2006-03-01T15:07:34Z</updated>

		<summary type="html">&lt;p&gt;Strelexis: /* Real Life Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Real Life Information ==&lt;br /&gt;
&lt;br /&gt;
'''Real Name:''' Paul&lt;br /&gt;
&lt;br /&gt;
'''Gender:''' Male&lt;br /&gt;
&lt;br /&gt;
'''Age:''' 17&lt;br /&gt;
&lt;br /&gt;
'''Location''' Ohio&lt;br /&gt;
&lt;br /&gt;
==Personal Information:==&lt;br /&gt;
this to come later zZz now &amp;gt;.&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Guilds:==&lt;br /&gt;
&amp;lt;table cellpadding=5&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td valign=top&amp;gt;&lt;br /&gt;
'''Apprentice:'''&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Apprentice Academy]]&lt;br /&gt;
*[[The Praetorian Crusaders]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td valign=top&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Guild Server:'''&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Hidden Sushi Village]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td valign=top&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Blitz:'''&amp;lt;br&amp;gt;&lt;br /&gt;
*[[The Jade Temple Knights]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==avatar(s)/signature==&lt;br /&gt;
[[Image:Avatar1.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[Image:stex.jpg]]&lt;/div&gt;</summary>
		<author><name>Strelexis</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Hallucination&amp;diff=2907</id>
		<title>Hallucination</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Hallucination&amp;diff=2907"/>
		<updated>2006-03-01T15:05:06Z</updated>

		<summary type="html">&lt;p&gt;Strelexis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Hallucination==&lt;br /&gt;
This ultimate enchantment will create a powerful illusion capable of covering your entire country. Invading armies will have difficulty locating your country and will sometimes walk through the heart of your country without realizing it.&lt;br /&gt;
&lt;br /&gt;
Magic Speciality: PHANTASM&lt;br /&gt;
&lt;br /&gt;
Rank: ULTIMATE&lt;br /&gt;
&lt;br /&gt;
Type: ENCHANTMENT SELFONLY&lt;br /&gt;
&lt;br /&gt;
Cast Turn: 10&lt;br /&gt;
&lt;br /&gt;
Cast M.p.: 200,000&lt;br /&gt;
&lt;br /&gt;
Research Cost: 40,000&lt;br /&gt;
&lt;br /&gt;
Upkeep: 1,000 m.p.&lt;br /&gt;
&lt;br /&gt;
==effect==&lt;br /&gt;
give a chance to cause the opponents attack to miss &amp;quot;you could find the location of johny(#****)'s country so you couldnt attack him&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==note==&lt;br /&gt;
this spell is very expensive for the reward that it gives. only adviseable in war, or if you really want to prevent as many randoms as possible thought not all guilds respect halu&lt;br /&gt;
someone please clarify the effect, even I dont understand what it does after reading that, and I know firsthand the effect of that spell.&lt;/div&gt;</summary>
		<author><name>Strelexis</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Items&amp;diff=2905</id>
		<title>Items</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Items&amp;diff=2905"/>
		<updated>2006-03-01T14:52:41Z</updated>

