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	<title>TheReincarnation - User contributions [en]</title>
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	<updated>2026-05-13T23:09:47Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Consecration&amp;diff=18970</id>
		<title>Consecration</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Consecration&amp;diff=18970"/>
		<updated>2010-01-25T19:03:28Z</updated>

		<summary type="html">&lt;p&gt;Traius: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spellnav}}&lt;br /&gt;
&lt;br /&gt;
Rank: Average&amp;lt;br&amp;gt;&lt;br /&gt;
Type: Instant/Summon&amp;lt;br&amp;gt;&lt;br /&gt;
Cost: 2 turns, 10,500 MP&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Effects== &lt;br /&gt;
* Summons [[Fanatic|Fanatics]] into your army.&lt;br /&gt;
&lt;br /&gt;
* I didn't think you could summon fanatics...&lt;br /&gt;
&lt;br /&gt;
*Can this be removed? It clearly does not exist. According to the &amp;quot;discussion&amp;quot; page, it summons 30000 NP/turn worth of no-upkeep units completely off colour. Yeah right. With this spell anyone could theoretically have unlimited NP. &amp;quot;I powered up to 1 Billion power on 2000 land&amp;quot; Give me a break.&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Ascendant Spells]]&lt;br /&gt;
[[Category:Summoning Spells]]&lt;br /&gt;
[[Category:Average Spells]]&lt;/div&gt;</summary>
		<author><name>Traius</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Legendary_Artificer&amp;diff=18946</id>
		<title>Legendary Artificer</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Legendary_Artificer&amp;diff=18946"/>
		<updated>2010-01-21T07:17:41Z</updated>

		<summary type="html">&lt;p&gt;Traius: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{skillnav}}&lt;br /&gt;
&lt;br /&gt;
This [[Skills|skill]] will increase the effectiveness of your items. Higher levels give a bigger boost.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;''Effects''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Level 1-5 : + 2% effectiveness&lt;br /&gt;
* Level 6-10 : + 4% effectiveness&lt;br /&gt;
* Level 11-15 : + 6% effectiveness&lt;br /&gt;
* Level 16-20 : + 8% effectiveness&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;''Bonuses''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Increases chance item will penetrate enemy barriers. Exact numbers unknown. (This bonus is not available currently on guild and blitz servers)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;''Level By Level''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* L1 : Effectiveness of items increased by 2%&lt;br /&gt;
* L2 : Effectiveness of items increased by 4%&lt;br /&gt;
* L3 : Effectiveness of items increased by 6%&lt;br /&gt;
* L4 : Effectiveness of items increased by 8%&lt;br /&gt;
* L5 : Effectiveness of items increased by 10%&lt;br /&gt;
* L6 : Effectiveness of items increased by 14%&lt;br /&gt;
* L7 : Effectiveness of items increased by 18%&lt;br /&gt;
* L8 : Effectiveness of items increased by 22%&lt;br /&gt;
* L9 : Effectiveness of items increased by 26%&lt;br /&gt;
* L10 : Effectiveness of items increased by 30%&lt;br /&gt;
* L11 : Effectiveness of items increased by 36%&lt;br /&gt;
* L12 : Effectiveness of items increased by 42%&lt;br /&gt;
* L13 : Effectiveness of items increased by 48%&lt;br /&gt;
* L14 : Effectiveness of items increased by 54%&lt;br /&gt;
* L15 : Effectiveness of items increased by 60%&lt;br /&gt;
* L16 : Effectiveness of items increased by 68%&lt;br /&gt;