		<summary type="html">&lt;p&gt;Strelexis: /* '''Lesser item effect:''' */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== '''Lesser item effect:''' ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
------------------------- &lt;br /&gt;
Ash of Invisibility &lt;br /&gt;
&lt;br /&gt;
All of your units' Primary and Secondary attacks gain +6 Initiative. Anything above Initiative 6 after all modifiers are made are treated as having Initiative 6. &lt;br /&gt;
&lt;br /&gt;
Note: Paralyze will nullify this effect, but the unit will still be able to attack as normal. &lt;br /&gt;
/// &lt;br /&gt;
All your units' Primary and Secondary attack gain +5 initiative. &lt;br /&gt;
///&lt;br /&gt;
Sets all your units' Primary and Secondary attack initiative to 6.&lt;br /&gt;
------------------------- &lt;br /&gt;
&lt;br /&gt;
Blood Stained Map - &lt;br /&gt;
You have a 10% chance of getting one of the 5 Holy Grails.&lt;br /&gt;
------------------------- &lt;br /&gt;
&lt;br /&gt;
Book of Golem Summoning - &lt;br /&gt;
Summons 7-25 Iron Golems. &lt;br /&gt;
------------------------- &lt;br /&gt;
&lt;br /&gt;
Book of Prophecy - &lt;br /&gt;
Steals 4,000-12,000 of targets population. &lt;br /&gt;
------------------------- &lt;br /&gt;
&lt;br /&gt;
Bottle of Eversmoking - &lt;br /&gt;
Increases accuracy of Orcs by 10% on both sides. &lt;br /&gt;
------------------------- &lt;br /&gt;
&lt;br /&gt;
Brooch of Protection - &lt;br /&gt;
All your units gain +50% to their melee resistance. &lt;br /&gt;
------------------------- &lt;br /&gt;
&lt;br /&gt;
Bubble Wine - &lt;br /&gt;
All your units gain +20% to their Primary Attack and Counter Attack, and +30% to their Hit Points. No accuracy decrease.&lt;br /&gt;
------------------------- &lt;br /&gt;
&lt;br /&gt;
Candle of Sleeping - &lt;br /&gt;
Lowers enemy units' attack resistances by 10% and lowers their efficiency by 10%.&lt;br /&gt;
------------------------- &lt;br /&gt;
&lt;br /&gt;
Capsule Monster - &lt;br /&gt;
Summons 1,000 Capsule Monsters in battle that only last that fight. &lt;br /&gt;
-------------------------&lt;br /&gt;
&lt;br /&gt;
Carpet of Flying - &lt;br /&gt;
All your units gain the flying ability if they did not have it already. &lt;br /&gt;
------------------------- &lt;br /&gt;
&lt;br /&gt;
Coffin - &lt;br /&gt;
The item version of Night of the Living Dead, but it summons a set amount of units. 1000 ghouls or 500 wraith or 20 liches or 20 vampires.  Can also summon 2000 zombies.&lt;br /&gt;
------------------------- &lt;br /&gt;
&lt;br /&gt;
Cosmetics - &lt;br /&gt;
Gives all Human and Elven units the &amp;quot;Beauty&amp;quot; ability. &lt;br /&gt;
------------------------- &lt;br /&gt;
&lt;br /&gt;
Crystal Ball - &lt;br /&gt;
Spies on an enemy mage for information like the Scrying Mirror spell, but less efficient. &lt;br /&gt;
------------------------- &lt;br /&gt;
&lt;br /&gt;
Dozens of Silver-Tipped Arrows - &lt;br /&gt;
Adds Holy attack type to units with a missile attack. &lt;br /&gt;
------------------------- &lt;br /&gt;
&lt;br /&gt;
Drums of War - &lt;br /&gt;
Reduces all enemy attack power by 10%. &lt;br /&gt;
------------------------- &lt;br /&gt;
&lt;br /&gt;
Figurine of the Ice Queen - &lt;br /&gt;
Deals a small amount of cold damage to all enemy units. &lt;br /&gt;
-------------------------&lt;br /&gt;
&lt;br /&gt;
Flasks of Holy Water - &lt;br /&gt;
Deals 100,000 Holy damage to all enemy undead units. &lt;br /&gt;
------------------------- &lt;br /&gt;
&lt;br /&gt;
Horn of Valhalla - &lt;br /&gt;
Summon 2,000-4,000 knights. &lt;br /&gt;
------------------------- &lt;br /&gt;
&lt;br /&gt;
Javelin of Lightning Bolt - &lt;br /&gt;
Deals some Lightning damage and reduces enemy units' counterattack damage by 25%. &lt;br /&gt;
------------------------- &lt;br /&gt;
&lt;br /&gt;
Letters of the Thieves Guild - &lt;br /&gt;
Steal some gold or an item or some population from the target, or destroys some of the target's turns. The only way to steal an unique from an opponent (VERY low chance)&lt;br /&gt;
------------------------- &lt;br /&gt;
&lt;br /&gt;
Magical Compass - &lt;br /&gt;
Gain roughly 100-200 acres (usually on the less side). &lt;br /&gt;
------------------------- &lt;br /&gt;
&lt;br /&gt;
Mana Crystal - &lt;br /&gt;
Gain 30,000-70,000 mana. &lt;br /&gt;
------------------------- &lt;br /&gt;
&lt;br /&gt;
Mana Vortex - &lt;br /&gt;
Destroy 3,000-9,000 of the target's mana. Unless they have more mana then their nodes can hold, in which case it causes his/her mana reserves to equal the maximum amount of mana his nodes can hold. (e.g. johny has reserves of 1,000,000 but only has 500 nodes( 500,000 max mana reserves) now you use a vortexe on him, and he loses 500,00 mana)&lt;br /&gt;
------------------------- &lt;br /&gt;
&lt;br /&gt;
Missile Shield - &lt;br /&gt;
Increases Ranged resistance for your units by 50%. &lt;br /&gt;
------------------------- &lt;br /&gt;
&lt;br /&gt;
Monkey Brains - &lt;br /&gt;
Doubles the primary attack power of all units with a Psychic attack. &lt;br /&gt;
------------------------- &lt;br /&gt;
&lt;br /&gt;
Official List of Demands - &lt;br /&gt;
Destroy's some geld or population or some turns of the target. &lt;br /&gt;
------------------------- &lt;br /&gt;
&lt;br /&gt;
Oil Flasks - &lt;br /&gt;
Reduces the enemy's fire resistance by 30%, which CAN put resistances BELOW 0. &lt;br /&gt;
/// &lt;br /&gt;
Gives the ability &amp;quot;Weakness to Fire&amp;quot; to all enemy units. &lt;br /&gt;
-------------------------&lt;br /&gt;
&lt;br /&gt;
Ointment of Healing - &lt;br /&gt;
Acts like the White mage spell &amp;quot;Healing&amp;quot; and heals a set amount of hit points. Also gives some poison resistance to all your units. &lt;br /&gt;
------------------------- &lt;br /&gt;
&lt;br /&gt;
Peaches - &lt;br /&gt;
Summons 1,500-5,000 gorillas &lt;br /&gt;
------------------------- &lt;br /&gt;
&lt;br /&gt;
Pipes of the Sewer - &lt;br /&gt;
Use on a target to destroy 500,000 gold and 15,000 population (unless they have less). &lt;br /&gt;
-------------------------&lt;br /&gt;
&lt;br /&gt;
Potion of Valor - &lt;br /&gt;
+25% AP to primary attack and counter attack only (not secondary)&lt;br /&gt;
------------------------- &lt;br /&gt;
&lt;br /&gt;
Pouch of Herbs - &lt;br /&gt;
Ressurect 10% of your casualties (barring ultimates). Acts like a weakened Platinum Hand of Healing. &lt;br /&gt;
------------------------- &lt;br /&gt;
&lt;br /&gt;
Powder Keg - &lt;br /&gt;
Deals only a small ammount fire damage to all enemy units &lt;br /&gt;
------------------------- &lt;br /&gt;
&lt;br /&gt;
Ring of Animal Command - &lt;br /&gt;
Increase the stats of your animal units while decreasing the stats of the opponent's animal units. &lt;br /&gt;
------------------------- &lt;br /&gt;
&lt;br /&gt;
Rotten Food - &lt;br /&gt;
Destroys 10,000-30,000k of the target's population. &lt;br /&gt;
------------------------- &lt;br /&gt;
&lt;br /&gt;
Sage Stone - &lt;br /&gt;
You gain 1,000,000-2,000,000 geld. &lt;br /&gt;
-------------------------&lt;br /&gt;
&lt;br /&gt;
Satchel of Mist - &lt;br /&gt;
Reduces the accuracy of all units on both sides with 10%. &lt;br /&gt;
------------------------- &lt;br /&gt;
&lt;br /&gt;
Scroll of Protection from Fire - &lt;br /&gt;
Gives all units a 30% bonus to their Fire Resistance. &lt;br /&gt;
------------------------- &lt;br /&gt;
&lt;br /&gt;
Staff of Illusion - &lt;br /&gt;
Deal a small ammount of Psychic damage. &lt;br /&gt;
------------------------- &lt;br /&gt;
&lt;br /&gt;
Strange Metallic Can - &lt;br /&gt;
Reduces your units attack power by 10% but ressurects a 15% percentage of your casualties. &lt;br /&gt;
------------------------- &lt;br /&gt;
&lt;br /&gt;
The Head of Medusa - &lt;br /&gt;
Kills 0-9 units of one enemy stack. &lt;br /&gt;
-------------------------&lt;br /&gt;
&lt;br /&gt;
The Spider's Web - &lt;br /&gt;
Reduce all enemy units initiatives by 1. &lt;br /&gt;
-------------------------&lt;br /&gt;
&lt;br /&gt;
Total Newbie Handbook - &lt;br /&gt;
Summons 5,000 frogs or squirrels. &lt;br /&gt;
------------------------- &lt;br /&gt;
&lt;br /&gt;
Treasure Chest - &lt;br /&gt;
Get either nothing, 300,000 geld, 2-3 items, or a unique. &lt;br /&gt;
------------------------- &lt;br /&gt;
&lt;br /&gt;
Treasure Map - &lt;br /&gt;
Get either nothing, 500,000 geld, 5 items, or a unique. &lt;br /&gt;
------------------------- &lt;br /&gt;
&lt;br /&gt;
Vial of Venom -&lt;br /&gt;
Adds Poison attack type to ALL your units primary attacks. &lt;br /&gt;
------------------------- &lt;br /&gt;
&lt;br /&gt;
Voodoo Doll - &lt;br /&gt;
Destroy's 4-8 turns from the targetted mage. Turns can not go negative from this item.&lt;br /&gt;
-------------------------&lt;br /&gt;
&lt;br /&gt;
Wine of the Three Whips - &lt;br /&gt;
You gain 10% of your current population.&lt;br /&gt;
-------------------------&lt;br /&gt;
-------------------------&lt;br /&gt;
-------------------------&lt;br /&gt;
-------------------------&lt;br /&gt;
-------------------------&lt;br /&gt;
&lt;br /&gt;
== '''Unique Item Effects:''' ==&lt;br /&gt;
&lt;br /&gt;
-------------------------&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Altar of Blood - &lt;br /&gt;
Increases mana production by 5,000 mp Upkeep: 5,000 pop Both are hidden, and does not show on status report.&lt;br /&gt;
-------------------------&lt;br /&gt;
&lt;br /&gt;
Ancient Staff of Pure Quartz - &lt;br /&gt;
Reduce casting cost by 20% Raises Attack Power by 5% Increases summon results by 5% &lt;br /&gt;
-------------------------&lt;br /&gt;
&lt;br /&gt;
Ancient Tome  - &lt;br /&gt;
Instantly finishes researching current spell &lt;br /&gt;
-------------------------&lt;br /&gt;
&lt;br /&gt;
Apparatus - &lt;br /&gt;
Summons 100 Hellhounds, 100 Salamander, 50 Hydra or 50 Chimera per turn.&lt;br /&gt;
-------------------------&lt;br /&gt;
&lt;br /&gt;
Archmage Strategic Guide - &lt;br /&gt;
reduce casting cost by 10% and reduces chance of failure.&lt;br /&gt;
-------------------------&lt;br /&gt;
&lt;br /&gt;
Atomic Bomb - &lt;br /&gt;
Destroys 25% of target's mana, buildings forts, land, units, gold and population.&lt;br /&gt;
think buildings is 25% but units is 33%&lt;br /&gt;
-------------------------&lt;br /&gt;
&lt;br /&gt;
Basin of Far Seeing - &lt;br /&gt;
Gives information about a country like scrying Mirror spell&lt;br /&gt;
OR&lt;br /&gt;
Grants owner unlimited scrying.&lt;br /&gt;
-------------------------&lt;br /&gt;
&lt;br /&gt;
Black Ankh - &lt;br /&gt;
Raises holy attack resistance by 50%. Raises ascendant magic resistance by 50%. Raise undead HP by 10% &lt;br /&gt;
-------------------------&lt;br /&gt;
&lt;br /&gt;
Blue Ice - &lt;br /&gt;
Reduces all units attack power by 30%, yours and your opponents. In return all units, again both yours and your opponents ice attack is increased by 50% instead of decreased by 30%.&lt;br /&gt;
-------------------------&lt;br /&gt;
&lt;br /&gt;
Burning Incense - &lt;br /&gt;
Reduces casting failure. Reduces casting cost by 10% &lt;br /&gt;
-------------------------&lt;br /&gt;
&lt;br /&gt;
Chaos Ward - &lt;br /&gt;
Reduces damage from Eradication spells, but does not block them.&lt;br /&gt;
-------------------------&lt;br /&gt;
&lt;br /&gt;
Crimson Banner - &lt;br /&gt;
Increases Units' Attack Power. (Same effect as Bloodlust) &lt;br /&gt;
-------------------------&lt;br /&gt;
&lt;br /&gt;
The Crystal of Tear - &lt;br /&gt;
Increases mana production by 5,000 &lt;br /&gt;
OR&lt;br /&gt;
Has the same effect on enemy army in battle as the Figurine of the Ice Queen.&lt;br /&gt;
-------------------------&lt;br /&gt;
&lt;br /&gt;
Dead Sea Scroll - &lt;br /&gt;
There is a minute chance of learning the 'Heavenly Protection' spell if used by a white mage, others lose all of their mana.&lt;br /&gt;
-------------------------&lt;br /&gt;
&lt;br /&gt;
Dragon Slayer - &lt;br /&gt;
Increases Attack Power by 10%. Gives high efficiency vs dragons. &lt;br /&gt;
-------------------------&lt;br /&gt;
&lt;br /&gt;
Efreeti Bottle - &lt;br /&gt;
Gives 2 heroes, 2 million mana, 200 million gold or 30 lesser items&lt;br /&gt;
-------------------------&lt;br /&gt;
&lt;br /&gt;
Egg of Time - &lt;br /&gt;
Gives you 25 to 50 turns.&lt;br /&gt;
Egg of time gives 1-100 turns. Don't use when you allready have max turns or you won't get them.&lt;br /&gt;
-------------------------&lt;br /&gt;
&lt;br /&gt;
Excalibur - &lt;br /&gt;
Increases units' attack power by 15%. &lt;br /&gt;
-------------------------&lt;br /&gt;
&lt;br /&gt;
Hand of Negation - &lt;br /&gt;
Dispels target's enchantments reguardless of barriers. Assume this item is a charged item meaning you can't use it again for 200 turns after using it.&lt;br /&gt;
It CAN be blocked... a week ago I lost the hand of negation when it fizzled after use on a blue mage with BD. This is what is probably the fact. The hand of negation can be blocked ONLY by SPELL LEVEL DIFFERENCE (this mage had 0 barriers!!).&lt;br /&gt;
chance to be blocked: (targets SL - your SL) / 10 %&lt;br /&gt;
-------------------------&lt;br /&gt;
&lt;br /&gt;
Hell Fire - &lt;br /&gt;
Gives you resistance to fire, increases fire magic power, but adds weakness to cold. &lt;br /&gt;
OR&lt;br /&gt;
Doubles the PRIMARY ATTACK of units which deal fire damage with any attack &lt;br /&gt;
5% less mana income&lt;br /&gt;
-------------------------&lt;br /&gt;
&lt;br /&gt;
Helm of ESP - &lt;br /&gt;
Believed to increase Psychic attacks by 50%&lt;br /&gt;
-------------------------&lt;br /&gt;
&lt;br /&gt;
Holy Grail - &lt;br /&gt;
The dull copper Holy Grail is the real one. It will resurrect 15% of dead units. It is rumored to increase Knights attack power. It is rumored to increase your recruit rate It is rumored to double the knights gained from horn of Valhalla. Hidden Upkeep: Lowers mana production by 10% Hidden Upkeep: Will disappear whenever someone successfully uses Blood Stained Map &lt;br /&gt;
-------------------------&lt;br /&gt;
&lt;br /&gt;
Iron Golem - &lt;br /&gt;
User gains 3 acres of farm per turn Upkeep: mana upkeep increases as User's land increases &lt;br /&gt;
-------------------------&lt;br /&gt;
&lt;br /&gt;
Lipstick of Enslavement - &lt;br /&gt;
Allows you to steal an opponents male hero &lt;br /&gt;
-------------------------&lt;br /&gt;
&lt;br /&gt;
Love Potion #9 - &lt;br /&gt;
Grants 2 random female heroes. &lt;br /&gt;
-------------------------&lt;br /&gt;
&lt;br /&gt;
Lucky Charm - &lt;br /&gt;
You will gain 10% resistance to each color and increased chance of casting success, item generation, and accuracy.&lt;br /&gt;
The resistances are all 10% except phantasm, which was 5%&lt;br /&gt;
Also, cursed items such as blood altar or skull ring (which i had) takes 1/3 of non-nether units HP. &lt;br /&gt;
&lt;br /&gt;
-------------------------&lt;br /&gt;
&lt;br /&gt;
Magic Mirror - &lt;br /&gt;
Summons two female heroines with an upkeep of 5,000 for the mirror...use it fast.&lt;br /&gt;
The Magic Mirror only gave one female hero&lt;br /&gt;
and had no upkeep this reset when I used it.&lt;br /&gt;
-------------------------&lt;br /&gt;
&lt;br /&gt;
Minor Indulgence - &lt;br /&gt;
It has a chance to remove all &amp;quot;dispellable&amp;quot; enchantments cast upon you, offensive &amp;amp; defensive. It can also dispel the undispellable Blessings and Curses cast by the gods. 'Fury of God', the soul trademark power of Mercy, cannot be dispelled. It is unknown if this item dispells normal undispellables such as &amp;quot;Contract of Souls&amp;quot;. &lt;br /&gt;
-------------------------&lt;br /&gt;
&lt;br /&gt;
Mirror of the Grey Witch - &lt;br /&gt;
Reflects 33% of spells cast on you back to the caster at a cost of 5,000 mana per turn, which is taken from the base income (not net income) so mana charging effectiveness is reduced considerably. Believed to force the enemies top stack to attack it's own army 1/3 of the time.&lt;br /&gt;
-------------------------&lt;br /&gt;
&lt;br /&gt;
Nether Parchment - &lt;br /&gt;
There is a minute chance of learning the 'Corruption' spell if used by a Black Mage, others lose all of their mana. &lt;br /&gt;
-------------------------&lt;br /&gt;
&lt;br /&gt;
Orb of Protection - &lt;br /&gt;
Gives 24 hrs protection from all attacks &lt;br /&gt;
-------------------------&lt;br /&gt;
&lt;br /&gt;
Pandora's Box - &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-------------------------&lt;br /&gt;
&lt;br /&gt;
Pan's Flute - &lt;br /&gt;
Decreases enemies initiative by 10%. Good with Fog Cloud, or Satchel of Mist.&lt;br /&gt;
-------------------------&lt;br /&gt;
&lt;br /&gt;
Pouch of Infinite Wealth - &lt;br /&gt;
It adds 500k geld income&lt;br /&gt;
-------------------------&lt;br /&gt;
&lt;br /&gt;
Protector - &lt;br /&gt;
All units gain 100% resistance to breath attacks. &lt;br /&gt;
-------------------------&lt;br /&gt;
&lt;br /&gt;
Ring of Amethyst - &lt;br /&gt;
Reduces research turns in half. &lt;br /&gt;
-------------------------&lt;br /&gt;
&lt;br /&gt;
Ring of Djinni Summoning - &lt;br /&gt;
Casts a very improved version of Wish (like 3 wish at a time)&lt;br /&gt;
-------------------------&lt;br /&gt;
&lt;br /&gt;
Sceptre of Rulership - &lt;br /&gt;
Increases your units' Primary Attack, Counterattack, and Hit Points by 10% in every battle.&lt;br /&gt;
Increases Gold Income by 10%.&lt;br /&gt;
-------------------------&lt;br /&gt;
&lt;br /&gt;
Scroll of Insight - &lt;br /&gt;
There is a minute chance of learning the 'Wall of Silence' spell if used by a Blue Mage, others lose all of their mana.&lt;br /&gt;
-------------------------&lt;br /&gt;
&lt;br /&gt;
Skull Ring - &lt;br /&gt;
Gives 9-10% more mana and have a hidden 1% pop upkeep&lt;br /&gt;
-------------------------&lt;br /&gt;
&lt;br /&gt;
The Sinner  - &lt;br /&gt;
Increases resistance to magic while lessening your ability to use it. &lt;br /&gt;
-------------------------&lt;br /&gt;
&lt;br /&gt;
Soul Eater - &lt;br /&gt;
Believed to reduce your armies hp by 5% for undead and 20% for the rest and grants random % of resistance to fire, magic, missile, melee, ranged, and cold attacks for your units and sometimes the enemies.&lt;br /&gt;
-------------------------&lt;br /&gt;
&lt;br /&gt;
Spectacles of True Seeing - &lt;br /&gt;
Grants country 75% resistance to Phantasm magic &lt;br /&gt;
-------------------------&lt;br /&gt;
&lt;br /&gt;
St. Nara's Lock of Hair - &lt;br /&gt;
Grants 10% to each Magic Speciality. Turns small amount of Undead in Battle&lt;br /&gt;
OR&lt;br /&gt;
Bestows Holy Word and Protection from Undead on wielder. (10% resistance to all colors)&lt;br /&gt;
OR&lt;br /&gt;
I also have had this one. It does *not* kill any undead, but rather reduces their AP and counter by 20% (only seen proof on offense, but I assume it works on defense too). The 10% resistance to all colours is right though.&lt;br /&gt;
-------------------------&lt;br /&gt;
&lt;br /&gt;
Staff of the Archmage - &lt;br /&gt;
Inflicts (randomly) Lightning, Cold, Fire, or Psychic Damage in Battle.&lt;br /&gt;
-------------------------&lt;br /&gt;
&lt;br /&gt;
Thor Hammer - &lt;br /&gt;
Said to reduce Target Army's Attack Power by 25% and HP by 5%.&lt;br /&gt;
OR&lt;br /&gt;
Kills a small amount of your enemies non-flying units in battle, and in return drains your mana.&lt;br /&gt;
-------------------------&lt;br /&gt;
&lt;br /&gt;
Thunder Blade - &lt;br /&gt;
Adds lightning to your units attacks (adding 50% more to Air Elem.) while adding/increasing Lightning resistance.&lt;br /&gt;
Upkeep is 5k a turn&lt;br /&gt;
-------------------------&lt;br /&gt;
&lt;br /&gt;
Wand of the Moon - &lt;br /&gt;
Inflicts (randomly) Lightning, Cold, Fire, or Psychic Damage in Battle.&lt;br /&gt;
-------------------------&lt;br /&gt;
&lt;br /&gt;
Wings of Glory - &lt;br /&gt;
Increases the attack power of Angels by 15% (white mages) and 10% for non-white mages &lt;br /&gt;
-------------------------&lt;br /&gt;
&lt;br /&gt;
World Peace - &lt;br /&gt;
Increases Income by 40% and decreases your and enemy units attack power by 40% &lt;br /&gt;
OR&lt;br /&gt;
Gain 40% more gold per turn, and reduces attack power of you and enemy by 5% &lt;br /&gt;
-------------------------&lt;br /&gt;
-------------------------&lt;/div&gt;</summary>
		<author><name>Strelexis</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Laziness&amp;diff=2904</id>
		<title>Laziness</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Laziness&amp;diff=2904"/>
		<updated>2006-03-01T14:45:39Z</updated>