* L17 : Effectiveness of items increased by 76%&lt;br /&gt;
* L18 : Effectiveness of items increased by 84%&lt;br /&gt;
* L19 : Effectiveness of items increased by 92%&lt;br /&gt;
* L20 : Effectiveness of items increased by 100%&lt;br /&gt;
&lt;br /&gt;
=Comments=&lt;br /&gt;
* Some of the more powerful items (like [[Ash of Invisibility]], [[Voodoo Doll]], or [[Magical Compass]]) are less or not boosted at all. &lt;br /&gt;
* It does not improve effects of Unique Items (tested with Crystal of Tear)&lt;br /&gt;
* It is not clear if the skill improves item generation. (It seems likely, however)&lt;br /&gt;
* On satchels it reduces the accuracy penalty based on the %. So at level 5 satchels would give you a 9% accuracy penalty while the enemy would get 11%. Based on current progression it would give you no penalty at level 20 and -20% to the enemy.&lt;br /&gt;
&lt;br /&gt;
=Clarification Needed=&lt;br /&gt;
A more detailed list is needed of items that don't work. &lt;br /&gt;
To anyone who is interested in doing so, please confirm/deny whether legendary artificer is working for the following:&lt;br /&gt;
Candle of Sleeping&lt;br /&gt;
Oil Flasks &amp;lt; - This one is very important to know&lt;br /&gt;
Brooch of Protection / Missile Shield / Scroll of Protection from Fire &amp;lt; - These are all important to know, as they greatly enhance hitting green/blue or black/red respectively&lt;br /&gt;
Treasure Chest / Map generation rates&lt;br /&gt;
Javlelin / Figurine / Medusa / Staff&lt;br /&gt;
War items (Rotten Food, etc)&lt;br /&gt;
Unit Generating Items (Peaches, etc)&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
* It has improved [[Locate Artifact]] results in the past (late 2007), but that was discontinued &lt;br /&gt;
&lt;br /&gt;
* This {{white}} skill replaced the [[Barrier Proficiency]] as the {{white}} skill in December-January 2006-2007.&lt;br /&gt;
* [[Barrier Proficiency]] at that time became a {{Plain}} skill, and its workings were also changed. &lt;br /&gt;
* The replacement probably had something to do with the spell-level effect on barriers being removed between original skill design (late 2004) and reintroduction of skills (halfway 2006).&lt;br /&gt;
* It used to have odd effects with some items, like causing [[Satchel of Mist]] to increase your accuracy instead of decrease it. [http://www.the-reincarnation.com/viewtopic.php?f=2&amp;amp;t=17391 forum post]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
'''Return to:'''&amp;lt;br&amp;gt;&lt;br /&gt;
- [[Encyclopedia]]&amp;lt;br&amp;gt;&lt;br /&gt;
- [[Skills]]&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Traius</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Iron_Golem_(Item)&amp;diff=18921</id>
		<title>Iron Golem (Item)</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Iron_Golem_(Item)&amp;diff=18921"/>
		<updated>2010-01-13T00:46:31Z</updated>

		<summary type="html">&lt;p&gt;Traius: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Unique Items|Unique Item]], not to be confused with the unit [[Iron Golem]]&lt;br /&gt;
&lt;br /&gt;
''You are surprised to find this twelve foot tall Iron Golem tending the garden on a farm. Obviously, his former master's orders were for him to farm the land. You want to use him for other purposes, however, you do not seem to be unable to give him a new order since you do not know the correct word. So, you just bring him home and let him farm your own land, perhaps for ever. You also found some letters carved on its back &amp;quot;You'll hate this one sooner or later, believe me! &amp;quot;, &amp;quot;ARGGHHH!!! MY MANA!!!&amp;quot;.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Iron Golem creates 1-5 acres of new [[farms|farmland]] every turn. You can destroy farmland and build other buildings on it. If you don't attack but gain land, you are rather suspicious, so many mages that farm the iron golem also attack a bit, to make their chronicles look less suspicious.&lt;br /&gt;