		<summary type="html">&lt;p&gt;Strelexis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Laziness==&lt;br /&gt;
This spell will cause the populace of your enemy to turn to drinking, gambling and idling their life away. Your enemy's once productive fields will turn barren as the land is neglected and abandoned.&lt;br /&gt;
&lt;br /&gt;
Magic Speciality: PHANTASM&lt;br /&gt;
&lt;br /&gt;
Rank: COMPLEX&lt;br /&gt;
&lt;br /&gt;
Type: ENCHANTMENT&lt;br /&gt;
&lt;br /&gt;
Cast Turn: 10&lt;br /&gt;
&lt;br /&gt;
Cast M.p.: 20,000&lt;br /&gt;
&lt;br /&gt;
Research Cost: 4,000&lt;br /&gt;
&lt;br /&gt;
Upkeep: 500 m.p.&lt;br /&gt;
&lt;br /&gt;
==effect==&lt;br /&gt;
decreases the geld income of target mage.&lt;br /&gt;
&lt;br /&gt;
==note==&lt;br /&gt;
this spell is very painful for red mages as they really heavily on their geld income to support units.&lt;/div&gt;</summary>
		<author><name>Strelexis</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Mind_Bar&amp;diff=2903</id>
		<title>Mind Bar</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Mind_Bar&amp;diff=2903"/>
		<updated>2006-03-01T14:42:34Z</updated>

		<summary type="html">&lt;p&gt;Strelexis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Mind Bar==&lt;br /&gt;
This spell will lock up the mind of an enemy who dares to cast evil enchantment on you or invade your country. This important enchantment will bestow resistance against all spells, especially the illusionary Phantasm spells.&lt;br /&gt;
&lt;br /&gt;
Magic Speciality: PHANTASM&lt;br /&gt;
&lt;br /&gt;
Rank: COMPLEX&lt;br /&gt;
&lt;br /&gt;
Type: ENCHANTMENT SELFONLY&lt;br /&gt;
&lt;br /&gt;
Cast Turn: 7&lt;br /&gt;
&lt;br /&gt;
Cast M.p.: 10,000&lt;br /&gt;
&lt;br /&gt;
Research Cost: 4,000&lt;br /&gt;
&lt;br /&gt;
Upkeep: 1,000 m.p.&lt;br /&gt;
&lt;br /&gt;
==effect==&lt;br /&gt;
increases spell resistance to all five spell types by spell level.&lt;br /&gt;
&lt;br /&gt;
==note==&lt;br /&gt;
this spell is extremely expensive to maintain, and I would only suggest using it above 5000 acres, or in a war.&lt;br /&gt;
I am sure someone will come along with the numbers for base phantasm spell level&lt;/div&gt;</summary>
		<author><name>Strelexis</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Destroy_Artifacts&amp;diff=2902</id>
		<title>Destroy Artifacts</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Destroy_Artifacts&amp;diff=2902"/>
		<updated>2006-03-01T14:37:38Z</updated>