&lt;br /&gt;
The Golem has a hidden upkeep ([[mana]] reduction) that starts at 4k acres.&lt;br /&gt;
 &lt;br /&gt;
*at 4k acres, 10% m.p. reduction &lt;br /&gt;
*at 5k acres, 20% m.p. reduction &lt;br /&gt;
*at 6k acres, 30% m.p. reduction &lt;br /&gt;
*at 7k acres, 40% m.p. reduction &lt;br /&gt;
*at 8k acres, 50% m.p. reduction &lt;br /&gt;
&lt;br /&gt;
Reductions apply to base mana income, opposite to what [[GodFavour|moon favour]] does. &lt;br /&gt;
[[Black Sabbath]] can help you to keep the Iron golem longer.&lt;br /&gt;
&lt;br /&gt;
== Typical sale price ==&lt;br /&gt;
&lt;br /&gt;
I paid 2.9B for it on Guild (7 minute) server, six days before geddon.  It would have gone for 2.0B if I hadn't bid.  [[User:Carltsai|Carltsai]] 31 August 2008&amp;lt;br&amp;gt;&lt;br /&gt;
On Solo, one week before geddon, it sold for 1.0B [[User:Carltsai|Carltsai]] 19:52, 15 November 2008 (CET)&lt;br /&gt;
&lt;br /&gt;
I sold it for 3.6B on Solo, a wekk before Armaggedon.. Only received around 1.8B, but it was worth it as I couldn't handle it anymore. [[User:Dskzero|Dskzero]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]] [[Category:Unique Items]]&lt;/div&gt;</summary>
		<author><name>Traius</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Strange_Metallic_Can&amp;diff=18920</id>
		<title>Strange Metallic Can</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Strange_Metallic_Can&amp;diff=18920"/>
		<updated>2010-01-11T06:32:43Z</updated>

		<summary type="html">&lt;p&gt;Traius: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navigation}}&lt;br /&gt;
&lt;br /&gt;
The small can looks oddly metallic. The label reads &amp;quot;contents hazardous to health, only usuable in extreme situation&amp;quot;. Puff of smoke steams out when you open the strange metallic can. Your head feels a bit dizzy but to your surprise, you see your wounds healing up slowly&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|Attribute: || LESSER ONEUSE BATTLE&lt;br /&gt;
|-&lt;br /&gt;
|Charge Turn:|| 0&lt;br /&gt;
|}&lt;br /&gt;
==Effects==&lt;br /&gt;
* Reduces your units Attack Power by 10% but resurrects 25% of your casualties.&lt;br /&gt;
&lt;br /&gt;
As always, LA can reduce the negative effects by the same percentage it increases the positive&lt;br /&gt;
&lt;br /&gt;
[[Items#Lesser Items|Lesser Items]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]] [[Category:Lesser Items]] [[Category:Battle Items]] &lt;br /&gt;
&lt;br /&gt;
[[Category:Damage Modifiers]]&lt;/div&gt;</summary>
		<author><name>Traius</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Strange_Metallic_Can&amp;diff=18919</id>
		<title>Strange Metallic Can</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Strange_Metallic_Can&amp;diff=18919"/>
		<updated>2010-01-11T06:32:16Z</updated>

		<summary type="html">&lt;p&gt;Traius: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navigation}}&lt;br /&gt;
&lt;br /&gt;
The small can looks oddly metallic. The label reads &amp;quot;contents hazardous to health, only usuable in extreme situation&amp;quot;. Puff of smoke steams out when you open the strange metallic can. Your head feels a bit dizzy but to your surprise, you see your wounds healing up slowly&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|Attribute: || LESSER ONEUSE BATTLE&lt;br /&gt;
|-&lt;br /&gt;
|Charge Turn:|| 0&lt;br /&gt;
|}&lt;br /&gt;
==Effects==&lt;br /&gt;
* Reduces your units Attack Power by 10% but resurrects 25% of your casualties.&lt;br /&gt;
&lt;br /&gt;
As always, LA can reduce the negative effects by the same percentage it increases the positive&lt;br /&gt;
[[Items#Lesser Items|Lesser Items]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]] [[Category:Lesser Items]] [[Category:Battle Items]] &lt;br /&gt;
&lt;br /&gt;
[[Category:Damage Modifiers]]&lt;/div&gt;</summary>
		<author><name>Traius</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Summon_Locust_Swarm&amp;diff=18915</id>
		<title>Summon Locust Swarm</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Summon_Locust_Swarm&amp;diff=18915"/>
		<updated>2010-01-09T17:30:44Z</updated>

		<summary type="html">&lt;p&gt;Traius: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spellnav}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
This spell will summon a horde of hungry locusts that you can send to plague another country. They will eat up whatever food they can find, thus leaving the peasants starving to death.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; &lt;br /&gt;
|Magic Specialty:&lt;br /&gt;
|{{green}}&lt;br /&gt;
|-&lt;br /&gt;
|Rank:||[[:Category:Complex Spells|Complex]]&lt;br /&gt;
|-&lt;br /&gt;
|Type:||[[Enchantment]]&lt;br /&gt;
|-&lt;br /&gt;
|Cast Turn:||4&lt;br /&gt;
|-&lt;br /&gt;
|Cast M.P.:||20,000&lt;br /&gt;
|-&lt;br /&gt;
|Research Cost:|| 5,000&lt;br /&gt;
|-&lt;br /&gt;
|Upkeep:||1,000&lt;br /&gt;
|-&lt;br /&gt;
|Related Unit:||None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Effects==&lt;br /&gt;
&lt;br /&gt;
Decreases food production of [[farms]].&lt;br /&gt;
*When casted on-color, reduces Food Production by (0.6 * [[Spell Level]]) Food/Farm&lt;br /&gt;
&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Verdant Spells]]&lt;br /&gt;
[[Category:Enchantments]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Offensive Enchantments]]&lt;br /&gt;
[[Category:Complex Spells]]&lt;/div&gt;</summary>
		<author><name>Traius</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Plant_Control&amp;diff=18902</id>
		<title>Plant Control</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Plant_Control&amp;diff=18902"/>
		<updated>2010-01-05T01:46:17Z</updated>

		<summary type="html">&lt;p&gt;Traius: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{navigation}}&lt;br /&gt;
[[category:hero abilities]]&lt;br /&gt;
&lt;br /&gt;
Increases Primary and Counter AP of all your Treefolk Units by 5%/lvl. &lt;br /&gt;
This bonus adds to the effects of Plant Growth, as opposed to multiplies, and as such you will probably not even notice the difference unless your shaman is at least level 20 (plant growth as base level adds +228.98% to treees Primary, and this adds 5% at level 14 for a total of 233.98%).&lt;br /&gt;
&lt;br /&gt;
Note that beta treants (base stats boosted, plant growth lessened) are different, and the shaman will produce a more noticeable effect.&lt;/div&gt;</summary>
		<author><name>Traius</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Plant_Control&amp;diff=18901</id>
		<title>Plant Control</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Plant_Control&amp;diff=18901"/>
		<updated>2010-01-05T01:45:59Z</updated>