		<summary type="html">&lt;p&gt;Strelexis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Destroy Artifacts==&lt;br /&gt;
This is a sonic-based spell which causes a vibration within an area. The ultrasound frequency will not cause harm to organic creatures, but is capable of shattering any item. However, it is too weak to do any harm to ancient artifacts.&lt;br /&gt;
&lt;br /&gt;
Magic Speciality: ERADICATION&lt;br /&gt;
&lt;br /&gt;
Rank: COMPLEX&lt;br /&gt;
&lt;br /&gt;
Type: INSTANT&lt;br /&gt;
&lt;br /&gt;
Cast Turn: 3&lt;br /&gt;
&lt;br /&gt;
Cast M.p.: 30,000&lt;br /&gt;
&lt;br /&gt;
Research Cost: 5,000&lt;br /&gt;
&lt;br /&gt;
Upkeep: none&lt;br /&gt;
&lt;br /&gt;
==effect==&lt;br /&gt;
destroys 1-5 random artifacts of target player&lt;br /&gt;
&lt;br /&gt;
==note==&lt;br /&gt;
destroy artifacts is the best way to get rid of artifacts from a player you are trying to kill.&lt;/div&gt;</summary>
		<author><name>Strelexis</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Steal_Artifact&amp;diff=2901</id>
		<title>Steal Artifact</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Steal_Artifact&amp;diff=2901"/>
		<updated>2006-03-01T14:35:29Z</updated>