		<summary type="html">&lt;p&gt;Traius: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{navigation}}&lt;br /&gt;
[[category:hero abilities]]&lt;br /&gt;
&lt;br /&gt;
Increases Primary and Counter AP of all your Treefolk Units by 5%/lvl. &lt;br /&gt;
This bonus adds to the effects of Plant Growth, as opposed to multiplies, and as such you will probably not even notice the difference unless your shaman is at least level 20 (plant growth as base level adds +228.98% to treees Primary, and this adds 5% at level 14 for a total of 233.98%).&lt;br /&gt;
Note that beta treants (base stats boosted, plant growth lessened) are different, and the shaman will produce a more noticeable effect.&lt;/div&gt;</summary>
		<author><name>Traius</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Talk:Archer&amp;diff=18874</id>
		<title>Talk:Archer</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Talk:Archer&amp;diff=18874"/>
		<updated>2009-12-27T04:26:36Z</updated>

		<summary type="html">&lt;p&gt;Traius: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Two very important facts about archers are:&lt;br /&gt;
&lt;br /&gt;
1: No Mana Upkeep. On non-oversummon servers, this allows you to have unlimited archers as fodder. On oversummon servers, they still allow you to have fodder without hitting the negative mana so hard.&lt;br /&gt;
&lt;br /&gt;
2: They are ranged, so they don't get counter attacked (which makes them more useful than militia, pikeman and the like).&lt;/div&gt;</summary>
		<author><name>Traius</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Talk:Archer&amp;diff=18873</id>
		<title>Talk:Archer</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Talk:Archer&amp;diff=18873"/>
		<updated>2009-12-27T04:26:07Z</updated>

		<summary type="html">&lt;p&gt;Traius: New page: Two very important facts about archers are: 1: No Mana Upkeep. On non-oversummon servers, this allows you to have unlimited archers as fodder. On oversummon servers, they still allow you t...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Two very important facts about archers are:&lt;br /&gt;
1: No Mana Upkeep. On non-oversummon servers, this allows you to have unlimited archers as fodder. On oversummon servers, they still allow you to have fodder without hitting the negative mana so hard.&lt;br /&gt;
2: They are ranged, so they don't get counter attacked (which makes them more useful than militia, pikeman and the like).&lt;/div&gt;</summary>
		<author><name>Traius</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Barrier_Proficiency&amp;diff=18859</id>
		<title>Barrier Proficiency</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Barrier_Proficiency&amp;diff=18859"/>
		<updated>2009-12-16T21:42:02Z</updated>

		<summary type="html">&lt;p&gt;Traius: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{skillnav}}&lt;br /&gt;
=Skill Description=&lt;br /&gt;
This [[Skills|skill]] enhances your ability in supporting [[barriers]]. {{NeedsConfirm}}&lt;br /&gt;
&lt;br /&gt;
==Level by Level Effect==&lt;br /&gt;
* L1 : +0.5 to current barrier resistance (Max barrier resistance = 75%)(75% with 2.__% barriers)&lt;br /&gt;
* L2 : +0.5 to current barrier resistance (Max barrier resistance = 7_%)(75% with 2.__% barriers)&lt;br /&gt;
* L3 : +0.5 to current barrier resistance (Max barrier resistance = 7_%)(75% with 2.446% barriers) Confirmed by Traius&lt;br /&gt;
* L4 : +0.5 to current barrier resistance (Max barrier resistance = 7_%)(75% with 2.43% barriers)&lt;br /&gt;
* L5 : +0.5 to current barrier resistance (Max barrier resistance = 7_%)&amp;lt;75% with 2.40% barriers&amp;gt;&lt;br /&gt;
* L6 : +1.0 to current barrier resistance (Max barrier resistance = 76%)(75% with 2.37% barriers)&lt;br /&gt;
* L7 : +1.0 to current barrier resistance (Max barrier resistance = 76%)&amp;lt;75% with 2.34% barriers&amp;gt;&lt;br /&gt;
* L8 : +1.0 to current barrier resistance (Max barrier resistance = 76%) 75% with 2.26% barriers (confirmed by zli on 05/12/09)&lt;br /&gt;
* L9 : +1.0 to current barrier resistance (Max barrier resistance = 77%)&amp;lt;75% with 2.28% barriers&amp;gt;&lt;br /&gt;
* L10: +1.0 to current barrier resistance (Max barrier resistance = 77%) 75% with 2.24% barriers (8% with 0 Bars)&lt;br /&gt;
* L11: +1.5 to current barrier resistance (Max barrier resistance = 77%)&amp;lt;75% with 2.20% barriers&amp;gt;&lt;br /&gt;
* L12: +1.5 to current barrier resistance (Max barrier resistance = 78%)&amp;lt;75% with 2.16% barriers&amp;gt;&lt;br /&gt;
* L13: +1.5 to current barrier resistance (Max barrier resistance = 78%)&amp;lt;75% with 2.12% barriers&amp;gt;&lt;br /&gt;
* L14: +1.5 to current barrier resistance (Max barrier resistance = 79%) 75% with 2.02% barriers (confirmed by masupilamu on 18/8/09)&lt;br /&gt;
* L15: +1.5 to current barrier resistance (Max barrier resistance = 79%)(75% with 2.__% barriers)&lt;br /&gt;
* L16: +2.0 to current barrier resistance (Max barrier resistance = 80%)(75% with 1.__% barriers)&lt;br /&gt;
* L17: +2.0 to current barrier resistance (Max barrier resistance = 81%)(75% with 1.__% barriers)&lt;br /&gt;
* L18: +2.0 to current barrier resistance (Max barrier resistance = 81%)(75% with 1.__% barriers)&lt;br /&gt;
* L19: +2.0 to current barrier resistance (Max barrier resistance = 82%)(75% with 1.__% barriers)&lt;br /&gt;
* L20: +2.0 to current barrier resistance (Max barrier resistance = 83%)(75% with 1.58% barriers)&lt;br /&gt;
&lt;br /&gt;
NOTE:&lt;br /&gt;
* Angular brackets &amp;lt;&amp;gt; indicate unconfirmed numbers (best guess based on number patterns).&lt;br /&gt;
* The data for L20 may be incorrect. If it were correct then then barrier resistance adds a lot more than the 2.0 that it sows below. 2.5% = 75 is normal, meaning 1% = 30 resistance, so 1.58% should equal 47.4. 75 - 47.4 = 27.6 resistance. So according to what they wrote, at lvl 20 resistance they are getting 27.6 barrier resistance free. At high lands that saves a lot of mana upkeep saved per turn (= a lot of extra units for blue or black).&lt;br /&gt;
* It seems that there is a diminishing return once to break the 75% threshold.&lt;br /&gt;
&lt;br /&gt;
=Effects=&lt;br /&gt;
* Level 1-5 : +0.5 to current barrier resistance&lt;br /&gt;
* Level 6-10 : +1.0 to current barrier resistance&lt;br /&gt;
* Level 11-15 : +1.5 to current barrier resistance&lt;br /&gt;
* Level 16-20 : +2.0 to current barrier resistance&lt;br /&gt;
So does it go:&lt;br /&gt;
* Lvl 1 = 0.5&lt;br /&gt;
*Lvl 2 = 1&lt;br /&gt;
*3 = 1.5&lt;br /&gt;
*4 = 2&lt;br /&gt;
*5 = 2.5&lt;br /&gt;
*6 = 3.5&lt;br /&gt;
*7 = 4.5&lt;br /&gt;
*8 = 5.5&lt;br /&gt;
*9 = 6.5&lt;br /&gt;
*10 = 7.5&lt;br /&gt;
*11 = 9&lt;br /&gt;
*12 = 10.5&lt;br /&gt;
*13 = 12&lt;br /&gt;
*14 = 13.5&lt;br /&gt;
*15 = 15&lt;br /&gt;
*16 = 17&lt;br /&gt;
*17 = 19&lt;br /&gt;
*18 = 21&lt;br /&gt;
*19 = 23&lt;br /&gt;
*20 = 25&lt;br /&gt;
?&lt;br /&gt;
&lt;br /&gt;
==Bonuses==&lt;br /&gt;
* Level 10+ : 8% free barrier resistance (at 0 barriers)&lt;br /&gt;
* Level 15+ : Unknown if existing.&lt;br /&gt;