		<summary type="html">&lt;p&gt;Strelexis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Steal Artifact==&lt;br /&gt;
Using this spell mage can cause one of target enemy's item to vanish and teleport directly to caster mage. However, this spell is too weak to transfer ancient artifacts.&lt;br /&gt;
&lt;br /&gt;
Magic Speciality: PHANTASM&lt;br /&gt;
&lt;br /&gt;
Rank: COMPLEX&lt;br /&gt;
&lt;br /&gt;
Type: INSTANT SELECTIVE&lt;br /&gt;
&lt;br /&gt;
Cast Turn: 2&lt;br /&gt;
&lt;br /&gt;
Cast M.p.: 20,000&lt;br /&gt;
&lt;br /&gt;
Research Cost: 4,000&lt;br /&gt;
&lt;br /&gt;
Upkeep: none&lt;br /&gt;
&lt;br /&gt;
==effect==&lt;br /&gt;
steals 1 random artifact from target player.&lt;br /&gt;
&lt;br /&gt;
==note==&lt;br /&gt;
basicaly useless unless there is not a red/green/black around to cast destroy artifact.&lt;/div&gt;</summary>
		<author><name>Strelexis</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Fool%27s_Gold&amp;diff=2900</id>
		<title>Fool's Gold</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Fool%27s_Gold&amp;diff=2900"/>
		<updated>2006-03-01T14:32:24Z</updated>

		<summary type="html">&lt;p&gt;Strelexis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This spell will magically transport geld from your enemy's coffers into your treasury and leave useless fool's gold behind to hide your gain. Some of the stolen geld, however, get lost to the void while being teleported.&lt;br /&gt;
&lt;br /&gt;
Magic Speciality: PHANTASM&lt;br /&gt;
&lt;br /&gt;
Rank: ULTIMATE&lt;br /&gt;
&lt;br /&gt;
Type: INSTANT&lt;br /&gt;
&lt;br /&gt;
Cast Turn: 5&lt;br /&gt;
&lt;br /&gt;
Cast M.p.: 100,000&lt;br /&gt;
&lt;br /&gt;
Research Cost: 10,000&lt;br /&gt;
&lt;br /&gt;
Upkeep: none&lt;br /&gt;
&lt;br /&gt;
==effect==&lt;br /&gt;
removes a random amount of geld from a target of your choice. you get a portion of it, but the portion that you get is random.&lt;br /&gt;
==note==&lt;br /&gt;
this is one of the best spells to use when trying to kill a red mage considering how high the geld upkeep is for red units.&lt;/div&gt;</summary>
		<author><name>Strelexis</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Heavenly_Protection&amp;diff=2899</id>
		<title>Heavenly Protection</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Heavenly_Protection&amp;diff=2899"/>
		<updated>2006-03-01T14:29:13Z</updated>

		<summary type="html">&lt;p&gt;Strelexis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The spell will place the caster's country under the direct protection of heavens. It can ward off all enemy magic, reflecting spells back to the caster. Although it gives some protection to other magics as well, Ascendant mages will benefit from greatest protection.&lt;br /&gt;
&lt;br /&gt;
Magic Speciality: ASCENDANT&lt;br /&gt;
&lt;br /&gt;
Rank: ANCIENT&lt;br /&gt;
&lt;br /&gt;
Type: ENCHANTMENT SELFONLY&lt;br /&gt;
&lt;br /&gt;
Cast Turn: 10&lt;br /&gt;
&lt;br /&gt;
Cast M.p.: 300,000&lt;br /&gt;
&lt;br /&gt;
Research Cost: 0&lt;br /&gt;
&lt;br /&gt;
Upkeep: 500 m.p.&lt;br /&gt;
&lt;br /&gt;
==effect==&lt;br /&gt;
it gives you a 50% chance to rebound your opponents spell back at him(this includes battle spells)&lt;br /&gt;
&lt;br /&gt;
==note==&lt;br /&gt;
I have not tested this, this is just &amp;quot;hear say&amp;quot;&lt;/div&gt;</summary>
		<author><name>Strelexis</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Earthquake&amp;diff=2898</id>
		<title>Earthquake</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Earthquake&amp;diff=2898"/>
		<updated>2006-03-01T14:24:50Z</updated>

		<summary type="html">&lt;p&gt;Strelexis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;It takes enourmous power to shake the earth, and the results are equally powerful. Earthquakes do minor damage to towns and buildings above ground, but they have a devastating effect on the mana flow to nodes.&lt;br /&gt;
&lt;br /&gt;
Magic Speciality: ERADICATION&lt;br /&gt;
&lt;br /&gt;
Rank: ANCIENT&lt;br /&gt;
&lt;br /&gt;
Type: INSTANT RANGED&lt;br /&gt;
&lt;br /&gt;
Cast Turn: 5&lt;br /&gt;
&lt;br /&gt;
Cast M.p.: 100,000&lt;br /&gt;
&lt;br /&gt;
Research Cost: 0&lt;br /&gt;
&lt;br /&gt;
Upkeep: none&lt;br /&gt;
&lt;br /&gt;
==effect==&lt;br /&gt;
after it is cast, and if it succesfuly makes it through your enemys barriors/spell resistance. it removes all of your mana, and then subtracts half of what mana it took from the victim.&lt;br /&gt;
&lt;br /&gt;
==note==&lt;br /&gt;
do not cast if you have a negitive mana income as you will lose everything that is mana dependant&lt;/div&gt;</summary>
		<author><name>Strelexis</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Paralyze&amp;diff=2897</id>
		<title>Paralyze</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Paralyze&amp;diff=2897"/>
		<updated>2006-03-01T14:21:05Z</updated>

		<summary type="html">&lt;p&gt;Strelexis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This powerfull spell hits an enemy unit with immense and crippling pain, causing them to fall to the ground, twitching and convulsing, unable to control their own bodies. Paralyze can strike 3 enemy groups at once. Paralyze is one of the more feared Phantasm spells on the battlefield.&lt;br /&gt;
&lt;br /&gt;
Area of effect. has 3 effects, each one effects one random stack.&lt;br /&gt;
&lt;br /&gt;
Magic Speciality: PHANTASM&lt;br /&gt;
&lt;br /&gt;
Rank: Complexe&lt;br /&gt;
&lt;br /&gt;
Type: INSTANT BATTLE &lt;br /&gt;
&lt;br /&gt;
Cast Turn: 0&lt;br /&gt;
&lt;br /&gt;
Cast M.p.: 10,000&lt;br /&gt;
&lt;br /&gt;
Research Cost: 3,500&lt;br /&gt;
&lt;br /&gt;
Upkeep: none&lt;br /&gt;
&lt;br /&gt;
==effect:==&lt;br /&gt;
paralyze has 3 different effects, they are: random enemy stack recieves -5 initive, random enemy stack has its attack power set to 0(this may be changed by a hero/item/spell), counter attack power is set to 0(may also be effected by hero/spell/item % increases are based on power before paralyse)&lt;br /&gt;
&lt;br /&gt;
==note:==&lt;br /&gt;
this is probibly a monostackers worst nightmare, but each effect can be resisted.&lt;/div&gt;</summary>
		<author><name>Strelexis</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=User:Strelexis&amp;diff=2896</id>
		<title>User:Strelexis</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=User:Strelexis&amp;diff=2896"/>
		<updated>2006-03-01T14:02:37Z</updated>

		<summary type="html">&lt;p&gt;Strelexis: /* signature/avatar(s) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Real Life Information ==&lt;br /&gt;
&lt;br /&gt;
'''Real Name:''' Paul&lt;br /&gt;
&lt;br /&gt;
'''Gender:''' Male&lt;br /&gt;
&lt;br /&gt;
'''Age:''' 17&lt;br /&gt;
&lt;br /&gt;
==Personal Information:==&lt;br /&gt;
this to come later zZz now &amp;gt;.&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Guilds:==&lt;br /&gt;
&amp;lt;table cellpadding=5&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td valign=top&amp;gt;&lt;br /&gt;
'''Apprentice:'''&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Apprentice Academy]]&lt;br /&gt;
*[[The Praetorian Crusaders]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td valign=top&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Guild Server:'''&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Hidden Sushi Village]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td valign=top&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Blitz:'''&amp;lt;br&amp;gt;&lt;br /&gt;
*[[The Jade Temple Knights]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==avatar(s)/signature==&lt;br /&gt;
[[Image:Avatar1.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[Image:stex.jpg]]&lt;/div&gt;</summary>
		<author><name>Strelexis</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=File:Avatar1.jpg&amp;diff=2895</id>
		<title>File:Avatar1.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=File:Avatar1.jpg&amp;diff=2895"/>
		<updated>2006-03-01T14:00:42Z</updated>

		<summary type="html">&lt;p&gt;Strelexis: my ubb avatar&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;my ubb avatar&lt;/div&gt;</summary>
		<author><name>Strelexis</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=User:Strelexis&amp;diff=2894</id>
		<title>User:Strelexis</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=User:Strelexis&amp;diff=2894"/>
		<updated>2006-03-01T13:59:32Z</updated>

		<summary type="html">&lt;p&gt;Strelexis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Real Life Information ==&lt;br /&gt;
&lt;br /&gt;
'''Real Name:''' Paul&lt;br /&gt;
&lt;br /&gt;
'''Gender:''' Male&lt;br /&gt;
&lt;br /&gt;
'''Age:''' 17&lt;br /&gt;
&lt;br /&gt;
==Personal Information:==&lt;br /&gt;
this to come later zZz now &amp;gt;.&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Guilds:==&lt;br /&gt;
&amp;lt;table cellpadding=5&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td valign=top&amp;gt;&lt;br /&gt;
'''Apprentice:'''&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Apprentice Academy]]&lt;br /&gt;
*[[The Praetorian Crusaders]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td valign=top&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Guild Server:'''&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Hidden Sushi Village]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td valign=top&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Blitz:'''&amp;lt;br&amp;gt;&lt;br /&gt;
*[[The Jade Temple Knights]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==signature/avatar(s)==&lt;br /&gt;
[[Image:stex.jpg]]&lt;/div&gt;</summary>
		<author><name>Strelexis</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=File:Stex.jpg&amp;diff=2893</id>
		<title>File:Stex.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=File:Stex.jpg&amp;diff=2893"/>
		<updated>2006-03-01T13:54:58Z</updated>

		<summary type="html">&lt;p&gt;Strelexis: my ubb signature&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;my ubb signature&lt;/div&gt;</summary>
		<author><name>Strelexis</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Phoenix&amp;diff=2892</id>
		<title>Phoenix</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Phoenix&amp;diff=2892"/>
		<updated>2006-03-01T13:52:51Z</updated>

		<summary type="html">&lt;p&gt;Strelexis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Tactical Hints:&lt;br /&gt;
Extremely powerful units due to high ini and flame burst.&lt;br /&gt;
Flame burst alone can wreak havoc on certain units.&lt;br /&gt;
&lt;br /&gt;
Bursting is only triggered against certain units!  &lt;br /&gt;
Phoenix-on-the-ground (Call Hurricane) bursts a lot - but can also damage it self doing so!&lt;br /&gt;
&lt;br /&gt;
==exploiting fireburst==&lt;br /&gt;
the only reason that phoenix doesnt kill itself with fireburst &amp;quot;fireburst but phoenix endures&amp;quot; is because it has 100% resistance to fire. Now if you use oilflask then cause the phoenix to burst it can kill phoenixs (I havent seen results, but I have heard this works.)&lt;/div&gt;</summary>
		<author><name>Strelexis</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=God_Favour&amp;diff=2891</id>
		<title>God Favour</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=God_Favour&amp;diff=2891"/>
		<updated>2006-03-01T13:46:53Z</updated>