* Level 20 : 83% at 1.85% or 2.5% bars&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
* This skill originally was a {{white}} skill, but it is replaced now (by [[Legendary Artificer]])&lt;br /&gt;
** You could have higher maximum resistance from building [[barriers]] (more then regular 75 maximum). &lt;br /&gt;
** You would have needed to build more than 2.5% barriers to gain this benefit, hence it was changed in January 2007.&lt;br /&gt;
* This skill has been made a {{Plain}} skill (January 2007), allegedly it 'now gives free barrier resistance'.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
'''Return to:'''&amp;lt;br&amp;gt;&lt;br /&gt;
- [[Encyclopedia]]&amp;lt;br&amp;gt;&lt;br /&gt;
- [[Skills]]&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Traius</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=Barrier_Proficiency&amp;diff=18858</id>
		<title>Barrier Proficiency</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=Barrier_Proficiency&amp;diff=18858"/>
		<updated>2009-12-16T21:39:05Z</updated>

		<summary type="html">&lt;p&gt;Traius: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{skillnav}}&lt;br /&gt;
=Skill Description=&lt;br /&gt;
This [[Skills|skill]] enhances your ability in supporting [[barriers]]. {{NeedsConfirm}}&lt;br /&gt;
&lt;br /&gt;
==Level by Level Effect==&lt;br /&gt;
* L1 : +0.5 to current barrier resistance (Max barrier resistance = 75%)(75% with 2.__% barriers)&lt;br /&gt;
* L2 : +0.5 to current barrier resistance (Max barrier resistance = 7_%)(75% with 2.__% barriers)&lt;br /&gt;
* L3 : +0.5 to current barrier resistance (Max barrier resistance = 7_%)(75% with 2.45% barriers) Confirmed by Traius&lt;br /&gt;
* L4 : +0.5 to current barrier resistance (Max barrier resistance = 7_%)(75% with 2.43% barriers)&lt;br /&gt;
* L5 : +0.5 to current barrier resistance (Max barrier resistance = 7_%)&amp;lt;75% with 2.40% barriers&amp;gt;&lt;br /&gt;
* L6 : +1.0 to current barrier resistance (Max barrier resistance = 76%)(75% with 2.37% barriers)&lt;br /&gt;
* L7 : +1.0 to current barrier resistance (Max barrier resistance = 76%)&amp;lt;75% with 2.34% barriers&amp;gt;&lt;br /&gt;
* L8 : +1.0 to current barrier resistance (Max barrier resistance = 76%) 75% with 2.26% barriers (confirmed by zli on 05/12/09)&lt;br /&gt;
* L9 : +1.0 to current barrier resistance (Max barrier resistance = 77%)&amp;lt;75% with 2.28% barriers&amp;gt;&lt;br /&gt;
* L10: +1.0 to current barrier resistance (Max barrier resistance = 77%) 75% with 2.24% barriers (8% with 0 Bars)&lt;br /&gt;
* L11: +1.5 to current barrier resistance (Max barrier resistance = 77%)&amp;lt;75% with 2.20% barriers&amp;gt;&lt;br /&gt;
* L12: +1.5 to current barrier resistance (Max barrier resistance = 78%)&amp;lt;75% with 2.16% barriers&amp;gt;&lt;br /&gt;
* L13: +1.5 to current barrier resistance (Max barrier resistance = 78%)&amp;lt;75% with 2.12% barriers&amp;gt;&lt;br /&gt;
* L14: +1.5 to current barrier resistance (Max barrier resistance = 79%) 75% with 2.02% barriers (confirmed by masupilamu on 18/8/09)&lt;br /&gt;
* L15: +1.5 to current barrier resistance (Max barrier resistance = 79%)(75% with 2.__% barriers)&lt;br /&gt;
* L16: +2.0 to current barrier resistance (Max barrier resistance = 80%)(75% with 1.__% barriers)&lt;br /&gt;
* L17: +2.0 to current barrier resistance (Max barrier resistance = 81%)(75% with 1.__% barriers)&lt;br /&gt;
* L18: +2.0 to current barrier resistance (Max barrier resistance = 81%)(75% with 1.__% barriers)&lt;br /&gt;
* L19: +2.0 to current barrier resistance (Max barrier resistance = 82%)(75% with 1.__% barriers)&lt;br /&gt;