		<summary type="html">&lt;p&gt;Strelexis: /* What does each god give their favoured then? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= How to get Favour =&lt;br /&gt;
You do that by donating, a nice amount of your geld on the black market.&lt;br /&gt;
&lt;br /&gt;
You need to donate minimum amount to stand a chance.&lt;br /&gt;
* Minimum is 10% of your total geld. Total geld includes what geld you have temporarily on black market, in the form of bids.&lt;br /&gt;
&lt;br /&gt;
on top of that,&lt;br /&gt;
* minimum for Blitz server (1 turn/5 min) is 20,000,000, &lt;br /&gt;
* minimum for Guild Server (1 turn/10 min) 15,000,000,&lt;br /&gt;
* minimum for Apprentice Server (1 turn/15 min) is 10,000,000.&lt;br /&gt;
&lt;br /&gt;
if the above is satisfied, &lt;br /&gt;
* then you have a 50% chance to get that favour (i.e. bidding 20,000,000 2-3 times usually gives you favour, sometimes you get it the first time...).&lt;br /&gt;
&lt;br /&gt;
It is harder to get favour right after recovering from disfavour.&lt;br /&gt;
&lt;br /&gt;
== What god to get favour from? ==&lt;br /&gt;
It depends what bonus you are looking for&lt;br /&gt;
&lt;br /&gt;
== What does each god give their favoured then? ==&lt;br /&gt;
Each god has a standard favor effect that lasts for 24 hours:&lt;br /&gt;
* Nature gives.......... +10% geld generation by farms/towns&lt;br /&gt;
* Sun gives............. +3% accuracy in battles&lt;br /&gt;
* Moon gives............ +10% node m.p. generation&lt;br /&gt;
* Magic gives.............. +20 SL and decreases casting cost by 10%&lt;br /&gt;
* Science gives........... increased item generation - usually too little to notice.&lt;br /&gt;
* Satan gives........... lowers upkeep by 10%&lt;br /&gt;
* Lucifer gives.................. +10% summoning yields/attack power&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
On top of that, you also gain one of the following (random)&lt;br /&gt;
* ....% chance on an enchantment for 5-10 turns (you pay NO upkeep, effects stack with your own enchantments)&lt;br /&gt;
* ...% a random hero of up to level 17&lt;br /&gt;
* ...% one lesser item&lt;br /&gt;
* ...% m.p. refill (kinda like what Wish does)&lt;br /&gt;
* ...% the star of luck&lt;br /&gt;
&lt;br /&gt;
== Can I get favour from more than one god ? ==&lt;br /&gt;
&lt;br /&gt;
Yes you can but when you try to get a second favour, the first god can become jealous. Read the encyclopedia to get hints who hates who. Some gods are more jealous for other gods than other gods.&lt;br /&gt;
&lt;br /&gt;
===Jealousy table===&lt;br /&gt;
&lt;br /&gt;
if you have favour from (god in top row) and want to add favour from (god in left colum),&lt;br /&gt;
there is a xxx (number in crosstable) chance the first god gets jealous.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''Nature'''&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''Sun'''&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''Moon'''&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''Magic'''&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''Science'''&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''Satan'''&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''Lucifer'''&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;'''Nature''' &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;--&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25%&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25%&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;50%&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;50%&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;50%&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25%&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;'''Sun'''   &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;25%&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;--&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;b&amp;gt;75%&amp;lt;/B&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25%&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25%&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;50%&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25%&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;'''Moon'''  &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;25%&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;b&amp;gt;75%&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;--&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25%?&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25%&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25%&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;0%&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;'''Magic''' &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;25%?&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25%&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;0%&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;--&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;b&amp;gt;75%&amp;lt;/B&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25%&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25%&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;'''Science''' &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;50%&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25%&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25%&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;b&amp;gt;75%&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;--&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;50%&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25%&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;'''Satan''' &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;50%&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;50%&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;50%&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25%&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;50%&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;--&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;b&amp;gt;75%&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;'''Lucifer'''&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;25%&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25%&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;0%&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25%&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25%&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;b&amp;gt;75%&amp;lt;/B&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;--&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Jealousy remarks===&lt;br /&gt;
* the table dates back to [[History_of_Terra|Archmage]] and may no longer be 100% accurate.&lt;br /&gt;
* It is harder to get favour right after recovering from disfavour.&lt;br /&gt;
* Nature is the god on its own, Sun-Moon, Science-Magic and Satan-Lucifer can be seen as eachother's opposites. Their combo's are the hardest to achieve.&lt;br /&gt;
* First Nature then Magic is considered better odds than other way around. First Moon the Magic same story (but other way around still a fair chance)&lt;br /&gt;
&lt;br /&gt;
= Disfavour and Hatred status =&lt;br /&gt;
This you get from making gods jealous and donating puny 1 geld amounts.&lt;br /&gt;
* you get the opposite effect as their favour gives you for Disfavour&lt;br /&gt;
* you get double the opposite effect for Hatred.  (e.g. -40 spell level for Magic Hatred)&lt;br /&gt;
&lt;br /&gt;
= Most Favour =&lt;br /&gt;
&lt;br /&gt;
== Yeah, you can get that too. ==&lt;br /&gt;
* You need to be a top10 donator&lt;br /&gt;
* You need to donate almost all of your geld (over 90%) &lt;br /&gt;
* the amount you donate needs to be at least 10x the normal (minimum) donation amount.&lt;br /&gt;
* You need to have special kinds of things in your army (Race/colour/Attacktype units) - differs per god&lt;br /&gt;
* You need special kinds of things with your country (no attacks in last 48 hours) - differs per god&lt;br /&gt;
* You need special kind of relationship with another god (HATRED, all neutral, etc)  - differs per god&lt;br /&gt;
&lt;br /&gt;
* If all the above is satisfied, then you have a 50% (?) chance to get that most favour&lt;br /&gt;
&lt;br /&gt;
Details: if one bothers to post: FEEL FREE&lt;br /&gt;
&lt;br /&gt;
== What does it bring? ==&lt;br /&gt;
Double what normal favour brings for double the time (48 hours)&lt;br /&gt;
&lt;br /&gt;
Plus special goodies:&lt;br /&gt;
* Nature: Plant Growth, Nature's Favor, Nature's Lore level 777 (with upkeep)&lt;br /&gt;
* Sun: 100 Red Dragons (with upkeep)&lt;br /&gt;
* Moon: Full mana charge and roughly 60,000 werewolves.(with upkeep)&lt;br /&gt;
* Magic: 777 Concentration for 200/300 turns, 500 nodes.&lt;br /&gt;
* Science: Random unique item, yes you can get Holy Grails.&lt;br /&gt;
* Satan: 50 turns of CoS (no upkeep, no Devil Prince)&lt;br /&gt;
* Lucifer: a level 21-24 random battle hero (with upkeep)&lt;br /&gt;
&lt;br /&gt;
= AND WHAT MORE ?? =&lt;br /&gt;
sometime... maybe there will be patron status&lt;br /&gt;
and that gives very nice Unique items, not yet in the game.&lt;/div&gt;</summary>
		<author><name>Strelexis</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=User:Strelexis&amp;diff=2890</id>
		<title>User:Strelexis</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=User:Strelexis&amp;diff=2890"/>
		<updated>2006-03-01T13:43:05Z</updated>

		<summary type="html">&lt;p&gt;Strelexis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Real Life Information ==&lt;br /&gt;
&lt;br /&gt;
'''Real Name:''' Paul&lt;br /&gt;
&lt;br /&gt;
'''Gender:''' Male&lt;br /&gt;
&lt;br /&gt;
'''Age:''' 17&lt;br /&gt;
&lt;br /&gt;
==Personal Information:==&lt;br /&gt;
this to come later zZz now &amp;gt;.&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Guilds:==&lt;br /&gt;
&amp;lt;table cellpadding=5&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td valign=top&amp;gt;&lt;br /&gt;
'''Apprentice:'''&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Apprentice Academy]]&lt;br /&gt;
*[[The Praetorian Crusaders]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td valign=top&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Guild Server:'''&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Hidden Sushi Village]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td valign=top&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Blitz:'''&amp;lt;br&amp;gt;&lt;br /&gt;
*[[The Jade Temple Knights]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Strelexis</name></author>
		
	</entry>
</feed>