* L20: +2.0 to current barrier resistance (Max barrier resistance = 83%)(75% with 1.58% barriers)&lt;br /&gt;
&lt;br /&gt;
NOTE:&lt;br /&gt;
* Angular brackets &amp;lt;&amp;gt; indicate unconfirmed numbers (best guess based on number patterns).&lt;br /&gt;
* The data for L20 may be incorrect. If it were correct then then barrier resistance adds a lot more than the 2.0 that it sows below. 2.5% = 75 is normal, meaning 1% = 30 resistance, so 1.58% should equal 47.4. 75 - 47.4 = 27.6 resistance. So according to what they wrote, at lvl 20 resistance they are getting 27.6 barrier resistance free. At high lands that saves a lot of mana upkeep saved per turn (= a lot of extra units for blue or black).&lt;br /&gt;
* It seems that there is a diminishing return once to break the 75% threshold.&lt;br /&gt;
&lt;br /&gt;
=Effects=&lt;br /&gt;
* Level 1-5 : +0.5 to current barrier resistance&lt;br /&gt;
* Level 6-10 : +1.0 to current barrier resistance&lt;br /&gt;
* Level 11-15 : +1.5 to current barrier resistance&lt;br /&gt;
* Level 16-20 : +2.0 to current barrier resistance&lt;br /&gt;
So does it go:&lt;br /&gt;
* Lvl 1 = 0.5&lt;br /&gt;
*Lvl 2 = 1&lt;br /&gt;
*3 = 1.5&lt;br /&gt;
*4 = 2&lt;br /&gt;
*5 = 2.5&lt;br /&gt;
*6 = 3.5&lt;br /&gt;
*7 = 4.5&lt;br /&gt;
*8 = 5.5&lt;br /&gt;
*9 = 6.5&lt;br /&gt;
*10 = 7.5&lt;br /&gt;
*11 = 9&lt;br /&gt;
*12 = 10.5&lt;br /&gt;
*13 = 12&lt;br /&gt;
*14 = 13.5&lt;br /&gt;
*15 = 15&lt;br /&gt;
*16 = 17&lt;br /&gt;
*17 = 19&lt;br /&gt;
*18 = 21&lt;br /&gt;
*19 = 23&lt;br /&gt;
*20 = 25&lt;br /&gt;
?&lt;br /&gt;
&lt;br /&gt;
==Bonuses==&lt;br /&gt;
* Level 10+ : 8% free barrier resistance (at 0 barriers)&lt;br /&gt;
* Level 15+ : Unknown if existing.&lt;br /&gt;
* Level 20 : 83% at 1.85% or 2.5% bars&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
* This skill originally was a {{white}} skill, but it is replaced now (by [[Legendary Artificer]])&lt;br /&gt;
** You could have higher maximum resistance from building [[barriers]] (more then regular 75 maximum). &lt;br /&gt;
** You would have needed to build more than 2.5% barriers to gain this benefit, hence it was changed in January 2007.&lt;br /&gt;
* This skill has been made a {{Plain}} skill (January 2007), allegedly it 'now gives free barrier resistance'.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
'''Return to:'''&amp;lt;br&amp;gt;&lt;br /&gt;
- [[Encyclopedia]]&amp;lt;br&amp;gt;&lt;br /&gt;
- [[Skills]]&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Traius</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.the-reincarnation.org/index.php?title=The_Mirror_of_the_Grey_Witch&amp;diff=18852</id>
		<title>The Mirror of the Grey Witch</title>
		<link rel="alternate" type="text/html" href="https://wiki.the-reincarnation.org/index.php?title=The_Mirror_of_the_Grey_Witch&amp;diff=18852"/>
		<updated>2009-12-12T20:04:33Z</updated>

		<summary type="html">&lt;p&gt;Traius: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navigation}}&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
33% chance of reflecting any enemy spell.&lt;br /&gt;
2.5k hidden mana upkeep. (5k on arch)&lt;br /&gt;
(Does this include battle spells? And if an enchanmtent is reflected, does the mirror holder count as the caster for dispel purposes?)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[Unique Items]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]] [[Category:Unique Items]]&lt;/div&gt;</summary>
		<author><name>Traius</name></author>
		
	</entry>
</feed>